Cemu-Language/resources/en/cemu.pot
2019-08-24 10:23:56 +00:00

1821 lines
32 KiB
Plaintext

#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Cemu\n"
"POT-Creation-Date: 2019-08-24 10:19+0000\n"
"PO-Revision-Date: 2018-06-12 19:51+0200\n"
"Last-Translator: \n"
"Language-Team: \n"
"Language: en\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: Poedit 2.2.3\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: BreakpointWindow.cpp:41
msgid "On"
msgstr ""
#: BreakpointWindow.cpp:47 ModuleWindow.cpp:39 debugPPCThreadsWindow.cpp:43
msgid "Address"
msgstr ""
#: BreakpointWindow.cpp:53 textureRelationWindow.cpp:58
msgid "Type"
msgstr ""
#: BreakpointWindow.cpp:59
msgid "Comment"
msgstr ""
#: BreakpointWindow.cpp:201 DisasmCtrl.cpp:524
msgid "Enter a new comment."
msgstr ""
#: BreakpointWindow.cpp:201
#, c-format
msgid "Set comment for breakpoint at address %08x"
msgstr ""
#: BreakpointWindow.cpp:229
msgid "Create memory breakpoint (read)"
msgstr ""
#: BreakpointWindow.cpp:230
msgid "Create memory breakpoint (write)"
msgstr ""
#: BreakpointWindow.cpp:261
msgid "Enter a memory address"
msgstr ""
#: BreakpointWindow.cpp:261
msgid "Memory breakpoint"
msgstr ""
#: CemuUpdateWindow.cpp:41
msgid "Update"
msgstr ""
#: CemuUpdateWindow.cpp:45 DownloadGraphicPacksWindow.cpp:338
#: GameUpdateWindow.cpp:215
msgid "Cancel"
msgstr ""
#: CemuUpdateWindow.cpp:52
msgid "Changelog"
msgstr ""
#: CemuUpdateWindow.cpp:55
msgid "Overwrite game profiles"
msgstr ""
#: CemuUpdateWindow.cpp:57
msgid ""
"This will update all available gameprofiles and might delete custom game "
"settings you've changed"
msgstr ""
#: CemuUpdateWindow.cpp:506 CemuUpdateWindow.cpp:527
msgid "Exit"
msgstr ""
#: CemuUpdateWindow.cpp:507
msgid "No update available!"
msgstr ""
#: CemuUpdateWindow.cpp:526
msgid "Update available!"
msgstr ""
#: CemuUpdateWindow.cpp:531
msgid "Extracting update..."
msgstr ""
#: CemuUpdateWindow.cpp:536
msgid "Couldn't download the update!"
msgstr ""
#: CemuUpdateWindow.cpp:539
msgid "Applying update..."
msgstr ""
#: CemuUpdateWindow.cpp:547
msgid "Extracting failed!"
msgstr ""
#: CemuUpdateWindow.cpp:553 MainWindow.cpp:438
msgid "Success"
msgstr ""
#: CemuUpdateWindow.cpp:554
msgid "Restart"
msgstr ""
#: CemuUpdateWindow.cpp:578
msgid "Downloading update..."
msgstr ""
#: DebuggerWindow2.cpp:170
msgid "GoTo (CTRL + G)"
msgstr ""
#: DebuggerWindow2.cpp:173
msgid "Toggle Breakpoint (F9)"
msgstr ""
#: DebuggerWindow2.cpp:178 DebuggerWindow2.cpp:425
msgid "Break (F5)"
msgstr ""
#: DebuggerWindow2.cpp:180
msgid "Step Into (F11)"
msgstr ""
#: DebuggerWindow2.cpp:181
msgid "Step Over (F10)"
msgstr ""
#: DebuggerWindow2.cpp:414
msgid "Run (F5)"
msgstr ""
#: DebuggerWindow2.cpp:543
msgid "E&xit"
msgstr ""
#: DebuggerWindow2.cpp:546 MainWindow.cpp:2287
msgid "&File"
msgstr ""
#: DebuggerWindow2.cpp:550
msgid "&Pin to main window"
msgstr ""
#: DebuggerWindow2.cpp:552 MainWindow.cpp:2336
msgid "&Options"
msgstr ""
#: DebuggerWindow2.cpp:556
msgid "&Registers"
msgstr ""
#: DebuggerWindow2.cpp:557
msgid "&Memory Dump"
msgstr ""
#: DebuggerWindow2.cpp:558
msgid "&Breakpoints"
msgstr ""
#: DebuggerWindow2.cpp:559
msgid "Module&list"
msgstr ""
#: DebuggerWindow2.cpp:561
msgid "&Window"
msgstr ""
#: DisasmCtrl.cpp:501
msgid "Enter a new instruction."
msgstr ""
#: DisasmCtrl.cpp:587 DumpCtrl.cpp:187
msgid "Enter a target address."
msgstr ""
#: DisasmCtrl.cpp:587 DumpCtrl.cpp:187
msgid "GoTo address"
msgstr ""
#: DownloadGraphicPacksWindow.cpp:125 DownloadGraphicPacksWindow.cpp:133
#: DownloadGraphicPacksWindow.cpp:215 DownloadGraphicPacksWindow.cpp:222
#: GraphicPacksWindow2.cpp:149
msgid "Graphic packs"
msgstr ""
#: DownloadGraphicPacksWindow.cpp:133
msgid "Graphic packs cannot be updated while a game is running."
msgstr ""
#: DownloadGraphicPacksWindow.cpp:167 DownloadGraphicPacksWindow.cpp:233
msgid "Failed to connect to server"
msgstr ""
#: DownloadGraphicPacksWindow.cpp:215
msgid "No updates available."
msgstr ""
#: DownloadGraphicPacksWindow.cpp:222
msgid ""
"Updated graphic packs are available. Do you want to download and install "
"them?"
msgstr ""
#: DownloadGraphicPacksWindow.cpp:331
msgid "Checking version..."
msgstr ""
#: DownloadGraphicPacksWindow.cpp:407
msgid "Downloading graphic packs..."
msgstr ""
#: DownloadGraphicPacksWindow.cpp:411
msgid "Extracting..."
msgstr ""
#: DumpCtrl.cpp:172 RegisterCtrl.cpp:205 RegisterCtrl.cpp:224
#: RegisterCtrl.cpp:238 RegisterWindow.cpp:292 RegisterWindow.cpp:308
#: RegisterWindow.cpp:324
msgid "Enter a new value."
msgstr ""
#: DumpCtrl.cpp:235 InputSettings.cpp:101 InputSettings.cpp:496
#: InputSettings.cpp:502 InputSettings.cpp:571 InputSettings.cpp:585
#: InputSettings.cpp:591 InputSettings.cpp:596 InputSettings.cpp:609
#: MainWindow.cpp:2442 MainWindow.cpp:2446 MainWindow.cpp:2450
#: MainWindow.cpp:2454 MainWindow.cpp:2459 MainWindow.cpp:2467 helpers.cpp:59
#: helpers.cpp:76 toolMemorySearcher.cpp:164
msgid "Error"
msgstr ""
#: GameProfileWindow.cpp:16 GameProfileWindow.cpp:243
msgid "Edit game profile"
msgstr ""
#: GameProfileWindow.cpp:33 GameProfileWindow.cpp:89 GeneralSettings2.cpp:181
#: GeneralSettings2.cpp:189 GeneralSettings2.cpp:387
msgid "General"
msgstr ""
#: GameProfileWindow.cpp:36
msgid "Load shared libraries"
msgstr ""
#: GameProfileWindow.cpp:37
msgid ""
"EXPERT OPTION\n"
"This option will load libraries from the cafeLibs directory"
msgstr ""
#: GameProfileWindow.cpp:40
msgid "Launch with gamepad view"
msgstr ""
#: GameProfileWindow.cpp:41
msgid ""
"Games will be launched with gamepad view toggled as default. The view can be "
"toggled with CTRL + TAB"
msgstr ""
#: GameProfileWindow.cpp:48
msgid "CPU"
msgstr ""
#: GameProfileWindow.cpp:55
msgid "Mode"
msgstr ""
#: GameProfileWindow.cpp:57
msgid "Singlecore-Interpreter"
msgstr ""
#: GameProfileWindow.cpp:57
msgid "Singlecore-Recompiler"
msgstr ""
#: GameProfileWindow.cpp:57
msgid "Dualcore-Recompiler"
msgstr ""
#: GameProfileWindow.cpp:57
msgid "Triplecore-Recompiler"
msgstr ""
#: GameProfileWindow.cpp:60
msgid "Set the CPU emulation mode"
msgstr ""
#: GameProfileWindow.cpp:63
msgid "Thread quantum"
msgstr ""
#: GameProfileWindow.cpp:73
msgid ""
"EXPERT OPTION\n"
"Set the maximum thread slice runtime (in virtual cycles)"
msgstr ""
#: GameProfileWindow.cpp:76
msgid "cycles"
msgstr ""
#: GameProfileWindow.cpp:99
msgid "Extended texture readback"
msgstr ""
#: GameProfileWindow.cpp:100
msgid ""
"Improves emulation accuracy of CPU to GPU memory access at the cost of "
"performance. Required for some games."
msgstr ""
#: GameProfileWindow.cpp:107 GeneralSettings2.cpp:220
msgid "Precompiled shaders"
msgstr ""
#: GameProfileWindow.cpp:108 GeneralSettings2.cpp:221
msgid "auto"
msgstr ""
#: GameProfileWindow.cpp:108 GeneralSettings2.cpp:221
msgid "enable"
msgstr ""
#: GameProfileWindow.cpp:108 GeneralSettings2.cpp:221
msgid "disable"
msgstr ""
#: GameProfileWindow.cpp:111 GeneralSettings2.cpp:225
msgid ""
"Precompiled shaders can speed up the load time on the shader loading "
"screen.\n"
"Auto will enable it for AMD/Intel but disable it for NVIDIA GPUs as a "
"workaround for a driver bug.\n"
"\n"
"Recommended: Auto"
msgstr ""
#: GameProfileWindow.cpp:114
msgid "Shader mul accuracy"
msgstr ""
#: GameProfileWindow.cpp:116
msgid "false"
msgstr ""
#: GameProfileWindow.cpp:116
msgid "true"
msgstr ""
#: GameProfileWindow.cpp:116
msgid "minimal"
msgstr ""
#: GameProfileWindow.cpp:118
msgid ""
"EXPERT OPTION\n"
"Controls the accuracy of floating point multiplication in shaders.\n"
"\n"
"Recommended: true"
msgstr ""
#: GameProfileWindow.cpp:121
msgid "GPU buffer cache accuracy"
msgstr ""
#: GameProfileWindow.cpp:122
msgid "high"
msgstr ""
#: GameProfileWindow.cpp:122
msgid "medium"
msgstr ""
#: GameProfileWindow.cpp:122
msgid "low"
msgstr ""
#: GameProfileWindow.cpp:124
msgid ""
"Lower value results in higher performance, but may cause graphical issues"
msgstr ""
#: GameProfileWindow.cpp:133
msgid "Graphic"
msgstr ""
#: GameProfileWindow.cpp:164 GameProfileWindow.cpp:179
msgid "Controller"
msgstr ""
#: GameProfileWindow.cpp:170
msgid "Forces a given controller profile"
msgstr ""
#: GameUpdateWindow.cpp:22 GameUpdateWindow.cpp:30
msgid "Can't open the file."
msgstr ""
#: GameUpdateWindow.cpp:34
msgid "Invalid \"meta.xml\" file."
msgstr ""
#: GameUpdateWindow.cpp:38
msgid "Can't find the \"title_id\" in the given \"meta.xml\" file."
msgstr ""
#: GameUpdateWindow.cpp:47
msgid "Can't find the \"title_version\" in the given \"meta.xml\" file."
msgstr ""
#: GameUpdateWindow.cpp:52
msgid "Can't find the \"product_code\" in the given \"meta.xml\" file."
msgstr ""
#: GameUpdateWindow.cpp:68
msgid "The given \"meta.xml\" file is no update or DLC."
msgstr ""
#: GameUpdateWindow.cpp:72
msgid "Can't find the \"longname_en\" in the given \"meta.xml\" file."
msgstr ""
#: GameUpdateWindow.cpp:98
msgid "Invalid folder structure"
msgstr ""
#: GameUpdateWindow.cpp:132
msgid ""
"It seems that the selected update is already installed, do you want to "
"reinstall it?"
msgstr ""
#: GameUpdateWindow.cpp:132 GameUpdateWindow.cpp:138 GeneralSettings2.cpp:509
msgid "Warning"
msgstr ""
#: GameUpdateWindow.cpp:138
msgid ""
"It seems that a newer update is already installed, do you still want to "
"install the older version?"
msgstr ""
#: GameUpdateWindow.cpp:180
msgid ""
"Not enough space available.\n"
"Required: {0} MB\n"
"Available: {1} MB"
msgstr ""
#: GameUpdateWindow.cpp:206
msgid "Installing DLC ..."
msgstr ""
#: GameUpdateWindow.cpp:208
msgid "Installing update ..."
msgstr ""
#: GameUpdateWindow.cpp:288
msgid "Current file:"
msgstr ""
#: GameUpdateWindow.cpp:320
msgid ""
"Do you really want to cancel the update process?\n"
"\n"
"Canceling the process will delete the applied update."
msgstr ""
#: GameUpdateWindow.cpp:320
msgid "Info"
msgstr ""
#: GeneralSettings2.cpp:48
msgid "General settings"
msgstr ""
#: GeneralSettings2.cpp:62
msgid "Interface"
msgstr ""
#: GeneralSettings2.cpp:70
msgid "Language"
msgstr ""
#: GeneralSettings2.cpp:72
msgid "Default"
msgstr ""
#: GeneralSettings2.cpp:72
msgid "English"
msgstr ""
#: GeneralSettings2.cpp:75
msgid ""
"Changes the interface language of Cemu\n"
"Available languages are stored in the translation directory\n"
"A restard will be required after changing the language"
msgstr ""
#: GeneralSettings2.cpp:92
msgid "Remember main window position"
msgstr ""
#: GeneralSettings2.cpp:94
msgid "Restores the last known window position and size when starting Cemu"
msgstr ""
#: GeneralSettings2.cpp:97
msgid "Remember pad window position"
msgstr ""
#: GeneralSettings2.cpp:99
msgid "Restores the last known pad window position and size when opening it"
msgstr ""
#: GeneralSettings2.cpp:103
msgid "Discord Presence"
msgstr ""
#: GeneralSettings2.cpp:105
msgid ""
"Enables the Discord Rich Presence feature\n"
"You will also need to enable it in the Discord settings itself!"
msgstr ""
#: GeneralSettings2.cpp:110
msgid "Fullscreen menu bar"
msgstr ""
#: GeneralSettings2.cpp:112
msgid ""
"Displays the menu bar when Cemu is running in fullscreen mode and the mouse "
"cursor is moved to the top"
msgstr ""
#: GeneralSettings2.cpp:115
msgid "Automatically check for updates"
msgstr ""
#: GeneralSettings2.cpp:117
msgid "Automatically checks for new cemu versions on startup"
msgstr ""
#: GeneralSettings2.cpp:122
msgid "Save screenshot"
msgstr ""
#: GeneralSettings2.cpp:124
msgid "Saves a screenshot directly to a file"
msgstr ""
#: GeneralSettings2.cpp:134
msgid "MLC Path"
msgstr ""
#: GeneralSettings2.cpp:140
msgid ""
"The mlc directory contains your save games and installed game update/dlc data"
msgstr ""
#: GeneralSettings2.cpp:146
msgid ""
"Select a custom mlc path\n"
"The mlc path is used to store Wii U related files like save games, game "
"updates and dlc data"
msgstr ""
#: GeneralSettings2.cpp:154
msgid "Game Paths"
msgstr ""
#: GeneralSettings2.cpp:159
msgid ""
"Add the root directory of your game(s). It will scan all directories in it "
"for games"
msgstr ""
#: GeneralSettings2.cpp:166
msgid "Add"
msgstr ""
#: GeneralSettings2.cpp:168
msgid ""
"Adds a game path to scan for games displayed in the game list\n"
"If you have unpacked games, make sure to select the root folder of a game"
msgstr ""
#: GeneralSettings2.cpp:171
msgid "Remove"
msgstr ""
#: GeneralSettings2.cpp:173
msgid "Removes the currently selected game path from the game list"
msgstr ""
#: GeneralSettings2.cpp:196
msgid "Graphics API"
msgstr ""
#: GeneralSettings2.cpp:210
msgid "Select one of the available graphic back ends"
msgstr ""
#: GeneralSettings2.cpp:214
msgid "Graphics Device"
msgstr ""
#: GeneralSettings2.cpp:217
msgid "Select the used graphic device"
msgstr ""
#: GeneralSettings2.cpp:234
msgid "VSync"
msgstr ""
#: GeneralSettings2.cpp:235
msgid "Controls the vsync state"
msgstr ""
#: GeneralSettings2.cpp:238
msgid "Full sync at GX2DrawDone()"
msgstr ""
#: GeneralSettings2.cpp:239
msgid ""
"If synchronization is requested by the game, the emulated CPU will wait for "
"the GPU to finish all operations.\n"
"This is more accurate behavior, but may cause lower performance"
msgstr ""
#: GeneralSettings2.cpp:247
msgid "Bilinear"
msgstr ""
#: GeneralSettings2.cpp:247
msgid "Bicubic"
msgstr ""
#: GeneralSettings2.cpp:247
msgid "Hermite"
msgstr ""
#: GeneralSettings2.cpp:247
msgid "Nearest Neighbor"
msgstr ""
#: GeneralSettings2.cpp:248
msgid "Upscale filter"
msgstr ""
#: GeneralSettings2.cpp:249
msgid ""
"Upscaling filters are used when the game resolution is smaller than the "
"window size"
msgstr ""
#: GeneralSettings2.cpp:252
msgid "Downscale filter"
msgstr ""
#: GeneralSettings2.cpp:253
msgid ""
"Downscaling filters are used when the game resolution is bigger than the "
"window size"
msgstr ""
#: GeneralSettings2.cpp:258
msgid "Keep aspect ratio"
msgstr ""
#: GeneralSettings2.cpp:258
msgid "Stretch"
msgstr ""
#: GeneralSettings2.cpp:259
msgid "Fullscreen scaling"
msgstr ""
#: GeneralSettings2.cpp:260
msgid ""
"Controls the output aspect ratio when it doesn't match the ratio of the game"
msgstr ""
#: GeneralSettings2.cpp:264 GeneralSettings2.cpp:824 GeneralSettings2.cpp:825
msgid "Disabled"
msgstr ""
#: GeneralSettings2.cpp:264
msgid "Top left"
msgstr ""
#: GeneralSettings2.cpp:264
msgid "Top center"
msgstr ""
#: GeneralSettings2.cpp:264
msgid "Top right"
msgstr ""
#: GeneralSettings2.cpp:264
msgid "Bottom left"
msgstr ""
#: GeneralSettings2.cpp:264
msgid "Bottom center"
msgstr ""
#: GeneralSettings2.cpp:264
msgid "Bottom right"
msgstr ""
#: GeneralSettings2.cpp:267
msgid "Overlay"
msgstr ""
#: GeneralSettings2.cpp:274 GeneralSettings2.cpp:331
msgid "Position"
msgstr ""
#: GeneralSettings2.cpp:277
msgid "Controls the overlay which displays technical information while playing"
msgstr ""
#: GeneralSettings2.cpp:282 GeneralSettings2.cpp:340
msgid "Text Color"
msgstr ""
#: GeneralSettings2.cpp:284
msgid "Sets the text color of the overlay"
msgstr ""
#: GeneralSettings2.cpp:289 GeneralSettings2.cpp:345
msgid "Scale"
msgstr ""
#: GeneralSettings2.cpp:291
msgid "Sets the scale of the overlay text"
msgstr ""
#: GeneralSettings2.cpp:298
msgid "FPS"
msgstr ""
#: GeneralSettings2.cpp:299
msgid "The number of frames per second. Average over last 5 seconds"
msgstr ""
#: GeneralSettings2.cpp:302
msgid "Draw calls per frame"
msgstr ""
#: GeneralSettings2.cpp:303
msgid "The number of draw calls per frame. Average over last 5 seconds"
msgstr ""
#: GeneralSettings2.cpp:306
msgid "CPU usage"
msgstr ""
#: GeneralSettings2.cpp:307
msgid "CPU usage of Cemu in percent"
msgstr ""
#: GeneralSettings2.cpp:310
msgid "CPU per core usage"
msgstr ""
#: GeneralSettings2.cpp:311
msgid "Total cpu usage in percent for each core"
msgstr ""
#: GeneralSettings2.cpp:314
msgid "RAM usage"
msgstr ""
#: GeneralSettings2.cpp:315
msgid "Cemu RAM usage in MB"
msgstr ""
#: GeneralSettings2.cpp:324
msgid "Notifications"
msgstr ""
#: GeneralSettings2.cpp:335
msgid "Controls the notification position while playing"
msgstr ""
#: GeneralSettings2.cpp:342
msgid "Sets the text color of notifications"
msgstr ""
#: GeneralSettings2.cpp:347
msgid "Sets the scale of the notification text"
msgstr ""
#: GeneralSettings2.cpp:354
msgid "Controller profiles"
msgstr ""
#: GeneralSettings2.cpp:355
msgid "Displays the active controller profile when starting a game"
msgstr ""
#: GeneralSettings2.cpp:358
msgid "Low battery"
msgstr ""
#: GeneralSettings2.cpp:359
msgid "Shows a notification when a low controller battery has been detected"
msgstr ""
#: GeneralSettings2.cpp:362
msgid "Shader compiler"
msgstr ""
#: GeneralSettings2.cpp:363
msgid "Shows a notification after shaders have been compiled"
msgstr ""
#: GeneralSettings2.cpp:366
msgid "Friend list"
msgstr ""
#: GeneralSettings2.cpp:367
msgid "Shows friend list related data if online"
msgstr ""
#: GeneralSettings2.cpp:377
msgid "Graphics"
msgstr ""
#: GeneralSettings2.cpp:394
msgid "API"
msgstr ""
#: GeneralSettings2.cpp:405
msgid "Select one of the available audio back ends"
msgstr ""
#: GeneralSettings2.cpp:412
msgid "Latency"
msgstr ""
#: GeneralSettings2.cpp:414
msgid ""
"Controls the amount of buffered audio data\n"
"Higher values will create a delay in audio playback, but may avoid audio "
"problems when emulation is too slow"
msgstr ""
#: GeneralSettings2.cpp:426
msgid "Stereo"
msgstr ""
#: GeneralSettings2.cpp:428
msgid "TV"
msgstr ""
#: GeneralSettings2.cpp:435 GeneralSettings2.cpp:472
msgid "Device"
msgstr ""
#: GeneralSettings2.cpp:438
msgid "Select the active audio output device for Wii U TV"
msgstr ""
#: GeneralSettings2.cpp:444 GeneralSettings2.cpp:481
msgid "Channels"
msgstr ""
#: GeneralSettings2.cpp:451 GeneralSettings2.cpp:487 InputPanelGamepad.cpp:160
#: InputPanelWiimote.cpp:103
msgid "Volume"
msgstr ""
#: GeneralSettings2.cpp:465
msgid "Gamepad"
msgstr ""
#: GeneralSettings2.cpp:475
msgid "Select the active audio output device for Wii U GamePad"
msgstr ""
#: GeneralSettings2.cpp:501
msgid "Audio"
msgstr ""
#: GeneralSettings2.cpp:512
msgid ""
"Please be aware that online mode lets you connect to OFFICIAL servers and "
"therefore there is a risk of getting banned.\n"
"Only proceed if you are willing to risk losing online access with your Wii U "
"and/or NNID."
msgstr ""
#: GeneralSettings2.cpp:520
msgid "Account settings"
msgstr ""
#: GeneralSettings2.cpp:527
msgid "Active account"
msgstr ""
#: GeneralSettings2.cpp:539
msgid "Account information"
msgstr ""
#: GeneralSettings2.cpp:548
msgid "Id"
msgstr ""
#: GeneralSettings2.cpp:551
msgid "E-Mail"
msgstr ""
#: GeneralSettings2.cpp:554
msgid "Birthday"
msgstr ""
#: GeneralSettings2.cpp:557
msgid "Country"
msgstr ""
#: GeneralSettings2.cpp:567
msgid "Online"
msgstr ""
#: GeneralSettings2.cpp:712 GeneralSettings2.cpp:923
msgid "Online disabled"
msgstr ""
#: GeneralSettings2.cpp:1276
msgid "Select a directory containing games."
msgstr ""
#: GeneralSettings2.cpp:1311
msgid "Select a mlc directory"
msgstr ""
#: GraphicPacksWindow2.cpp:173 LoggingWindow.cpp:21 toolMemorySearcher.cpp:60
msgid "Filter"
msgstr ""
#: GraphicPacksWindow2.cpp:181
msgid "Installed games"
msgstr ""
#: GraphicPacksWindow2.cpp:203
msgid "Graphic pack"
msgstr ""
#: GraphicPacksWindow2.cpp:213
msgid "Active preset"
msgstr ""
#: GraphicPacksWindow2.cpp:225
msgid "Description"
msgstr ""
#: GraphicPacksWindow2.cpp:235
msgid "Control"
msgstr ""
#: GraphicPacksWindow2.cpp:253
msgid "Download latest community graphic packs"
msgstr ""
#: GraphicPacksWindow2.cpp:344
msgid "This graphic pack has no description"
msgstr ""
#: GraphicPacksWindow2.cpp:434 GraphicPacksWindow2.cpp:446
msgid "Restart of Cemu required for changes to take effect"
msgstr ""
#: InputPanelClassic.cpp:53 InputPanelGamepad.cpp:66 InputPanelPro.cpp:47
msgid "Left Axis"
msgstr ""
#: InputPanelClassic.cpp:74 InputPanelClassic.cpp:121 InputPanelGamepad.cpp:87
#: InputPanelGamepad.cpp:139 InputPanelPro.cpp:68 InputPanelPro.cpp:115
#: InputPanelWiimote.cpp:151
msgid "Deadzone"
msgstr ""
#: InputPanelClassic.cpp:84 InputPanelClassic.cpp:131 InputPanelGamepad.cpp:97
#: InputPanelGamepad.cpp:149 InputPanelPro.cpp:78 InputPanelPro.cpp:125
#: InputPanelWiimote.cpp:162
msgid "Range"
msgstr ""
#: InputPanelClassic.cpp:99 InputPanelGamepad.cpp:117 InputPanelPro.cpp:93
msgid "Right Axis"
msgstr ""
#: InputPanelClassic.cpp:146 InputPanelGamepad.cpp:180 InputPanelPro.cpp:140
#: InputPanelWiimote.cpp:82
msgid "D-pad"
msgstr ""
#: InputPanelGamepad.cpp:201
msgid "blow mic"
msgstr ""
#: InputPanelGamepad.cpp:212
msgid "show screen"
msgstr ""
#: InputPanelWiimote.cpp:37
msgid "Extensions:"
msgstr ""
#: InputPanelWiimote.cpp:40
msgid "MotionPlus"
msgstr ""
#: InputPanelWiimote.cpp:44 InputPanelWiimote.cpp:124
msgid "Nunchuck"
msgstr ""
#: InputPanelWiimote.cpp:48
msgid "Classic"
msgstr ""
#: InputSettings.cpp:45
msgid "Input Settings"
msgstr ""
#: InputSettings.cpp:101
msgid "Couldn't save settings for controller {0}"
msgstr ""
#: InputSettings.cpp:158
msgid "Profile"
msgstr ""
#: InputSettings.cpp:166
msgid "Load"
msgstr ""
#: InputSettings.cpp:170
msgid "Save"
msgstr ""
#: InputSettings.cpp:174
msgid "Delete"
msgstr ""
#: InputSettings.cpp:181
msgid "Emulate Controller"
msgstr ""
#: InputSettings.cpp:195
msgid "Controller API:"
msgstr ""
#: InputSettings.cpp:224
msgid "Controller:"
msgstr ""
#: InputSettings.cpp:234
msgid "Test if the controller is connected"
msgstr ""
#: InputSettings.cpp:238
msgid "Calibrate"
msgstr ""
#: InputSettings.cpp:240
msgid "Reset the default state of the controller"
msgstr ""
#: InputSettings.cpp:244 toolMemorySearcher.cpp:170
msgid "Clear"
msgstr ""
#: InputSettings.cpp:246
msgid "Clear all currently set input settings"
msgstr ""
#: InputSettings.cpp:332
msgid "Additional settings"
msgstr ""
#: InputSettings.cpp:340
msgid "Rumble"
msgstr ""
#: InputSettings.cpp:352
msgid "Button Threshold"
msgstr ""
#: InputSettings.cpp:355
msgid ""
"The threshold of a button to recognizes a press from a trigger/axis value"
msgstr ""
#: InputSettings.cpp:496 InputSettings.cpp:609
msgid "No profile name selected!"
msgstr ""
#: InputSettings.cpp:502 InputSettings.cpp:591
msgid "The given profile name is not valid!"
msgstr ""
#: InputSettings.cpp:571
msgid "Couldn't load the selected profile!"
msgstr ""
#: InputSettings.cpp:585
msgid "No profile name entered!"
msgstr ""
#: InputSettings.cpp:596
msgid "Couldn't save the profile!"
msgstr ""
#: InputSettings.cpp:918
msgid "Searching for wiimotes..."
msgstr ""
#: LoggingWindow.cpp:15
msgid "Logging window"
msgstr ""
#: LoggingWindow.cpp:29
msgid "Filter messages"
msgstr ""
#: MainWindow.cpp:287
msgid "Game"
msgstr ""
#: MainWindow.cpp:293
msgid "Version"
msgstr ""
#: MainWindow.cpp:300
msgid "DLC"
msgstr ""
#: MainWindow.cpp:307
msgid "You've played"
msgstr ""
#: MainWindow.cpp:313
msgid "Last played"
msgstr ""
#: MainWindow.cpp:438
msgid "Update installed!"
msgstr ""
#: MainWindow.cpp:443
msgid "Update installation has been canceled!"
msgstr ""
#: MainWindow.cpp:456
msgid "Update error"
msgstr ""
#: MainWindow.cpp:467
msgid "Unable to open file."
msgstr ""
#: MainWindow.cpp:469
msgid "Unknown file type."
msgstr ""
#: MainWindow.cpp:471
msgid "Failed to launch file."
msgstr ""
#: MainWindow.cpp:586 MainWindow.cpp:620
msgid "Open file to launch"
msgstr ""
#: MainWindow.cpp:633
msgid "Open file to load"
msgstr ""
#: MainWindow.cpp:642 MainWindow.cpp:665
msgid "Cannot open file"
msgstr ""
#: MainWindow.cpp:644 MainWindow.cpp:667
msgid "Not a valid NFC NTAG215 file"
msgstr ""
#: MainWindow.cpp:827
msgid "Cemu must be restarted to apply the selected UI language."
msgstr ""
#: MainWindow.cpp:827
msgid "Information"
msgstr ""
#: MainWindow.cpp:961
msgid ""
"All files from the currently running game will be dumped to /dump/"
"<gamefolder>. This process can take a few minutes."
msgstr ""
#: MainWindow.cpp:962
msgid "Dump WUD"
msgstr ""
#: MainWindow.cpp:966
msgid "Dump complete"
msgstr ""
#: MainWindow.cpp:1536
msgid "You can configure game paths in the general settings."
msgstr ""
#: MainWindow.cpp:1608
msgid "Loading, please wait!"
msgstr ""
#: MainWindow.cpp:2182
msgid ""
"There's a new update available.\n"
"Do you want to update?"
msgstr ""
#: MainWindow.cpp:2182
msgid "Update notification"
msgstr ""
#: MainWindow.cpp:2261
msgid "&Load"
msgstr ""
#: MainWindow.cpp:2262
msgid "&Install game update or DLC"
msgstr ""
#: MainWindow.cpp:2286
msgid "&Exit"
msgstr ""
#: MainWindow.cpp:2290
msgid "&Auto"
msgstr ""
#: MainWindow.cpp:2292
msgid "&USA"
msgstr ""
#: MainWindow.cpp:2293
msgid "&Europe"
msgstr ""
#: MainWindow.cpp:2294
msgid "&Japan"
msgstr ""
#: MainWindow.cpp:2296
msgid "&China"
msgstr ""
#: MainWindow.cpp:2297
msgid "&Korea"
msgstr ""
#: MainWindow.cpp:2298
msgid "&Taiwan"
msgstr ""
#: MainWindow.cpp:2302
msgid "&English"
msgstr ""
#: MainWindow.cpp:2303
msgid "&Japanese"
msgstr ""
#: MainWindow.cpp:2304
msgid "&French"
msgstr ""
#: MainWindow.cpp:2305
msgid "&German"
msgstr ""
#: MainWindow.cpp:2306
msgid "&Italian"
msgstr ""
#: MainWindow.cpp:2307
msgid "&Spanish"
msgstr ""
#: MainWindow.cpp:2308
msgid "&Chinese"
msgstr ""
#: MainWindow.cpp:2309
msgid "&Korean"
msgstr ""
#: MainWindow.cpp:2310
msgid "&Dutch"
msgstr ""
#: MainWindow.cpp:2311
msgid "&Portuguese"
msgstr ""
#: MainWindow.cpp:2312
msgid "&Russian"
msgstr ""
#: MainWindow.cpp:2313
msgid "&Taiwanese"
msgstr ""
#: MainWindow.cpp:2318
msgid "&High (slow)"
msgstr ""
#: MainWindow.cpp:2319
msgid "&Medium"
msgstr ""
#: MainWindow.cpp:2320
msgid "&Low (fast)"
msgstr ""
#: MainWindow.cpp:2324
msgid "&Fullscreen"
msgstr ""
#: MainWindow.cpp:2325
msgid "&Graphic packs"
msgstr ""
#: MainWindow.cpp:2326
msgid "&GPU buffer cache accuracy"
msgstr ""
#: MainWindow.cpp:2327
msgid "&Separate GamePad view"
msgstr ""
#: MainWindow.cpp:2330
msgid "&General settings"
msgstr ""
#: MainWindow.cpp:2331
msgid "&Input settings"
msgstr ""
#: MainWindow.cpp:2334
msgid "&Console region"
msgstr ""
#: MainWindow.cpp:2335
msgid "&Console language"
msgstr ""
#: MainWindow.cpp:2340
msgid "&Memory searcher"
msgstr ""
#: MainWindow.cpp:2342
msgid "&Tools"
msgstr ""
#: MainWindow.cpp:2347
msgid "&Single-core interpreter"
msgstr ""
#: MainWindow.cpp:2348
msgid "&Single-core recompiler (fast)"
msgstr ""
#: MainWindow.cpp:2349
msgid "&Dual-core recompiler (fast, unstable!)"
msgstr ""
#: MainWindow.cpp:2350
msgid "&Triple-core recompiler (fast, unstable!)"
msgstr ""
#: MainWindow.cpp:2353
msgid "&Mode"
msgstr ""
#: MainWindow.cpp:2354
msgid "&CPU"
msgstr ""
#: MainWindow.cpp:2358
msgid "&Scan NFC tag from file"
msgstr ""
#: MainWindow.cpp:2359
msgid "&NFC"
msgstr ""
#: MainWindow.cpp:2363
msgid "&Unsupported API calls"
msgstr ""
#: MainWindow.cpp:2364
msgid "&Coreinit File-Access"
msgstr ""
#: MainWindow.cpp:2365
msgid "&Coreinit Thread-Synchronization API"
msgstr ""
#: MainWindow.cpp:2366
msgid "&Coreinit Memory API"
msgstr ""
#: MainWindow.cpp:2367
msgid "&GX2 API"
msgstr ""
#: MainWindow.cpp:2368
msgid "&Audio API"
msgstr ""
#: MainWindow.cpp:2369
msgid "&Input API"
msgstr ""
#: MainWindow.cpp:2370
msgid "&Socket API"
msgstr ""
#: MainWindow.cpp:2371
msgid "&Save API"
msgstr ""
#: MainWindow.cpp:2372
msgid "&H264 API"
msgstr ""
#: MainWindow.cpp:2374
msgid "&Texture cache warnings"
msgstr ""
#: MainWindow.cpp:2376
msgid "&OpenGL debug output"
msgstr ""
#: MainWindow.cpp:2377
msgid "&Vulkan validation layer"
msgstr ""
#: MainWindow.cpp:2381
msgid "&Textures"
msgstr ""
#: MainWindow.cpp:2382
msgid "&Shaders"
msgstr ""
#: MainWindow.cpp:2383
msgid "&nlibcurl HTTP/HTTPS requests"
msgstr ""
#: MainWindow.cpp:2387
msgid "&Logging"
msgstr ""
#: MainWindow.cpp:2388
msgid "&Dump"
msgstr ""
#: MainWindow.cpp:2392 MainWindow.cpp:2397
msgid "&Render upside-down"
msgstr ""
#: MainWindow.cpp:2401
msgid "&Open logging window"
msgstr ""
#: MainWindow.cpp:2403
msgid "&View PPC threads"
msgstr ""
#: MainWindow.cpp:2404
msgid "&View PPC debugger"
msgstr ""
#: MainWindow.cpp:2405
msgid "&View audio debugger"
msgstr ""
#: MainWindow.cpp:2406
msgid "&View texture cache info"
msgstr ""
#: MainWindow.cpp:2407
msgid "&Show frame profiler"
msgstr ""
#: MainWindow.cpp:2408
msgid "&Dump current RAM"
msgstr ""
#: MainWindow.cpp:2409
msgid "&Dump WUD filesystem"
msgstr ""
#: MainWindow.cpp:2411
msgid "&Debug"
msgstr ""
#: MainWindow.cpp:2416
msgid "&Check for updates"
msgstr ""
#: MainWindow.cpp:2417
msgid "&About"
msgstr ""
#: MainWindow.cpp:2418
msgid "&Help"
msgstr ""
#: MainWindow.cpp:2442
msgid "otp.bin could not be found"
msgstr ""
#: MainWindow.cpp:2446
msgid "otp.bin is corrupted or has invalid size"
msgstr ""
#: MainWindow.cpp:2450
msgid "seeprom.bin could not be found"
msgstr ""
#: MainWindow.cpp:2454
msgid "seeprom.bin is corrupted or has invalid size"
msgstr ""
#: MainWindow.cpp:2467
msgid "Unknown error occured"
msgstr ""
#: MainWindow.cpp:2552
msgid "Stop emulation"
msgstr ""
#: MainWindow.cpp:2645
msgid "Updating game list..."
msgstr ""
#: MainWindow.cpp:2661
msgid "&Start"
msgstr ""
#: MainWindow.cpp:2663
msgid "&Favorite"
msgstr ""
#: MainWindow.cpp:2665
msgid "&Save directory"
msgstr ""
#: MainWindow.cpp:2666
msgid "&Update directory"
msgstr ""
#: MainWindow.cpp:2667
msgid "&DLC directory"
msgstr ""
#: MainWindow.cpp:2669
msgid "&Edit graphic packs"
msgstr ""
#: MainWindow.cpp:2670
msgid "&Edit game profile"
msgstr ""
#: MainWindow.cpp:2672
msgid "&Refresh game list"
msgstr ""
#: MainWindow.cpp:2856
msgid "never"
msgstr ""
#: ModuleWindow.cpp:33
msgid "Name"
msgstr ""
#: ModuleWindow.cpp:46
msgid "Size"
msgstr ""
#: RegisterWindow.cpp:367
msgid "&Zero"
msgstr ""
#: RegisterWindow.cpp:368
msgid "&Increment"
msgstr ""
#: RegisterWindow.cpp:369
msgid "&Decrement"
msgstr ""
#: RegisterWindow.cpp:371
msgid "&Copy"
msgstr ""
#: RegisterWindow.cpp:373
msgid "&Goto Disasm"
msgstr ""
#: RegisterWindow.cpp:374
msgid "G&oto Dump"
msgstr ""
#: debugPPCThreadsWindow.cpp:31
msgid "PPC threads"
msgstr ""
#: debugPPCThreadsWindow.cpp:48
msgid "Entry"
msgstr ""
#: debugPPCThreadsWindow.cpp:53
msgid "Stack"
msgstr ""
#: debugPPCThreadsWindow.cpp:58
msgid "PC"
msgstr ""
#: debugPPCThreadsWindow.cpp:63
msgid "LR"
msgstr ""
#: debugPPCThreadsWindow.cpp:68
msgid "State"
msgstr ""
#: debugPPCThreadsWindow.cpp:73
msgid "Affinity"
msgstr ""
#: debugPPCThreadsWindow.cpp:78
msgid "Priority"
msgstr ""
#: debugPPCThreadsWindow.cpp:83
msgid "SliceStart"
msgstr ""
#: debugPPCThreadsWindow.cpp:88
msgid "SumWakeTime"
msgstr ""
#: debugPPCThreadsWindow.cpp:93
msgid "ThreadName"
msgstr ""
#: debugPPCThreadsWindow.cpp:98
msgid "GPR"
msgstr ""
#: debugPPCThreadsWindow.cpp:105 textureRelationWindow.cpp:117
msgid "Refresh"
msgstr ""
#: debugPPCThreadsWindow.cpp:108
msgid "Auto refresh"
msgstr ""
#: debugPPCThreadsWindow.cpp:320
msgid "Boost priority (-5)"
msgstr ""
#: debugPPCThreadsWindow.cpp:321
msgid "Boost priority (-1)"
msgstr ""
#: debugPPCThreadsWindow.cpp:323
msgid "Decrease priority (+5)"
msgstr ""
#: debugPPCThreadsWindow.cpp:324
msgid "Decrease priority (+1)"
msgstr ""
#: debugPPCThreadsWindow.cpp:326
msgid "Resume"
msgstr ""
#: debugPPCThreadsWindow.cpp:327
msgid "Suspend"
msgstr ""
#: helpers.cpp:64 helpers.cpp:81
msgid "Error code"
msgstr ""
#: textureRelationWindow.cpp:41
msgid "Texture cache"
msgstr ""
#: textureRelationWindow.cpp:63
msgid "PhysAddr"
msgstr ""
#: textureRelationWindow.cpp:68
msgid "Dim"
msgstr ""
#: textureRelationWindow.cpp:73
msgid "Resolution"
msgstr ""
#: textureRelationWindow.cpp:78
msgid "Format"
msgstr ""
#: textureRelationWindow.cpp:83
msgid "Pitch"
msgstr ""
#: textureRelationWindow.cpp:88
msgid "Tilemode"
msgstr ""
#: textureRelationWindow.cpp:93
msgid "SliceRange"
msgstr ""
#: textureRelationWindow.cpp:98
msgid "MipRange"
msgstr ""
#: textureRelationWindow.cpp:103
msgid "Last access"
msgstr ""
#: textureRelationWindow.cpp:108
msgid "OverwriteRes"
msgstr ""
#: textureRelationWindow.cpp:120
msgid "Show only active"
msgstr ""
#: textureRelationWindow.cpp:123
msgid "Show views"
msgstr ""
#: toolMemorySearcher.cpp:43
msgid "Memory Searcher"
msgstr ""
#: toolMemorySearcher.cpp:59 toolMemorySearcher.cpp:433
msgid "Search"
msgstr ""
#: toolMemorySearcher.cpp:79 toolMemorySearcher.cpp:434
msgid "Results"
msgstr ""
#: toolMemorySearcher.cpp:85 toolMemorySearcher.cpp:101
msgid "address"
msgstr ""
#: toolMemorySearcher.cpp:90 toolMemorySearcher.cpp:103
msgid "value"
msgstr ""
#: toolMemorySearcher.cpp:95
msgid "Stored Entries"
msgstr ""
#: toolMemorySearcher.cpp:100
msgid "description"
msgstr ""
#: toolMemorySearcher.cpp:102
msgid "type"
msgstr ""
#: toolMemorySearcher.cpp:104
msgid "freeze"
msgstr ""
#: toolMemorySearcher.cpp:164
msgid "Your entered value is not valid for the selected datatype."
msgstr ""
#: toolMemorySearcher.cpp:397
msgid "&Add new entry"
msgstr ""
#: toolMemorySearcher.cpp:398
msgid "&Remove entry"
msgstr ""
#: toolMemorySearcher.cpp:491
msgid "Results ({0})"
msgstr ""