mirror of
https://github.com/Maschell/DiiBuggerWUPS.git
synced 2024-11-22 12:49:21 +01:00
44 lines
1.8 KiB
Markdown
44 lines
1.8 KiB
Markdown
# DiiBugger (WUPS version) [![Build Status](https://api.travis-ci.org/Maschell/DiiBuggerWUPS.svg?branch=master)](https://travis-ci.org/Maschell/DiiBuggerWUPS)
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Allows you to connect to your console and use simple debug operations.
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Checkout the CLI client by [jam1garner](https://github.com/jam1garner/diibugger-cli) for usage.
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Once the plugin was loaded, start the `diibugger-cli.py` with python3, and type in `connect [WIIU IP]` to connect to the console. When the running applications changes you need to reconnect.
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# Wii U Plugin System
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This is a plugin for the [Wii U Plugin System (WUPS)](https://github.com/Maschell/WiiUPluginSystem/). To be able to use this plugin you have to place the resulting `.mod` file into the following folder:
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```
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sd:/wiiu/plugins
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```
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When the file is placed on the SDCard you can load it with [plugin loader](https://github.com/Maschell/WiiUPluginSystem/).
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## Building
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For building you need:
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- [wups](https://github.com/Maschell/WiiUPluginSystem)
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- [wut](https://github.com/decaf-emu/wut)
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- [libutilswut](https://github.com/Maschell/libutils/tree/wut) (WUT version) for common functions.
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Install them (in this order) according to their README's. Don't forget the dependencies of the libs itself.
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### Building using the Dockerfile
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It's possible to use a docker image for building. This way you don't need anything installed on your host system.
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```
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# Build docker image (only needed once
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docker build . -t diibugger-builder
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# make
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docker run -it --rm -v ${PWD}:/project diibugger-builder make
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# make clean
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docker run -it --rm -v ${PWD}:/project diibugger-builder make clean
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```
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## Credits
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- Refactoring and porting to a WUPS/wut by Maschell
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- Initially created by [Kinnay](https://github.com/Kinnay/DiiBugger)
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- CLI client by [jam1garner](https://github.com/jam1garner/diibugger-cli)
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