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Ignore Wii U pro controller
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parent
72aacbdcec
commit
18679af4ec
@ -1,9 +1,11 @@
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#include "HidapiWiimote.h"
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#include "HidapiWiimote.h"
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#include <cwchar>
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static constexpr uint16 WIIMOTE_VENDOR_ID = 0x057e;
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static constexpr uint16 WIIMOTE_VENDOR_ID = 0x057e;
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static constexpr uint16 WIIMOTE_PRODUCT_ID = 0x0306;
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static constexpr uint16 WIIMOTE_PRODUCT_ID = 0x0306;
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static constexpr uint16 WIIMOTE_MP_PRODUCT_ID = 0x0330;
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static constexpr uint16 WIIMOTE_MP_PRODUCT_ID = 0x0330;
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static constexpr uint16 WIIMOTE_MAX_INPUT_REPORT_LENGTH = 22;
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static constexpr uint16 WIIMOTE_MAX_INPUT_REPORT_LENGTH = 22;
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static constexpr auto PRO_CONTROLLER_NAME = L"Nintendo RVL-CNT-01-UC";
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HidapiWiimote::HidapiWiimote(hid_device* dev, std::string_view path)
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HidapiWiimote::HidapiWiimote(hid_device* dev, std::string_view path)
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: m_handle(dev), m_path(path) {
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: m_handle(dev), m_path(path) {
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@ -30,6 +32,8 @@ std::vector<WiimoteDevicePtr> HidapiWiimote::get_devices() {
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for (auto it = device_enumeration; it != nullptr; it = it->next){
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for (auto it = device_enumeration; it != nullptr; it = it->next){
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if (it->product_id != WIIMOTE_PRODUCT_ID && it->product_id != WIIMOTE_MP_PRODUCT_ID)
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if (it->product_id != WIIMOTE_PRODUCT_ID && it->product_id != WIIMOTE_MP_PRODUCT_ID)
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continue;
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continue;
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if (std::wcscmp(it->product_string, PRO_CONTROLLER_NAME) == 0)
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continue;
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auto dev = hid_open_path(it->path);
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auto dev = hid_open_path(it->path);
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if (!dev){
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if (!dev){
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cemuLog_logDebug(LogType::Force, "Unable to open Wiimote device at {}: {}", it->path, boost::nowide::narrow(hid_error(nullptr)));
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cemuLog_logDebug(LogType::Force, "Unable to open Wiimote device at {}: {}", it->path, boost::nowide::narrow(hid_error(nullptr)));
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