Bump version number & update readme, remove unneeded sort

The mod files array was still being sorted from back when BrawlBuilder
handled alt stages differently, this will remove that now unneeded
sort.

This will also bump the version number and update the readme, which I
forgot to do in the last commit
This commit is contained in:
Mogzol 2016-09-26 20:25:35 -07:00
parent a9a9bac87f
commit caf2992927
3 changed files with 8 additions and 5 deletions

View File

@ -545,9 +545,8 @@ namespace BrawlBuilder
SetStatus("Copying...");
// Get mod files in alphabetical order (makes alt stage checking easy)
// Get absolute paths to the mod files
string[] modFilesAbsolute = Directory.GetFiles(modFolder.Text, "*", SearchOption.AllDirectories);
Array.Sort(modFilesAbsolute);
_progress = 0;
_progressMax = modFilesAbsolute.Length;

View File

@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.2.2.0")]
[assembly: AssemblyFileVersion("1.2.2.0")]
[assembly: AssemblyVersion("1.2.3.0")]
[assembly: AssemblyFileVersion("1.2.3.0")]

View File

@ -1,5 +1,5 @@
------------------------------------/
------- BRAWLBUILDER v1.2.2 -------/
------- BRAWLBUILDER v1.2.3 -------/
----------------------------------/
"The Ultimate Super Smash Bros. Brawl ISO Builder"
@ -85,6 +85,10 @@ if it doesn't, just copy it manually.
--------------------/
------ Changelog --/
------------------/
1.2.3:
- The necessary parts of Ookii.Dialogs (i.e., the folder select dialog) are now compiled into the BrawlBuilder
executable, which means the external DLL is no longer required.
1.2.2:
- Fix custom working directories not working (again)