Cemu-Language/resources/en/cemu.pot
2021-07-16 19:09:46 +02:00

3010 lines
56 KiB
Plaintext

#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: Cemu\n"
"POT-Creation-Date: 2021-07-16 19:03+0200\n"
"PO-Revision-Date: 2018-06-12 19:51+0200\n"
"Last-Translator: \n"
"Language-Team: \n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
#: BreakpointWindow.cpp:41 GeneralSettings2.cpp:1295
msgid "On"
msgstr ""
#: BreakpointWindow.cpp:47 ModuleWindow.cpp:41 debugPPCThreadsWindow.cpp:45
msgid "Address"
msgstr ""
#: BreakpointWindow.cpp:53 textureRelationWindow.cpp:60
#: wxDownloadManagerList.cpp:114 wxTitleManagerList.cpp:105
msgid "Type"
msgstr ""
#: BreakpointWindow.cpp:59
msgid "Comment"
msgstr ""
#: BreakpointWindow.cpp:201 DisasmCtrl.cpp:624
msgid "Enter a new comment."
msgstr ""
#: BreakpointWindow.cpp:201
#, c-format
msgid "Set comment for breakpoint at address %08x"
msgstr ""
#: BreakpointWindow.cpp:216
msgid "Create memory breakpoint (read)"
msgstr ""
#: BreakpointWindow.cpp:217
msgid "Create memory breakpoint (write)"
msgstr ""
#: BreakpointWindow.cpp:238
msgid "Enter a memory address"
msgstr ""
#: BreakpointWindow.cpp:238
msgid "Memory breakpoint"
msgstr ""
#: CemuApp.cpp:30
msgid "Browse"
msgstr ""
#: CemuApp.cpp:31
msgid "Select a file"
msgstr ""
#: CemuApp.cpp:32
msgid "Select a directory"
msgstr ""
#: CemuApp.cpp:34
msgid "base"
msgstr ""
#: CemuApp.cpp:35
msgid "update"
msgstr ""
#: CemuApp.cpp:36
msgid "dlc"
msgstr ""
#: CemuApp.cpp:37
msgid "save"
msgstr ""
#: CemuApp.cpp:39
msgid "Japan"
msgstr ""
#: CemuApp.cpp:40
msgid "USA"
msgstr ""
#: CemuApp.cpp:41
msgid "Europe"
msgstr ""
#: CemuApp.cpp:42
msgid "Australia"
msgstr ""
#: CemuApp.cpp:43
msgid "China"
msgstr ""
#: CemuApp.cpp:44
msgid "Korea"
msgstr ""
#: CemuApp.cpp:45
msgid "Taiwan"
msgstr ""
#: CemuApp.cpp:46
msgid "Auto"
msgstr ""
#: CemuApp.cpp:47
msgid "many"
msgstr ""
#: CemuApp.cpp:49
msgid "Japanese"
msgstr ""
#: CemuApp.cpp:50 GeneralSettings2.cpp:107
msgid "English"
msgstr ""
#: CemuApp.cpp:51
msgid "French"
msgstr ""
#: CemuApp.cpp:52
msgid "German"
msgstr ""
#: CemuApp.cpp:53
msgid "Italian"
msgstr ""
#: CemuApp.cpp:54
msgid "Spanish"
msgstr ""
#: CemuApp.cpp:55
msgid "Chinese"
msgstr ""
#: CemuApp.cpp:56
msgid "Korean"
msgstr ""
#: CemuApp.cpp:57
msgid "Dutch"
msgstr ""
#: CemuApp.cpp:58
msgid "Portugese"
msgstr ""
#: CemuApp.cpp:59
msgid "Russian"
msgstr ""
#: CemuApp.cpp:60
msgid "Taiwanese"
msgstr ""
#: CemuApp.cpp:61
msgid "unknown"
msgstr ""
#: CemuApp.cpp:65
msgid "AccountId missing (The account is not connected to a NNID)"
msgstr ""
#: CemuApp.cpp:66
msgid ""
"IsPasswordCacheEnabled is set to false (The remember password option on your "
"Wii U must be enabled for this account before dumping it)"
msgstr ""
#: CemuApp.cpp:67
msgid ""
"AccountPasswordCache is empty (The remember password option on your Wii U "
"must be enabled for this account before dumping it)"
msgstr ""
#: CemuApp.cpp:68
msgid "PrincipalId missing"
msgstr ""
#: CemuApp.cpp:115
msgid ""
"Cemu detected that it is being launched through Steam.\n"
"There is currently an issue where Steam shader pre-caching in combination "
"with Vulkan async shader compilation causes graphic bugs.\n"
"We highly recommend that you turn off Steam shader pre-caching in the "
"settings of Steam or simply launch Cemu manually."
msgstr ""
#: CemuApp.cpp:116 GameUpdateWindow.cpp:33 GameUpdateWindow.cpp:39
#: GameUpdateWindow.cpp:45 GeneralSettings2.cpp:1496
#: GraphicPacksWindow2.cpp:596 MainWindow.cpp:387 TitleManager.cpp:518
#: wxTitleManagerList.cpp:247 wxTitleManagerList.cpp:265
#: wxTitleManagerList.cpp:296 wxTitleManagerList.cpp:528
msgid "Warning"
msgstr ""
#: CemuApp.cpp:362
msgid ""
"Your mlc01 folder seems to be missing.\n"
"\n"
"This is where Cemu stores save files, game updates and other Wii U files.\n"
"\n"
"The expected path is:\n"
"{}\n"
"\n"
"Do you want to create the folder at the expected path?"
msgstr ""
#: CemuApp.cpp:365
msgid "Yes"
msgstr ""
#: CemuApp.cpp:365
msgid "No"
msgstr ""
#: CemuApp.cpp:365
msgid "Select a custom path"
msgstr ""
#: CemuApp.cpp:443
msgid ""
"Couldn't create a required mlc01 subfolder or file!\n"
"\n"
"Error: {0}\n"
"Target path:\n"
"{1}"
msgstr ""
#: CemuApp.cpp:468
msgid ""
"Couldn't create a required cemu directory or file!\n"
"\n"
"Error: {0}"
msgstr ""
#: CemuApp.cpp:494
msgid "Select a mlc directory"
msgstr ""
#: CemuApp.cpp:502
msgid ""
"Cemu can't write to the selected mlc path!\n"
"Do you want to select another path?"
msgstr ""
#: CemuApp.cpp:502 ChecksumTool.cpp:427 ChecksumTool.cpp:454
#: ChecksumTool.cpp:475 ChecksumTool.cpp:480 ChecksumTool.cpp:485
#: ChecksumTool.cpp:492 ChecksumTool.cpp:497 ChecksumTool.cpp:535
#: ChecksumTool.cpp:561 ChecksumTool.cpp:565 ChecksumTool.cpp:575
#: ChecksumTool.cpp:584 ChecksumTool.cpp:596 ChecksumTool.cpp:613
#: ChecksumTool.cpp:622 ChecksumTool.cpp:641 ChecksumTool.cpp:650
#: DSUSettings.cpp:54 DownloadGraphicPacksWindow.cpp:156
#: DownloadGraphicPacksWindow.cpp:222 DumpCtrl.cpp:265 GameUpdateWindow.cpp:62
#: GeneralSettings2.cpp:1100 InputSettings.cpp:126 InputSettings.cpp:626
#: InputSettings.cpp:632 InputSettings.cpp:687 InputSettings.cpp:701
#: InputSettings.cpp:707 InputSettings.cpp:712 InputSettings.cpp:725
#: MainWindow.cpp:272 MainWindow.cpp:274 MainWindow.cpp:450 MainWindow.cpp:452
#: MainWindow.cpp:454 MainWindow.cpp:1942 MainWindow.cpp:1946
#: MainWindow.cpp:1950 MainWindow.cpp:1954 MainWindow.cpp:1959
#: MainWindow.cpp:1967 MemorySearcherTool.cpp:196 SaveImportWindow.cpp:124
#: SaveImportWindow.cpp:164 SaveImportWindow.cpp:176 SaveImportWindow.cpp:183
#: SaveImportWindow.cpp:199 SaveImportWindow.cpp:220 SaveImportWindow.cpp:228
#: SaveTransfer.cpp:100 SaveTransfer.cpp:116 SaveTransfer.cpp:123
#: SaveTransfer.cpp:139 SaveTransfer.cpp:195 TitleManager.cpp:569
#: TitleManager.cpp:660 TitleManager.cpp:678 TitleManager.cpp:687
#: TitleManager.cpp:693 TitleManager.cpp:706 VulkanCanvas.cpp:30
#: gpu7ShaderCache.cpp:209 helpers.cpp:88 helpers.cpp:105
#: wxCreateAccountDialog.cpp:67 wxCreateAccountDialog.cpp:75
#: wxCreateAccountDialog.cpp:84 wxCreateAccountDialog.cpp:90
#: wxTitleManagerList.cpp:274 wxTitleManagerList.cpp:308
#: wxTitleManagerList.cpp:337 wxTitleManagerList.cpp:568
msgid "Error"
msgstr ""
#: CemuUpdateWindow.cpp:44
msgid "Update"
msgstr ""
#: CemuUpdateWindow.cpp:48 DownloadGraphicPacksWindow.cpp:325
#: GameUpdateWindow.cpp:153 SaveImportWindow.cpp:65 SaveTransfer.cpp:66
#: wxCreateAccountDialog.cpp:41
msgid "Cancel"
msgstr ""
#: CemuUpdateWindow.cpp:55
msgid "Changelog"
msgstr ""
#: CemuUpdateWindow.cpp:532 CemuUpdateWindow.cpp:550
msgid "Exit"
msgstr ""
#: CemuUpdateWindow.cpp:533
msgid "No update available!"
msgstr ""
#: CemuUpdateWindow.cpp:549
msgid "Update available!"
msgstr ""
#: CemuUpdateWindow.cpp:554
msgid "Extracting update..."
msgstr ""
#: CemuUpdateWindow.cpp:559
msgid "Couldn't download the update!"
msgstr ""
#: CemuUpdateWindow.cpp:562
msgid "Applying update..."
msgstr ""
#: CemuUpdateWindow.cpp:569
msgid "Extracting failed!"
msgstr ""
#: CemuUpdateWindow.cpp:575 ChecksumTool.cpp:592 MainWindow.cpp:421
msgid "Success"
msgstr ""
#: CemuUpdateWindow.cpp:576
msgid "Restart"
msgstr ""
#: CemuUpdateWindow.cpp:598
msgid "Downloading update..."
msgstr ""
#: ChecksumTool.cpp:87
msgid "Title checksum of {:08x}-{:08x}"
msgstr ""
#: ChecksumTool.cpp:102
msgid "Verifying integrity of game files..."
msgstr ""
#: ChecksumTool.cpp:118 GraphicPacksWindow2.cpp:271
msgid "Control"
msgstr ""
#: ChecksumTool.cpp:121
msgid "Verify online"
msgstr ""
#: ChecksumTool.cpp:122
msgid "Verifies the checksum online"
msgstr ""
#: ChecksumTool.cpp:141
msgid "Verify with file"
msgstr ""
#: ChecksumTool.cpp:142
msgid "Verifies the checksum with a local json file you can select"
msgstr ""
#: ChecksumTool.cpp:147 TitleManager.cpp:131
msgid "Export"
msgstr ""
#: ChecksumTool.cpp:148
msgid "Export the title checksum data to a local json file"
msgstr ""
#: ChecksumTool.cpp:372
msgid "Export checksum entry"
msgstr ""
#: ChecksumTool.cpp:423
msgid "Export successful"
msgstr ""
#: ChecksumTool.cpp:427
msgid "Can't write to file: {}"
msgstr ""
#: ChecksumTool.cpp:454
msgid "JSON file doesn't satisfy needed schema"
msgstr ""
#: ChecksumTool.cpp:475
msgid "Wrong title id: {}"
msgstr ""
#: ChecksumTool.cpp:480
msgid "Wrong version: {}"
msgstr ""
#: ChecksumTool.cpp:485
msgid "Wrong region: {}"
msgstr ""
#: ChecksumTool.cpp:492
msgid "The verification data doesn't include a wud hash!"
msgstr ""
#: ChecksumTool.cpp:497
msgid ""
"Your game image is invalid!\n"
"\n"
"Your hash:\n"
"{}\n"
"\n"
"Expected hash:\n"
"{}"
msgstr ""
#: ChecksumTool.cpp:507
msgid "Select a file to export the errors"
msgstr ""
#: ChecksumTool.cpp:535
msgid "Can't open file to write!"
msgstr ""
#: ChecksumTool.cpp:557
msgid "The following files are missing:"
msgstr ""
#: ChecksumTool.cpp:565
msgid ""
"{} files are missing!\n"
"Do you want to export a list of them to a file?"
msgstr ""
#: ChecksumTool.cpp:575
msgid ""
"{} files have an invalid hash!\n"
"Do you want to export a list of them to a file?"
msgstr ""
#: ChecksumTool.cpp:584
msgid ""
"Multiple issues with your game files have been found!\n"
"Do you want to export them to a file?"
msgstr ""
#: ChecksumTool.cpp:592
msgid "Your game files are valid"
msgstr ""
#: ChecksumTool.cpp:596
msgid "JSON parse error: {}"
msgstr ""
#: ChecksumTool.cpp:613 ChecksumTool.cpp:641
msgid "Can't open file!"
msgstr ""
#: ChecksumTool.cpp:622 ChecksumTool.cpp:650
msgid "Can't parse json file!"
msgstr ""
#: ChecksumTool.cpp:633
msgid "Open checksum entry"
msgstr ""
#: ChecksumTool.cpp:678
msgid "Grabbing game files"
msgstr ""
#: ChecksumTool.cpp:719
msgid "Hashing game file: {}/{}"
msgstr ""
#: ChecksumTool.cpp:725
msgid "Generated checksum of {} game files"
msgstr ""
#: ChecksumTool.cpp:731
msgid "Reading game image: {}"
msgstr ""
#: ChecksumTool.cpp:760
msgid "Reading game image: {}/{}kb"
msgstr ""
#: ChecksumTool.cpp:764
msgid "Generating checksum of game image: {}"
msgstr ""
#: ChecksumTool.cpp:779
msgid "Generated checksum of game image: {}"
msgstr ""
#: DSUSettings.cpp:18
msgid "DSU client settings"
msgstr ""
#: DSUSettings.cpp:27
msgid "IP"
msgstr ""
#: DSUSettings.cpp:32
msgid "Port"
msgstr ""
#: DSUSettings.cpp:54
msgid "The entered port must be between 1 and 65535"
msgstr ""
#: DebuggerWindow2.cpp:176
msgid "GoTo (CTRL + G)"
msgstr ""
#: DebuggerWindow2.cpp:179
msgid "Toggle Breakpoint (F9)"
msgstr ""
#: DebuggerWindow2.cpp:184 DebuggerWindow2.cpp:432
msgid "Break (F5)"
msgstr ""
#: DebuggerWindow2.cpp:186
msgid "Step Into (F11)"
msgstr ""
#: DebuggerWindow2.cpp:187
msgid "Step Over (F10)"
msgstr ""
#: DebuggerWindow2.cpp:421
msgid "Run (F5)"
msgstr ""
#: DebuggerWindow2.cpp:563 MainWindow.cpp:1728
msgid "&Exit"
msgstr ""
#: DebuggerWindow2.cpp:566 MainWindow.cpp:1729
msgid "&File"
msgstr ""
#: DebuggerWindow2.cpp:570
msgid "&Pin to main window"
msgstr ""
#: DebuggerWindow2.cpp:571
msgid "Break on &entry point"
msgstr ""
#: DebuggerWindow2.cpp:572 MainWindow.cpp:1797
msgid "&Options"
msgstr ""
#: DebuggerWindow2.cpp:576
msgid "&Registers"
msgstr ""
#: DebuggerWindow2.cpp:577
msgid "&Memory Dump"
msgstr ""
#: DebuggerWindow2.cpp:578
msgid "&Breakpoints"
msgstr ""
#: DebuggerWindow2.cpp:579
msgid "Module&list"
msgstr ""
#: DebuggerWindow2.cpp:581
msgid "&Window"
msgstr ""
#: DisasmCtrl.cpp:602
msgid "Enter a new instruction."
msgstr ""
#: DisasmCtrl.cpp:728 DumpCtrl.cpp:216
msgid "Enter a target address."
msgstr ""
#: DisasmCtrl.cpp:728 DumpCtrl.cpp:216
msgid "GoTo address"
msgstr ""
#: DownloadGraphicPacksWindow.cpp:126
msgid "Graphic packs cannot be updated while a game is running."
msgstr ""
#: DownloadGraphicPacksWindow.cpp:126 DownloadGraphicPacksWindow.cpp:204
#: DownloadGraphicPacksWindow.cpp:211 GettingStartedDialog.cpp:73
#: GraphicPacksWindow2.cpp:190
msgid "Graphic packs"
msgstr ""
#: DownloadGraphicPacksWindow.cpp:156 DownloadGraphicPacksWindow.cpp:222
msgid "Failed to connect to server"
msgstr ""
#: DownloadGraphicPacksWindow.cpp:204
msgid "No updates available."
msgstr ""
#: DownloadGraphicPacksWindow.cpp:211
msgid ""
"Updated graphic packs are available. Do you want to download and install "
"them?"
msgstr ""
#: DownloadGraphicPacksWindow.cpp:315
msgid "Checking version..."
msgstr ""
#: DownloadGraphicPacksWindow.cpp:393
msgid "Downloading graphic packs..."
msgstr ""
#: DownloadGraphicPacksWindow.cpp:397
msgid "Extracting..."
msgstr ""
#: DownloadManager.cpp:361
msgid "Downloading account ticket"
msgstr ""
#: DownloadManager.cpp:414
msgid "Downloading system tickets..."
msgstr ""
#: DownloadManager.cpp:476
msgid "Retrieving update information..."
msgstr ""
#: DownloadManager.cpp:498
msgid "Downloading ticket"
msgstr ""
#: DownloadManager.cpp:551
msgid "Downloading meta data"
msgstr ""
#: DownloadManager.cpp:556
msgid "Connected. Right click entries in the list to start downloading"
msgstr ""
#: DownloadManager.cpp:632
msgid "Logging in.."
msgstr ""
#: DownloadManager.cpp:655
msgid "Login failed. Outdated or incomplete online files?"
msgstr ""
#: DownloadManager.cpp:663
msgid "Failed to query account status. Invalid account information?"
msgstr ""
#: DownloadManager.cpp:667
msgid "Updating ticket cache"
msgstr ""
#: DownloadManager.cpp:672
msgid "Failed to request tickets (invalid NNID?)"
msgstr ""
#: DownloadManager.cpp:697
msgid "This account is not linked with an NNID"
msgstr ""
#: DownloadManager.cpp:708
msgid "Failed. Account does not have password set"
msgstr ""
#: DownloadManager.cpp:1025
msgid "TMD download failed"
msgstr ""
#: DownloadManager.cpp:1034
msgid "Invalid TMD"
msgstr ""
#: DownloadManager.cpp:1148
msgid "Cannot write file. Disk full?"
msgstr ""
#: DownloadManager.cpp:1170
msgid "Cannot create file"
msgstr ""
#: DownloadManager.cpp:1175
msgid "Download failed"
msgstr ""
#: DumpCtrl.cpp:201 RegisterCtrl.cpp:205 RegisterCtrl.cpp:224
#: RegisterCtrl.cpp:238 RegisterWindow.cpp:343 RegisterWindow.cpp:359
#: RegisterWindow.cpp:375
msgid "Enter a new value."
msgstr ""
#: GameProfileWindow.cpp:19 GameProfileWindow.cpp:248
msgid "Edit game profile"
msgstr ""
#: GameProfileWindow.cpp:36 GameProfileWindow.cpp:91 GeneralSettings2.cpp:221
#: GeneralSettings2.cpp:312 GeneralSettings2.cpp:736
msgid "General"
msgstr ""
#: GameProfileWindow.cpp:39
msgid "Load shared libraries"
msgstr ""
#: GameProfileWindow.cpp:40
msgid ""
"EXPERT OPTION\n"
"This option will load libraries from the cafeLibs directory"
msgstr ""
#: GameProfileWindow.cpp:43
msgid "Launch with gamepad view"
msgstr ""
#: GameProfileWindow.cpp:44
msgid ""
"Games will be launched with gamepad view toggled as default. The view can be "
"toggled with CTRL + TAB"
msgstr ""
#: GameProfileWindow.cpp:51
msgid "CPU"
msgstr ""
#: GameProfileWindow.cpp:58
msgid "Mode"
msgstr ""
#: GameProfileWindow.cpp:60
msgid "Single-core interpreter"
msgstr ""
#: GameProfileWindow.cpp:60
msgid "Single-core recompiler"
msgstr ""
#: GameProfileWindow.cpp:60
msgid "Multi-core recompiler"
msgstr ""
#: GameProfileWindow.cpp:60
msgid "Auto (recommended)"
msgstr ""
#: GameProfileWindow.cpp:63
msgid "Set the CPU emulation mode"
msgstr ""
#: GameProfileWindow.cpp:66
msgid "Thread quantum"
msgstr ""
#: GameProfileWindow.cpp:75
msgid ""
"EXPERT OPTION\n"
"Set the maximum thread slice runtime (in virtual cycles)"
msgstr ""
#: GameProfileWindow.cpp:78
msgid "cycles"
msgstr ""
#: GameProfileWindow.cpp:113 GeneralSettings2.cpp:228
msgid "Graphics API"
msgstr ""
#: GameProfileWindow.cpp:119
msgid "Shader mul accuracy"
msgstr ""
#: GameProfileWindow.cpp:121
msgid "false"
msgstr ""
#: GameProfileWindow.cpp:121
msgid "true"
msgstr ""
#: GameProfileWindow.cpp:121
msgid "minimal"
msgstr ""
#: GameProfileWindow.cpp:123
msgid ""
"EXPERT OPTION\n"
"Controls the accuracy of floating point multiplication in shaders.\n"
"\n"
"Recommended: true"
msgstr ""
#: GameProfileWindow.cpp:138
msgid "Graphic"
msgstr ""
#: GameProfileWindow.cpp:169 GameProfileWindow.cpp:184
msgid "Controller"
msgstr ""
#: GameProfileWindow.cpp:175
msgid "Forces a given controller profile"
msgstr ""
#: GameUpdateWindow.cpp:33
msgid ""
"It seems that there's a wrong title installed at the target location.\n"
"Please use the title manager to fix it first!"
msgstr ""
#: GameUpdateWindow.cpp:39
msgid ""
"It seems that the selected title is already installed, do you want to "
"reinstall it?"
msgstr ""
#: GameUpdateWindow.cpp:45
msgid ""
"It seems that a newer version is already installed, do you still want to "
"install the older version?"
msgstr ""
#: GameUpdateWindow.cpp:61
msgid ""
"Error when trying to move former title installation:\n"
"{}"
msgstr ""
#: GameUpdateWindow.cpp:94
msgid "Invalid folder structure"
msgstr ""
#: GameUpdateWindow.cpp:116
msgid ""
"Not enough space available.\n"
"Required: {0} MB\n"
"Available: {1} MB"
msgstr ""
#: GameUpdateWindow.cpp:142
msgid "Installing DLC ..."
msgstr ""
#: GameUpdateWindow.cpp:144
msgid "Installing update ..."
msgstr ""
#: GameUpdateWindow.cpp:146
msgid "Installing title ..."
msgstr ""
#: GameUpdateWindow.cpp:227
msgid "Current file:"
msgstr ""
#: GameUpdateWindow.cpp:259
msgid ""
"Do you really want to cancel the installation process?\n"
"\n"
"Canceling the process will delete the applied files."
msgstr ""
#: GameUpdateWindow.cpp:259
msgid "Info"
msgstr ""
#: GeneralSettings2.cpp:97
msgid "Interface"
msgstr ""
#: GeneralSettings2.cpp:105
msgid "Language"
msgstr ""
#: GeneralSettings2.cpp:107
msgid "Default"
msgstr ""
#: GeneralSettings2.cpp:110
msgid ""
"Changes the interface language of Cemu\n"
"Available languages are stored in the translation directory\n"
"A restart will be required after changing the language"
msgstr ""
#: GeneralSettings2.cpp:127
msgid "Remember main window position"
msgstr ""
#: GeneralSettings2.cpp:128
msgid "Restores the last known window position and size when starting Cemu"
msgstr ""
#: GeneralSettings2.cpp:131
msgid "Remember pad window position"
msgstr ""
#: GeneralSettings2.cpp:132
msgid "Restores the last known pad window position and size when opening it"
msgstr ""
#: GeneralSettings2.cpp:136
msgid "Discord Presence"
msgstr ""
#: GeneralSettings2.cpp:137
msgid ""
"Enables the Discord Rich Presence feature\n"
"You will also need to enable it in the Discord settings itself!"
msgstr ""
#: GeneralSettings2.cpp:140
msgid "Fullscreen menu bar"
msgstr ""
#: GeneralSettings2.cpp:141
msgid ""
"Displays the menu bar when Cemu is running in fullscreen mode and the mouse "
"cursor is moved to the top"
msgstr ""
#: GeneralSettings2.cpp:144 GettingStartedDialog.cpp:133
msgid "Automatically check for updates"
msgstr ""
#: GeneralSettings2.cpp:145
msgid "Automatically checks for new cemu versions on startup"
msgstr ""
#: GeneralSettings2.cpp:148
msgid "Save screenshot"
msgstr ""
#: GeneralSettings2.cpp:149
msgid ""
"Pressing the screenshot key (F12) will save a screenshot directly to the "
"screenshots folder"
msgstr ""
#: GeneralSettings2.cpp:152
msgid "Use permanent storage"
msgstr ""
#: GeneralSettings2.cpp:153
msgid ""
"Cemu will remember your custom mlc path in %LOCALAPPDATA%/Cemu for new "
"installations."
msgstr ""
#: GeneralSettings2.cpp:163
msgid "MLC Path"
msgstr ""
#: GeneralSettings2.cpp:169
msgid ""
"The mlc directory contains your save games and installed game update/dlc data"
msgstr ""
#: GeneralSettings2.cpp:175
msgid ""
"Select a custom mlc path\n"
"The mlc path is used to store Wii U related files like save games, game "
"updates and dlc data"
msgstr ""
#: GeneralSettings2.cpp:183
msgid "Game Paths"
msgstr ""
#: GeneralSettings2.cpp:188
msgid ""
"Add the root directory of your game(s). It will scan all directories in it "
"for games"
msgstr ""
#: GeneralSettings2.cpp:195
msgid "Add"
msgstr ""
#: GeneralSettings2.cpp:197
msgid ""
"Adds a game path to scan for games displayed in the game list\n"
"If you have unpacked games, make sure to select the root folder of a game"
msgstr ""
#: GeneralSettings2.cpp:200
msgid "Remove"
msgstr ""
#: GeneralSettings2.cpp:202
msgid "Removes the currently selected game path from the game list"
msgstr ""
#: GeneralSettings2.cpp:241
msgid "Select one of the available graphic back ends"
msgstr ""
#: GeneralSettings2.cpp:245
msgid "Graphics Device"
msgstr ""
#: GeneralSettings2.cpp:248
msgid "Select the used graphic device"
msgstr ""
#: GeneralSettings2.cpp:251
msgid "Precompiled shaders"
msgstr ""
#: GeneralSettings2.cpp:252
msgid "auto"
msgstr ""
#: GeneralSettings2.cpp:252
msgid "enable"
msgstr ""
#: GeneralSettings2.cpp:252
msgid "disable"
msgstr ""
#: GeneralSettings2.cpp:256
msgid ""
"Precompiled shaders can speed up the load time on the shader loading "
"screen.\n"
"Auto will enable it for AMD/Intel but disable it for NVIDIA GPUs as a "
"workaround for a driver bug.\n"
"\n"
"Recommended: Auto"
msgstr ""
#: GeneralSettings2.cpp:259
msgid "VSync"
msgstr ""
#: GeneralSettings2.cpp:261
msgid "Controls the vsync state"
msgstr ""
#: GeneralSettings2.cpp:268
msgid "Async shader compile"
msgstr ""
#: GeneralSettings2.cpp:269
msgid ""
"Enables async shader and pipeline compilation. Reduces stutter at the cost "
"of objects not rendering for a short time.\n"
"Vulkan only"
msgstr ""
#: GeneralSettings2.cpp:272
msgid "Full sync at GX2DrawDone()"
msgstr ""
#: GeneralSettings2.cpp:273
msgid ""
"If synchronization is requested by the game, the emulated CPU will wait for "
"the GPU to finish all operations.\n"
"This is more accurate behavior, but may cause lower performance"
msgstr ""
#: GeneralSettings2.cpp:281
msgid "Bilinear"
msgstr ""
#: GeneralSettings2.cpp:281
msgid "Bicubic"
msgstr ""
#: GeneralSettings2.cpp:281
msgid "Hermite"
msgstr ""
#: GeneralSettings2.cpp:281
msgid "Nearest Neighbor"
msgstr ""
#: GeneralSettings2.cpp:282
msgid "Upscale filter"
msgstr ""
#: GeneralSettings2.cpp:283
msgid ""
"Upscaling filters are used when the game resolution is smaller than the "
"window size"
msgstr ""
#: GeneralSettings2.cpp:286
msgid "Downscale filter"
msgstr ""
#: GeneralSettings2.cpp:287
msgid ""
"Downscaling filters are used when the game resolution is bigger than the "
"window size"
msgstr ""
#: GeneralSettings2.cpp:292
msgid "Keep aspect ratio"
msgstr ""
#: GeneralSettings2.cpp:292
msgid "Stretch"
msgstr ""
#: GeneralSettings2.cpp:293
msgid "Fullscreen scaling"
msgstr ""
#: GeneralSettings2.cpp:294
msgid ""
"Controls the output aspect ratio when it doesn't match the ratio of the game"
msgstr ""
#: GeneralSettings2.cpp:319
msgid "API"
msgstr ""
#: GeneralSettings2.cpp:330
msgid "Select one of the available audio back ends"
msgstr ""
#: GeneralSettings2.cpp:337
msgid "Latency"
msgstr ""
#: GeneralSettings2.cpp:339
msgid ""
"Controls the amount of buffered audio data\n"
"Higher values will create a delay in audio playback, but may avoid audio "
"problems when emulation is too slow"
msgstr ""
#: GeneralSettings2.cpp:350
msgid "Mono"
msgstr ""
#: GeneralSettings2.cpp:350 GeneralSettings2.cpp:407
msgid "Stereo"
msgstr ""
#: GeneralSettings2.cpp:350
msgid "Surround"
msgstr ""
#: GeneralSettings2.cpp:352
msgid "TV"
msgstr ""
#: GeneralSettings2.cpp:359 GeneralSettings2.cpp:398
msgid "Device"
msgstr ""
#: GeneralSettings2.cpp:362
msgid "Select the active audio output device for Wii U TV"
msgstr ""
#: GeneralSettings2.cpp:368 GeneralSettings2.cpp:409
msgid "Channels"
msgstr ""
#: GeneralSettings2.cpp:377 GeneralSettings2.cpp:418 InputPanelGamepad.cpp:165
#: InputPanelWiimote.cpp:103
msgid "Volume"
msgstr ""
#: GeneralSettings2.cpp:391
msgid "Gamepad"
msgstr ""
#: GeneralSettings2.cpp:401
msgid "Select the active audio output device for Wii U GamePad"
msgstr ""
#: GeneralSettings2.cpp:440 GeneralSettings2.cpp:715 GeneralSettings2.cpp:1033
#: GeneralSettings2.cpp:1034
msgid "Disabled"
msgstr ""
#: GeneralSettings2.cpp:440
msgid "Top left"
msgstr ""
#: GeneralSettings2.cpp:440
msgid "Top center"
msgstr ""
#: GeneralSettings2.cpp:440
msgid "Top right"
msgstr ""
#: GeneralSettings2.cpp:440
msgid "Bottom left"
msgstr ""
#: GeneralSettings2.cpp:440
msgid "Bottom center"
msgstr ""
#: GeneralSettings2.cpp:440
msgid "Bottom right"
msgstr ""
#: GeneralSettings2.cpp:443 GeneralSettings2.cpp:739
msgid "Overlay"
msgstr ""
#: GeneralSettings2.cpp:450 GeneralSettings2.cpp:531
msgid "Position"
msgstr ""
#: GeneralSettings2.cpp:453
msgid "Controls the overlay which displays technical information while playing"
msgstr ""
#: GeneralSettings2.cpp:458 GeneralSettings2.cpp:540
msgid "Text Color"
msgstr ""
#: GeneralSettings2.cpp:460
msgid "Sets the text color of the overlay"
msgstr ""
#: GeneralSettings2.cpp:465 GeneralSettings2.cpp:545
msgid "Scale"
msgstr ""
#: GeneralSettings2.cpp:467
msgid "Sets the scale of the overlay text"
msgstr ""
#: GeneralSettings2.cpp:474
msgid "FPS"
msgstr ""
#: GeneralSettings2.cpp:475
msgid "The number of frames per second. Average over last 5 seconds"
msgstr ""
#: GeneralSettings2.cpp:478
msgid "Draw calls per frame"
msgstr ""
#: GeneralSettings2.cpp:479
msgid "The number of draw calls per frame. Average over last 5 seconds"
msgstr ""
#: GeneralSettings2.cpp:482
msgid "CPU usage"
msgstr ""
#: GeneralSettings2.cpp:483
msgid "CPU usage of Cemu in percent"
msgstr ""
#: GeneralSettings2.cpp:486
msgid "CPU per core usage"
msgstr ""
#: GeneralSettings2.cpp:487
msgid "Total cpu usage in percent for each core"
msgstr ""
#: GeneralSettings2.cpp:490
msgid "RAM usage"
msgstr ""
#: GeneralSettings2.cpp:491
msgid "Cemu RAM usage in MB"
msgstr ""
#: GeneralSettings2.cpp:494
msgid "VRAM usage"
msgstr ""
#: GeneralSettings2.cpp:502 GeneralSettings2.cpp:509
msgid "The VRAM usage of Cemu in MB"
msgstr ""
#: GeneralSettings2.cpp:505
msgid "This option requires Win8.1+"
msgstr ""
#: GeneralSettings2.cpp:514 GeneralSettings2.cpp:741
msgid "Debug"
msgstr ""
#: GeneralSettings2.cpp:515
msgid "Displays internal debug information (Vulkan only)"
msgstr ""
#: GeneralSettings2.cpp:524
msgid "Notifications"
msgstr ""
#: GeneralSettings2.cpp:535
msgid "Controls the notification position while playing"
msgstr ""
#: GeneralSettings2.cpp:542
msgid "Sets the text color of notifications"
msgstr ""
#: GeneralSettings2.cpp:547
msgid "Sets the scale of the notification text"
msgstr ""
#: GeneralSettings2.cpp:554
msgid "Controller profiles"
msgstr ""
#: GeneralSettings2.cpp:555
msgid "Displays the active controller profile when starting a game"
msgstr ""
#: GeneralSettings2.cpp:558
msgid "Low battery"
msgstr ""
#: GeneralSettings2.cpp:559
msgid "Shows a notification when a low controller battery has been detected"
msgstr ""
#: GeneralSettings2.cpp:562
msgid "Shader compiler"
msgstr ""
#: GeneralSettings2.cpp:563
msgid "Shows a notification after shaders have been compiled"
msgstr ""
#: GeneralSettings2.cpp:566
msgid "Friend list"
msgstr ""
#: GeneralSettings2.cpp:567
msgid "Shows friend list related data if online"
msgstr ""
#: GeneralSettings2.cpp:587
msgid "Account settings"
msgstr ""
#: GeneralSettings2.cpp:597
msgid "Active account"
msgstr ""
#: GeneralSettings2.cpp:604
msgid "Create"
msgstr ""
#: GeneralSettings2.cpp:608 InputSettings.cpp:202 TitleManager.cpp:120
msgid "Delete"
msgstr ""
#: GeneralSettings2.cpp:625
msgid "Online settings"
msgstr ""
#: GeneralSettings2.cpp:628
msgid "Enable online mode"
msgstr ""
#: GeneralSettings2.cpp:641
msgid "No account selected"
msgstr ""
#: GeneralSettings2.cpp:646
msgid "Online play tutorial"
msgstr ""
#: GeneralSettings2.cpp:654
msgid "Account information"
msgstr ""
#: GeneralSettings2.cpp:666
msgid "The persistent id is the internal folder name used for your saves"
msgstr ""
#: GeneralSettings2.cpp:669
msgid "Mii name"
msgstr ""
#: GeneralSettings2.cpp:669
msgid "The mii name is the profile name"
msgstr ""
#: GeneralSettings2.cpp:670
msgid "Birthday"
msgstr ""
#: GeneralSettings2.cpp:673
msgid "Female"
msgstr ""
#: GeneralSettings2.cpp:674
msgid "Male"
msgstr ""
#: GeneralSettings2.cpp:677
msgid "Email"
msgstr ""
#: GeneralSettings2.cpp:688
msgid "Country"
msgstr ""
#: GeneralSettings2.cpp:713
msgid "Crash dump"
msgstr ""
#: GeneralSettings2.cpp:715
msgid "Lite"
msgstr ""
#: GeneralSettings2.cpp:715
msgid "Full"
msgstr ""
#: GeneralSettings2.cpp:718
msgid ""
"Creates a dump when Cemu crashes\n"
"Only enable when requested by a developer!\n"
"The Full option will create a very large dump file (includes a full RAM dump "
"of the Cemu process)"
msgstr ""
#: GeneralSettings2.cpp:729
msgid "General settings"
msgstr ""
#: GeneralSettings2.cpp:737
msgid "Graphics"
msgstr ""
#: GeneralSettings2.cpp:738
msgid "Audio"
msgstr ""
#: GeneralSettings2.cpp:740 TitleManager.cpp:101
msgid "Account"
msgstr ""
#: GeneralSettings2.cpp:1100
msgid "Can't delete the only account!"
msgstr ""
#: GeneralSettings2.cpp:1110
msgid "Are you sure you want to delete the account {} with id {:x}?"
msgstr ""
#: GeneralSettings2.cpp:1114
msgid "Confirmation"
msgstr ""
#: GeneralSettings2.cpp:1216
msgid "At least one issue has been found"
msgstr ""
#: GeneralSettings2.cpp:1253
msgid "Your account is a valid online account"
msgstr ""
#: GeneralSettings2.cpp:1294 GeneralSettings2.cpp:1313
msgid "Off"
msgstr ""
#: GeneralSettings2.cpp:1314
msgid "Double buffering"
msgstr ""
#: GeneralSettings2.cpp:1315
msgid "Triple buffering"
msgstr ""
#: GeneralSettings2.cpp:1317
msgid "Match emulated display (Experimental)"
msgstr ""
#: GeneralSettings2.cpp:1495
msgid ""
"Please be aware that online mode lets you connect to OFFICIAL servers and "
"therefore there is a risk of getting banned.\n"
"Only proceed if you are willing to risk losing online access with your Wii U "
"and/or NNID."
msgstr ""
#: GeneralSettings2.cpp:1657
msgid "You have to restart the game in order to apply the new settings."
msgstr ""
#: GeneralSettings2.cpp:1657 MainWindow.cpp:728 TitleManager.cpp:277
#: VulkanRenderer.cpp:296
msgid "Information"
msgstr ""
#: GeneralSettings2.cpp:1669
msgid "Select a directory containing games."
msgstr ""
#: GeneralSettings2.cpp:1783
msgid "Online Status"
msgstr ""
#: GettingStartedDialog.cpp:23
msgid ""
"It looks like you're starting Cemu for the first time.\n"
"This quick setup assistant will help you get the best experience"
msgstr ""
#: GettingStartedDialog.cpp:31
msgid "mlc01 path"
msgstr ""
#: GettingStartedDialog.cpp:32
msgid ""
"The mlc path is the root folder of the emulated Wii U internal flash "
"storage. It contains all your saves, installed updates and DLCs.\n"
"It is strongly recommend that you create a dedicated folder for it (example: "
"C:\\wiiu\\mlc\\) \n"
"If left empty, the mlc folder will be created inside the Cemu folder."
msgstr ""
#: GettingStartedDialog.cpp:34
msgid ""
"A custom mlc path from a previous Cemu installation has been found and "
"filled in."
msgstr ""
#: GettingStartedDialog.cpp:40
msgid "Custom mlc01 path"
msgstr ""
#: GettingStartedDialog.cpp:43 GettingStartedDialog.cpp:64
msgid "Select a folder"
msgstr ""
#: GettingStartedDialog.cpp:48
msgid "(optional)"
msgstr ""
#: GettingStartedDialog.cpp:56
msgid "Game paths"
msgstr ""
#: GettingStartedDialog.cpp:58
msgid ""
"The game path is scanned by Cemu to locate your games. We recommend creating "
"a dedicated directory in which\n"
"you place all your Wii U games. (example: C:\\wiiu\\games\\)\n"
"\n"
"You can also set additional paths in the general settings of Cemu."
msgstr ""
#: GettingStartedDialog.cpp:62
msgid "Game path"
msgstr ""
#: GettingStartedDialog.cpp:75
msgid ""
"Graphic packs improve games by offering the possibility to change "
"resolution, tweak FPS or add other visual or gameplay modifications.\n"
"Download the community graphic packs to get started.\n"
msgstr ""
#: GettingStartedDialog.cpp:77
msgid "Download community graphic packs"
msgstr ""
#: GettingStartedDialog.cpp:91
msgid "Next"
msgstr ""
#: GettingStartedDialog.cpp:109
msgid "Input settings"
msgstr ""
#: GettingStartedDialog.cpp:111
msgid ""
"You can configure one controller for each player.\n"
"We advise you to always use GamePad as emulated input for the first player, "
"since many games expect the GamePad to be present.\n"
"It is also required for touch functionality.\n"
"The default global hotkeys are:\n"
"CTRL - show pad screen\n"
"CTRL + TAB - toggle pad screen\n"
"ALT + ENTER - toggle fullscreen\n"
"ESC - leave fullscreen\n"
"\n"
"If you're having trouble configuring your controller, make sure to have it "
"in idle state and press calibrate.\n"
"Also don't set the axis deadzone too low."
msgstr ""
#: GettingStartedDialog.cpp:113
msgid "Configure input"
msgstr ""
#: GettingStartedDialog.cpp:121
msgid "Additional options"
msgstr ""
#: GettingStartedDialog.cpp:127
msgid "Start games with fullscreen"
msgstr ""
#: GettingStartedDialog.cpp:130
msgid "Open separate pad screen"
msgstr ""
#: GettingStartedDialog.cpp:147
msgid "Don't show this again"
msgstr ""
#: GettingStartedDialog.cpp:151
msgid "Previous"
msgstr ""
#: GettingStartedDialog.cpp:155
msgid "Close"
msgstr ""
#: GettingStartedDialog.cpp:235
msgid "Getting started"
msgstr ""
#: GraphicPacksWindow2.cpp:214 LoggingWindow.cpp:21 MemorySearcherTool.cpp:62
#: TitleManager.cpp:57
msgid "Filter"
msgstr ""
#: GraphicPacksWindow2.cpp:222
msgid "Installed games"
msgstr ""
#: GraphicPacksWindow2.cpp:248
msgid "Graphic pack"
msgstr ""
#: GraphicPacksWindow2.cpp:258
msgid "Description"
msgstr ""
#: GraphicPacksWindow2.cpp:274
msgid "Reload edited shaders"
msgstr ""
#: GraphicPacksWindow2.cpp:294
msgid "Download latest community graphic packs"
msgstr ""
#: GraphicPacksWindow2.cpp:388
msgid "Active preset"
msgstr ""
#: GraphicPacksWindow2.cpp:439
msgid "This graphic pack has no description"
msgstr ""
#: GraphicPacksWindow2.cpp:521 GraphicPacksWindow2.cpp:551
msgid "Restart of Cemu required for changes to take effect"
msgstr ""
#: GraphicPacksWindow2.cpp:595
msgid "This update removed or renamed the following graphic packs:"
msgstr ""
#: GraphicPacksWindow2.cpp:595
msgid "You may need to set them up again."
msgstr ""
#: InputPanelClassic.cpp:53 InputPanelGamepad.cpp:66 InputPanelPro.cpp:47
msgid "Left Axis"
msgstr ""
#: InputPanelClassic.cpp:74 InputPanelClassic.cpp:126 InputPanelGamepad.cpp:87
#: InputPanelGamepad.cpp:139 InputPanelPro.cpp:68 InputPanelPro.cpp:120
#: InputPanelWiimote.cpp:151
msgid "Deadzone"
msgstr ""
#: InputPanelClassic.cpp:84 InputPanelClassic.cpp:136 InputPanelGamepad.cpp:97
#: InputPanelGamepad.cpp:149 InputPanelPro.cpp:78 InputPanelPro.cpp:130
#: InputPanelWiimote.cpp:162
msgid "Range"
msgstr ""
#: InputPanelClassic.cpp:104 InputPanelGamepad.cpp:117 InputPanelPro.cpp:98
msgid "Right Axis"
msgstr ""
#: InputPanelClassic.cpp:156 InputPanelGamepad.cpp:185 InputPanelPro.cpp:150
#: InputPanelWiimote.cpp:82
msgid "D-pad"
msgstr ""
#: InputPanelGamepad.cpp:206
msgid "blow mic"
msgstr ""
#: InputPanelGamepad.cpp:217
msgid "show screen"
msgstr ""
#: InputPanelWiimote.cpp:37
msgid "Extensions:"
msgstr ""
#: InputPanelWiimote.cpp:40
msgid "MotionPlus"
msgstr ""
#: InputPanelWiimote.cpp:44 InputPanelWiimote.cpp:124
msgid "Nunchuck"
msgstr ""
#: InputPanelWiimote.cpp:48
msgid "Classic"
msgstr ""
#: InputSettings.cpp:55
msgid "Input Settings"
msgstr ""
#: InputSettings.cpp:75
msgid "Controller {}"
msgstr ""
#: InputSettings.cpp:125
msgid "Couldn't save settings for controller {0}: {1}"
msgstr ""
#: InputSettings.cpp:184
msgid "Profile"
msgstr ""
#: InputSettings.cpp:192
msgid "Load"
msgstr ""
#: InputSettings.cpp:197
msgid "Save"
msgstr ""
#: InputSettings.cpp:211
msgid "Emulate Controller"
msgstr ""
#: InputSettings.cpp:230
msgid "Controller API:"
msgstr ""
#: InputSettings.cpp:267
msgid "Settings"
msgstr ""
#: InputSettings.cpp:274
msgid "Controller:"
msgstr ""
#: InputSettings.cpp:287
msgid "Test if the controller is connected"
msgstr ""
#: InputSettings.cpp:292
msgid "Calibrate"
msgstr ""
#: InputSettings.cpp:294
msgid "Reset the default state of the controller"
msgstr ""
#: InputSettings.cpp:298 MemorySearcherTool.cpp:202
msgid "Clear"
msgstr ""
#: InputSettings.cpp:300
msgid "Clear all currently set input settings"
msgstr ""
#: InputSettings.cpp:389
msgid "Additional settings"
msgstr ""
#: InputSettings.cpp:397
msgid "Rumble"
msgstr ""
#: InputSettings.cpp:411
msgid "Button Threshold"
msgstr ""
#: InputSettings.cpp:414
msgid ""
"The threshold of a button to recognizes a press from a trigger/axis value"
msgstr ""
#: InputSettings.cpp:626 InputSettings.cpp:725
msgid "No profile name selected!"
msgstr ""
#: InputSettings.cpp:632 InputSettings.cpp:707
msgid "The given profile name is not valid!"
msgstr ""
#: InputSettings.cpp:687
msgid "Couldn't load the selected profile!"
msgstr ""
#: InputSettings.cpp:701
msgid "No profile name entered!"
msgstr ""
#: InputSettings.cpp:712
msgid "Couldn't save the profile!"
msgstr ""
#: InputSettings.cpp:1120
msgid "Searching for controllers..."
msgstr ""
#: LoggingWindow.cpp:15
msgid "Logging window"
msgstr ""
#: LoggingWindow.cpp:29
msgid "Filter messages"
msgstr ""
#: MainWindow.cpp:272 MainWindow.cpp:582 MainWindow.cpp:605
msgid "Cannot open file"
msgstr ""
#: MainWindow.cpp:274 MainWindow.cpp:584 MainWindow.cpp:607
msgid "Not a valid NFC NTAG215 file"
msgstr ""
#: MainWindow.cpp:387
msgid ""
"Cemu can't write to its directory.\n"
"Please move it to a different location or run Cemu as administrator!"
msgstr ""
#: MainWindow.cpp:421
msgid "Title installed!"
msgstr ""
#: MainWindow.cpp:426
msgid "Title installation has been canceled!"
msgstr ""
#: MainWindow.cpp:439 TitleManager.cpp:447
msgid "Update error"
msgstr ""
#: MainWindow.cpp:450
msgid "Unable to open file."
msgstr ""
#: MainWindow.cpp:452
msgid "Unknown file type."
msgstr ""
#: MainWindow.cpp:454
msgid "Failed to launch file."
msgstr ""
#: MainWindow.cpp:525
msgid "All Wii U files (wud, wux, iso, wad, rpx, elf)"
msgstr ""
#: MainWindow.cpp:526
msgid "Wii U image (wud, wux, iso, wad)"
msgstr ""
#: MainWindow.cpp:527
msgid "Wii U executable (rpx, elf)"
msgstr ""
#: MainWindow.cpp:528
msgid "All files (*.*)"
msgstr ""
#: MainWindow.cpp:533
msgid "Open file to launch"
msgstr ""
#: MainWindow.cpp:560 TitleManager.cpp:370
msgid "Select title to install"
msgstr ""
#: MainWindow.cpp:573
msgid "Open file to load"
msgstr ""
#: MainWindow.cpp:728
msgid "Cemu must be restarted to apply the selected UI language."
msgstr ""
#: MainWindow.cpp:1196
msgid "Updating game list..."
msgstr ""
#: MainWindow.cpp:1592
msgid ""
"There's a new update available.\n"
"Do you want to update?"
msgstr ""
#: MainWindow.cpp:1592
msgid "Update notification"
msgstr ""
#: MainWindow.cpp:1693
msgid "&Load"
msgstr ""
#: MainWindow.cpp:1694
msgid "&Install game title, update or DLC"
msgstr ""
#: MainWindow.cpp:1724
msgid "End emulation"
msgstr ""
#: MainWindow.cpp:1760
msgid "&English"
msgstr ""
#: MainWindow.cpp:1761
msgid "&Japanese"
msgstr ""
#: MainWindow.cpp:1762
msgid "&French"
msgstr ""
#: MainWindow.cpp:1763
msgid "&German"
msgstr ""
#: MainWindow.cpp:1764
msgid "&Italian"
msgstr ""
#: MainWindow.cpp:1765
msgid "&Spanish"
msgstr ""
#: MainWindow.cpp:1766
msgid "&Chinese"
msgstr ""
#: MainWindow.cpp:1767
msgid "&Korean"
msgstr ""
#: MainWindow.cpp:1768
msgid "&Dutch"
msgstr ""
#: MainWindow.cpp:1769
msgid "&Portuguese"
msgstr ""
#: MainWindow.cpp:1770
msgid "&Russian"
msgstr ""
#: MainWindow.cpp:1771
msgid "&Taiwanese"
msgstr ""
#: MainWindow.cpp:1782
msgid "&Fullscreen"
msgstr ""
#: MainWindow.cpp:1785
msgid "&Graphic packs"
msgstr ""
#: MainWindow.cpp:1787
msgid "&Separate GamePad view"
msgstr ""
#: MainWindow.cpp:1790
msgid "&General settings"
msgstr ""
#: MainWindow.cpp:1791
msgid "&Input settings"
msgstr ""
#: MainWindow.cpp:1794
msgid "&Active account"
msgstr ""
#: MainWindow.cpp:1796
msgid "&Console language"
msgstr ""
#: MainWindow.cpp:1801
msgid "&Memory searcher"
msgstr ""
#: MainWindow.cpp:1803
msgid "&Title Manager"
msgstr ""
#: MainWindow.cpp:1804
msgid "&Download Manager"
msgstr ""
#: MainWindow.cpp:1805
msgid "&Tools"
msgstr ""
#: MainWindow.cpp:1812
msgid "&CPU"
msgstr ""
#: MainWindow.cpp:1818
msgid "&Scan NFC tag from file"
msgstr ""
#: MainWindow.cpp:1819
msgid "&NFC"
msgstr ""
#: MainWindow.cpp:1824
msgid "&Unsupported API calls"
msgstr ""
#: MainWindow.cpp:1825
msgid "&Coreinit Logging (OSReport/OSConsole)"
msgstr ""
#: MainWindow.cpp:1826
msgid "&Coreinit File-Access"
msgstr ""
#: MainWindow.cpp:1827
msgid "&Coreinit Thread-Synchronization API"
msgstr ""
#: MainWindow.cpp:1828
msgid "&Coreinit Memory API"
msgstr ""
#: MainWindow.cpp:1829
msgid "&Coreinit MP API"
msgstr ""
#: MainWindow.cpp:1830
msgid "&Coreinit Thread API"
msgstr ""
#: MainWindow.cpp:1831
msgid "&NN NFP"
msgstr ""
#: MainWindow.cpp:1832
msgid "&GX2 API"
msgstr ""
#: MainWindow.cpp:1833
msgid "&Audio API"
msgstr ""
#: MainWindow.cpp:1834
msgid "&Input API"
msgstr ""
#: MainWindow.cpp:1835
msgid "&Socket API"
msgstr ""
#: MainWindow.cpp:1836
msgid "&Save API"
msgstr ""
#: MainWindow.cpp:1837
msgid "&H264 API"
msgstr ""
#: MainWindow.cpp:1839
msgid "&Graphic pack patches"
msgstr ""
#: MainWindow.cpp:1840
msgid "&Texture cache warnings"
msgstr ""
#: MainWindow.cpp:1842
msgid "&OpenGL debug output"
msgstr ""
#: MainWindow.cpp:1843
msgid "&Vulkan validation layer (slow)"
msgstr ""
#: MainWindow.cpp:1845
msgid "&Log PPC context for API"
msgstr ""
#: MainWindow.cpp:1850
msgid "&Textures"
msgstr ""
#: MainWindow.cpp:1851
msgid "&Shaders"
msgstr ""
#: MainWindow.cpp:1852
msgid "&nlibcurl HTTP/HTTPS requests"
msgstr ""
#: MainWindow.cpp:1856
msgid "&Logging"
msgstr ""
#: MainWindow.cpp:1857
msgid "&Dump"
msgstr ""
#: MainWindow.cpp:1860
msgid "&Render upside-down"
msgstr ""
#: MainWindow.cpp:1879
msgid "&Open logging window"
msgstr ""
#: MainWindow.cpp:1881
msgid "&View PPC threads"
msgstr ""
#: MainWindow.cpp:1882
msgid "&View PPC debugger"
msgstr ""
#: MainWindow.cpp:1883
msgid "&View audio debugger"
msgstr ""
#: MainWindow.cpp:1884
msgid "&View texture cache info"
msgstr ""
#: MainWindow.cpp:1885
msgid "&Show frame profiler"
msgstr ""
#: MainWindow.cpp:1886
msgid "&Dump current RAM"
msgstr ""
#: MainWindow.cpp:1889
msgid "&Debug"
msgstr ""
#: MainWindow.cpp:1894
msgid "&Check for updates"
msgstr ""
#: MainWindow.cpp:1895
msgid "&Getting started"
msgstr ""
#: MainWindow.cpp:1896
msgid "&About"
msgstr ""
#: MainWindow.cpp:1897
msgid "&Help"
msgstr ""
#: MainWindow.cpp:1942
msgid "otp.bin could not be found"
msgstr ""
#: MainWindow.cpp:1946
msgid "otp.bin is corrupted or has invalid size"
msgstr ""
#: MainWindow.cpp:1950
msgid "seeprom.bin could not be found"
msgstr ""
#: MainWindow.cpp:1954
msgid "seeprom.bin is corrupted or has invalid size"
msgstr ""
#: MainWindow.cpp:1967
msgid "Unknown error occured"
msgstr ""
#: MemorySearcherTool.cpp:48
msgid "Memory Searcher"
msgstr ""
#: MemorySearcherTool.cpp:61 MemorySearcherTool.cpp:419
msgid "Search"
msgstr ""
#: MemorySearcherTool.cpp:79 MemorySearcherTool.cpp:420
msgid "Results"
msgstr ""
#: MemorySearcherTool.cpp:85 MemorySearcherTool.cpp:101
msgid "address"
msgstr ""
#: MemorySearcherTool.cpp:90 MemorySearcherTool.cpp:103
msgid "value"
msgstr ""
#: MemorySearcherTool.cpp:95
msgid "Stored Entries"
msgstr ""
#: MemorySearcherTool.cpp:100
msgid "description"
msgstr ""
#: MemorySearcherTool.cpp:102
msgid "type"
msgstr ""
#: MemorySearcherTool.cpp:104
msgid "freeze"
msgstr ""
#: MemorySearcherTool.cpp:196
msgid "Your entered value is not valid for the selected datatype."
msgstr ""
#: MemorySearcherTool.cpp:383
msgid "&Add new entry"
msgstr ""
#: MemorySearcherTool.cpp:384
msgid "&Remove entry"
msgstr ""
#: MemorySearcherTool.cpp:477
msgid "Results ({0})"
msgstr ""
#: ModuleWindow.cpp:35 wxDownloadManagerList.cpp:102 wxTitleManagerList.cpp:99
msgid "Name"
msgstr ""
#: ModuleWindow.cpp:48
msgid "Size"
msgstr ""
#: RegisterWindow.cpp:418
msgid "&Zero"
msgstr ""
#: RegisterWindow.cpp:419
msgid "&Increment"
msgstr ""
#: RegisterWindow.cpp:420
msgid "&Decrement"
msgstr ""
#: RegisterWindow.cpp:422
msgid "&Copy"
msgstr ""
#: RegisterWindow.cpp:424
msgid "&Goto Disasm"
msgstr ""
#: RegisterWindow.cpp:425
msgid "G&oto Dump"
msgstr ""
#: SaveImportWindow.cpp:24
msgid "Import save entry"
msgstr ""
#: SaveImportWindow.cpp:33 SaveTransfer.cpp:31
msgid "Source"
msgstr ""
#: SaveImportWindow.cpp:35
msgid "Select a zipped save file"
msgstr ""
#: SaveImportWindow.cpp:36
msgid "Import save entry {}"
msgstr ""
#: SaveImportWindow.cpp:40 SaveTransfer.cpp:38
msgid "Target"
msgstr ""
#: SaveImportWindow.cpp:61 SaveTransfer.cpp:62 wxCreateAccountDialog.cpp:37
msgid "OK"
msgstr ""
#: SaveImportWindow.cpp:123
msgid ""
"You are trying to import a savegame for a different title than your "
"currently selected one: {:016x} vs {:016x}\n"
"Are you sure that you want to continue?"
msgstr ""
#: SaveImportWindow.cpp:163 SaveTransfer.cpp:99
msgid ""
"The given account id is not valid!\n"
"It must be a hex number bigger or equal than {:08x}"
msgstr ""
#: SaveImportWindow.cpp:175 SaveTransfer.cpp:115
msgid ""
"There's already a file at the target directory:\n"
"{}"
msgstr ""
#: SaveImportWindow.cpp:182 SaveTransfer.cpp:122
msgid ""
"There's already a save game available for the target account, do you want to "
"overwrite it?\n"
"This will delete the existing save files for the account and replace them."
msgstr ""
#: SaveImportWindow.cpp:198 SaveTransfer.cpp:138
msgid ""
"Error when trying to delete the former save game:\n"
"{}"
msgstr ""
#: SaveImportWindow.cpp:219
msgid ""
"Error when creating the extraction path:\n"
"{}"
msgstr ""
#: SaveImportWindow.cpp:227
msgid ""
"Error when opening the import zip file:\n"
"{}"
msgstr ""
#: SaveTransfer.cpp:22
msgid "Save transfer"
msgstr ""
#: SaveTransfer.cpp:194
msgid ""
"Error when trying to move the save game:\n"
"{}"
msgstr ""
#: TitleManager.cpp:67 debugPPCThreadsWindow.cpp:112
#: textureRelationWindow.cpp:119
msgid "Refresh"
msgstr ""
#: TitleManager.cpp:71
msgid ""
"The following prefixes are supported:\n"
"{0}\n"
"{1}\n"
"{2}\n"
"{3}\n"
"{4}"
msgstr ""
#: TitleManager.cpp:91
msgid "Install title"
msgstr ""
#: TitleManager.cpp:108
msgid "Open directory"
msgstr ""
#: TitleManager.cpp:110
msgid "Open the directory of the save entry"
msgstr ""
#: TitleManager.cpp:114
msgid "Transfer"
msgstr ""
#: TitleManager.cpp:116
msgid "Transfers the save entry to another persistent account id"
msgstr ""
#: TitleManager.cpp:122
msgid "Irrevocable delete the save entry "
msgstr ""
#: TitleManager.cpp:126
msgid "Import"
msgstr ""
#: TitleManager.cpp:128
msgid "Imports a zipped save entry"
msgstr ""
#: TitleManager.cpp:133
msgid "Exports the selected save entry as zip file"
msgstr ""
#: TitleManager.cpp:174
msgid "Connect"
msgstr ""
#: TitleManager.cpp:181
msgid "Select an account and press Connect"
msgstr ""
#: TitleManager.cpp:189
msgid "Show available titles"
msgstr ""
#: TitleManager.cpp:195
msgid "Show available updates"
msgstr ""
#: TitleManager.cpp:201
msgid "Show installed"
msgstr ""
#: TitleManager.cpp:220
msgid "Title manager"
msgstr ""
#: TitleManager.cpp:227
msgid "Title Manager"
msgstr ""
#: TitleManager.cpp:228
msgid "Download Manager"
msgstr ""
#: TitleManager.cpp:277
msgid "Currently active downloads will continue in the background."
msgstr ""
#: TitleManager.cpp:333
msgid "Found {} titles, {} updates, {} DLCs and {} save entries"
msgstr ""
#: TitleManager.cpp:434
msgid "Update installation has been canceled!"
msgstr ""
#: TitleManager.cpp:517
msgid "Are you really sure that you want to delete the save entry for {}"
msgstr ""
#: TitleManager.cpp:568
msgid ""
"Error when trying to delete the save directory:\n"
"{}"
msgstr ""
#: TitleManager.cpp:645
msgid "Select a target file to export the save entry"
msgstr ""
#: TitleManager.cpp:659
msgid ""
"Error when creating the zip for the save entry:\n"
"{}"
msgstr ""
#: TitleManager.cpp:677
msgid ""
"Error when trying to add a directory to the zip:\n"
"{}"
msgstr ""
#: TitleManager.cpp:686 TitleManager.cpp:692
msgid ""
"Error when trying to add a file to the zip:\n"
"{}"
msgstr ""
#: TitleManager.cpp:705
msgid ""
"Error when trying to add a cemu_meta to the zip:\n"
"{}"
msgstr ""
#: TitleManager.cpp:1026
msgid "Getting installed title information..."
msgstr ""
#: VulkanCanvas.cpp:28
msgid ""
"Error when initializing Vulkan renderer:\n"
"{}"
msgstr ""
#: VulkanRenderer.cpp:296
msgid ""
"The currently installed graphics driver does not support the Vulkan "
"extension necessary for asynchronous shader compilation. Asynchronous "
"compilation cannot be used.\n"
" \n"
"Required extension: VK_EXT_pipeline_creation_cache_control\n"
"\n"
"Installing the latest graphics driver may solve this error."
msgstr ""
#: WGISettings.cpp:20
msgid "WGI settings"
msgstr ""
#: WGISettings.cpp:28
msgid "Trigger rumble"
msgstr ""
#: bootGame.cpp:267
msgid "Failed to run this title because at least one of the files is damaged."
msgstr ""
#: bootGame.cpp:382
msgid ""
"This title is encrypted. To run this application open keys.txt and add the "
"disc title key"
msgstr ""
#: debugPPCThreadsWindow.cpp:33
msgid "PPC threads"
msgstr ""
#: debugPPCThreadsWindow.cpp:50
msgid "Entry"
msgstr ""
#: debugPPCThreadsWindow.cpp:55
msgid "Stack"
msgstr ""
#: debugPPCThreadsWindow.cpp:60
msgid "PC"
msgstr ""
#: debugPPCThreadsWindow.cpp:65
msgid "LR"
msgstr ""
#: debugPPCThreadsWindow.cpp:70
msgid "State"
msgstr ""
#: debugPPCThreadsWindow.cpp:75
msgid "Affinity"
msgstr ""
#: debugPPCThreadsWindow.cpp:80
msgid "Priority"
msgstr ""
#: debugPPCThreadsWindow.cpp:85
msgid "SliceStart"
msgstr ""
#: debugPPCThreadsWindow.cpp:90
msgid "SumWakeTime"
msgstr ""
#: debugPPCThreadsWindow.cpp:95
msgid "ThreadName"
msgstr ""
#: debugPPCThreadsWindow.cpp:100
msgid "GPR"
msgstr ""
#: debugPPCThreadsWindow.cpp:105
msgid "Extra info"
msgstr ""
#: debugPPCThreadsWindow.cpp:115
msgid "Auto refresh"
msgstr ""
#: debugPPCThreadsWindow.cpp:354
msgid "Boost priority (-5)"
msgstr ""
#: debugPPCThreadsWindow.cpp:355
msgid "Boost priority (-1)"
msgstr ""
#: debugPPCThreadsWindow.cpp:357
msgid "Decrease priority (+5)"
msgstr ""
#: debugPPCThreadsWindow.cpp:358
msgid "Decrease priority (+1)"
msgstr ""
#: debugPPCThreadsWindow.cpp:360
msgid "Resume"
msgstr ""
#: debugPPCThreadsWindow.cpp:361
msgid "Suspend"
msgstr ""
#: debugPPCThreadsWindow.cpp:363
msgid "Write stack trace to log"
msgstr ""
#: gpu7ShaderCache.cpp:198
msgid ""
"Outdated shader cache\n"
"\n"
"The stored shader cache for this game was created with a Cemu version prior "
"to 1.16.0.\n"
"\n"
"There are no significant downsides to reusing an existing cache but it may "
"contain bloat that is no longer used by current versions of Cemu.\n"
"\n"
"It is highly recommended to start a new cache. Note that a new cache means "
"that you will experience additional stutter during the first minutes of "
"gameplay."
msgstr ""
#: gpu7ShaderCache.cpp:198
msgid "Shader cache migration"
msgstr ""
#: gpu7ShaderCache.cpp:200
msgid "Use existing cache"
msgstr ""
#: gpu7ShaderCache.cpp:200
msgid "Create new cache [recommended]"
msgstr ""
#: helpers.cpp:93 helpers.cpp:110
msgid "Error code"
msgstr ""
#: textureRelationWindow.cpp:43
msgid "Texture cache"
msgstr ""
#: textureRelationWindow.cpp:65
msgid "PhysAddr"
msgstr ""
#: textureRelationWindow.cpp:70
msgid "Dim"
msgstr ""
#: textureRelationWindow.cpp:75
msgid "Resolution"
msgstr ""
#: textureRelationWindow.cpp:80
msgid "Format"
msgstr ""
#: textureRelationWindow.cpp:85
msgid "Pitch"
msgstr ""
#: textureRelationWindow.cpp:90
msgid "Tilemode"
msgstr ""
#: textureRelationWindow.cpp:95
msgid "SliceRange"
msgstr ""
#: textureRelationWindow.cpp:100
msgid "MipRange"
msgstr ""
#: textureRelationWindow.cpp:105
msgid "Last access"
msgstr ""
#: textureRelationWindow.cpp:110
msgid "OverwriteRes"
msgstr ""
#: textureRelationWindow.cpp:122
msgid "Show only active"
msgstr ""
#: textureRelationWindow.cpp:125
msgid "Show views"
msgstr ""
#: wxCreateAccountDialog.cpp:13
msgid "Create new account"
msgstr ""
#: wxCreateAccountDialog.cpp:23
msgid ""
"The persistent id is the internal folder name used for your saves. Only "
"change this if you are importing saves from a Wii U with a specific id"
msgstr ""
#: wxCreateAccountDialog.cpp:67
msgid "No persistent id entered!"
msgstr ""
#: wxCreateAccountDialog.cpp:74
msgid "The persistent id must be greater than {:x}!"
msgstr ""
#: wxCreateAccountDialog.cpp:82
msgid "The persistent id {:x} is already in use by account {}!"
msgstr ""
#: wxCreateAccountDialog.cpp:90
msgid "Account name may not be empty!"
msgstr ""
#: wxDownloadManagerList.cpp:96 wxTitleManagerList.cpp:93
msgid "Title id"
msgstr ""
#: wxDownloadManagerList.cpp:108 wxGameList.cpp:607 wxTitleManagerList.cpp:111
msgid "Version"
msgstr ""
#: wxDownloadManagerList.cpp:120
msgid "Progress"
msgstr ""
#: wxDownloadManagerList.cpp:126
msgid "Status"
msgstr ""
#: wxDownloadManagerList.cpp:366
msgid "&Resume"
msgstr ""
#: wxDownloadManagerList.cpp:368
msgid "&Retry"
msgstr ""
#: wxDownloadManagerList.cpp:370
msgid "&Download"
msgstr ""
#: wxDownloadManagerList.cpp:498
msgid "Paused"
msgstr ""
#: wxDownloadManagerList.cpp:502
msgid "Not installed (Partially downloaded)"
msgstr ""
#: wxDownloadManagerList.cpp:503
msgid "Not installed"
msgstr ""
#: wxDownloadManagerList.cpp:506
msgid "Initializing"
msgstr ""
#: wxDownloadManagerList.cpp:508
msgid "Checking"
msgstr ""
#: wxDownloadManagerList.cpp:510
msgid "Queued"
msgstr ""
#: wxDownloadManagerList.cpp:512
msgid "Downloading"
msgstr ""
#: wxDownloadManagerList.cpp:514
msgid "Verifying"
msgstr ""
#: wxDownloadManagerList.cpp:516
msgid "Installing"
msgstr ""
#: wxDownloadManagerList.cpp:518
msgid "Installed"
msgstr ""
#: wxDownloadManagerList.cpp:521
msgid "Error:"
msgstr ""
#: wxGameList.cpp:59
msgid ""
"This game entry seems to be either an update or the base game was merged "
"with update data\n"
"Broken game dumps cause various problems during emulation and may even stop "
"working at all in future Cemu versions\n"
"Please make sure the base game is intact and install updates only with the "
"File->Install Update/DLC option"
msgstr ""
#: wxGameList.cpp:429 wxGameList.cpp:1132 wxGameList.cpp:1184
msgid "never"
msgstr ""
#: wxGameList.cpp:601
msgid "Game"
msgstr ""
#: wxGameList.cpp:614
msgid "DLC"
msgstr ""
#: wxGameList.cpp:621
msgid "You've played"
msgstr ""
#: wxGameList.cpp:627
msgid "Last played"
msgstr ""
#: wxGameList.cpp:633 wxTitleManagerList.cpp:117
msgid "Region"
msgstr ""
#: wxGameList.cpp:716
msgid "&Start"
msgstr ""
#: wxGameList.cpp:719
msgid "&Favorite"
msgstr ""
#: wxGameList.cpp:720
msgid "&Edit name"
msgstr ""
#: wxGameList.cpp:723
msgid "&Wiki page"
msgstr ""
#: wxGameList.cpp:724
msgid "&Game directory"
msgstr ""
#: wxGameList.cpp:725
msgid "&Save directory"
msgstr ""
#: wxGameList.cpp:726
msgid "&Update directory"
msgstr ""
#: wxGameList.cpp:727
msgid "&DLC directory"
msgstr ""
#: wxGameList.cpp:730
msgid "&Edit graphic packs"
msgstr ""
#: wxGameList.cpp:731
msgid "&Edit game profile"
msgstr ""
#: wxGameList.cpp:737
msgid "&Refresh game list"
msgstr ""
#: wxGameList.cpp:739
msgid "Style: &List"
msgstr ""
#: wxGameList.cpp:740
msgid "Style: &Icons"
msgstr ""
#: wxGameList.cpp:741
msgid "Style: &Small Icons"
msgstr ""
#: wxGameList.cpp:889
msgid "Reset &width"
msgstr ""
#: wxGameList.cpp:890
msgid "Reset &order"
msgstr ""
#: wxGameList.cpp:893
msgid "Show &name"
msgstr ""
#: wxGameList.cpp:894
msgid "Show &version"
msgstr ""
#: wxGameList.cpp:895
msgid "Show &dlc"
msgstr ""
#: wxGameList.cpp:896
msgid "Show &game time"
msgstr ""
#: wxGameList.cpp:897
msgid "Show &last played"
msgstr ""
#: wxGameList.cpp:898
msgid "Show &region"
msgstr ""
#: wxGameList.cpp:1227
msgid "You can configure game paths in the general settings."
msgstr ""
#: wxTitleManagerList.cpp:245
msgid ""
"There's an wrong title installed at the target location, should we fix that?"
msgstr ""
#: wxTitleManagerList.cpp:263
msgid ""
"There's already a newer or equal version installed at the correct location, "
"so the redundant version will be deleted:"
msgstr ""
#: wxTitleManagerList.cpp:273 wxTitleManagerList.cpp:307
#: wxTitleManagerList.cpp:567
msgid ""
"Error when trying to delete the entry:\n"
"{}"
msgstr ""
#: wxTitleManagerList.cpp:294
msgid ""
"There's already an older version installed at the correct location, so the "
"older version will be overwritten:"
msgstr ""
#: wxTitleManagerList.cpp:336
msgid ""
"Error when trying to move the entry to the correct location:\n"
"{}"
msgstr ""
#: wxTitleManagerList.cpp:456
msgid "This base game is installed at the wrong location."
msgstr ""
#: wxTitleManagerList.cpp:459
msgid "This update is installed at the wrong location."
msgstr ""
#: wxTitleManagerList.cpp:462
msgid "This DLC is installed at the wrong location."
msgstr ""
#: wxTitleManagerList.cpp:468
msgid "You can use the context menu to fix it."
msgstr ""
#: wxTitleManagerList.cpp:499
msgid "&Launch title"
msgstr ""
#: wxTitleManagerList.cpp:501
msgid "&Open directory"
msgstr ""
#: wxTitleManagerList.cpp:503
msgid "&Verify integrity of game files"
msgstr ""
#: wxTitleManagerList.cpp:507
msgid "Fix entry"
msgstr ""
#: wxTitleManagerList.cpp:509
msgid "&Delete"
msgstr ""
#: wxTitleManagerList.cpp:524
msgid ""
"Are you really sure that you want to delete the following folder:\n"
"{}"
msgstr ""
#: wxTitleManagerList.cpp:526
msgid ""
"Are you really sure that you want to delete the following file:\n"
"{}"
msgstr ""