2013-03-15 21:46:16 +01:00
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/* This program is free software. It comes without any warranty, to
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* the extent permitted by applicable law. You can redistribute it
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* and/or modify it under the terms of the Do What The Fuck You Want
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* To Public License, Version 2, as published by Sam Hocevar. See
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2013-03-24 22:56:57 +01:00
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* http://www.wtfpl.net/ for more details. */
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2013-03-15 21:46:16 +01:00
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#ifndef UTIL_H
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#define UTIL_H
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2014-09-19 21:46:03 +02:00
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#include "globalconstants.h"
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2013-03-15 21:46:16 +01:00
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#include <cerrno>
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#include <iostream>
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#include <sstream>
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#include <rhash.h>
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2014-10-28 20:03:02 +01:00
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#include <boost/filesystem.hpp>
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2015-09-01 13:45:34 +02:00
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#include <boost/regex.hpp>
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2015-05-12 01:19:16 +02:00
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#include <json/json.h>
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2013-03-15 21:46:16 +01:00
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2016-02-15 13:27:29 +01:00
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struct gameSpecificDirectoryConfig
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{
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bool bSubDirectories;
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std::string sDirectory;
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std::string sGameSubdir;
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std::string sInstallersSubdir;
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std::string sExtrasSubdir;
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std::string sPatchesSubdir;
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std::string sLanguagePackSubdir;
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std::string sDLCSubdir;
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};
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2014-08-01 19:34:44 +02:00
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struct gameSpecificConfig
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{
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2015-09-01 12:59:54 +02:00
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unsigned int iInstallerPlatform;
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2014-08-01 19:34:44 +02:00
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unsigned int iInstallerLanguage;
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bool bDLC;
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2015-06-01 09:45:30 +02:00
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bool bIgnoreDLCCount;
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2016-02-15 13:27:29 +01:00
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gameSpecificDirectoryConfig dirConf;
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2014-08-01 19:34:44 +02:00
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};
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2013-03-15 21:46:16 +01:00
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namespace Util
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{
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2014-09-19 21:46:03 +02:00
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std::string makeFilepath(const std::string& directory, const std::string& path, const std::string& gamename, std::string subdirectory = "", const unsigned int& platformId = 0, const std::string& dlcname = "");
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2014-06-20 17:30:40 +02:00
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std::string makeRelativeFilepath(const std::string& path, const std::string& gamename, std::string subdirectory = "");
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2013-03-15 21:46:16 +01:00
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std::string getFileHash(const std::string& filename, unsigned hash_id);
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2015-07-03 22:09:50 +02:00
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std::string getChunkHash(unsigned char* chunk, uintmax_t chunk_size, unsigned hash_id);
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2015-07-04 20:52:12 +02:00
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int createXML(std::string filepath, uintmax_t chunk_size, std::string xml_dir = std::string());
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2014-08-01 19:34:44 +02:00
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int getGameSpecificConfig(std::string gamename, gameSpecificConfig* conf, std::string directory = std::string());
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2014-09-19 21:46:03 +02:00
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int replaceString(std::string& str, const std::string& to_replace, const std::string& replace_with);
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void filepathReplaceReservedStrings(std::string& str, const std::string& gamename, const unsigned int& platformId = 0, const std::string& dlcname = "");
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2014-10-28 20:03:02 +01:00
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void setFilePermissions(const boost::filesystem::path& path, const boost::filesystem::perms& permissions);
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2014-11-27 22:20:22 +01:00
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int getTerminalWidth();
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2015-05-12 01:19:16 +02:00
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void getDownloaderUrlsFromJSON(const Json::Value &root, std::vector<std::string> &urls);
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std::vector<std::string> getDLCNamesFromJSON(const Json::Value &root);
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2015-08-29 13:26:36 +02:00
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std::string getHomeDir();
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std::string getConfigHome();
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std::string getCacheHome();
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2015-08-29 15:18:20 +02:00
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std::vector<std::string> tokenize(const std::string& str, const std::string& separator = ",");
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2015-09-01 13:45:34 +02:00
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unsigned int getOptionValue(const std::string& str, const std::vector<GlobalConstants::optionsStruct>& options);
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2015-10-03 18:03:24 +02:00
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std::string getOptionNameString(const unsigned int& value, const std::vector<GlobalConstants::optionsStruct>& options);
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2013-03-15 21:46:16 +01:00
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}
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#endif // UTIL_H
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