mirror of
https://github.com/sanni/cartreader.git
synced 2024-11-11 07:25:07 +01:00
50 lines
1.5 KiB
Markdown
50 lines
1.5 KiB
Markdown
####Copy these files to the root of your SD card.
|
|
|
|
####n64.txt
|
|
This file stores the N64 database which is needed because the save type and rom size are not stored inside the rom.
|
|
The CRC32 checksum is used to verify a good dump.
|
|
|
|
Example:
|
|
002c3b2a,NO7P,32,0
|
|
CRC32, game id, size in MByte, savetype
|
|
|
|
Savetypes:
|
|
0 = no save chip
|
|
1 = SRAM
|
|
4 = Flashram
|
|
5 = 4K Eeprom
|
|
6 = 16K Eeprom
|
|
|
|
####snes.txt
|
|
This file is needed for odd sized SNES games like Final Fantasy (JAP) or Tales of Symphonia. Without this file you will get overdumps. There are still a lot games missing from this list.
|
|
|
|
Example:
|
|
A172,24,48
|
|
checksum, size in Mbit, number of banks
|
|
|
|
####hirom64.map
|
|
This is a Nintendo Power mapping file that changes the mapping to a single 4MB HiRom game with 64Kbit/8KByte save. The first byte is used to specify the mapping.
|
|
|
|
Bit0-1 SRAM Size (0=2K, 1=8K, 2=32K, 3=None) ;ie. 2K SHL (N*2)
|
|
Bit2-4 ROM Size (0=512K, 2=1.5M, 5=3M, 7=4M) ;ie. 512K*(N+1)
|
|
Bit5 Zero (maybe MSB of ROM Size for carts with three FLASH chips) (set for HIROM:ALL)
|
|
Bit6-7 Mode (0=Lorom, 1=Hirom, 2=Forced HIROM:MENU, 3=Forced HIROM:ALL)
|
|
More info: http://problemkaputt.de/fullsnes.htm#snescartnintendopowerflashcard
|
|
|
|
Example:
|
|
0x5d = 0b 01 0 111 01
|
|
01 -> Hirom
|
|
0
|
|
111 -> 4M
|
|
01 -> 8K
|
|
|
|
####lorom256.map
|
|
This is a Nintendo Power mapping file that changes the mapping to a single 4MB LoRom game with 256Kbit/32 KByte save.
|
|
|
|
Example:
|
|
0x1e = 0b 00 0 111 10
|
|
00 -> Lorom
|
|
0
|
|
0b111 -> 7 -> 4M
|
|
0x10 -> 2 ->32k
|