Cemu-Language/resources/nl/cemu.po
2019-05-07 20:30:49 +02:00

1813 lines
41 KiB
Plaintext

msgid ""
msgstr ""
"Project-Id-Version: Cemu\n"
"POT-Creation-Date: 2019-05-04 01:10+0200\n"
"PO-Revision-Date: 2019-05-07 19:35+0200\n"
"Last-Translator: Crementif\n"
"Language-Team: \n"
"Language: nl_NL\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: Poedit 2.2.1\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
#: BreakpointWindow.cpp:41
msgid "On"
msgstr "Aan"
#: BreakpointWindow.cpp:47 ModuleWindow.cpp:39 debugPPCThreadsWindow.cpp:43
msgid "Address"
msgstr "Adres"
#: BreakpointWindow.cpp:53 textureRelationWindow.cpp:58
msgid "Type"
msgstr "Type"
#: BreakpointWindow.cpp:59
msgid "Comment"
msgstr "Opmerking"
#: BreakpointWindow.cpp:201 DisasmCtrl.cpp:506
msgid "Enter a new comment."
msgstr "Voer een nieuwe opmerking in."
#: BreakpointWindow.cpp:201
#, c-format
msgid "Set comment for breakpoint at address %08x"
msgstr "Verander opmerking voor breekpunt aan adres %08x"
#: BreakpointWindow.cpp:229
msgid "Create memory breakpoint (read)"
msgstr "Maak nieuw geheugen breekpunt (lezen)"
#: BreakpointWindow.cpp:230
msgid "Create memory breakpoint (write)"
msgstr "Maak nieuw geheugen breekpunt (schrijven)"
#: BreakpointWindow.cpp:261
msgid "Enter a memory address"
msgstr "Voer een nieuw geheugen adres in"
#: BreakpointWindow.cpp:261
msgid "Memory breakpoint"
msgstr "Geheugen breekpunt"
#: DebuggerWindow2.cpp:170
msgid "GoTo (CTRL + G)"
msgstr "Ga Naar (CTRL + G)"
#: DebuggerWindow2.cpp:173
msgid "Toggle Breakpoint (F9)"
msgstr "Wissel breekpunt (F9)"
#: DebuggerWindow2.cpp:178 DebuggerWindow2.cpp:425
msgid "Break (F5)"
msgstr "Stop (F5)"
#: DebuggerWindow2.cpp:180
msgid "Step Into (F11)"
msgstr "Stap in (F11)"
#: DebuggerWindow2.cpp:181
msgid "Step Over (F10)"
msgstr "Stap over (F10)"
#: DebuggerWindow2.cpp:414
msgid "Run (F5)"
msgstr "Uitvoeren (F5)"
#: DebuggerWindow2.cpp:543
msgid "E&xit"
msgstr "Afsluiten"
#: DebuggerWindow2.cpp:546 MainWindow.cpp:2159
msgid "&File"
msgstr "&Bestand"
#: DebuggerWindow2.cpp:550
msgid "&Pin to main window"
msgstr "&Vastmaken aan hoofd venster"
#: DebuggerWindow2.cpp:552 MainWindow.cpp:2215
msgid "&Options"
msgstr "&Opties"
#: DebuggerWindow2.cpp:556
msgid "&Registers"
msgstr "&Registers"
#: DebuggerWindow2.cpp:557
msgid "&Memory Dump"
msgstr "&Geheugen Dump"
#: DebuggerWindow2.cpp:558
msgid "&Breakpoints"
msgstr "&Breekpunten"
#: DebuggerWindow2.cpp:559
msgid "Module&list"
msgstr "Module&lijst"
#: DebuggerWindow2.cpp:561
msgid "&Window"
msgstr "&Venster"
#: DisasmCtrl.cpp:483
msgid "Enter a new instruction."
msgstr "Voer een nieuwe instructie in."
#: DisasmCtrl.cpp:569 DumpCtrl.cpp:187
msgid "Enter a target address."
msgstr "Voeg een nieuw doel adres in."
#: DisasmCtrl.cpp:569 DumpCtrl.cpp:187
msgid "GoTo address"
msgstr "Ga naar adres"
#: DownloadGraphicPacksWindow.cpp:123 DownloadGraphicPacksWindow.cpp:131
#: DownloadGraphicPacksWindow.cpp:217 DownloadGraphicPacksWindow.cpp:224
#: GraphicPacksWindow2.cpp:201
msgid "Graphic packs"
msgstr "Graphic packs"
#: DownloadGraphicPacksWindow.cpp:131
msgid "Graphic packs cannot be updated while a game is running."
msgstr ""
"Graphic packs kunnen niet worden bijgewerkt terwijl een spel wordt gespeeld."
#: DownloadGraphicPacksWindow.cpp:169 DownloadGraphicPacksWindow.cpp:235
msgid "Failed to connect to server"
msgstr "Kan geen verbinding maken met de server"
#: DownloadGraphicPacksWindow.cpp:217
msgid "No updates available."
msgstr "Geen updates zijn beschikbaar."
#: DownloadGraphicPacksWindow.cpp:224
msgid ""
"Updated graphic packs are available. Do you want to download and install "
"them?"
msgstr ""
"Nieuwere graphic packs zijn beschikbaar. Wil je ze downloaden en installeren?"
#: DownloadGraphicPacksWindow.cpp:333
msgid "Checking version..."
msgstr "Versie aan het controleren..."
#: DownloadGraphicPacksWindow.cpp:340 updateWindow.cpp:24
msgid "Cancel"
msgstr "Annuleer"
#: DownloadGraphicPacksWindow.cpp:409
msgid "Downloading graphic packs..."
msgstr "Graphic packs downloaden..."
#: DownloadGraphicPacksWindow.cpp:413
msgid "Extracting..."
msgstr "Uitpakken..."
#: DumpCtrl.cpp:172 RegisterCtrl.cpp:205 RegisterCtrl.cpp:224
#: RegisterCtrl.cpp:238 RegisterWindow.cpp:258 RegisterWindow.cpp:274
#: RegisterWindow.cpp:290
msgid "Enter a new value."
msgstr "Voeg een nieuwe waarde in."
#: DumpCtrl.cpp:235 InputSettings.cpp:101 InputSettings.cpp:496
#: InputSettings.cpp:502 InputSettings.cpp:571 InputSettings.cpp:585
#: InputSettings.cpp:591 InputSettings.cpp:596 InputSettings.cpp:609
#: MainWindow.cpp:2317 MainWindow.cpp:2321 MainWindow.cpp:2325
#: MainWindow.cpp:2329 MainWindow.cpp:2334 MainWindow.cpp:2342
#: toolMemorySearcher.cpp:164
msgid "Error"
msgstr "Foutmelding"
#: GameProfileWindow.cpp:16 GameProfileWindow.cpp:234
msgid "Edit game profile"
msgstr "Bewerk spel profiel"
#: GameProfileWindow.cpp:32 GameProfileWindow.cpp:80 GeneralSettings2.cpp:158
#: GeneralSettings2.cpp:166 GeneralSettings2.cpp:300
msgid "General"
msgstr "Algemeen"
#: GameProfileWindow.cpp:35
msgid "Load shared libraries"
msgstr "Laad gedeelde bibliotheken"
#: GameProfileWindow.cpp:36
msgid ""
"EXPERT OPTION\n"
"This option will load libraries from the cafeLibs directory"
msgstr ""
"EXPERT OPTIE\n"
"Deze optie zal bibliotheken laden van de cafeLibs folder"
#: GameProfileWindow.cpp:43
msgid "CPU"
msgstr "CPU"
#: GameProfileWindow.cpp:50
msgid "Mode"
msgstr "Modus"
#: GameProfileWindow.cpp:52
msgid "Singlecore-Interpreter"
msgstr "Singlecore-Interpreter"
#: GameProfileWindow.cpp:52
msgid "Singlecore-Recompiler"
msgstr "Singlecore-Recompiler (snel)"
#: GameProfileWindow.cpp:52
msgid "Dualcore-Recompiler"
msgstr "Dualcore-Recompiler"
#: GameProfileWindow.cpp:52
msgid "Triplecore-Recompiler"
msgstr "Triplecore-Recompiler (snel)"
#: GameProfileWindow.cpp:55
msgid "Set the CPU emulation mode"
msgstr "Verander de CPU emuleer modus"
#: GameProfileWindow.cpp:60
msgid "Thread quantum"
msgstr "Thread quantum"
#: GameProfileWindow.cpp:65
msgid ""
"EXPERT OPTION\n"
"Set the maximum thread slice runtime (in virtual cycles)"
msgstr ""
"EXPERT OPTIE\n"
"Stel de maximale thread slice runtime (in virtuele cyclussen)"
#: GameProfileWindow.cpp:68
msgid "cycles"
msgstr "cyclussen"
#: GameProfileWindow.cpp:90
msgid "Extended texture readback"
msgstr "Uitgebreide texture readback"
#: GameProfileWindow.cpp:91
msgid ""
"Improves emulation accuracy of CPU to GPU memory access at the cost of "
"performance. Required for some games."
msgstr ""
"Verbeter emulatie accuraatheid van CPU naar GPU geheugen toegang ten koste "
"van de prestatie. Vereist voor sommige spellen."
#: GameProfileWindow.cpp:98 GeneralSettings2.cpp:190
msgid "Precompiled shaders"
msgstr "Voorgecompileerde shaders"
#: GameProfileWindow.cpp:99 GeneralSettings2.cpp:191
msgid "auto"
msgstr "automatisch"
#: GameProfileWindow.cpp:99 GeneralSettings2.cpp:191
msgid "enable"
msgstr "ingeschakeld"
#: GameProfileWindow.cpp:99 GeneralSettings2.cpp:191
msgid "disable"
msgstr "uitgeschakeld"
#: GameProfileWindow.cpp:102 GeneralSettings2.cpp:195
msgid ""
"Precompiled shaders can speed up the load time on the shader loading "
"screen.\n"
"Auto will enable it for AMD/Intel but disable it for NVIDIA GPUs as a "
"workaround for a driver bug.\n"
"\n"
"Recommended: Auto"
msgstr ""
"Voorgecompileerde shaders kunnen de laadtijd van het shader laad scherm "
"versnellen.\n"
"Automatisch zal het inschakelen voor AMD/Intel maar uitschakelen voor NVIDIA "
"als een tijdelijke oplossing voor een driver probleem.\n"
"\n"
"Aangeraden: Automatisch"
#: GameProfileWindow.cpp:105
msgid "Shader mul accuracy"
msgstr "Shader mul accuraatheid"
#: GameProfileWindow.cpp:107
msgid "false"
msgstr "nee"
#: GameProfileWindow.cpp:107
msgid "true"
msgstr "ja"
#: GameProfileWindow.cpp:107
msgid "minimal"
msgstr "minimaal"
#: GameProfileWindow.cpp:109
msgid ""
"EXPERT OPTION\n"
"Controls the accuracy of floating point multiplication in shaders.\n"
"\n"
"Recommended: true"
msgstr ""
"EXPERT OPTIE\n"
"Bepaald de nauwkeurigheid van zwevende punt vermenigvuldiging in shaders.\n"
"\n"
"Aangeraden: ja"
#: GameProfileWindow.cpp:112
msgid "GPU buffer cache accuracy"
msgstr "GPU buffer cache accuraatheid"
#: GameProfileWindow.cpp:113
msgid "high"
msgstr "hoog"
#: GameProfileWindow.cpp:113
msgid "medium"
msgstr "medium"
#: GameProfileWindow.cpp:113
msgid "low"
msgstr "laag"
#: GameProfileWindow.cpp:115
msgid ""
"Lower value results in higher performance, but may cause graphical issues"
msgstr ""
"Lagere waardes resulteren in hogere prestaties, maar kan grafische problemen "
"veroorzaken"
#: GameProfileWindow.cpp:124
msgid "Graphic"
msgstr "Grafisch"
#: GameProfileWindow.cpp:155 GameProfileWindow.cpp:170
msgid "Controller"
msgstr "Controller"
#: GameProfileWindow.cpp:161
msgid "Forces a given controller profile"
msgstr "Forceert een gegeven controller profiel"
#: GeneralSettings2.cpp:39
msgid "General settings"
msgstr "Algemene instellingen"
#: GeneralSettings2.cpp:53
msgid "Interface"
msgstr "Interface"
#: GeneralSettings2.cpp:61
msgid "Language"
msgstr "Taal"
#: GeneralSettings2.cpp:63
msgid "Default"
msgstr "Standaard"
#: GeneralSettings2.cpp:63
msgid "English"
msgstr "Engels"
#: GeneralSettings2.cpp:66
msgid ""
"Changes the interface language of Cemu\n"
"Available languages are stored in the translation directory\n"
"A restard will be required after changing the language"
msgstr ""
"Veranderd de interface taal van Cemu\n"
"Beschikbare talen zijn opgeslagen in de vertaling folder\n"
"Een herstart is vereist na het veranderen van de taal"
#: GeneralSettings2.cpp:83
msgid "Remember main window position"
msgstr "Onthoud hoofd venster positie"
#: GeneralSettings2.cpp:85
msgid "Restores the last known window position and size when starting Cemu"
msgstr ""
"Hersteld de laatst bekende venster positie en grootte wanneer Cemu wordt "
"gestart"
#: GeneralSettings2.cpp:88
msgid "Remember pad window position"
msgstr "Onthoud gamepad venster positie"
#: GeneralSettings2.cpp:90
msgid "Restores the last known pad window position and size when opening it"
msgstr ""
"Hersteld de laatst bekende venster positie en grootte wanneer Cemu wordt "
"gestart"
#: GeneralSettings2.cpp:94
msgid "Discord Presence"
msgstr "Discord Presence"
#: GeneralSettings2.cpp:96
msgid ""
"Enables the Discord Rich Presence feature\n"
"You will also need to enable it in the Discord settings itself!"
msgstr ""
"Schakelt de Discord Rich Presence functie in\n"
"Je zult dit ook in de Discord instellingen aanhebben!"
#: GeneralSettings2.cpp:101
msgid "Fullscreen menu bar"
msgstr "Volledig scherm menu bar"
#: GeneralSettings2.cpp:103
msgid ""
"Displays the menu bar when Cemu is running in fullscreen mode and the mouse "
"cursor is moved to the top"
msgstr ""
"Laat de menu bar zien wanneer Cemu in volledig scherm modus zit en de muis "
"cursor aan de bovenkant is."
#: GeneralSettings2.cpp:113
msgid "MLC Path"
msgstr "MLC pad"
#: GeneralSettings2.cpp:123
msgid ""
"Select a custom mlc path\n"
"The mlc path is used to store Wii U related files like save games, game "
"updates and dlc data"
msgstr ""
"Selecteer een aangepaste mlc pad\n"
"De mlc pad wordt gebruikt om Wii U gerelateerde bestanden zoals save games, "
"game updates en dlc data."
#: GeneralSettings2.cpp:132
msgid "Game Paths"
msgstr "Game Folders"
#: GeneralSettings2.cpp:143
msgid "Add"
msgstr "Voeg toe"
#: GeneralSettings2.cpp:145
msgid ""
"Adds a game path to scan for games displayed in the game list\n"
"If you have unpacked games, make sure to select the root folder of a game"
msgstr "Voegt een game pad toe om te scannen voor de gamelijst."
#: GeneralSettings2.cpp:148
msgid "Remove"
msgstr "Verwijder"
#: GeneralSettings2.cpp:150
msgid "Removes the currently selected game path from the game list"
msgstr ""
"Verwijderd de geselecteerde game pad zodat hij niet meer wordt gescand voor "
"de gamelijst."
#: GeneralSettings2.cpp:173
msgid "Graphics API"
msgstr "Graphics API"
#: GeneralSettings2.cpp:204
msgid "VSync"
msgstr "VSync"
#: GeneralSettings2.cpp:205
msgid "Controls the vsync state"
msgstr "Beheerd de vsync status"
#: GeneralSettings2.cpp:208
msgid "Full sync at GX2DrawDone()"
msgstr "Volledige synchronisatie bij GX2DrawDone()"
#: GeneralSettings2.cpp:209
msgid ""
"If synchronization is requested by the game, the emulated CPU will wait for "
"the GPU to finish all operations.\n"
"This is more accurate behavior, but may cause lower performance"
msgstr ""
"Als deze optie is ingeschakeld, zal, als de game vraagt om synchronisatie, "
"de geëmuleerde CPU wachten tot de GPU klaar is met alle operaties.\n"
"Dit is accurater gedrag, maar kan tot lagere prestaties leiden."
#: GeneralSettings2.cpp:217
msgid "Bilinear"
msgstr "Bilineair"
#: GeneralSettings2.cpp:217
msgid "Bicubic"
msgstr "Bicubisch"
#: GeneralSettings2.cpp:217
msgid "Hermite"
msgstr "Hermite"
#: GeneralSettings2.cpp:217
msgid "Nearest Neighbor"
msgstr "Naaste buur"
#: GeneralSettings2.cpp:218
msgid "Upscale filter"
msgstr "Opschaal filter"
#: GeneralSettings2.cpp:219
msgid ""
"Upscaling filters are used when the game resolution is smaller than the "
"window size"
msgstr ""
"Opschaal filters worden gebruikt wanneer de spel resolutie kleiner is dan de "
"venster grootte."
#: GeneralSettings2.cpp:222
msgid "Downscale filter"
msgstr "Verklein filter"
#: GeneralSettings2.cpp:223
msgid ""
"Downscaling filters are used when the game resolution is bigger than the "
"window size"
msgstr ""
"Verklein filters worden gebruikt wanneer de spel resolutie groter is dan het "
"venster grote."
#: GeneralSettings2.cpp:228
msgid "Keep aspect ratio"
msgstr "Houden van aspect ratio"
#: GeneralSettings2.cpp:228
msgid "Stretch"
msgstr "Strek"
#: GeneralSettings2.cpp:229
msgid "Fullscreen scaling"
msgstr "Volledig scherm schalen"
#: GeneralSettings2.cpp:230
msgid ""
"Controls the output aspect ratio when it doesn't match the ratio of the game"
msgstr ""
"Beheert de uitvoer beeldverhouding wanneer het niet gelijk is aan de "
"beeldverhouding van het spel."
#: GeneralSettings2.cpp:235
msgid "Overlay"
msgstr "Overlay"
#: GeneralSettings2.cpp:242
msgid "Position"
msgstr "Positie"
#: GeneralSettings2.cpp:244 GeneralSettings2.cpp:698 GeneralSettings2.cpp:699
msgid "Disabled"
msgstr "Uitgeschakeld"
#: GeneralSettings2.cpp:244
msgid "Top left"
msgstr "Links boven"
#: GeneralSettings2.cpp:244
msgid "Top center"
msgstr "Midden boven"
#: GeneralSettings2.cpp:244
msgid "Top right"
msgstr "Rechts boven"
#: GeneralSettings2.cpp:244
msgid "Bottom left"
msgstr "Links onder"
#: GeneralSettings2.cpp:244
msgid "Bottom center"
msgstr "Midden onder"
#: GeneralSettings2.cpp:244
msgid "Bottom right"
msgstr "Rechts onder"
#: GeneralSettings2.cpp:247
msgid "Controls the overlay which displays technical information while playing"
msgstr ""
"Beheert de overlay die technische informatie weergeeft tijdens het spelen"
#: GeneralSettings2.cpp:252
msgid "Text Color"
msgstr "Tekst Kleur"
#: GeneralSettings2.cpp:254
msgid "Sets the text color of the overlay"
msgstr "Veranderd de tekst kleur van de overlay"
#: GeneralSettings2.cpp:264
msgid "FPS"
msgstr "FPS"
#: GeneralSettings2.cpp:265
msgid "The number of frames per second. Average over last 5 seconds"
msgstr ""
"Het gemiddelde aantal frames per seconde. Neemt het gemiddelde van de "
"laatste 5 seconden"
#: GeneralSettings2.cpp:268
msgid "Draw calls per frame"
msgstr "Draw calls per frame"
#: GeneralSettings2.cpp:269
msgid "The number of draw calls per frame. Average over last 5 seconds"
msgstr ""
"Het aantal draw calls per frame. Neemt het gemiddelde van de laatste 5 "
"seconden"
#: GeneralSettings2.cpp:272
msgid "CPU usage"
msgstr "CPU belasting"
#: GeneralSettings2.cpp:273
msgid "CPU usage of Cemu in percent"
msgstr "CPU belasting van Cemu in percent"
#: GeneralSettings2.cpp:276
msgid "CPU per core usage"
msgstr "CPU belasting per core"
#: GeneralSettings2.cpp:277
msgid "Total cpu usage in percent for each core"
msgstr "Totale CPU belasting in percent voor elke core"
#: GeneralSettings2.cpp:280
msgid "RAM usage"
msgstr "RAM gebruik"
#: GeneralSettings2.cpp:281
msgid "Cemu RAM usage in MB"
msgstr "Cemu RAM gebruik in MB"
#: GeneralSettings2.cpp:290
msgid "Graphics"
msgstr "Grafisch"
#: GeneralSettings2.cpp:307
msgid "API"
msgstr "API"
#: GeneralSettings2.cpp:318
msgid "Select one of the available audio back ends"
msgstr "Selecteer één van de beschikbare audio back-ends"
#: GeneralSettings2.cpp:325
msgid "Latency"
msgstr "Vertraging"
#: GeneralSettings2.cpp:327
msgid ""
"Controls the amount of buffered audio data\n"
"Higher values will create a delay in audio playback, but may avoid audio "
"problems when emulation is too slow"
msgstr ""
"Beheert de hoeveelheid gebufferde audio \n"
"Hogere waardes zullen een grotere vertraging geven, maar kan audio problemen "
"verhelpen wanneer emulatie snelheid te traag is"
#: GeneralSettings2.cpp:339
msgid "Stereo"
msgstr "Stereo"
#: GeneralSettings2.cpp:341
msgid "TV"
msgstr "TV"
#: GeneralSettings2.cpp:348 GeneralSettings2.cpp:386
msgid "Device"
msgstr "Apparaat"
#: GeneralSettings2.cpp:351
msgid "Select the active audio output device for Wii U TV"
msgstr "Selecteer het actieve audio uitvoer apparaat voor de Wii U TV"
#: GeneralSettings2.cpp:357 GeneralSettings2.cpp:394
msgid "Channels"
msgstr "Kanalen"
#: GeneralSettings2.cpp:361
msgid "Select the active audio output device for Wii U GamePad"
msgstr "Selecteer het actieve audio uitvoer apparaat voor de Wii U gamepad"
#: GeneralSettings2.cpp:365 GeneralSettings2.cpp:400 InputPanelGamepad.cpp:160
#: InputPanelWiimote.cpp:103
msgid "Volume"
msgstr "Volume"
#: GeneralSettings2.cpp:379
msgid "Gamepad"
msgstr "Gamepad"
#: GeneralSettings2.cpp:414
msgid "Audio"
msgstr "Geluid"
#: GeneralSettings2.cpp:422 MainWindow.cpp:482 MainWindow.cpp:501
#: MainWindow.cpp:507
msgid "Warning"
msgstr "Waarschuwing"
#: GeneralSettings2.cpp:425
msgid ""
"Please be aware that online mode lets you connect to OFFICIAL servers and "
"therefore there is a risk of getting banned.\n"
"Only proceed if you are willing to risk losing online access with your Wii U "
"and/or NNID."
msgstr ""
"WAARSCHUWING - Wees alsjeblieft op de hoogte van het feit dat de online "
"modus je laat verbinden met OFFICIËLE servers en dat daardoor een kans "
"bestaat dat je verbannen kan worden. Ga alleen door als je wilt riskeren om "
"je online toegang kwijt te raken met je Wii U en/of je NNID."
#: GeneralSettings2.cpp:433
msgid "Account settings"
msgstr "Account instellingen"
#: GeneralSettings2.cpp:440
msgid "Active account"
msgstr "Actief account"
#: GeneralSettings2.cpp:452
msgid "Account information"
msgstr "Account informatie"
#: GeneralSettings2.cpp:461
msgid "Id"
msgstr "Id"
#: GeneralSettings2.cpp:464
msgid "E-Mail"
msgstr "E-mailadres"
#: GeneralSettings2.cpp:467
msgid "Birthday"
msgstr "Geboortedatum"
#: GeneralSettings2.cpp:470
msgid "Country"
msgstr "Regio"
#: GeneralSettings2.cpp:480
msgid "Online"
msgstr "Online"
#: GeneralSettings2.cpp:592 GeneralSettings2.cpp:799
msgid "Online disabled"
msgstr "Online uitgeschakeld"
#: GeneralSettings2.cpp:1087
msgid "Select a directory containing games."
msgstr "Kies een folder met de games erin."
#: GeneralSettings2.cpp:1122
msgid "Select a mlc directory"
msgstr "Selecteer een MLC folder"
#: GraphicPacksWindow2.cpp:63
msgid "Uncategorized graphic packs"
msgstr "Ongecategoriseerde Graphic packs"
#: GraphicPacksWindow2.cpp:224 toolMemorySearcher.cpp:60
msgid "Filter"
msgstr "Filter"
#: GraphicPacksWindow2.cpp:249
msgid "Graphic pack"
msgstr "Graphic pack"
#: GraphicPacksWindow2.cpp:259
msgid "Active preset"
msgstr "Actieve voorinstelling"
#: GraphicPacksWindow2.cpp:271
msgid "Description"
msgstr "Beschrijving"
#: GraphicPacksWindow2.cpp:281
msgid "Control"
msgstr "Bestuur"
#: GraphicPacksWindow2.cpp:299
msgid "Download latest community graphic packs"
msgstr "Download de laatste community graphic packs"
#: GraphicPacksWindow2.cpp:383
msgid "This is an old graphic pack, therefore it has no description."
msgstr "Dit is een oude graphic pack, daardoor heeft het geen beschrijving."
#: GraphicPacksWindow2.cpp:413
msgid "This graphic pack has no description"
msgstr "Dit graphic pack heeft geen beschrijving"
#: GraphicPacksWindow2.cpp:477 GraphicPacksWindow2.cpp:519
#: GraphicPacksWindow2.cpp:531
msgid "Restart of Cemu required for changes to take effect"
msgstr "Herstarten van Cemu is verplicht om deze veranderingen toe te passen"
#: InputPanelClassic.cpp:53 InputPanelGamepad.cpp:66 InputPanelPro.cpp:47
msgid "Left Axis"
msgstr "Linker as"
#: InputPanelClassic.cpp:74 InputPanelClassic.cpp:121 InputPanelGamepad.cpp:87
#: InputPanelGamepad.cpp:139 InputPanelPro.cpp:68 InputPanelPro.cpp:115
#: InputPanelWiimote.cpp:151
msgid "Deadzone"
msgstr "Dode zone"
#: InputPanelClassic.cpp:84 InputPanelClassic.cpp:131 InputPanelGamepad.cpp:97
#: InputPanelGamepad.cpp:149 InputPanelPro.cpp:78 InputPanelPro.cpp:125
#: InputPanelWiimote.cpp:162
msgid "Range"
msgstr "Bereik"
#: InputPanelClassic.cpp:99 InputPanelGamepad.cpp:117 InputPanelPro.cpp:93
msgid "Right Axis"
msgstr "Rechter As"
#: InputPanelClassic.cpp:146 InputPanelGamepad.cpp:180 InputPanelPro.cpp:140
#: InputPanelWiimote.cpp:82
msgid "D-pad"
msgstr "D-pad"
#: InputPanelGamepad.cpp:201
msgid "blow mic"
msgstr "blaas microfoon"
#: InputPanelGamepad.cpp:212
msgid "show screen"
msgstr "scherm laten zien"
#: InputPanelWiimote.cpp:37
msgid "Extensions:"
msgstr "Extensies:"
#: InputPanelWiimote.cpp:40
msgid "MotionPlus"
msgstr "MotionPlus"
#: InputPanelWiimote.cpp:44 InputPanelWiimote.cpp:124
msgid "Nunchuck"
msgstr "Nunchuck"
#: InputPanelWiimote.cpp:48
msgid "Classic"
msgstr "Classic"
#: InputSettings.cpp:45
msgid "Input Settings"
msgstr "Controller instellingen"
#: InputSettings.cpp:101
msgid "Couldn't save settings for controller {0}"
msgstr "Kan niet de instellingen opslaan van controller {0}"
#: InputSettings.cpp:158
msgid "Profile"
msgstr "Profiel"
#: InputSettings.cpp:166
msgid "Load"
msgstr "Laad"
#: InputSettings.cpp:170
msgid "Save"
msgstr "Opslaan"
#: InputSettings.cpp:174
msgid "Delete"
msgstr "Verwijder"
#: InputSettings.cpp:181
msgid "Emulate Controller"
msgstr "Emuleer Controller"
#: InputSettings.cpp:195
msgid "Controller API:"
msgstr "Controller API:"
#: InputSettings.cpp:224
msgid "Controller:"
msgstr "Controller:"
#: InputSettings.cpp:234
msgid "Test if the controller is connected"
msgstr "Test of de controller is verbonden"
#: InputSettings.cpp:238
msgid "Calibrate"
msgstr "Calibreer"
#: InputSettings.cpp:240
msgid "Reset the default state of the controller"
msgstr "Teruggaan naar standaard staat van de controller"
#: InputSettings.cpp:244 toolMemorySearcher.cpp:170
msgid "Clear"
msgstr "Wis"
#: InputSettings.cpp:246
msgid "Clear all currently set input settings"
msgstr "Wis alle momenteel ingestelde controller instellingen"
#: InputSettings.cpp:332
msgid "Additional settings"
msgstr "Overige instellingen"
#: InputSettings.cpp:340
msgid "Rumble"
msgstr "Trilling"
#: InputSettings.cpp:352
msgid "Button Threshold"
msgstr "Knop Drempelwaarde"
#: InputSettings.cpp:355
msgid ""
"The threshold of a button to recognizes a press from a trigger/axis value"
msgstr ""
"De drempelwaarde van de triggers/as waardes waarna het pas wordt "
"geregistreerd"
#: InputSettings.cpp:496 InputSettings.cpp:609
msgid "No profile name selected!"
msgstr "Geen profielnaam geselecteerd!"
#: InputSettings.cpp:502 InputSettings.cpp:591
msgid "The given profile name is not valid!"
msgstr "The opgegeven profielnaam is niet correct!"
#: InputSettings.cpp:571
msgid "Couldn't load the selected profile!"
msgstr "Kan niet het geselecteerde profiel laden!"
#: InputSettings.cpp:585
msgid "No profile name entered!"
msgstr "Geen profielnaam opgegeven!"
#: InputSettings.cpp:596
msgid "Couldn't save the profile!"
msgstr "Kan het profiel niet opslaan!"
#: InputSettings.cpp:918
msgid "Searching for wiimotes..."
msgstr "Zoeken naar wiimotes..."
#: MainWindow.cpp:269
msgid "Game"
msgstr "Spel"
#: MainWindow.cpp:275
msgid "Version"
msgstr "Versie"
#: MainWindow.cpp:282
msgid "DLC"
msgstr "DLC"
#: MainWindow.cpp:289
msgid "You've played"
msgstr "Jij hebt gespeeld"
#: MainWindow.cpp:295
msgid "Last played"
msgstr "Laatst gespeeld"
#: MainWindow.cpp:385 MainWindow.cpp:391
msgid "Can't open the file."
msgstr "Kan het bestand niet openen."
#: MainWindow.cpp:395
msgid "Invalid \"meta.xml\" file."
msgstr "Ongeldige \"meta.xml\" bestand."
#: MainWindow.cpp:399
msgid "Can't find the \"title_id\" in the given \"meta.xml\" file."
msgstr ""
"Kan het \"title_id\" in het opgegeven bestand \"meta.xml\" niet vinden."
#: MainWindow.cpp:417
msgid "Can't find the \"title_version\" in the given \"meta.xml\" file."
msgstr ""
"Kan het \"title_version\" in het opgegeven bestand \"meta.xml\" niet vinden."
#: MainWindow.cpp:421
msgid "The given \"meta.xml\" file is no update or DLC."
msgstr "Het opgegeven \"meta.xml\" bestand is geen update of DLC."
#: MainWindow.cpp:426
msgid "Can't find the \"longname_en\" in the given \"meta.xml\" file."
msgstr ""
"Kan niet het \"longname_en\" in het opgegeven \"meta.xml\" bestand vinden."
#: MainWindow.cpp:453
msgid "Invalid folder structure"
msgstr "Ongeldige folder structuur"
#: MainWindow.cpp:482
msgid ""
"It seems that a DLC is already installed, do you still want to install it?"
msgstr ""
"Het lijkt erop dat een DLC al is geinstalleerd, wil je het nog steeds "
"installeren?"
#: MainWindow.cpp:501
msgid ""
"It seems that the selected update is already installed, do you want to "
"reinstall it?"
msgstr ""
"Het lijkt erop dat de geselecteerde versie al is geïnstalleerd, wil je het "
"opnieuw installeren?"
#: MainWindow.cpp:507
msgid ""
"It seems that a newer update is already installed, do you still want to "
"install the older version?"
msgstr ""
"Het lijkt erop dat er een nieuwere versie al is geïnstalleerd, wil je de "
"oudere versie installeren?"
#: MainWindow.cpp:522
msgid ""
"Not enough space available.\n"
"Required: {0} MB\n"
"Available: {1} MB"
msgstr ""
"Niet genoeg ruimte gevonden.\n"
"Nodig: {0} MB\n"
"Beschikbaar: {1} MB"
#: MainWindow.cpp:559
msgid "Update installed!"
msgstr "Versie geïnstalleerd!"
#: MainWindow.cpp:559
msgid "Success"
msgstr "Succes"
#: MainWindow.cpp:564
msgid "Update installation has been canceled!"
msgstr "Versie installatie geannuleerd!"
#: MainWindow.cpp:584
msgid "Unable to open file."
msgstr "Kon het bestand niet openen."
#: MainWindow.cpp:586
msgid "Unknown file type."
msgstr "Onbekend bestandstype."
#: MainWindow.cpp:588
msgid "Failed to launch file."
msgstr "Kon het bestand niet opstarten."
#: MainWindow.cpp:698 MainWindow.cpp:727
msgid "Open file to launch"
msgstr "Open bestand om op te starten"
#: MainWindow.cpp:740
msgid "Open file to load"
msgstr "Open bestand om te laden"
#: MainWindow.cpp:749 MainWindow.cpp:772
msgid "Cannot open file"
msgstr "Kan het bestand niet openen"
#: MainWindow.cpp:751 MainWindow.cpp:774
msgid "Not a valid NFC NTAG215 file"
msgstr "Niet een geldige NFC NTAG215 bestand"
#: MainWindow.cpp:915
msgid "Cemu must be restarted to apply the selected UI language."
msgstr ""
"Cemu moet opnieuw worden opgestart worden om de geselecteerde taal toe te "
"passen."
#: MainWindow.cpp:915
msgid "Information"
msgstr "Informatie"
#: MainWindow.cpp:1083
msgid ""
"All files from the currently running game will be dumped to /dump/"
"<gamefolder>. This process can take a few minutes."
msgstr ""
"Alle bestanden van het huidige spel zullen worden gedumpt naar /dump/"
"<gamefolder>. Dit proces kan enkele minuten duren."
#: MainWindow.cpp:1084
msgid "Dump WUD"
msgstr "Dump WUD"
#: MainWindow.cpp:1088
msgid "Dump complete"
msgstr "Dump voltooid"
#: MainWindow.cpp:1581
msgid "You can configure game paths in the general settings."
msgstr "Je kunt folders configureren in de algemene instellingen."
#: MainWindow.cpp:1653
msgid "Loading, please wait!"
msgstr "Aan het laden, wees geduldig!"
#: MainWindow.cpp:2133
msgid "&Load"
msgstr "&Laad"
#: MainWindow.cpp:2134
msgid "&Install game update or DLC"
msgstr "&Installeer game versie of DLC"
#: MainWindow.cpp:2158
msgid "&Exit"
msgstr "&Verlaten"
#: MainWindow.cpp:2162
msgid "&Auto"
msgstr "&Automatisch"
#: MainWindow.cpp:2164
msgid "&USA"
msgstr "&Verenigde Staten"
#: MainWindow.cpp:2165
msgid "&Europe"
msgstr "&Europa"
#: MainWindow.cpp:2166
msgid "&Japan"
msgstr "&Japan"
#: MainWindow.cpp:2168
msgid "&China"
msgstr "&China"
#: MainWindow.cpp:2169
msgid "&Korea"
msgstr "&Korea"
#: MainWindow.cpp:2170
msgid "&Taiwan"
msgstr "&Taiwan"
#: MainWindow.cpp:2174
msgid "&English"
msgstr "&Engels"
#: MainWindow.cpp:2175
msgid "&Japanese"
msgstr "&Japans"
#: MainWindow.cpp:2176
msgid "&French"
msgstr "&Frans"
#: MainWindow.cpp:2177
msgid "&German"
msgstr "&Duits"
#: MainWindow.cpp:2178
msgid "&Italian"
msgstr "&Italiaans"
#: MainWindow.cpp:2179
msgid "&Spanish"
msgstr "&Spaans"
#: MainWindow.cpp:2180
msgid "&Chinese"
msgstr "&Chinees"
#: MainWindow.cpp:2181
msgid "&Korean"
msgstr "&Koreaans"
#: MainWindow.cpp:2182
msgid "&Dutch"
msgstr "&Nederlands"
#: MainWindow.cpp:2183
msgid "&Portuguese"
msgstr "&Portugees"
#: MainWindow.cpp:2184
msgid "&Russian"
msgstr "&Russisch"
#: MainWindow.cpp:2185
msgid "&Taiwanese"
msgstr "&Taiwanees"
#: MainWindow.cpp:2191
msgid "&High (slow)"
msgstr "&Hoog (traag)"
#: MainWindow.cpp:2192
msgid "&Medium"
msgstr "&Medium"
#: MainWindow.cpp:2193
msgid "&Low (fast)"
msgstr "&Laag (snel)"
#: MainWindow.cpp:2197
msgid "&Fullscreen"
msgstr "&Volledig scherm"
#: MainWindow.cpp:2198
msgid "&Graphic packs"
msgstr "&Graphic Packs"
#: MainWindow.cpp:2199
msgid "&GPU buffer cache accuracy"
msgstr "&GPU buffer cache accuraatheid"
#: MainWindow.cpp:2200
msgid "&Separate GamePad view"
msgstr "&Apart Gamepad scherm"
#: MainWindow.cpp:2203
msgid "&General settings"
msgstr "&Algemene instellingen"
#: MainWindow.cpp:2204
msgid "&Input settings"
msgstr "&Controller instellingen"
#: MainWindow.cpp:2213
msgid "&Console region"
msgstr "&Console regio"
#: MainWindow.cpp:2214
msgid "&Console language"
msgstr "&Console taal"
#: MainWindow.cpp:2219
msgid "&Memory searcher"
msgstr "&Geheugen Zoeker"
#: MainWindow.cpp:2221
msgid "&Tools"
msgstr "&Hulpmiddelen"
#: MainWindow.cpp:2226
msgid "&Single-core interpreter"
msgstr "&Single-core interpreter"
#: MainWindow.cpp:2227
msgid "&Single-core recompiler (fast)"
msgstr "&Single-core recompiler (snel)"
#: MainWindow.cpp:2228
msgid "&Dual-core recompiler (fast, unstable!)"
msgstr "&Dual-core recompiler (snel, instabiel!)"
#: MainWindow.cpp:2229
msgid "&Triple-core recompiler (fast, unstable!)"
msgstr "&Triple-core recompiler (snel, instabiel!)"
#: MainWindow.cpp:2232
msgid "&Mode"
msgstr "&Modus"
#: MainWindow.cpp:2233
msgid "&CPU"
msgstr "&CPU"
#: MainWindow.cpp:2237
msgid "&Scan NFC tag from file"
msgstr "&Gebruik NFC tag van bestand"
#: MainWindow.cpp:2238
msgid "&NFC"
msgstr "&NFC"
#: MainWindow.cpp:2244
msgid "&Unsupported API calls"
msgstr "&Niet ondersteunde API calls"
#: MainWindow.cpp:2245
msgid "&Coreinit File-Access"
msgstr "&Coreinit File-Access"
#: MainWindow.cpp:2246
msgid "&Coreinit Thread-Synchronization API"
msgstr "&Coreinit Thread-Synchronization API"
#: MainWindow.cpp:2247
msgid "&Coreinit Memory API"
msgstr "&Coreinit Memory API"
#: MainWindow.cpp:2248
msgid "&GX2 API"
msgstr "&GX2 API"
#: MainWindow.cpp:2249
msgid "&Audio API"
msgstr "&Audio API"
#: MainWindow.cpp:2250
msgid "&Input API"
msgstr "&Input API"
#: MainWindow.cpp:2251
msgid "&Socket API"
msgstr "&Socket API"
#: MainWindow.cpp:2252
msgid "&Save API"
msgstr "&Save API"
#: MainWindow.cpp:2253
msgid "&H264 API"
msgstr "&H264 API"
#: MainWindow.cpp:2255
msgid "&Texture cache warnings"
msgstr "&Texture cache waarschuwingen"
#: MainWindow.cpp:2257
msgid "&OpenGL debug output"
msgstr "&OpenGL debug uitvoer"
#: MainWindow.cpp:2261
msgid "&Textures"
msgstr "&Textures"
#: MainWindow.cpp:2262
msgid "&Shaders"
msgstr "&Shaders"
#: MainWindow.cpp:2266
msgid "&Logging"
msgstr "&Logging"
#: MainWindow.cpp:2267
msgid "&Dump"
msgstr "&Dump"
#: MainWindow.cpp:2271 MainWindow.cpp:2276
msgid "&Render upside-down"
msgstr "&Geef op zijn kop weer"
#: MainWindow.cpp:2279
msgid "&View PPC threads"
msgstr "&Open PPC threads"
#: MainWindow.cpp:2280
msgid "&View PPC debugger"
msgstr "&Open PPC debugger"
#: MainWindow.cpp:2281
msgid "&View audio debugger"
msgstr "&Open audio debugger"
#: MainWindow.cpp:2282
msgid "&View texture cache info"
msgstr "&Open texture cache informatie"
#: MainWindow.cpp:2283
msgid "&Show frame profiler"
msgstr "&Open frame profiler"
#: MainWindow.cpp:2284
msgid "&Dump current RAM"
msgstr "&Dump huidige RAM"
#: MainWindow.cpp:2285
msgid "&Dump WUD filesystem"
msgstr "&Dump WUD bestandssysteem"
#: MainWindow.cpp:2287
msgid "&Debug"
msgstr "&Debug"
#: MainWindow.cpp:2292
msgid "&About"
msgstr "&Over"
#: MainWindow.cpp:2293
msgid "&Help"
msgstr "&Help"
#: MainWindow.cpp:2317
msgid "otp.bin could not be found"
msgstr "otp.bin kan niet worden gevonden"
#: MainWindow.cpp:2321
msgid "otp.bin is corrupted or has invalid size"
msgstr "otp.bin is corrupt of heeft een onjuiste grootte"
#: MainWindow.cpp:2325
msgid "seeprom.bin could not be found"
msgstr "seeprom.bin kan niet worden gevonden"
#: MainWindow.cpp:2329
msgid "seeprom.bin is corrupted or has invalid size"
msgstr "seeprom.bin is corrupt of heeft een onjuiste grootte"
#: MainWindow.cpp:2342
msgid "Unknown error occured"
msgstr "Onbekende foutmelding heeft getroffen"
#: MainWindow.cpp:2447
msgid "&Start"
msgstr "&Start"
#: MainWindow.cpp:2449
msgid "&Save directory"
msgstr "&Save folder"
#: MainWindow.cpp:2450
msgid "&Update directory"
msgstr "&Bijwerken versie folder"
#: MainWindow.cpp:2451
msgid "&DLC directory"
msgstr "&DLC folder"
#: MainWindow.cpp:2453
msgid "&Edit graphic packs"
msgstr "&Verander graphic packs"
#: MainWindow.cpp:2454
msgid "&Edit game profile"
msgstr "&Bewerk spel profiel"
#: MainWindow.cpp:2456
msgid "&Refresh game list"
msgstr "&Vernieuwen spellijst"
#: MainWindow.cpp:2468
msgid "&Refresh games"
msgstr "&Vernieuwen spellen"
#: MainWindow.cpp:2530
msgid "Updating game list..."
msgstr "Bijwerken spellijst..."
#: MainWindow.cpp:2696
msgid "never"
msgstr "nooit"
#: ModuleWindow.cpp:33
msgid "Name"
msgstr "Naam"
#: ModuleWindow.cpp:46
msgid "Size"
msgstr "Grootte"
#: RegisterWindow.cpp:333
msgid "&Zero"
msgstr "&Nul"
#: RegisterWindow.cpp:334
msgid "&Increment"
msgstr "&Ophogen"
#: RegisterWindow.cpp:335
msgid "&Decrement"
msgstr "&Verminderen"
#: RegisterWindow.cpp:337
msgid "&Copy"
msgstr "&Kopieer"
#: RegisterWindow.cpp:339
msgid "&Goto Disasm"
msgstr "&Ga naar demontage"
#: RegisterWindow.cpp:340
msgid "G&oto Dump"
msgstr "&Ga naar dump"
#: debugPPCThreadsWindow.cpp:31
msgid "PPC threads"
msgstr "PPC threads"
#: debugPPCThreadsWindow.cpp:48
msgid "Entry"
msgstr "Item"
#: debugPPCThreadsWindow.cpp:53
msgid "Stack"
msgstr "Stapel"
#: debugPPCThreadsWindow.cpp:58
msgid "PC"
msgstr "PC"
#: debugPPCThreadsWindow.cpp:63
msgid "LR"
msgstr "LR"
#: debugPPCThreadsWindow.cpp:68
msgid "State"
msgstr "Staat"
#: debugPPCThreadsWindow.cpp:73
msgid "Affinity"
msgstr "Affiniteit"
#: debugPPCThreadsWindow.cpp:78
msgid "Priority"
msgstr "Prioriteit"
#: debugPPCThreadsWindow.cpp:83
msgid "SliceStart"
msgstr "SliceStart"
#: debugPPCThreadsWindow.cpp:88
msgid "SumWakeTime"
msgstr "SumWakeTime"
#: debugPPCThreadsWindow.cpp:93
msgid "ThreadName"
msgstr "ThreadNaam"
#: debugPPCThreadsWindow.cpp:98
msgid "GPR"
msgstr "GPR"
#: debugPPCThreadsWindow.cpp:105 textureRelationWindow.cpp:117
msgid "Refresh"
msgstr "Vernieuw"
#: debugPPCThreadsWindow.cpp:108
msgid "Auto refresh"
msgstr "Automatisch Vernieuwen"
#: debugPPCThreadsWindow.cpp:320
msgid "Boost priority (-5)"
msgstr "Verhoog prioriteit (-5)"
#: debugPPCThreadsWindow.cpp:321
msgid "Boost priority (-1)"
msgstr "Verhoog prioriteit (-1)"
#: debugPPCThreadsWindow.cpp:323
msgid "Decrease priority (+5)"
msgstr "Verlaag prioriteit (+5)"
#: debugPPCThreadsWindow.cpp:324
msgid "Decrease priority (+1)"
msgstr "Verlaag prioriteit (+1)"
#: debugPPCThreadsWindow.cpp:326
msgid "Resume"
msgstr "Resumeren"
#: debugPPCThreadsWindow.cpp:327
msgid "Suspend"
msgstr "Suspenderen"
#: graphicPack.cpp:578
msgid "Cemu detected outdated graphic packs and automatically disabled them."
msgstr ""
"Cemu heeft verouderde graphic packs gevonden en heeft ze automatisch "
"uitgeschakeld."
#: graphicPack.cpp:578
msgid "Outdated graphic packs"
msgstr "Verouderde graphic packs"
#: textureRelationWindow.cpp:41
msgid "Texture cache"
msgstr "Texture cache"
#: textureRelationWindow.cpp:63
msgid "PhysAddr"
msgstr "PhysAddr"
#: textureRelationWindow.cpp:68
msgid "Dim"
msgstr "Dim"
#: textureRelationWindow.cpp:73
msgid "Resolution"
msgstr "Resolution"
#: textureRelationWindow.cpp:78
msgid "Format"
msgstr "Format"
#: textureRelationWindow.cpp:83
msgid "Pitch"
msgstr "Pitch"
#: textureRelationWindow.cpp:88
msgid "Tilemode"
msgstr "Tilemode"
#: textureRelationWindow.cpp:93
msgid "SliceRange"
msgstr "SliceRange"
#: textureRelationWindow.cpp:98
msgid "MipRange"
msgstr "MipRange"
#: textureRelationWindow.cpp:103
msgid "Last access"
msgstr "Last access"
#: textureRelationWindow.cpp:108
msgid "OverwriteRes"
msgstr "OverwriteRes"
#: textureRelationWindow.cpp:120
msgid "Show only active"
msgstr "Toon alleen actief"
#: textureRelationWindow.cpp:123
msgid "Show views"
msgstr "Toon views"
#: toolMemorySearcher.cpp:43
msgid "Memory Searcher"
msgstr "Geheugen Zoeker"
#: toolMemorySearcher.cpp:59 toolMemorySearcher.cpp:425
msgid "Search"
msgstr "Zoek"
#: toolMemorySearcher.cpp:79 toolMemorySearcher.cpp:426
msgid "Results"
msgstr "Resultaten"
#: toolMemorySearcher.cpp:85 toolMemorySearcher.cpp:101
msgid "address"
msgstr "adres"
#: toolMemorySearcher.cpp:90 toolMemorySearcher.cpp:103
msgid "value"
msgstr "waarde"
#: toolMemorySearcher.cpp:95
msgid "Stored Entries"
msgstr "Opgeslagen Items"
#: toolMemorySearcher.cpp:100
msgid "description"
msgstr "descriptie"
#: toolMemorySearcher.cpp:102
msgid "type"
msgstr "type"
#: toolMemorySearcher.cpp:104
msgid "freeze"
msgstr "vasthouden"
#: toolMemorySearcher.cpp:164
msgid "Your entered value is not valid for the selected datatype."
msgstr ""
"Je geselecteerde waarde is niet geldig voor het geselecteerde datatype."
#: toolMemorySearcher.cpp:389
msgid "&Add new entry"
msgstr "&Voeg nieuw item toe"
#: toolMemorySearcher.cpp:390
msgid "&Remove entry"
msgstr "&Verwijder item"
#: toolMemorySearcher.cpp:483
msgid "Results ({0})"
msgstr "Resultaten ({0})"
#: updateWindow.cpp:15
msgid "Installing DLC ..."
msgstr "Installeren van DLC ..."
#: updateWindow.cpp:17
msgid "Installing update ..."
msgstr "Installeren van versie ..."
#: updateWindow.cpp:101
msgid "Error:"
msgstr "Foutmelding:"
#: updateWindow.cpp:106
msgid "Error Code:"
msgstr "Foutmelding code:"
#: updateWindow.cpp:112
msgid "Current file:"
msgstr "Huidig bestand:"
#: updateWindow.cpp:154
msgid ""
"Do you really want to cancel the update process?\n"
"\n"
"Canceling the process will delete the applied update."
msgstr ""
"Wil je het versie update proces beëindigen?\n"
"\n"
"Annuleren van dit proces zal de versie verwijderen."
#: updateWindow.cpp:154
msgid "Info"
msgstr "Info"
#~ msgid "Misc"
#~ msgstr "Overige"
#~ msgid "Use separable shaders"
#~ msgstr "Gebruik gescheiden shaders"
#~ msgid ""
#~ "WARNING - Please be aware that online mode lets you connect to OFFICIAL "
#~ "servers and therefore there is a risk of getting banned. Only proceed if "
#~ "you are willing to risk losing online access with your Wii U and/or NNID."
#~ msgstr ""
#~ "WAARSCHUWING - Wees alsjeblieft op de hoogte van het feit dat de online "
#~ "modus je laat verbinden met OFFICIËLE servers en dat daardoor een kans "
#~ "bestaat dat je verbannen kan worden. Ga alleen door als je wilt riskeren "
#~ "om je online toegang kwijt te raken met je Wii U en/of je NNID."
#~ msgid "&Use RDTSC"
#~ msgstr "&Gebruik RDTSC"
#~ msgid "&Cycle based timer"
#~ msgstr "&Cyclus gebaseerde klok"
#~ msgid "&Host based timer (recommended)"
#~ msgstr "&Host gebaseerde klok (aanbevolen)"
#~ msgid "&Timer"
#~ msgstr "&Klok"
#~ msgid "On/Off"
#~ msgstr "Aan/Uit"
#~ msgid "Active"
#~ msgstr "Actief"
#~ msgid ""
#~ "The currently running game is corrupted or incomplete. (Missing /meta/"
#~ "meta.xml) Graphic packs cannot be applied."
#~ msgstr ""
#~ "Het huidige spel is corrupt of incompleet. (Mist /meta/meta.xml) Graphic "
#~ "packs kunnen niet worden toegepast."
#~ msgid "Restart of Cemu required"
#~ msgstr "Herstarten van Cemu is verplicht"
#~ msgid "Yes"
#~ msgstr "Ja"
#~ msgid "<double click to add a new entry>"
#~ msgstr "<dubbelklik om een nieuw item toe te voegen>"
#~ msgid "Configure paths"
#~ msgstr "Configureer folders"
#~ msgid "&Add game path"
#~ msgstr "&Spel toevoegen"
#~ msgid "&Delete game path"
#~ msgstr "&Spel verwijderen"
#~ msgid "up"
#~ msgstr "omhoog"
#~ msgid "down"
#~ msgstr "omlaag"
#~ msgid "click"
#~ msgstr "klik"
#~ msgid "&Enable VSync"
#~ msgstr "&Schakel VSync in"
#~ msgid "&Enable BotW crash workaround"
#~ msgstr "&Schakel 'BotW crash workaround' in"
#~ msgid "&Enable online mode"
#~ msgstr "&Schakel online modus in"
#~ msgid "Mono"
#~ msgstr "Mono"
#~ msgid "Surround 5.1"
#~ msgstr "Surround 5.1"
#~ msgid "Volume:"
#~ msgstr "Volume:"
#~ msgid "Emulate Controller:"
#~ msgstr "Emuleer Controller:"
#~ msgid "No profile selected!"
#~ msgstr "Geen profiel geselecteerd!"
#~ msgid "The given profile name is invalid!"
#~ msgstr "De opgegeven profiel naam is niet geldig!"