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only enable metal on apple platforms by default
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@ -103,11 +103,20 @@ if (UNIX AND NOT APPLE)
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option(ENABLE_FERAL_GAMEMODE "Enables Feral Interactive GameMode Support" ON)
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endif()
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if (APPLE)
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set(ENABLE_METAL_DEFAULT ON)
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else()
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set(ENABLE_METAL_DEFAULT OFF)
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endif()
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option(ENABLE_OPENGL "Enables the OpenGL backend" ON)
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option(ENABLE_VULKAN "Enables the Vulkan backend" ON)
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option(ENABLE_METAL "Enables the Metal backend" ON)
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option(ENABLE_METAL "Enables the Metal backend" $ENABLE_METAL_DEFAULT)
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option(ENABLE_DISCORD_RPC "Enables the Discord Rich Presence feature" ON)
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if (ENABLE_METAL AND NOT APPLE)
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message(FATAL_ERROR "Metal backend is only supported on Apple platforms")
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endif()
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# input backends
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if (WIN32)
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@ -534,52 +534,48 @@ if(APPLE)
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endif()
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if(ENABLE_METAL)
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if(APPLE)
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target_sources(CemuCafe PRIVATE
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HW/Latte/Renderer/Metal/MetalRenderer.cpp
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HW/Latte/Renderer/Metal/MetalRenderer.h
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HW/Latte/Renderer/Metal/MetalCommon.h
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HW/Latte/Renderer/Metal/MetalCppImpl.cpp
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HW/Latte/Renderer/Metal/MetalLayer.mm
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HW/Latte/Renderer/Metal/MetalLayer.h
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HW/Latte/Renderer/Metal/MetalLayerHandle.cpp
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HW/Latte/Renderer/Metal/MetalLayerHandle.h
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HW/Latte/Renderer/Metal/LatteToMtl.cpp
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HW/Latte/Renderer/Metal/LatteToMtl.h
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HW/Latte/Renderer/Metal/LatteTextureMtl.cpp
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HW/Latte/Renderer/Metal/LatteTextureMtl.h
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HW/Latte/Renderer/Metal/LatteTextureViewMtl.cpp
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HW/Latte/Renderer/Metal/LatteTextureViewMtl.h
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HW/Latte/Renderer/Metal/LatteTextureReadbackMtl.cpp
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HW/Latte/Renderer/Metal/LatteTextureReadbackMtl.h
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HW/Latte/Renderer/Metal/RendererShaderMtl.cpp
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HW/Latte/Renderer/Metal/RendererShaderMtl.h
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HW/Latte/Renderer/Metal/CachedFBOMtl.cpp
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HW/Latte/Renderer/Metal/CachedFBOMtl.h
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HW/Latte/Renderer/Metal/MetalBufferAllocator.h
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HW/Latte/Renderer/Metal/MetalMemoryManager.cpp
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HW/Latte/Renderer/Metal/MetalMemoryManager.h
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HW/Latte/Renderer/Metal/MetalPipelineCache.cpp
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HW/Latte/Renderer/Metal/MetalPipelineCache.h
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HW/Latte/Renderer/Metal/MetalDepthStencilCache.cpp
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HW/Latte/Renderer/Metal/MetalDepthStencilCache.h
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HW/Latte/Renderer/Metal/MetalSamplerCache.cpp
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HW/Latte/Renderer/Metal/MetalSamplerCache.h
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HW/Latte/Renderer/Metal/MetalHybridComputePipeline.cpp
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HW/Latte/Renderer/Metal/MetalHybridComputePipeline.h
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HW/Latte/Renderer/Metal/MetalQuery.cpp
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HW/Latte/Renderer/Metal/MetalQuery.h
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HW/Latte/Renderer/Metal/MetalPerformanceMonitor.h
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HW/Latte/Renderer/Metal/UtilityShaderSource.h
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)
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target_sources(CemuCafe PRIVATE
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HW/Latte/Renderer/Metal/MetalRenderer.cpp
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HW/Latte/Renderer/Metal/MetalRenderer.h
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HW/Latte/Renderer/Metal/MetalCommon.h
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HW/Latte/Renderer/Metal/MetalCppImpl.cpp
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HW/Latte/Renderer/Metal/MetalLayer.mm
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HW/Latte/Renderer/Metal/MetalLayer.h
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HW/Latte/Renderer/Metal/MetalLayerHandle.cpp
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HW/Latte/Renderer/Metal/MetalLayerHandle.h
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HW/Latte/Renderer/Metal/LatteToMtl.cpp
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HW/Latte/Renderer/Metal/LatteToMtl.h
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HW/Latte/Renderer/Metal/LatteTextureMtl.cpp
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HW/Latte/Renderer/Metal/LatteTextureMtl.h
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HW/Latte/Renderer/Metal/LatteTextureViewMtl.cpp
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HW/Latte/Renderer/Metal/LatteTextureViewMtl.h
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HW/Latte/Renderer/Metal/LatteTextureReadbackMtl.cpp
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HW/Latte/Renderer/Metal/LatteTextureReadbackMtl.h
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HW/Latte/Renderer/Metal/RendererShaderMtl.cpp
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HW/Latte/Renderer/Metal/RendererShaderMtl.h
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HW/Latte/Renderer/Metal/CachedFBOMtl.cpp
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HW/Latte/Renderer/Metal/CachedFBOMtl.h
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HW/Latte/Renderer/Metal/MetalBufferAllocator.h
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HW/Latte/Renderer/Metal/MetalMemoryManager.cpp
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HW/Latte/Renderer/Metal/MetalMemoryManager.h
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HW/Latte/Renderer/Metal/MetalPipelineCache.cpp
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HW/Latte/Renderer/Metal/MetalPipelineCache.h
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HW/Latte/Renderer/Metal/MetalDepthStencilCache.cpp
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HW/Latte/Renderer/Metal/MetalDepthStencilCache.h
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HW/Latte/Renderer/Metal/MetalSamplerCache.cpp
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HW/Latte/Renderer/Metal/MetalSamplerCache.h
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HW/Latte/Renderer/Metal/MetalHybridComputePipeline.cpp
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HW/Latte/Renderer/Metal/MetalHybridComputePipeline.h
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HW/Latte/Renderer/Metal/MetalQuery.cpp
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HW/Latte/Renderer/Metal/MetalQuery.h
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HW/Latte/Renderer/Metal/MetalPerformanceMonitor.h
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HW/Latte/Renderer/Metal/UtilityShaderSource.h
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)
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#target_link_libraries(CemuCafe PRIVATE
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# "-framework Metal"
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# "-framework QuartzCore"
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#)
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else()
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message(FATAL_ERROR "Metal is only supported on macOS")
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endif()
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#target_link_libraries(CemuCafe PRIVATE
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# "-framework Metal"
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# "-framework QuartzCore"
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#)
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endif()
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set_property(TARGET CemuCafe PROPERTY MSVC_RUNTIME_LIBRARY "MultiThreaded$<$<CONFIG:Debug>:Debug>")
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