Game details are now acquired using Galaxy API.
Allow using most features without valid downloader API login by changing Downloader::isLoggedIn to return false only if website is not logged in.
--download-file still uses old API and will not work without valid API login. Downloader::downloadFileWithId prints error message and exits if user doesn't have valid API login.
Game details cache version is incremented because of changes to gameFile class.
Show product id for DLCs when using --list-details option.
Rewrote Downloader::repair to remove duplicated code.
Fixed serials containing <br> tags.
Add option --galaxy-arch to select architecture.
Supports selecting platform architecture when "osBitness" is set for depot.
If "osBitness" is not set in API response then assume that we want to download the files from depot.
Add product id from depot JSON to galaxyDepotItem struct
Previously downloader failed to download DLC files because DLCs have different product id than base game
Fix downloading DLC files by setting product id for each depot item
Add --login-email and --login-password to set login info on command line
Read login info from $XDG_CONFIG_HOME/lgogdownloader/login.txt if the file exists
login.txt must contain email on the first line and password on the second line
Fix compile error: "conversion from ‘time_t {aka long int}’ to ‘const Json::Value’ is ambiguous"
Add checks for missing "expires_in" value in Galaxy tokens json
Added type for DLCs to gameFile (GFTYPE_DLC)
Added gameDetails::getGameFileVector function
Simplified Downloader::checkStatus code by removing duplicate code
Downloader::checkStatus now also tries to get remote file hash for patches and language packs
- Move some code from Downloader::init() to constructor
- Add function API::isLoggedIn()
- Add function Downloader::isLoggedIn()
- Don't call Downloader::getGameList() from Downloader::init(). Call it from other functions if/when needed
Also fix some login issues
Ignore DLC count information for specific games by using a list of games that we know have DLC.
GOG reports wrong DLC count information for many games. By using a list of games that we know have DLC we can ignore DLC count info that GOG provides for those games.
User can use local list ($XDG_CONFIG_HOME/lgogdownloader/game_has_dlc.txt) or use remote list by using the new "--dlc-list" option.
The list uses same format as blacklist.
Changed message queue to use the new "Message" class.
Simplifies status message printing by having the message class take care of formatting and keeping track of the message type.
Status messages are now timestamped and colored based on message type
I would like to use LGOGDownloader in conjunction with Gentoo's
package manager, which may execute it as root, portage, or some other
user in the portage group. A shared configuration under /etc will be
used to avoid sandboxing issues. This will not be world readable.
Adds options to set path to CA certificate bundle in PEM format.
CURL_CA_BUNDLE environment variable is used if it is set and CA certificate path is not set with --cacert option.
New option "--threads" can be used to set how many parallel downloads to run. The default is 4 threads.
Changes to behavior:
- Serials and changelogs are saved and covers downloaded for all games that match the "--game" filter before any other files are downloaded.
- Automatic XML creation is run after all files are downloaded. Previously xml data was automatically created right after download finished.
- The "--limit-rate" option sets rate limit for thread not global rate limit.
CURLOPT_XFERINFOFUNCTION was introduced in libcurl 7.32.0
Newer libcurl prefers the new callback even if both CURLOPT_PROGRESSFUNCTION and CURLOPT_XFERINFOFUNCTION are set. Therefore we can still support older versions libcurl.
gameFile now contains gamename and file type info
Game details cache format has been changed to match gameFile changes
Cache also has a new "gamedetails-cache-version" field that can be used to detect cache format changes
Save game details json for later use when DLC info is downloaded in Downloader::getGames.
This reduces the amount of HTTP requests because we don't need to download the info again in Downloader::getGameDetails.
- blacklist applies to installed files only; use ignorelist for orphans
- blacklisted but present items are orphans, as they should be
- use exact matching for file paths: files in wrong location are orphans