mirror of
https://github.com/wiiu-env/Flappy-Bird_GX2.git
synced 2024-11-23 16:29:16 +01:00
Format code
This commit is contained in:
parent
39ce864c70
commit
349de9b582
@ -33,13 +33,7 @@ bool Application::exitApplication = false;
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bool Application::quitRequest = false;
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Application::Application()
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: CThread(CThread::eAttributeAffCore1 | CThread::eAttributePinnedAff, 0, 0x20000)
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, bgMusic(NULL)
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, video(NULL)
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, mainWindow(NULL)
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, fontSystem(NULL)
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, exitCode(0)
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{
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: CThread(CThread::eAttributeAffCore1 | CThread::eAttributePinnedAff, 0, 0x20000), bgMusic(NULL), video(NULL), mainWindow(NULL), fontSystem(NULL), exitCode(0) {
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controller[0] = new VPadController(GuiTrigger::CHANNEL_1);
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controller[1] = new WPadController(GuiTrigger::CHANNEL_2);
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controller[2] = new WPadController(GuiTrigger::CHANNEL_3);
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@ -52,87 +46,82 @@ Application::Application()
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bgMusic->Play();
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bgMusic->SetVolume(50);
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exitApplication = false;
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exitApplication = false;
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ProcUIInit(OSSavesDone_ReadyToRelease);
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}
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Application::~Application()
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{
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Application::~Application() {
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log_printf("Destroy music\n");
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delete bgMusic;
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log_printf("Destroy controller\n");
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for(int i = 0; i < 5; i++)
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for (int i = 0; i < 5; i++)
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delete controller[i];
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log_printf("Destroy async deleter\n");
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AsyncDeleter::destroyInstance();
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AsyncDeleter::destroyInstance();
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log_printf("Clear resources\n");
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Resources::Clear();
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log_printf("Stop sound handler\n");
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SoundHandler::DestroyInstance();
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SoundHandler::DestroyInstance();
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ProcUIShutdown();
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}
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int Application::exec()
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{
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int Application::exec() {
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//! start main GX2 thread
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resumeThread();
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//! now wait for thread to finish
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shutdownThread();
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shutdownThread();
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return exitCode;
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return exitCode;
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}
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void Application::quit(int code)
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{
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void Application::quit(int code) {
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exitCode = code;
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exitApplication = true;
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quitRequest = true;
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}
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void Application::fadeOut()
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{
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GuiImage fadeOut(video->getTvWidth(), video->getTvHeight(), (GX2Color){ 0, 0, 0, 255 });
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void Application::fadeOut() {
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GuiImage fadeOut(video->getTvWidth(), video->getTvHeight(), (GX2Color) {0, 0, 0, 255});
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for(int i = 0; i < 255; i += 10)
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{
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if(i > 255)
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for (int i = 0; i < 255; i += 10) {
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if (i > 255)
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i = 255;
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fadeOut.setAlpha(i / 255.0f);
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//! start rendering DRC
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video->prepareDrcRendering();
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mainWindow->drawDrc(video);
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video->prepareDrcRendering();
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mainWindow->drawDrc(video);
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GX2SetDepthOnlyControl(GX2_DISABLE, GX2_DISABLE, GX2_COMPARE_FUNC_ALWAYS);
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fadeOut.draw(video);
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GX2SetDepthOnlyControl(GX2_ENABLE, GX2_ENABLE, GX2_COMPARE_FUNC_LEQUAL);
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video->drcDrawDone();
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video->drcDrawDone();
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//! start rendering TV
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video->prepareTvRendering();
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video->prepareTvRendering();
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mainWindow->drawTv(video);
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mainWindow->drawTv(video);
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GX2SetDepthOnlyControl(GX2_DISABLE, GX2_DISABLE, GX2_COMPARE_FUNC_ALWAYS);
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fadeOut.draw(video);
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GX2SetDepthOnlyControl(GX2_ENABLE, GX2_ENABLE, GX2_COMPARE_FUNC_LEQUAL);
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video->tvDrawDone();
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video->tvDrawDone();
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//! as last point update the effects as it can drop elements
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mainWindow->updateEffects();
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//! as last point update the effects as it can drop elements
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mainWindow->updateEffects();
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video->waitForVSync();
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video->waitForVSync();
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}
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//! one last cleared black screen
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@ -145,98 +134,84 @@ void Application::fadeOut()
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video->drcEnable(false);
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}
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bool Application::procUI(void)
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{
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bool Application::procUI(void) {
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bool executeProcess = false;
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switch(ProcUIProcessMessages(true))
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{
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case PROCUI_STATUS_EXITING:
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{
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log_printf("PROCUI_STATUS_EXITING\n");
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exitCode = EXIT_SUCCESS;
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exitApplication = true;
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break;
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}
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case PROCUI_STATUS_RELEASE_FOREGROUND:
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{
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log_printf("PROCUI_STATUS_RELEASE_FOREGROUND\n");
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if(video != NULL)
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{
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// we can turn of the screen but we don't need to and it will display the last image
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video->tvEnable(true);
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video->drcEnable(true);
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log_printf("delete fontSystem\n");
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delete fontSystem;
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fontSystem = NULL;
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log_printf("delete video\n");
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delete video;
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video = NULL;
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log_printf("deinitialze memory\n");
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memoryRelease();
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ProcUIDrawDoneRelease();
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switch (ProcUIProcessMessages(true)) {
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case PROCUI_STATUS_EXITING: {
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log_printf("PROCUI_STATUS_EXITING\n");
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exitCode = EXIT_SUCCESS;
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exitApplication = true;
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break;
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}
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else
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{
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ProcUIDrawDoneRelease();
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}
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break;
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}
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case PROCUI_STATUS_IN_FOREGROUND:
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{
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if(!quitRequest)
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{
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if(video == NULL)
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{
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log_printf("PROCUI_STATUS_IN_FOREGROUND\n");
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log_printf("initialze memory\n");
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memoryInitialize();
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case PROCUI_STATUS_RELEASE_FOREGROUND: {
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log_printf("PROCUI_STATUS_RELEASE_FOREGROUND\n");
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if (video != NULL) {
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// we can turn of the screen but we don't need to and it will display the last image
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video->tvEnable(true);
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video->drcEnable(true);
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log_printf("Initialize video\n");
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video = new CVideo(GX2_TV_SCAN_MODE_720P, GX2_DRC_RENDER_MODE_SINGLE);
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log_printf("Video size %i x %i\n", video->getTvWidth(), video->getTvHeight());
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log_printf("delete fontSystem\n");
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delete fontSystem;
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fontSystem = NULL;
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//! setup default Font
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log_printf("Initialize main font system\n");
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FreeTypeGX *fontSystem = new FreeTypeGX(Resources::GetFile("font.ttf"), Resources::GetFileSize("font.ttf"), true);
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GuiText::setPresetFont(fontSystem);
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if(mainWindow == NULL)
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{
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log_printf("Initialize main window\n");
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mainWindow = new MainWindow(video->getTvWidth(), video->getTvHeight());
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}
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log_printf("delete video\n");
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delete video;
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video = NULL;
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log_printf("deinitialze memory\n");
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memoryRelease();
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ProcUIDrawDoneRelease();
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} else {
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ProcUIDrawDoneRelease();
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}
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executeProcess = true;
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break;
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}
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break;
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}
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case PROCUI_STATUS_IN_BACKGROUND:
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default:
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break;
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case PROCUI_STATUS_IN_FOREGROUND: {
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if (!quitRequest) {
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if (video == NULL) {
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log_printf("PROCUI_STATUS_IN_FOREGROUND\n");
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log_printf("initialze memory\n");
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memoryInitialize();
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log_printf("Initialize video\n");
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video = new CVideo(GX2_TV_SCAN_MODE_720P, GX2_DRC_RENDER_MODE_SINGLE);
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log_printf("Video size %i x %i\n", video->getTvWidth(), video->getTvHeight());
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//! setup default Font
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log_printf("Initialize main font system\n");
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FreeTypeGX *fontSystem = new FreeTypeGX(Resources::GetFile("font.ttf"), Resources::GetFileSize("font.ttf"), true);
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GuiText::setPresetFont(fontSystem);
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if (mainWindow == NULL) {
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log_printf("Initialize main window\n");
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mainWindow = new MainWindow(video->getTvWidth(), video->getTvHeight());
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}
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}
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executeProcess = true;
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}
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break;
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}
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case PROCUI_STATUS_IN_BACKGROUND:
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default:
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break;
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}
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return executeProcess;
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}
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void Application::executeThread(void)
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{
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void Application::executeThread(void) {
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log_printf("Entering main loop\n");
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//! main GX2 loop (60 Hz cycle with max priority on core 1)
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while(!exitApplication)
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{
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if(procUI() == false)
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continue;
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while (!exitApplication) {
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if (procUI() == false)
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continue;
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//! Read out inputs
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for(int i = 0; i < 5; i++)
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{
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if(controller[i]->update(video->getTvWidth(), video->getTvHeight()) == false)
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//! Read out inputs
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for (int i = 0; i < 5; i++) {
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if (controller[i]->update(video->getTvWidth(), video->getTvHeight()) == false)
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continue;
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//! update controller states
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@ -246,35 +221,34 @@ void Application::executeThread(void)
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mainWindow->process();
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//! start rendering DRC
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video->prepareDrcRendering();
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mainWindow->drawDrc(video);
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video->drcDrawDone();
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video->prepareDrcRendering();
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mainWindow->drawDrc(video);
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video->drcDrawDone();
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//! start rendering TV
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video->prepareTvRendering();
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mainWindow->drawTv(video);
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video->tvDrawDone();
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video->prepareTvRendering();
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mainWindow->drawTv(video);
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video->tvDrawDone();
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//! enable screen after first frame render
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if(video->getFrameCount() == 0) {
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if (video->getFrameCount() == 0) {
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video->tvEnable(true);
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video->drcEnable(true);
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}
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}
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//! as last point update the effects as it can drop elements
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mainWindow->updateEffects();
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//! as last point update the effects as it can drop elements
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mainWindow->updateEffects();
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video->waitForVSync();
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video->waitForVSync();
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//! transfer elements to real delete list here after all processes are finished
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//! the elements are transfered to another list to delete the elements in a separate thread
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//! and avoid blocking the GUI thread
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AsyncDeleter::triggerDeleteProcess();
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}
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}
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//! in case we exit to a homebrew let's smoothly fade out
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if(video)
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{
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if (video) {
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fadeOut();
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}
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@ -24,16 +24,16 @@
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// forward declaration
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class FreeTypeGX;
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class Application : public CThread
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{
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class Application : public CThread {
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public:
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static Application * instance() {
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if(!applicationInstance)
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static Application *instance() {
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if (!applicationInstance)
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applicationInstance = new Application();
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return applicationInstance;
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}
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static void destroyInstance() {
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if(applicationInstance) {
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if (applicationInstance) {
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delete applicationInstance;
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applicationInstance = NULL;
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}
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@ -42,6 +42,7 @@ public:
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CVideo *getVideo(void) const {
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return video;
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}
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MainWindow *getMainWindow(void) const {
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return mainWindow;
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}
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@ -51,12 +52,14 @@ public:
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}
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int exec(void);
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void fadeOut(void);
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void quit(int code);
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private:
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Application();
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virtual ~Application();
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bool procUI(void);
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@ -2,10 +2,9 @@
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#include <sysapp/launch.h>
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#include "main.h"
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int main(int argc, char **argv)
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{
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int main(int argc, char **argv) {
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//! *******************************************************************
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//! * Jump to our application *
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//! *******************************************************************
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return Menu_Main();
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return Menu_Main();
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}
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@ -11,12 +11,12 @@ CFile::CFile() {
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pos = 0;
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}
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CFile::CFile(const std::string & filepath, eOpenTypes mode) {
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CFile::CFile(const std::string &filepath, eOpenTypes mode) {
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iFd = -1;
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this->open(filepath, mode);
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}
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CFile::CFile(const uint8_t * mem, int32_t size) {
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CFile::CFile(const uint8_t *mem, int32_t size) {
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iFd = -1;
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this->open(mem, size);
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}
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@ -25,25 +25,25 @@ CFile::~CFile() {
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this->close();
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}
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int32_t CFile::open(const std::string & filepath, eOpenTypes mode) {
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int32_t CFile::open(const std::string &filepath, eOpenTypes mode) {
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this->close();
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int32_t openMode = 0;
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switch(mode) {
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default:
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case ReadOnly:
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openMode = O_RDONLY;
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break;
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case WriteOnly:
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openMode = O_WRONLY;
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break;
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case ReadWrite:
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openMode = O_RDWR;
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break;
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case Append:
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openMode = O_APPEND | O_WRONLY;
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break;
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switch (mode) {
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default:
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case ReadOnly:
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openMode = O_RDONLY;
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break;
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case WriteOnly:
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openMode = O_WRONLY;
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break;
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case ReadWrite:
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openMode = O_RDWR;
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break;
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case Append:
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openMode = O_APPEND | O_WRONLY;
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break;
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}
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//! Using fopen works only on the first launch as expected
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@ -51,7 +51,7 @@ int32_t CFile::open(const std::string & filepath, eOpenTypes mode) {
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//! the .data sections which is needed for a normal application to re-init
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//! this will be added with launching as RPX
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iFd = ::open(filepath.c_str(), openMode);
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if(iFd < 0)
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if (iFd < 0)
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return iFd;
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@ -61,7 +61,7 @@ int32_t CFile::open(const std::string & filepath, eOpenTypes mode) {
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return 0;
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}
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int32_t CFile::open(const uint8_t * mem, int32_t size) {
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int32_t CFile::open(const uint8_t *mem, int32_t size) {
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this->close();
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mem_file = mem;
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@ -71,7 +71,7 @@ int32_t CFile::open(const uint8_t * mem, int32_t size) {
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}
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void CFile::close() {
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if(iFd >= 0)
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if (iFd >= 0)
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::close(iFd);
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iFd = -1;
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@ -80,24 +80,24 @@ void CFile::close() {
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pos = 0;
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}
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int32_t CFile::read(uint8_t * ptr, size_t size) {
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if(iFd >= 0) {
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int32_t ret = ::read(iFd, ptr,size);
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if(ret > 0)
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int32_t CFile::read(uint8_t *ptr, size_t size) {
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if (iFd >= 0) {
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int32_t ret = ::read(iFd, ptr, size);
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if (ret > 0)
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pos += ret;
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return ret;
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}
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int32_t readsize = size;
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if(readsize > (int64_t) (filesize-pos))
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readsize = filesize-pos;
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if (readsize > (int64_t) (filesize - pos))
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readsize = filesize - pos;
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if(readsize <= 0)
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if (readsize <= 0)
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return readsize;
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if(mem_file != NULL) {
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memcpy(ptr, mem_file+pos, readsize);
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if (mem_file != NULL) {
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memcpy(ptr, mem_file + pos, readsize);
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pos += readsize;
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return readsize;
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}
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@ -105,12 +105,12 @@ int32_t CFile::read(uint8_t * ptr, size_t size) {
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return -1;
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}
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int32_t CFile::write(const uint8_t * ptr, size_t size) {
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if(iFd >= 0) {
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int32_t CFile::write(const uint8_t *ptr, size_t size) {
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if (iFd >= 0) {
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size_t done = 0;
|
||||
while(done < size) {
|
||||
while (done < size) {
|
||||
int32_t ret = ::write(iFd, ptr, size - done);
|
||||
if(ret <= 0)
|
||||
if (ret <= 0)
|
||||
return ret;
|
||||
|
||||
ptr += ret;
|
||||
@ -127,25 +127,25 @@ int32_t CFile::seek(long int offset, int32_t origin) {
|
||||
int32_t ret = 0;
|
||||
int64_t newPos = pos;
|
||||
|
||||
if(origin == SEEK_SET) {
|
||||
if (origin == SEEK_SET) {
|
||||
newPos = offset;
|
||||
} else if(origin == SEEK_CUR) {
|
||||
} else if (origin == SEEK_CUR) {
|
||||
newPos += offset;
|
||||
} else if(origin == SEEK_END) {
|
||||
newPos = filesize+offset;
|
||||
} else if (origin == SEEK_END) {
|
||||
newPos = filesize + offset;
|
||||
}
|
||||
|
||||
if(newPos < 0) {
|
||||
if (newPos < 0) {
|
||||
pos = 0;
|
||||
} else {
|
||||
pos = newPos;
|
||||
}
|
||||
|
||||
if(iFd >= 0)
|
||||
if (iFd >= 0)
|
||||
ret = ::lseek(iFd, pos, SEEK_SET);
|
||||
|
||||
if(mem_file != NULL) {
|
||||
if(pos > filesize) {
|
||||
if (mem_file != NULL) {
|
||||
if (pos > filesize) {
|
||||
pos = filesize;
|
||||
}
|
||||
}
|
||||
@ -160,8 +160,8 @@ int32_t CFile::fwrite(const char *format, ...) {
|
||||
|
||||
va_list va;
|
||||
va_start(va, format);
|
||||
if((vsprintf(tmp, format, va) >= 0)) {
|
||||
result = this->write((uint8_t *)tmp, strlen(tmp));
|
||||
if ((vsprintf(tmp, format, va) >= 0)) {
|
||||
result = this->write((uint8_t *) tmp, strlen(tmp));
|
||||
}
|
||||
va_end(va);
|
||||
|
||||
|
@ -18,18 +18,22 @@ public:
|
||||
};
|
||||
|
||||
CFile();
|
||||
CFile(const std::string & filepath, eOpenTypes mode);
|
||||
CFile(const uint8_t * memory, int32_t memsize);
|
||||
|
||||
CFile(const std::string &filepath, eOpenTypes mode);
|
||||
|
||||
CFile(const uint8_t *memory, int32_t memsize);
|
||||
|
||||
virtual ~CFile();
|
||||
|
||||
int32_t open(const std::string & filepath, eOpenTypes mode);
|
||||
int32_t open(const uint8_t * memory, int32_t memsize);
|
||||
int32_t open(const std::string &filepath, eOpenTypes mode);
|
||||
|
||||
int32_t open(const uint8_t *memory, int32_t memsize);
|
||||
|
||||
BOOL isOpen() const {
|
||||
if(iFd >= 0)
|
||||
if (iFd >= 0)
|
||||
return true;
|
||||
|
||||
if(mem_file)
|
||||
if (mem_file)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
@ -37,23 +41,29 @@ public:
|
||||
|
||||
void close();
|
||||
|
||||
int32_t read(uint8_t * ptr, size_t size);
|
||||
int32_t write(const uint8_t * ptr, size_t size);
|
||||
int32_t read(uint8_t *ptr, size_t size);
|
||||
|
||||
int32_t write(const uint8_t *ptr, size_t size);
|
||||
|
||||
int32_t fwrite(const char *format, ...);
|
||||
|
||||
int32_t seek(long int offset, int32_t origin);
|
||||
|
||||
uint64_t tell() {
|
||||
return pos;
|
||||
};
|
||||
|
||||
uint64_t size() {
|
||||
return filesize;
|
||||
};
|
||||
|
||||
void rewind() {
|
||||
this->seek(0, SEEK_SET);
|
||||
};
|
||||
|
||||
protected:
|
||||
int32_t iFd;
|
||||
const uint8_t * mem_file;
|
||||
const uint8_t *mem_file;
|
||||
uint64_t filesize;
|
||||
uint64_t pos;
|
||||
};
|
||||
|
@ -42,7 +42,7 @@ DirList::DirList() {
|
||||
Depth = 0;
|
||||
}
|
||||
|
||||
DirList::DirList(const std::string & path, const char *filter, uint32_t flags, uint32_t maxDepth) {
|
||||
DirList::DirList(const std::string &path, const char *filter, uint32_t flags, uint32_t maxDepth) {
|
||||
this->LoadPath(path, filter, flags, maxDepth);
|
||||
this->SortList();
|
||||
}
|
||||
@ -51,8 +51,8 @@ DirList::~DirList() {
|
||||
ClearList();
|
||||
}
|
||||
|
||||
BOOL DirList::LoadPath(const std::string & folder, const char *filter, uint32_t flags, uint32_t maxDepth) {
|
||||
if(folder.empty()) return false;
|
||||
BOOL DirList::LoadPath(const std::string &folder, const char *filter, uint32_t flags, uint32_t maxDepth) {
|
||||
if (folder.empty()) return false;
|
||||
|
||||
Flags = flags;
|
||||
Filter = filter;
|
||||
@ -65,11 +65,11 @@ BOOL DirList::LoadPath(const std::string & folder, const char *filter, uint32_t
|
||||
StringTools::RemoveDoubleSlashs(folderpath);
|
||||
|
||||
//! remove last slash if exists
|
||||
if(length > 0 && folderpath[length-1] == '/')
|
||||
folderpath.erase(length-1);
|
||||
if (length > 0 && folderpath[length - 1] == '/')
|
||||
folderpath.erase(length - 1);
|
||||
|
||||
//! add root slash if missing
|
||||
if(folderpath.find('/') == std::string::npos) {
|
||||
if (folderpath.find('/') == std::string::npos) {
|
||||
folderpath += '/';
|
||||
}
|
||||
|
||||
@ -77,7 +77,7 @@ BOOL DirList::LoadPath(const std::string & folder, const char *filter, uint32_t
|
||||
}
|
||||
|
||||
BOOL DirList::InternalLoadPath(std::string &folderpath) {
|
||||
if(folderpath.size() < 3)
|
||||
if (folderpath.size() < 3)
|
||||
return false;
|
||||
|
||||
struct dirent *dirent = NULL;
|
||||
@ -91,13 +91,13 @@ BOOL DirList::InternalLoadPath(std::string &folderpath) {
|
||||
BOOL isDir = dirent->d_type & DT_DIR;
|
||||
const char *filename = dirent->d_name;
|
||||
|
||||
if(isDir) {
|
||||
if(strcmp(filename,".") == 0 || strcmp(filename,"..") == 0)
|
||||
if (isDir) {
|
||||
if (strcmp(filename, ".") == 0 || strcmp(filename, "..") == 0)
|
||||
continue;
|
||||
|
||||
if((Flags & CheckSubfolders) && (Depth > 0)) {
|
||||
if ((Flags & CheckSubfolders) && (Depth > 0)) {
|
||||
int32_t length = folderpath.size();
|
||||
if(length > 2 && folderpath[length-1] != '/') {
|
||||
if (length > 2 && folderpath[length - 1] != '/') {
|
||||
folderpath += '/';
|
||||
}
|
||||
folderpath += filename;
|
||||
@ -108,18 +108,18 @@ BOOL DirList::InternalLoadPath(std::string &folderpath) {
|
||||
Depth++;
|
||||
}
|
||||
|
||||
if(!(Flags & Dirs))
|
||||
if (!(Flags & Dirs))
|
||||
continue;
|
||||
} else if(!(Flags & Files)) {
|
||||
} else if (!(Flags & Files)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if(Filter) {
|
||||
char * fileext = strrchr(filename, '.');
|
||||
if(!fileext)
|
||||
if (Filter) {
|
||||
char *fileext = strrchr(filename, '.');
|
||||
if (!fileext)
|
||||
continue;
|
||||
|
||||
if(StringTools::strtokcmp(fileext, Filter, ",") == 0)
|
||||
if (StringTools::strtokcmp(fileext, Filter, ",") == 0)
|
||||
AddEntrie(folderpath, filename, isDir);
|
||||
} else {
|
||||
AddEntrie(folderpath, filename, isDir);
|
||||
@ -130,16 +130,16 @@ BOOL DirList::InternalLoadPath(std::string &folderpath) {
|
||||
return true;
|
||||
}
|
||||
|
||||
void DirList::AddEntrie(const std::string &filepath, const char * filename, BOOL isDir) {
|
||||
if(!filename)
|
||||
void DirList::AddEntrie(const std::string &filepath, const char *filename, BOOL isDir) {
|
||||
if (!filename)
|
||||
return;
|
||||
|
||||
int32_t pos = FileInfo.size();
|
||||
|
||||
FileInfo.resize(pos+1);
|
||||
FileInfo.resize(pos + 1);
|
||||
|
||||
FileInfo[pos].FilePath = (char *) malloc(filepath.size()+strlen(filename)+2);
|
||||
if(!FileInfo[pos].FilePath) {
|
||||
FileInfo[pos].FilePath = (char *) malloc(filepath.size() + strlen(filename) + 2);
|
||||
if (!FileInfo[pos].FilePath) {
|
||||
FileInfo.resize(pos);
|
||||
return;
|
||||
}
|
||||
@ -149,8 +149,8 @@ void DirList::AddEntrie(const std::string &filepath, const char * filename, BOOL
|
||||
}
|
||||
|
||||
void DirList::ClearList() {
|
||||
for(uint32_t i = 0; i < FileInfo.size(); ++i) {
|
||||
if(FileInfo[i].FilePath) {
|
||||
for (uint32_t i = 0; i < FileInfo.size(); ++i) {
|
||||
if (FileInfo[i].FilePath) {
|
||||
free(FileInfo[i].FilePath);
|
||||
FileInfo[i].FilePath = NULL;
|
||||
}
|
||||
@ -160,33 +160,33 @@ void DirList::ClearList() {
|
||||
std::vector<DirEntry>().swap(FileInfo);
|
||||
}
|
||||
|
||||
const char * DirList::GetFilename(int32_t ind) const {
|
||||
const char *DirList::GetFilename(int32_t ind) const {
|
||||
if (!valid(ind))
|
||||
return "";
|
||||
|
||||
return StringTools::FullpathToFilename(FileInfo[ind].FilePath);
|
||||
}
|
||||
|
||||
static BOOL SortCallback(const DirEntry & f1, const DirEntry & f2) {
|
||||
if(f1.isDir && !(f2.isDir)) return true;
|
||||
if(!(f1.isDir) && f2.isDir) return false;
|
||||
static BOOL SortCallback(const DirEntry &f1, const DirEntry &f2) {
|
||||
if (f1.isDir && !(f2.isDir)) return true;
|
||||
if (!(f1.isDir) && f2.isDir) return false;
|
||||
|
||||
if(f1.FilePath && !f2.FilePath) return true;
|
||||
if(!f1.FilePath) return false;
|
||||
if (f1.FilePath && !f2.FilePath) return true;
|
||||
if (!f1.FilePath) return false;
|
||||
|
||||
if(strcasecmp(f1.FilePath, f2.FilePath) > 0)
|
||||
if (strcasecmp(f1.FilePath, f2.FilePath) > 0)
|
||||
return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void DirList::SortList() {
|
||||
if(FileInfo.size() > 1)
|
||||
if (FileInfo.size() > 1)
|
||||
std::sort(FileInfo.begin(), FileInfo.end(), SortCallback);
|
||||
}
|
||||
|
||||
void DirList::SortList(BOOL (*SortFunc)(const DirEntry &a, const DirEntry &b)) {
|
||||
if(FileInfo.size() > 1)
|
||||
if (FileInfo.size() > 1)
|
||||
std::sort(FileInfo.begin(), FileInfo.end(), SortFunc);
|
||||
}
|
||||
|
||||
@ -194,14 +194,14 @@ uint64_t DirList::GetFilesize(int32_t index) const {
|
||||
struct stat st;
|
||||
const char *path = GetFilepath(index);
|
||||
|
||||
if(!path || stat(path, &st) != 0)
|
||||
if (!path || stat(path, &st) != 0)
|
||||
return 0;
|
||||
|
||||
return st.st_size;
|
||||
}
|
||||
|
||||
int32_t DirList::GetFileIndex(const char *filename) const {
|
||||
if(!filename)
|
||||
if (!filename)
|
||||
return -1;
|
||||
|
||||
for (uint32_t i = 0; i < FileInfo.size(); ++i) {
|
||||
|
@ -32,7 +32,7 @@
|
||||
#include <wut_types.h>
|
||||
|
||||
typedef struct {
|
||||
char * FilePath;
|
||||
char *FilePath;
|
||||
BOOL isDir;
|
||||
} DirEntry;
|
||||
|
||||
@ -40,42 +40,54 @@ class DirList {
|
||||
public:
|
||||
//!Constructor
|
||||
DirList(void);
|
||||
|
||||
//!\param path Path from where to load the filelist of all files
|
||||
//!\param filter A fileext that needs to be filtered
|
||||
//!\param flags search/filter flags from the enum
|
||||
DirList(const std::string & path, const char *filter = NULL, uint32_t flags = Files | Dirs, uint32_t maxDepth = 0xffffffff);
|
||||
DirList(const std::string &path, const char *filter = NULL, uint32_t flags = Files | Dirs, uint32_t maxDepth = 0xffffffff);
|
||||
|
||||
//!Destructor
|
||||
virtual ~DirList();
|
||||
|
||||
//! Load all the files from a directory
|
||||
BOOL LoadPath(const std::string & path, const char *filter = NULL, uint32_t flags = Files | Dirs, uint32_t maxDepth = 0xffffffff);
|
||||
BOOL LoadPath(const std::string &path, const char *filter = NULL, uint32_t flags = Files | Dirs, uint32_t maxDepth = 0xffffffff);
|
||||
|
||||
//! Get a filename of the list
|
||||
//!\param list index
|
||||
const char * GetFilename(int32_t index) const;
|
||||
const char *GetFilename(int32_t index) const;
|
||||
|
||||
//! Get the a filepath of the list
|
||||
//!\param list index
|
||||
const char *GetFilepath(int32_t index) const {
|
||||
if (!valid(index)) return "";
|
||||
else return FileInfo[index].FilePath;
|
||||
}
|
||||
|
||||
//! Get the a filesize of the list
|
||||
//!\param list index
|
||||
uint64_t GetFilesize(int32_t index) const;
|
||||
|
||||
//! Is index a dir or a file
|
||||
//!\param list index
|
||||
BOOL IsDir(int32_t index) const {
|
||||
if(!valid(index)) return false;
|
||||
if (!valid(index)) return false;
|
||||
return FileInfo[index].isDir;
|
||||
};
|
||||
|
||||
//! Get the filecount of the whole list
|
||||
int32_t GetFilecount() const {
|
||||
return FileInfo.size();
|
||||
};
|
||||
|
||||
//! Sort list by filepath
|
||||
void SortList();
|
||||
|
||||
//! Custom sort command for custom sort functions definitions
|
||||
void SortList(BOOL (*SortFunc)(const DirEntry &a, const DirEntry &b));
|
||||
|
||||
//! Get the index of the specified filename
|
||||
int32_t GetFileIndex(const char *filename) const;
|
||||
|
||||
//! Enum for search/filter flags
|
||||
enum {
|
||||
Files = 0x01,
|
||||
@ -85,10 +97,13 @@ public:
|
||||
protected:
|
||||
// Internal parser
|
||||
BOOL InternalLoadPath(std::string &path);
|
||||
|
||||
//!Add a list entrie
|
||||
void AddEntrie(const std::string &filepath, const char * filename, BOOL isDir);
|
||||
void AddEntrie(const std::string &filepath, const char *filename, BOOL isDir);
|
||||
|
||||
//! Clear the list
|
||||
void ClearList();
|
||||
|
||||
//! Check if valid pos is requested
|
||||
inline BOOL valid(uint32_t pos) const {
|
||||
return (pos < FileInfo.size());
|
||||
|
@ -10,7 +10,7 @@
|
||||
int32_t FSUtils::LoadFileToMem(const char *filepath, uint8_t **inbuffer, uint32_t *size) {
|
||||
//! always initialze input
|
||||
*inbuffer = NULL;
|
||||
if(size)
|
||||
if (size)
|
||||
*size = 0;
|
||||
|
||||
int32_t iFd = open(filepath, O_RDONLY);
|
||||
@ -30,12 +30,12 @@ int32_t FSUtils::LoadFileToMem(const char *filepath, uint8_t **inbuffer, uint32_
|
||||
uint32_t done = 0;
|
||||
int32_t readBytes = 0;
|
||||
|
||||
while(done < filesize) {
|
||||
if(done + blocksize > filesize) {
|
||||
while (done < filesize) {
|
||||
if (done + blocksize > filesize) {
|
||||
blocksize = filesize - done;
|
||||
}
|
||||
readBytes = read(iFd, buffer + done, blocksize);
|
||||
if(readBytes <= 0)
|
||||
if (readBytes <= 0)
|
||||
break;
|
||||
done += readBytes;
|
||||
}
|
||||
@ -51,27 +51,27 @@ int32_t FSUtils::LoadFileToMem(const char *filepath, uint8_t **inbuffer, uint32_
|
||||
*inbuffer = buffer;
|
||||
|
||||
//! sign is optional input
|
||||
if(size) {
|
||||
if (size) {
|
||||
*size = filesize;
|
||||
}
|
||||
|
||||
return filesize;
|
||||
}
|
||||
|
||||
int32_t FSUtils::CheckFile(const char * filepath) {
|
||||
if(!filepath)
|
||||
int32_t FSUtils::CheckFile(const char *filepath) {
|
||||
if (!filepath)
|
||||
return 0;
|
||||
|
||||
struct stat filestat;
|
||||
|
||||
char dirnoslash[strlen(filepath)+2];
|
||||
char dirnoslash[strlen(filepath) + 2];
|
||||
snprintf(dirnoslash, sizeof(dirnoslash), "%s", filepath);
|
||||
|
||||
while(dirnoslash[strlen(dirnoslash)-1] == '/')
|
||||
dirnoslash[strlen(dirnoslash)-1] = '\0';
|
||||
while (dirnoslash[strlen(dirnoslash) - 1] == '/')
|
||||
dirnoslash[strlen(dirnoslash) - 1] = '\0';
|
||||
|
||||
char * notRoot = strrchr(dirnoslash, '/');
|
||||
if(!notRoot) {
|
||||
char *notRoot = strrchr(dirnoslash, '/');
|
||||
if (!notRoot) {
|
||||
strcat(dirnoslash, "/");
|
||||
}
|
||||
|
||||
@ -81,29 +81,29 @@ int32_t FSUtils::CheckFile(const char * filepath) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
int32_t FSUtils::CreateSubfolder(const char * fullpath) {
|
||||
if(!fullpath)
|
||||
int32_t FSUtils::CreateSubfolder(const char *fullpath) {
|
||||
if (!fullpath)
|
||||
return 0;
|
||||
|
||||
int32_t result = 0;
|
||||
|
||||
char dirnoslash[strlen(fullpath)+1];
|
||||
char dirnoslash[strlen(fullpath) + 1];
|
||||
strcpy(dirnoslash, fullpath);
|
||||
|
||||
int32_t pos = strlen(dirnoslash)-1;
|
||||
while(dirnoslash[pos] == '/') {
|
||||
int32_t pos = strlen(dirnoslash) - 1;
|
||||
while (dirnoslash[pos] == '/') {
|
||||
dirnoslash[pos] = '\0';
|
||||
pos--;
|
||||
}
|
||||
|
||||
if(CheckFile(dirnoslash)) {
|
||||
if (CheckFile(dirnoslash)) {
|
||||
return 1;
|
||||
} else {
|
||||
char parentpath[strlen(dirnoslash)+2];
|
||||
char parentpath[strlen(dirnoslash) + 2];
|
||||
strcpy(parentpath, dirnoslash);
|
||||
char * ptr = strrchr(parentpath, '/');
|
||||
char *ptr = strrchr(parentpath, '/');
|
||||
|
||||
if(!ptr) {
|
||||
if (!ptr) {
|
||||
//!Device root directory (must be with '/')
|
||||
strcat(parentpath, "/");
|
||||
struct stat filestat;
|
||||
@ -119,7 +119,7 @@ int32_t FSUtils::CreateSubfolder(const char * fullpath) {
|
||||
result = CreateSubfolder(parentpath);
|
||||
}
|
||||
|
||||
if(!result)
|
||||
if (!result)
|
||||
return 0;
|
||||
|
||||
if (mkdir(dirnoslash, 0777) == -1) {
|
||||
@ -129,15 +129,15 @@ int32_t FSUtils::CreateSubfolder(const char * fullpath) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
BOOL FSUtils::saveBufferToFile(const char * path, void * buffer, uint32_t size) {
|
||||
BOOL FSUtils::saveBufferToFile(const char *path, void *buffer, uint32_t size) {
|
||||
int32_t res = open(path, O_CREAT | O_TRUNC | O_WRONLY);
|
||||
close(res);
|
||||
CFile file(path, CFile::WriteOnly);
|
||||
if (!file.isOpen()) {
|
||||
DEBUG_FUNCTION_LINE("Failed to open %s\n",path);
|
||||
DEBUG_FUNCTION_LINE("Failed to open %s\n", path);
|
||||
return false;
|
||||
}
|
||||
file.write((const uint8_t*) buffer,size);
|
||||
file.write((const uint8_t *) buffer, size);
|
||||
file.close();
|
||||
return true;
|
||||
}
|
||||
|
@ -8,9 +8,11 @@ public:
|
||||
static int32_t LoadFileToMem(const char *filepath, uint8_t **inbuffer, uint32_t *size);
|
||||
|
||||
//! todo: C++ class
|
||||
static int32_t CreateSubfolder(const char * fullpath);
|
||||
static int32_t CheckFile(const char * filepath);
|
||||
static BOOL saveBufferToFile(const char * path, void * buffer, uint32_t size);
|
||||
static int32_t CreateSubfolder(const char *fullpath);
|
||||
|
||||
static int32_t CheckFile(const char *filepath);
|
||||
|
||||
static BOOL saveBufferToFile(const char *path, void *buffer, uint32_t size);
|
||||
};
|
||||
|
||||
#endif // __FS_UTILS_H_
|
||||
|
@ -23,60 +23,55 @@
|
||||
* Constructor for the GuiButton class.
|
||||
*/
|
||||
|
||||
Background::Background(char *picture, float scroll_speed)
|
||||
{
|
||||
loc_x=0.0f;
|
||||
Background::Background(char *picture, float scroll_speed) {
|
||||
loc_x = 0.0f;
|
||||
|
||||
bgImg = Resources::GetImageData(picture);
|
||||
|
||||
bg = new GuiImage(bgImg);
|
||||
bgs = new GuiImage(bgImg);
|
||||
|
||||
|
||||
bg->setPosition(0, 0);
|
||||
bgs->setPosition(-1280, 0);
|
||||
|
||||
speed=scroll_speed;
|
||||
speed = scroll_speed;
|
||||
}
|
||||
|
||||
/**
|
||||
* Destructor for the GuiButton class.
|
||||
*/
|
||||
Background::~Background()
|
||||
{
|
||||
speed=0.0f;
|
||||
loc_x=0.0f;
|
||||
delete(bgImg);
|
||||
delete(bg);
|
||||
delete(bgs);
|
||||
Background::~Background() {
|
||||
speed = 0.0f;
|
||||
loc_x = 0.0f;
|
||||
delete (bgImg);
|
||||
delete (bg);
|
||||
delete (bgs);
|
||||
}
|
||||
|
||||
void Background::setScrollSpeed(float scroll_speed)
|
||||
{
|
||||
speed=scroll_speed;
|
||||
void Background::setScrollSpeed(float scroll_speed) {
|
||||
speed = scroll_speed;
|
||||
}
|
||||
|
||||
/**
|
||||
* Draw the button on screen
|
||||
*/
|
||||
void Background::draw(CVideo *v)
|
||||
{
|
||||
if(speed>0.0f) {
|
||||
loc_x-=speed;
|
||||
if(loc_x<0.0f) loc_x=1280.0f;
|
||||
void Background::draw(CVideo *v) {
|
||||
if (speed > 0.0f) {
|
||||
loc_x -= speed;
|
||||
if (loc_x < 0.0f) loc_x = 1280.0f;
|
||||
|
||||
bg->setPosition((int)loc_x, 0);
|
||||
bgs->setPosition((int)loc_x-1280, 0);
|
||||
}
|
||||
bg->setPosition((int) loc_x, 0);
|
||||
bgs->setPosition((int) loc_x - 1280, 0);
|
||||
}
|
||||
|
||||
if(!this->isVisible())
|
||||
return;
|
||||
if (!this->isVisible())
|
||||
return;
|
||||
|
||||
// draw images
|
||||
bg->draw(v);
|
||||
bgs->draw(v);
|
||||
// draw images
|
||||
bg->draw(v);
|
||||
bgs->draw(v);
|
||||
}
|
||||
|
||||
void Background::update(GuiController * c)
|
||||
{
|
||||
void Background::update(GuiController *c) {
|
||||
|
||||
}
|
||||
|
@ -25,20 +25,24 @@
|
||||
#include "gui/GuiTrigger.h"
|
||||
|
||||
//!Display, manage, and manipulate buttons in the GUI. Buttons can have images, icons, text, and sound set (all of which are optional)
|
||||
class Background : public GuiElement
|
||||
{
|
||||
public:
|
||||
Background(char *picture, float scroll_speed);
|
||||
virtual ~Background();
|
||||
void setScrollSpeed(float scroll_speed);
|
||||
void draw(CVideo *video);
|
||||
void update(GuiController * c);
|
||||
protected:
|
||||
GuiImageData* bgImg;
|
||||
GuiImage * bg;
|
||||
GuiImage * bgs;
|
||||
float speed;
|
||||
float loc_x;
|
||||
class Background : public GuiElement {
|
||||
public:
|
||||
Background(char *picture, float scroll_speed);
|
||||
|
||||
virtual ~Background();
|
||||
|
||||
void setScrollSpeed(float scroll_speed);
|
||||
|
||||
void draw(CVideo *video);
|
||||
|
||||
void update(GuiController *c);
|
||||
|
||||
protected:
|
||||
GuiImageData *bgImg;
|
||||
GuiImage *bg;
|
||||
GuiImage *bgs;
|
||||
float speed;
|
||||
float loc_x;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
@ -24,10 +24,9 @@
|
||||
* Constructor for the GuiButton class.
|
||||
*/
|
||||
|
||||
Pipe::Pipe(float x)
|
||||
{
|
||||
Pipe::Pipe(float x) {
|
||||
srand(OSGetTime());
|
||||
loc_y=rand() % 250 - 125;
|
||||
loc_y = rand() % 250 - 125;
|
||||
loc_x = x;
|
||||
pipeBottomImg = Resources::GetImageData("pipe_down.png");
|
||||
pipeTopImg = Resources::GetImageData("pipe_up.png");
|
||||
@ -37,48 +36,45 @@ Pipe::Pipe(float x)
|
||||
pipebottom->setAlignment(ALIGN_CENTER | ALIGN_CENTER);
|
||||
pipetop->setAlignment(ALIGN_CENTER | ALIGN_CENTER);
|
||||
|
||||
pipebottom->setPosition((int)loc_x,-410-loc_y);
|
||||
pipetop->setPosition((int)loc_x,410-loc_y);
|
||||
pipebottom->setPosition((int) loc_x, -410 - loc_y);
|
||||
pipetop->setPosition((int) loc_x, 410 - loc_y);
|
||||
|
||||
scroll_state=false;
|
||||
scroll_state = false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Destructor for the GuiButton class.
|
||||
*/
|
||||
Pipe::~Pipe()
|
||||
{
|
||||
loc_x=0.0f;
|
||||
loc_y=0.0f;
|
||||
scroll_state=0;
|
||||
delete(pipetop);
|
||||
delete(pipebottom);
|
||||
delete(pipeTopImg);
|
||||
delete(pipeBottomImg);
|
||||
Pipe::~Pipe() {
|
||||
loc_x = 0.0f;
|
||||
loc_y = 0.0f;
|
||||
scroll_state = 0;
|
||||
delete (pipetop);
|
||||
delete (pipebottom);
|
||||
delete (pipeTopImg);
|
||||
delete (pipeBottomImg);
|
||||
}
|
||||
|
||||
void Pipe::setPosX(float x)
|
||||
{
|
||||
loc_x=x;
|
||||
pipebottom->setPosition((int)loc_x,-410-loc_y);
|
||||
pipetop->setPosition((int)loc_x,410-loc_y);
|
||||
void Pipe::setPosX(float x) {
|
||||
loc_x = x;
|
||||
pipebottom->setPosition((int) loc_x, -410 - loc_y);
|
||||
pipetop->setPosition((int) loc_x, 410 - loc_y);
|
||||
}
|
||||
|
||||
void Pipe::setScroll(bool state)
|
||||
{
|
||||
scroll_state=state;
|
||||
void Pipe::setScroll(bool state) {
|
||||
scroll_state = state;
|
||||
}
|
||||
|
||||
int Pipe::checkCollision(GuiImage* check)
|
||||
{
|
||||
if((pipetop->getLeft()-pipetop->getWidth()/4.0f)<(check->getLeft()+check->getWidth()/2.0f) && (pipetop->getLeft()+pipetop->getWidth()/2)>(check->getLeft()-check->getWidth()/2.0f)) { //How can that thing work? No, really...
|
||||
poss_collision=1;
|
||||
if((check->getTop()+check->getHeight()/2.0f)>(pipetop->getTop()-720.0f) || ((check->getTop()-check->getHeight()/2.0f))<pipebottom->getTop()) {
|
||||
poss_collision=0; //we already collided
|
||||
int Pipe::checkCollision(GuiImage *check) {
|
||||
if ((pipetop->getLeft() - pipetop->getWidth() / 4.0f) < (check->getLeft() + check->getWidth() / 2.0f) &&
|
||||
(pipetop->getLeft() + pipetop->getWidth() / 2) > (check->getLeft() - check->getWidth() / 2.0f)) { //How can that thing work? No, really...
|
||||
poss_collision = 1;
|
||||
if ((check->getTop() + check->getHeight() / 2.0f) > (pipetop->getTop() - 720.0f) || ((check->getTop() - check->getHeight() / 2.0f)) < pipebottom->getTop()) {
|
||||
poss_collision = 0; //we already collided
|
||||
return 1;
|
||||
}
|
||||
} else if (poss_collision==1) { //We just surpassed the problem
|
||||
poss_collision=0;
|
||||
} else if (poss_collision == 1) { //We just surpassed the problem
|
||||
poss_collision = 0;
|
||||
return -1; //Add point
|
||||
}
|
||||
return 0;
|
||||
@ -88,27 +84,25 @@ int Pipe::checkCollision(GuiImage* check)
|
||||
/**
|
||||
* Draw the button on screen
|
||||
*/
|
||||
void Pipe::draw(CVideo *v)
|
||||
{
|
||||
if(scroll_state==true) {
|
||||
loc_x-=1.5f;
|
||||
if (loc_x<-640.0f) {
|
||||
loc_x=700.0f;
|
||||
loc_y=rand() % 250 - 125;
|
||||
}
|
||||
pipebottom->setPosition((int)loc_x,-410-loc_y);
|
||||
pipetop->setPosition((int)loc_x,410-loc_y);
|
||||
void Pipe::draw(CVideo *v) {
|
||||
if (scroll_state == true) {
|
||||
loc_x -= 1.5f;
|
||||
if (loc_x < -640.0f) {
|
||||
loc_x = 700.0f;
|
||||
loc_y = rand() % 250 - 125;
|
||||
}
|
||||
pipebottom->setPosition((int) loc_x, -410 - loc_y);
|
||||
pipetop->setPosition((int) loc_x, 410 - loc_y);
|
||||
}
|
||||
|
||||
if(!this->isVisible())
|
||||
return;
|
||||
if (!this->isVisible())
|
||||
return;
|
||||
|
||||
// draw images
|
||||
pipebottom->draw(v);
|
||||
pipetop->draw(v);
|
||||
// draw images
|
||||
pipebottom->draw(v);
|
||||
pipetop->draw(v);
|
||||
}
|
||||
|
||||
void Pipe::update(GuiController * c)
|
||||
{
|
||||
void Pipe::update(GuiController *c) {
|
||||
|
||||
}
|
||||
|
@ -25,25 +25,31 @@
|
||||
#include "gui/GuiTrigger.h"
|
||||
|
||||
//!Display, manage, and manipulate buttons in the GUI. Buttons can have images, icons, text, and sound set (all of which are optional)
|
||||
class Pipe : public GuiElement
|
||||
{
|
||||
public:
|
||||
Pipe(float x);
|
||||
virtual ~Pipe();
|
||||
void setPosX(float x);
|
||||
void setScroll(bool state);
|
||||
int checkCollision(GuiImage* check);
|
||||
void draw(CVideo *video);
|
||||
void update(GuiController * c);
|
||||
protected:
|
||||
GuiImageData* pipeBottomImg;
|
||||
GuiImageData* pipeTopImg;
|
||||
GuiImage * pipebottom;
|
||||
GuiImage * pipetop;
|
||||
float loc_x;
|
||||
int loc_y;
|
||||
int poss_collision=0;
|
||||
bool scroll_state;
|
||||
class Pipe : public GuiElement {
|
||||
public:
|
||||
Pipe(float x);
|
||||
|
||||
virtual ~Pipe();
|
||||
|
||||
void setPosX(float x);
|
||||
|
||||
void setScroll(bool state);
|
||||
|
||||
int checkCollision(GuiImage *check);
|
||||
|
||||
void draw(CVideo *video);
|
||||
|
||||
void update(GuiController *c);
|
||||
|
||||
protected:
|
||||
GuiImageData *pipeBottomImg;
|
||||
GuiImageData *pipeTopImg;
|
||||
GuiImage *pipebottom;
|
||||
GuiImage *pipetop;
|
||||
float loc_x;
|
||||
int loc_y;
|
||||
int poss_collision = 0;
|
||||
bool scroll_state;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
@ -23,8 +23,7 @@
|
||||
* Constructor for the GuiButton class.
|
||||
*/
|
||||
|
||||
ScoreImage::ScoreImage(int x, int y)
|
||||
{
|
||||
ScoreImage::ScoreImage(int x, int y) {
|
||||
digitsImagesData[0] = Resources::GetImageData("font_big_0.png");
|
||||
digitsImagesData[1] = Resources::GetImageData("font_big_1.png");
|
||||
digitsImagesData[2] = Resources::GetImageData("font_big_2.png");
|
||||
@ -36,11 +35,11 @@ ScoreImage::ScoreImage(int x, int y)
|
||||
digitsImagesData[8] = Resources::GetImageData("font_big_8.png");
|
||||
digitsImagesData[9] = Resources::GetImageData("font_big_9.png");
|
||||
digitsImagesData[10] = Resources::GetImageData("font_big_null.png");
|
||||
|
||||
for (int i=0;i<3;i++) {
|
||||
digitsImages[i] = new GuiImage(digitsImagesData[10]);
|
||||
digitsImages[i]->setAlignment(ALIGN_CENTER | ALIGN_CENTER);
|
||||
digitsImages[i]->setPosition(x+(i*36),y);
|
||||
|
||||
for (int i = 0; i < 3; i++) {
|
||||
digitsImages[i] = new GuiImage(digitsImagesData[10]);
|
||||
digitsImages[i]->setAlignment(ALIGN_CENTER | ALIGN_CENTER);
|
||||
digitsImages[i]->setPosition(x + (i * 36), y);
|
||||
}
|
||||
|
||||
digitsImages[2]->setImageData(digitsImagesData[0]);
|
||||
@ -49,40 +48,36 @@ ScoreImage::ScoreImage(int x, int y)
|
||||
/**
|
||||
* Destructor for the GuiButton class.
|
||||
*/
|
||||
ScoreImage::~ScoreImage()
|
||||
{
|
||||
ScoreImage::~ScoreImage() {
|
||||
//for (int i=0;i<11;i++) delete(digitsImagesData[i]);
|
||||
}
|
||||
|
||||
void ScoreImage::setScore(int score)
|
||||
{
|
||||
void ScoreImage::setScore(int score) {
|
||||
//Yeah, that's hacky and there are unusefull functions :P
|
||||
if (score>999) score=999; //That's unlikey but...
|
||||
for(int a=0;a<3;a++) digits[a]=10; //Initialize digits to 10 (=don't draw)
|
||||
|
||||
digits[0]=(int)(score/pow(10, 0))%10;
|
||||
if (score>9) digits[1]=(int)(score/pow(10, 1))%10;
|
||||
if (score>99) digits[2]=(int)(score/pow(10, 2))%10;
|
||||
if (score > 999) score = 999; //That's unlikey but...
|
||||
for (int a = 0; a < 3; a++) digits[a] = 10; //Initialize digits to 10 (=don't draw)
|
||||
|
||||
for(int a=0; a<3; a++) digitsImages[a]->setImageData(digitsImagesData[digits[2-a]]);
|
||||
digits[0] = (int) (score / pow(10, 0)) % 10;
|
||||
if (score > 9) digits[1] = (int) (score / pow(10, 1)) % 10;
|
||||
if (score > 99) digits[2] = (int) (score / pow(10, 2)) % 10;
|
||||
|
||||
for (int a = 0; a < 3; a++) digitsImages[a]->setImageData(digitsImagesData[digits[2 - a]]);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Draw the button on screen
|
||||
*/
|
||||
void ScoreImage::draw(CVideo *v)
|
||||
{
|
||||
if(!this->isVisible())
|
||||
return;
|
||||
void ScoreImage::draw(CVideo *v) {
|
||||
if (!this->isVisible())
|
||||
return;
|
||||
|
||||
// draw images
|
||||
digitsImages[0]->draw(v);
|
||||
digitsImages[1]->draw(v);
|
||||
digitsImages[2]->draw(v);
|
||||
// draw images
|
||||
digitsImages[0]->draw(v);
|
||||
digitsImages[1]->draw(v);
|
||||
digitsImages[2]->draw(v);
|
||||
}
|
||||
|
||||
void ScoreImage::update(GuiController * c)
|
||||
{
|
||||
void ScoreImage::update(GuiController *c) {
|
||||
|
||||
}
|
||||
|
@ -25,18 +25,22 @@
|
||||
#include "gui/GuiTrigger.h"
|
||||
|
||||
//!Display, manage, and manipulate buttons in the GUI. Buttons can have images, icons, text, and sound set (all of which are optional)
|
||||
class ScoreImage : public GuiElement
|
||||
{
|
||||
public:
|
||||
ScoreImage(int x, int y);
|
||||
virtual ~ScoreImage();
|
||||
void setScore(int score);
|
||||
void draw(CVideo *video);
|
||||
void update(GuiController * c);
|
||||
protected:
|
||||
GuiImageData* digitsImagesData[11]; //Our 10 numers + 1 null digit :P
|
||||
GuiImage * digitsImages[3];
|
||||
int digits[3];
|
||||
class ScoreImage : public GuiElement {
|
||||
public:
|
||||
ScoreImage(int x, int y);
|
||||
|
||||
virtual ~ScoreImage();
|
||||
|
||||
void setScore(int score);
|
||||
|
||||
void draw(CVideo *video);
|
||||
|
||||
void update(GuiController *c);
|
||||
|
||||
protected:
|
||||
GuiImageData *digitsImagesData[11]; //Our 10 numers + 1 null digit :P
|
||||
GuiImage *digitsImages[3];
|
||||
int digits[3];
|
||||
};
|
||||
|
||||
#endif
|
||||
|
@ -22,8 +22,7 @@
|
||||
* Constructor for the GuiButton class.
|
||||
*/
|
||||
|
||||
SplashScreen::SplashScreen(GuiImageData * img)
|
||||
{
|
||||
SplashScreen::SplashScreen(GuiImageData *img) {
|
||||
img_real = new GuiImage(img);
|
||||
img_real->setAlignment(ALIGN_CENTER | ALIGN_CENTER);
|
||||
img_real->setPosition(0, 0);
|
||||
@ -32,61 +31,56 @@ SplashScreen::SplashScreen(GuiImageData * img)
|
||||
/**
|
||||
* Destructor for the GuiButton class.
|
||||
*/
|
||||
SplashScreen::~SplashScreen()
|
||||
{
|
||||
state=0;
|
||||
delete(img_real);
|
||||
SplashScreen::~SplashScreen() {
|
||||
state = 0;
|
||||
delete (img_real);
|
||||
}
|
||||
|
||||
void SplashScreen::setSplashImageData(GuiImageData * img)
|
||||
{
|
||||
void SplashScreen::setSplashImageData(GuiImageData *img) {
|
||||
img_real->setImageData(img);
|
||||
}
|
||||
|
||||
void SplashScreen::FadeExit()
|
||||
{
|
||||
trasparency=1.0f;
|
||||
state=1;
|
||||
img_real->setAlpha(trasparency);
|
||||
void SplashScreen::FadeExit() {
|
||||
trasparency = 1.0f;
|
||||
state = 1;
|
||||
img_real->setAlpha(trasparency);
|
||||
}
|
||||
void SplashScreen::FadeEnter()
|
||||
{
|
||||
trasparency=0.0f;
|
||||
state=2;
|
||||
img_real->setAlpha(trasparency);
|
||||
|
||||
void SplashScreen::FadeEnter() {
|
||||
trasparency = 0.0f;
|
||||
state = 2;
|
||||
img_real->setAlpha(trasparency);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Draw the button on screen
|
||||
*/
|
||||
void SplashScreen::draw(CVideo *v)
|
||||
{
|
||||
if(state!=0) {
|
||||
switch(state) {
|
||||
case 1:
|
||||
if (trasparency>0.0f) {
|
||||
trasparency=trasparency-0.05f;
|
||||
img_real->setAlpha(trasparency);
|
||||
} else state=0;
|
||||
break;
|
||||
case 2:
|
||||
if (trasparency<1.0f) {
|
||||
trasparency=trasparency+0.05f;
|
||||
img_real->setAlpha(trasparency);
|
||||
} else state=0;
|
||||
break;
|
||||
}
|
||||
void SplashScreen::draw(CVideo *v) {
|
||||
if (state != 0) {
|
||||
switch (state) {
|
||||
case 1:
|
||||
if (trasparency > 0.0f) {
|
||||
trasparency = trasparency - 0.05f;
|
||||
img_real->setAlpha(trasparency);
|
||||
} else state = 0;
|
||||
break;
|
||||
case 2:
|
||||
if (trasparency < 1.0f) {
|
||||
trasparency = trasparency + 0.05f;
|
||||
img_real->setAlpha(trasparency);
|
||||
} else state = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if(!this->isVisible())
|
||||
return;
|
||||
if (!this->isVisible())
|
||||
return;
|
||||
|
||||
// draw images
|
||||
img_real->draw(v);
|
||||
// draw images
|
||||
img_real->draw(v);
|
||||
}
|
||||
|
||||
void SplashScreen::update(GuiController * c)
|
||||
{
|
||||
void SplashScreen::update(GuiController *c) {
|
||||
|
||||
}
|
||||
|
@ -25,21 +25,27 @@
|
||||
#include "gui/GuiTrigger.h"
|
||||
|
||||
//!Display, manage, and manipulate buttons in the GUI. Buttons can have images, icons, text, and sound set (all of which are optional)
|
||||
class SplashScreen : public GuiElement
|
||||
{
|
||||
public:
|
||||
SplashScreen(GuiImageData * img);
|
||||
virtual ~SplashScreen();
|
||||
void setSplashImageData(GuiImageData * img);
|
||||
void FadeExit();
|
||||
void FadeEnter();
|
||||
void draw(CVideo *video);
|
||||
void update(GuiController * c);
|
||||
protected:
|
||||
GuiImage * img_real;
|
||||
int state;
|
||||
float trasparency=1.0f;
|
||||
int tmp_xpos;
|
||||
class SplashScreen : public GuiElement {
|
||||
public:
|
||||
SplashScreen(GuiImageData *img);
|
||||
|
||||
virtual ~SplashScreen();
|
||||
|
||||
void setSplashImageData(GuiImageData *img);
|
||||
|
||||
void FadeExit();
|
||||
|
||||
void FadeEnter();
|
||||
|
||||
void draw(CVideo *video);
|
||||
|
||||
void update(GuiController *c);
|
||||
|
||||
protected:
|
||||
GuiImage *img_real;
|
||||
int state;
|
||||
float trasparency = 1.0f;
|
||||
int tmp_xpos;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
@ -19,10 +19,10 @@
|
||||
|
||||
#include <gui/Gui.h>
|
||||
|
||||
class GuiMainWindowScreen : public GuiFrame
|
||||
{
|
||||
class GuiMainWindowScreen : public GuiFrame {
|
||||
public:
|
||||
GuiMainWindowScreen(int w, int h) : GuiFrame(w, h) {}
|
||||
|
||||
virtual ~GuiMainWindowScreen() {}
|
||||
};
|
||||
|
||||
|
@ -6,8 +6,7 @@
|
||||
#include "utils/utils.h"
|
||||
|
||||
/* Entry point */
|
||||
extern "C" int Menu_Main(void)
|
||||
{
|
||||
extern "C" int Menu_Main(void) {
|
||||
//!*******************************************************************
|
||||
//! Initialize function pointers *
|
||||
//!*******************************************************************
|
||||
@ -25,7 +24,7 @@ extern "C" int Menu_Main(void)
|
||||
log_printf("Start main application\n");
|
||||
Application::instance()->exec();
|
||||
|
||||
Application::destroyInstance();
|
||||
|
||||
Application::destroyInstance();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
@ -24,12 +24,9 @@
|
||||
#include "system/AsyncDeleter.h"
|
||||
|
||||
MainWindow::MainWindow(int w, int h)
|
||||
: width(w)
|
||||
, height(h)
|
||||
{
|
||||
for(int i = 0; i < 4; i++)
|
||||
{
|
||||
std::string filename = StringTools::strfmt("player%i_point.png", i+1);
|
||||
: width(w), height(h) {
|
||||
for (int i = 0; i < 4; i++) {
|
||||
std::string filename = StringTools::strfmt("player%i_point.png", i + 1);
|
||||
pointerImgData[i] = Resources::GetImageData(filename.c_str());
|
||||
pointerImg[i] = new GuiImage(pointerImgData[i]);
|
||||
pointerImg[i]->setScale(1.5f);
|
||||
@ -39,99 +36,80 @@ MainWindow::MainWindow(int w, int h)
|
||||
SetupMainView();
|
||||
}
|
||||
|
||||
MainWindow::~MainWindow()
|
||||
{
|
||||
MainWindow::~MainWindow() {
|
||||
|
||||
while(!tvElements.empty())
|
||||
{
|
||||
while (!tvElements.empty()) {
|
||||
delete tvElements[0];
|
||||
remove(tvElements[0]);
|
||||
}
|
||||
while(!drcElements.empty())
|
||||
{
|
||||
while (!drcElements.empty()) {
|
||||
delete drcElements[0];
|
||||
remove(drcElements[0]);
|
||||
}
|
||||
for(int i = 0; i < 4; i++)
|
||||
{
|
||||
for (int i = 0; i < 4; i++) {
|
||||
delete pointerImg[i];
|
||||
Resources::RemoveImageData(pointerImgData[i]);
|
||||
}
|
||||
}
|
||||
|
||||
void MainWindow::updateEffects()
|
||||
{
|
||||
void MainWindow::updateEffects() {
|
||||
//! dont read behind the initial elements in case one was added
|
||||
uint32_t tvSize = tvElements.size();
|
||||
uint32_t drcSize = drcElements.size();
|
||||
|
||||
for(uint32_t i = 0; (i < drcSize) && (i < drcElements.size()); ++i)
|
||||
{
|
||||
for (uint32_t i = 0; (i < drcSize) && (i < drcElements.size()); ++i) {
|
||||
drcElements[i]->updateEffects();
|
||||
}
|
||||
|
||||
//! only update TV elements that are not updated yet because they are on DRC
|
||||
for(uint32_t i = 0; (i < tvSize) && (i < tvElements.size()); ++i)
|
||||
{
|
||||
for (uint32_t i = 0; (i < tvSize) && (i < tvElements.size()); ++i) {
|
||||
uint32_t n;
|
||||
for(n = 0; (n < drcSize) && (n < drcElements.size()); n++)
|
||||
{
|
||||
if(tvElements[i] == drcElements[n])
|
||||
for (n = 0; (n < drcSize) && (n < drcElements.size()); n++) {
|
||||
if (tvElements[i] == drcElements[n])
|
||||
break;
|
||||
}
|
||||
if(n == drcElements.size())
|
||||
{
|
||||
if (n == drcElements.size()) {
|
||||
tvElements[i]->updateEffects();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void MainWindow::process(){
|
||||
void MainWindow::process() {
|
||||
//! dont read behind the initial elements in case one was added
|
||||
uint32_t tvSize = tvElements.size();
|
||||
uint32_t drcSize = drcElements.size();
|
||||
|
||||
for(uint32_t i = 0; (i < drcSize) && (i < drcElements.size()); ++i)
|
||||
{
|
||||
for (uint32_t i = 0; (i < drcSize) && (i < drcElements.size()); ++i) {
|
||||
drcElements[i]->process();
|
||||
}
|
||||
|
||||
//! only update TV elements that are not updated yet because they are on DRC
|
||||
for(uint32_t i = 0; (i < tvSize) && (i < tvElements.size()); ++i)
|
||||
{
|
||||
for (uint32_t i = 0; (i < tvSize) && (i < tvElements.size()); ++i) {
|
||||
uint32_t n;
|
||||
for(n = 0; (n < drcSize) && (n < drcElements.size()); n++)
|
||||
{
|
||||
if(tvElements[i] == drcElements[n])
|
||||
for (n = 0; (n < drcSize) && (n < drcElements.size()); n++) {
|
||||
if (tvElements[i] == drcElements[n])
|
||||
break;
|
||||
}
|
||||
if(n == drcElements.size())
|
||||
{
|
||||
if (n == drcElements.size()) {
|
||||
tvElements[i]->process();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void MainWindow::update(GuiController *controller)
|
||||
{
|
||||
void MainWindow::update(GuiController *controller) {
|
||||
//! dont read behind the initial elements in case one was added
|
||||
//uint32_t tvSize = tvElements.size();
|
||||
|
||||
if(controller->chan & GuiTrigger::CHANNEL_1)
|
||||
{
|
||||
if (controller->chan & GuiTrigger::CHANNEL_1) {
|
||||
uint32_t drcSize = drcElements.size();
|
||||
|
||||
for(uint32_t i = 0; (i < drcSize) && (i < drcElements.size()); ++i)
|
||||
{
|
||||
for (uint32_t i = 0; (i < drcSize) && (i < drcElements.size()); ++i) {
|
||||
drcElements[i]->update(controller);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
uint32_t tvSize = tvElements.size();
|
||||
|
||||
for(uint32_t i = 0; (i < tvSize) && (i < tvElements.size()); ++i)
|
||||
{
|
||||
for (uint32_t i = 0; (i < tvSize) && (i < tvElements.size()); ++i) {
|
||||
tvElements[i]->update(controller);
|
||||
}
|
||||
}
|
||||
@ -151,8 +129,7 @@ void MainWindow::update(GuiController *controller)
|
||||
// }
|
||||
// }
|
||||
|
||||
if(controller->chanIdx >= 1 && controller->chanIdx <= 4 && controller->data.validPointer)
|
||||
{
|
||||
if (controller->chanIdx >= 1 && controller->chanIdx <= 4 && controller->data.validPointer) {
|
||||
int wpadIdx = controller->chanIdx - 1;
|
||||
float posX = controller->data.x;
|
||||
float posY = controller->data.y;
|
||||
@ -162,17 +139,13 @@ void MainWindow::update(GuiController *controller)
|
||||
}
|
||||
}
|
||||
|
||||
void MainWindow::drawDrc(CVideo *video)
|
||||
{
|
||||
for(uint32_t i = 0; i < drcElements.size(); ++i)
|
||||
{
|
||||
void MainWindow::drawDrc(CVideo *video) {
|
||||
for (uint32_t i = 0; i < drcElements.size(); ++i) {
|
||||
drcElements[i]->draw(video);
|
||||
}
|
||||
|
||||
for(int i = 0; i < 4; i++)
|
||||
{
|
||||
if(pointerValid[i])
|
||||
{
|
||||
for (int i = 0; i < 4; i++) {
|
||||
if (pointerValid[i]) {
|
||||
pointerImg[i]->setAlpha(0.5f);
|
||||
pointerImg[i]->draw(video);
|
||||
pointerImg[i]->setAlpha(1.0f);
|
||||
@ -180,42 +153,35 @@ void MainWindow::drawDrc(CVideo *video)
|
||||
}
|
||||
}
|
||||
|
||||
void MainWindow::drawTv(CVideo *video)
|
||||
{
|
||||
for(uint32_t i = 0; i < tvElements.size(); ++i)
|
||||
{
|
||||
void MainWindow::drawTv(CVideo *video) {
|
||||
for (uint32_t i = 0; i < tvElements.size(); ++i) {
|
||||
tvElements[i]->draw(video);
|
||||
}
|
||||
|
||||
for(int i = 0; i < 4; i++)
|
||||
{
|
||||
if(pointerValid[i])
|
||||
{
|
||||
for (int i = 0; i < 4; i++) {
|
||||
if (pointerValid[i]) {
|
||||
pointerImg[i]->draw(video);
|
||||
pointerValid[i] = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void MainWindow::SetupMainView()
|
||||
{
|
||||
void MainWindow::SetupMainView() {
|
||||
|
||||
//DrcFrame = new MainWindowDRC(width,height);
|
||||
TvFrame = new MainWindowTV(width,height);
|
||||
DrcFrame = TvFrame;
|
||||
TvFrame = new MainWindowTV(width, height);
|
||||
DrcFrame = TvFrame;
|
||||
appendTv(TvFrame);
|
||||
appendDrc(DrcFrame);
|
||||
}
|
||||
|
||||
void MainWindow::OnOpenEffectFinish(GuiElement *element)
|
||||
{
|
||||
void MainWindow::OnOpenEffectFinish(GuiElement *element) {
|
||||
//! once the menu is open reset its state and allow it to be "clicked/hold"
|
||||
element->effectFinished.disconnect(this);
|
||||
element->clearState(GuiElement::STATE_DISABLED);
|
||||
}
|
||||
|
||||
void MainWindow::OnCloseEffectFinish(GuiElement *element)
|
||||
{
|
||||
void MainWindow::OnCloseEffectFinish(GuiElement *element) {
|
||||
//! remove element from draw list and push to delete queue
|
||||
remove(element);
|
||||
AsyncDeleter::pushForDelete(element);
|
||||
|
@ -26,105 +26,97 @@
|
||||
|
||||
class CVideo;
|
||||
|
||||
class MainWindow : public sigslot::has_slots<>
|
||||
{
|
||||
class MainWindow : public sigslot::has_slots<> {
|
||||
public:
|
||||
MainWindow(int w, int h);
|
||||
|
||||
virtual ~MainWindow();
|
||||
|
||||
void appendTv(GuiElement *e)
|
||||
{
|
||||
if(!e)
|
||||
void appendTv(GuiElement *e) {
|
||||
if (!e)
|
||||
return;
|
||||
|
||||
removeTv(e);
|
||||
tvElements.push_back(e);
|
||||
}
|
||||
void appendDrc(GuiElement *e)
|
||||
{
|
||||
if(!e)
|
||||
|
||||
void appendDrc(GuiElement *e) {
|
||||
if (!e)
|
||||
return;
|
||||
|
||||
removeDrc(e);
|
||||
drcElements.push_back(e);
|
||||
}
|
||||
|
||||
void append(GuiElement *e)
|
||||
{
|
||||
void append(GuiElement *e) {
|
||||
appendTv(e);
|
||||
appendDrc(e);
|
||||
}
|
||||
|
||||
void insertTv(uint32_t pos, GuiElement *e)
|
||||
{
|
||||
if(!e)
|
||||
void insertTv(uint32_t pos, GuiElement *e) {
|
||||
if (!e)
|
||||
return;
|
||||
|
||||
removeTv(e);
|
||||
tvElements.insert(tvElements.begin() + pos, e);
|
||||
}
|
||||
void insertDrc(uint32_t pos, GuiElement *e)
|
||||
{
|
||||
if(!e)
|
||||
|
||||
void insertDrc(uint32_t pos, GuiElement *e) {
|
||||
if (!e)
|
||||
return;
|
||||
|
||||
removeDrc(e);
|
||||
drcElements.insert(drcElements.begin() + pos, e);
|
||||
}
|
||||
|
||||
void insert(uint32_t pos, GuiElement *e)
|
||||
{
|
||||
void insert(uint32_t pos, GuiElement *e) {
|
||||
insertTv(pos, e);
|
||||
insertDrc(pos, e);
|
||||
}
|
||||
|
||||
void removeTv(GuiElement *e)
|
||||
{
|
||||
for(uint32_t i = 0; i < tvElements.size(); ++i)
|
||||
{
|
||||
if(e == tvElements[i])
|
||||
{
|
||||
void removeTv(GuiElement *e) {
|
||||
for (uint32_t i = 0; i < tvElements.size(); ++i) {
|
||||
if (e == tvElements[i]) {
|
||||
tvElements.erase(tvElements.begin() + i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
void removeDrc(GuiElement *e)
|
||||
{
|
||||
for(uint32_t i = 0; i < drcElements.size(); ++i)
|
||||
{
|
||||
if(e == drcElements[i])
|
||||
{
|
||||
|
||||
void removeDrc(GuiElement *e) {
|
||||
for (uint32_t i = 0; i < drcElements.size(); ++i) {
|
||||
if (e == drcElements[i]) {
|
||||
drcElements.erase(drcElements.begin() + i);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void remove(GuiElement *e)
|
||||
{
|
||||
void remove(GuiElement *e) {
|
||||
removeTv(e);
|
||||
removeDrc(e);
|
||||
}
|
||||
void removeAll()
|
||||
{
|
||||
|
||||
void removeAll() {
|
||||
tvElements.clear();
|
||||
drcElements.clear();
|
||||
}
|
||||
|
||||
void drawDrc(CVideo *video);
|
||||
|
||||
void drawTv(CVideo *video);
|
||||
|
||||
void update(GuiController *controller);
|
||||
|
||||
void updateEffects();
|
||||
|
||||
void process();
|
||||
|
||||
void lockGUI()
|
||||
{
|
||||
void lockGUI() {
|
||||
guiMutex.lock();
|
||||
}
|
||||
void unlockGUI()
|
||||
{
|
||||
|
||||
void unlockGUI() {
|
||||
guiMutex.unlock();
|
||||
}
|
||||
|
||||
@ -132,6 +124,7 @@ private:
|
||||
void SetupMainView(void);
|
||||
|
||||
void OnOpenEffectFinish(GuiElement *element);
|
||||
|
||||
void OnCloseEffectFinish(GuiElement *element);
|
||||
|
||||
int width, height;
|
||||
@ -140,8 +133,8 @@ private:
|
||||
|
||||
GuiSound *ClickSound;
|
||||
|
||||
GuiMainWindowScreen * TvFrame;
|
||||
GuiMainWindowScreen * DrcFrame;
|
||||
GuiMainWindowScreen *TvFrame;
|
||||
GuiMainWindowScreen *DrcFrame;
|
||||
|
||||
GuiImageData *pointerImgData[4];
|
||||
GuiImage *pointerImg[4];
|
||||
|
@ -20,18 +20,12 @@
|
||||
#include "resources/Resources.h"
|
||||
|
||||
MainWindowTV::MainWindowTV(int w, int h)
|
||||
: GuiMainWindowScreen(w, h)
|
||||
, width(w)
|
||||
, height(h)
|
||||
,bgImageColor(w, h, (GX2Color){ 0, 0, 0, 0 })
|
||||
{
|
||||
bgImageColor.setImageColor((GX2Color){ 248, 248, 249, 255 }, 0);
|
||||
bgImageColor.setImageColor((GX2Color){ 248, 248, 249, 255 }, 1);
|
||||
bgImageColor.setImageColor((GX2Color){ 248, 248, 249, 255 }, 2);
|
||||
bgImageColor.setImageColor((GX2Color){ 248, 248, 249, 255 }, 3);
|
||||
: GuiMainWindowScreen(w, h), width(w), height(h), bgImageColor(w, h, (GX2Color) {0, 0, 0, 0}) {
|
||||
bgImageColor.setImageColor((GX2Color) {248, 248, 249, 255}, 0);
|
||||
bgImageColor.setImageColor((GX2Color) {248, 248, 249, 255}, 1);
|
||||
bgImageColor.setImageColor((GX2Color) {248, 248, 249, 255}, 2);
|
||||
bgImageColor.setImageColor((GX2Color) {248, 248, 249, 255}, 3);
|
||||
append(&bgImageColor);
|
||||
|
||||
|
||||
|
||||
|
||||
wingSound = new GuiSound(Resources::GetFile("sfx_wing.ogg"), Resources::GetFileSize("sfx_wing.ogg"));
|
||||
@ -53,10 +47,10 @@ MainWindowTV::MainWindowTV(int w, int h)
|
||||
//splash = new GuiImage(splashImgData);
|
||||
flappy_bird = new GuiImage(flappy_bird_frm[0]);
|
||||
|
||||
for (int i=0;i<4;i++) pipes[i] = new Pipe(150.0f+((float)i*320.0f));
|
||||
for (int i = 0; i < 4; i++) pipes[i] = new Pipe(150.0f + ((float) i * 320.0f));
|
||||
|
||||
bg = new Background("bg_back.png",0);
|
||||
fg = new Background("bg_front.png",0);
|
||||
bg = new Background("bg_back.png", 0);
|
||||
fg = new Background("bg_front.png", 0);
|
||||
|
||||
score_img = new ScoreImage(-54, 200);
|
||||
|
||||
@ -70,7 +64,7 @@ MainWindowTV::MainWindowTV(int w, int h)
|
||||
|
||||
append(bg);
|
||||
append(flappy_bird);
|
||||
for (int i=0;i<4;i++) append(pipes[i]);
|
||||
for (int i = 0; i < 4; i++) append(pipes[i]);
|
||||
append(fg);
|
||||
append(splash);
|
||||
|
||||
@ -84,152 +78,151 @@ MainWindowTV::MainWindowTV(int w, int h)
|
||||
//append(hello);
|
||||
}
|
||||
|
||||
MainWindowTV::~MainWindowTV()
|
||||
{
|
||||
MainWindowTV::~MainWindowTV() {
|
||||
remove(&bgImageColor);
|
||||
delete(wingSound);
|
||||
delete(swooshSound);
|
||||
delete(dieSound);
|
||||
delete (wingSound);
|
||||
delete (swooshSound);
|
||||
delete (dieSound);
|
||||
//delete(bg);
|
||||
//for (int i=0;i<4;i++) delete pipes[i];
|
||||
//pipes = NULL;
|
||||
//delete(fg);
|
||||
delete(splash);
|
||||
delete(flappy_bird);
|
||||
delete (splash);
|
||||
delete (flappy_bird);
|
||||
}
|
||||
|
||||
void MainWindowTV::draw(CVideo *v){
|
||||
GuiMainWindowScreen::draw(v);
|
||||
//gets called on every frame for drawing
|
||||
void MainWindowTV::draw(CVideo *v) {
|
||||
GuiMainWindowScreen::draw(v);
|
||||
//gets called on every frame for drawing
|
||||
}
|
||||
|
||||
|
||||
void MainWindowTV::update(GuiController * c){
|
||||
void MainWindowTV::update(GuiController *c) {
|
||||
GuiMainWindowScreen::update(c);
|
||||
//CONTROLLER UPDATE!!!
|
||||
switch(game_state) {
|
||||
switch (game_state) {
|
||||
case state_splash: //Start screen
|
||||
if(c->data.buttons_d & VPAD_BUTTON_A || c->data.buttons_d & VPAD_BUTTON_B) {
|
||||
if (c->data.buttons_d & VPAD_BUTTON_A || c->data.buttons_d & VPAD_BUTTON_B) {
|
||||
splash->FadeExit();
|
||||
append(score_img);
|
||||
for(int i=0;i<4;i++) pipes[i]->setScroll(true);
|
||||
for (int i = 0; i < 4; i++) pipes[i]->setScroll(true);
|
||||
bg->setScrollSpeed(0.5f);
|
||||
fg->setScrollSpeed(1.5f);
|
||||
flappy_bird_velocity = jump; //Jump after start
|
||||
wingSound->Stop();
|
||||
wingSound->Play();
|
||||
|
||||
game_state=state_ingame;
|
||||
game_state = state_ingame;
|
||||
}
|
||||
break;
|
||||
case state_ingame:
|
||||
if(c->data.buttons_d & VPAD_BUTTON_A || c->data.buttons_d & VPAD_BUTTON_B) {
|
||||
if (c->data.buttons_d & VPAD_BUTTON_A || c->data.buttons_d & VPAD_BUTTON_B) {
|
||||
flappy_bird_velocity = jump;
|
||||
wingSound->Stop();
|
||||
wingSound->Play();
|
||||
}
|
||||
break;
|
||||
case state_gameover:
|
||||
if(dieSound->IsPlaying() == false && (c->data.buttons_d & VPAD_BUTTON_A || c->data.buttons_d & VPAD_BUTTON_B)) {
|
||||
flappy_bird_position=-5;
|
||||
if (dieSound->IsPlaying() == false && (c->data.buttons_d & VPAD_BUTTON_A || c->data.buttons_d & VPAD_BUTTON_B)) {
|
||||
flappy_bird_position = -5;
|
||||
flappy_bird_rotation = 0.0f;
|
||||
flappy_bird_velocity = 0.0f;
|
||||
flappy_bird->setPosition(-150, -5);
|
||||
flappy_bird->setAngle(0.0f);
|
||||
|
||||
score=0;
|
||||
score = 0;
|
||||
score_img->setScore(score);
|
||||
|
||||
for (int i=0;i<4;i++) pipes[i]->setPosX(150.0f+((float)i*320.0f));
|
||||
for (int i = 0; i < 4; i++) pipes[i]->setPosX(150.0f + ((float) i * 320.0f));
|
||||
|
||||
splash->setSplashImageData(splashImgData);
|
||||
splash->FadeEnter();
|
||||
swooshSound->Stop();
|
||||
swooshSound->Play();
|
||||
game_state=state_splash;
|
||||
game_state = state_splash;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
void MainWindowTV::process(){
|
||||
void MainWindowTV::process() {
|
||||
GuiMainWindowScreen::process();
|
||||
if (game_state!=2) { //If not game over
|
||||
if (++flappy_bird_change_skip==6) { //Animate picture
|
||||
flappy_bird_change_skip=0;
|
||||
if (++flappy_bird_curr_frame==4) flappy_bird_curr_frame=0;
|
||||
if (game_state != 2) { //If not game over
|
||||
if (++flappy_bird_change_skip == 6) { //Animate picture
|
||||
flappy_bird_change_skip = 0;
|
||||
if (++flappy_bird_curr_frame == 4) flappy_bird_curr_frame = 0;
|
||||
flappy_bird->setImageData(flappy_bird_frm[flappy_bird_curr_frame]);
|
||||
}
|
||||
}
|
||||
|
||||
switch(game_state) {
|
||||
switch (game_state) {
|
||||
case state_ingame:
|
||||
flappy_bird_velocity += gravity;
|
||||
flappy_bird_position -= flappy_bird_velocity;
|
||||
|
||||
if(flappy_bird_position<-224) flappy_bird_position=-224;
|
||||
if(flappy_bird_position>320) flappy_bird_position=320;
|
||||
if (flappy_bird_position < -224) flappy_bird_position = -224;
|
||||
if (flappy_bird_position > 320) flappy_bird_position = 320;
|
||||
|
||||
flappy_bird->setPosition(-150, (int)flappy_bird_position);
|
||||
if ((((float)flappy_bird_velocity / 10.0f) * 90.0f)<90.0f) flappy_bird_rotation = (((float)flappy_bird_velocity / 10.0f) * 90.0f);
|
||||
flappy_bird->setPosition(-150, (int) flappy_bird_position);
|
||||
if ((((float) flappy_bird_velocity / 10.0f) * 90.0f) < 90.0f) flappy_bird_rotation = (((float) flappy_bird_velocity / 10.0f) * 90.0f);
|
||||
else flappy_bird_rotation = 90.0f;
|
||||
flappy_bird->setAngle(flappy_bird_rotation);
|
||||
|
||||
for (int i=0;i<4;i++) {
|
||||
collision_state[i]=pipes[i]->checkCollision(flappy_bird);
|
||||
if(collision_state[i]!=0) {
|
||||
if(collision_state[i]==-1) {
|
||||
for (int i = 0; i < 4; i++) {
|
||||
collision_state[i] = pipes[i]->checkCollision(flappy_bird);
|
||||
if (collision_state[i] != 0) {
|
||||
if (collision_state[i] == -1) {
|
||||
//Add point
|
||||
score_img->setScore(++score);
|
||||
pointSound->Stop();
|
||||
pointSound->Play();
|
||||
}
|
||||
if(collision_state[i]==1) {
|
||||
if (collision_state[i] == 1) {
|
||||
bg->setScrollSpeed(0.0f);
|
||||
fg->setScrollSpeed(0.0f);
|
||||
for(int i=0;i<4;i++) pipes[i]->setScroll(false);
|
||||
fg->setScrollSpeed(0.0f);
|
||||
for (int i = 0; i < 4; i++) pipes[i]->setScroll(false);
|
||||
dieSound->Stop();
|
||||
dieSound->Play();
|
||||
game_state=state_collided;
|
||||
game_state = state_collided;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (flappy_bird_position<-220) game_state=state_die;
|
||||
if (flappy_bird_position < -220) game_state = state_die;
|
||||
break;
|
||||
case state_collided: //is dying from a pipe: go down by gravity
|
||||
flappy_bird_velocity += gravity;
|
||||
flappy_bird_position -= flappy_bird_velocity;
|
||||
|
||||
if(flappy_bird_position<-224) flappy_bird_position=-224;
|
||||
if(flappy_bird_position>320) flappy_bird_position=320;
|
||||
if (flappy_bird_position < -224) flappy_bird_position = -224;
|
||||
if (flappy_bird_position > 320) flappy_bird_position = 320;
|
||||
|
||||
flappy_bird->setPosition(-150, (int)flappy_bird_position);
|
||||
if ((((float)flappy_bird_velocity / 10.0f) * 90.0f)<90.0f) flappy_bird_rotation = (((float)flappy_bird_velocity / 10.0f) * 90.0f);
|
||||
flappy_bird->setPosition(-150, (int) flappy_bird_position);
|
||||
if ((((float) flappy_bird_velocity / 10.0f) * 90.0f) < 90.0f) flappy_bird_rotation = (((float) flappy_bird_velocity / 10.0f) * 90.0f);
|
||||
else flappy_bird_rotation = 90.0f;
|
||||
flappy_bird->setAngle(flappy_bird_rotation);
|
||||
|
||||
if (flappy_bird_position<-220) game_state=state_show_gameover;
|
||||
if (flappy_bird_position < -220) game_state = state_show_gameover;
|
||||
break;
|
||||
case state_show_gameover: //IsDying
|
||||
if(dieSound->IsPlaying() == false) {
|
||||
if (dieSound->IsPlaying() == false) {
|
||||
swooshSound->Stop();
|
||||
swooshSound->Play();
|
||||
splash->setSplashImageData(looseImgData);
|
||||
splash->FadeEnter();
|
||||
remove(score_img);
|
||||
game_state=state_gameover;
|
||||
game_state = state_gameover;
|
||||
}
|
||||
break;
|
||||
case state_die: //Die
|
||||
bg->setScrollSpeed(0.0f);
|
||||
fg->setScrollSpeed(0.0f);
|
||||
for(int i=0;i<4;i++) pipes[i]->setScroll(false);
|
||||
fg->setScrollSpeed(0.0f);
|
||||
for (int i = 0; i < 4; i++) pipes[i]->setScroll(false);
|
||||
dieSound->Stop();
|
||||
dieSound->Play();
|
||||
game_state=state_show_gameover;
|
||||
game_state = state_show_gameover;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
|
@ -35,10 +35,12 @@
|
||||
|
||||
class CVideo;
|
||||
|
||||
class MainWindowTV : public GuiMainWindowScreen{
|
||||
class MainWindowTV : public GuiMainWindowScreen {
|
||||
public:
|
||||
MainWindowTV(int w, int h);
|
||||
|
||||
virtual ~MainWindowTV();
|
||||
|
||||
private:
|
||||
int width, height;
|
||||
|
||||
@ -49,45 +51,47 @@ private:
|
||||
GuiSound *swooshSound;
|
||||
GuiSound *dieSound;
|
||||
|
||||
GuiImageData* bgImgData;
|
||||
GuiImageData* fgImgData;
|
||||
GuiImageData* splashImgData;
|
||||
GuiImageData* looseImgData;
|
||||
GuiImageData *bgImgData;
|
||||
GuiImageData *fgImgData;
|
||||
GuiImageData *splashImgData;
|
||||
GuiImageData *looseImgData;
|
||||
|
||||
Background* bg;
|
||||
Background* fg;
|
||||
Background *bg;
|
||||
Background *fg;
|
||||
//GuiImage* splash; //Splash screen
|
||||
SplashScreen* splash;
|
||||
SplashScreen *splash;
|
||||
|
||||
ScoreImage *score_img;
|
||||
int score=0;
|
||||
int score = 0;
|
||||
|
||||
Pipe* pipes[4];
|
||||
Pipe *pipes[4];
|
||||
int collision_state[4];
|
||||
|
||||
int bg_offset=0;
|
||||
int fg_offset=0;
|
||||
int bg_offset = 0;
|
||||
int fg_offset = 0;
|
||||
|
||||
GuiImageData *flappy_bird_frm[4];
|
||||
|
||||
GuiImage* flappy_bird;
|
||||
GuiImage *flappy_bird;
|
||||
|
||||
int flappy_bird_change_skip=0;
|
||||
int flappy_bird_curr_frame=0;
|
||||
int flappy_bird_change_skip = 0;
|
||||
int flappy_bird_curr_frame = 0;
|
||||
|
||||
|
||||
int game_state=0; //0=start, 1=in-game, 2=game over
|
||||
int set_gameover=0;
|
||||
int game_state = 0; //0=start, 1=in-game, 2=game over
|
||||
int set_gameover = 0;
|
||||
|
||||
#define gravity 0.25f
|
||||
#define jump -4.6f
|
||||
#define gravity 0.25f
|
||||
#define jump -4.6f
|
||||
|
||||
float flappy_bird_position=-5.0f;
|
||||
float flappy_bird_position = -5.0f;
|
||||
float flappy_bird_velocity = 0.0f;
|
||||
float flappy_bird_rotation = 0.0f;
|
||||
|
||||
void draw(CVideo *v);
|
||||
void update(GuiController * c);
|
||||
|
||||
void update(GuiController *c);
|
||||
|
||||
void process();
|
||||
};
|
||||
|
||||
|
@ -7,43 +7,38 @@
|
||||
#include "gui/GuiImageAsync.h"
|
||||
#include "gui/GuiSound.h"
|
||||
|
||||
Resources * Resources::instance = NULL;
|
||||
Resources *Resources::instance = NULL;
|
||||
|
||||
void Resources::Clear()
|
||||
{
|
||||
for(int i = 0; RecourceList[i].filename != NULL; ++i)
|
||||
{
|
||||
if(RecourceList[i].CustomFile)
|
||||
{
|
||||
free(RecourceList[i].CustomFile);
|
||||
RecourceList[i].CustomFile = NULL;
|
||||
}
|
||||
void Resources::Clear() {
|
||||
for (int i = 0; RecourceList[i].filename != NULL; ++i) {
|
||||
if (RecourceList[i].CustomFile) {
|
||||
free(RecourceList[i].CustomFile);
|
||||
RecourceList[i].CustomFile = NULL;
|
||||
}
|
||||
|
||||
if(RecourceList[i].CustomFileSize != 0)
|
||||
RecourceList[i].CustomFileSize = 0;
|
||||
}
|
||||
if (RecourceList[i].CustomFileSize != 0)
|
||||
RecourceList[i].CustomFileSize = 0;
|
||||
}
|
||||
|
||||
if(instance)
|
||||
if (instance)
|
||||
delete instance;
|
||||
|
||||
instance = NULL;
|
||||
}
|
||||
|
||||
bool Resources::LoadFiles(const char * path)
|
||||
{
|
||||
if(!path)
|
||||
return false;
|
||||
bool Resources::LoadFiles(const char *path) {
|
||||
if (!path)
|
||||
return false;
|
||||
|
||||
bool result = false;
|
||||
Clear();
|
||||
bool result = false;
|
||||
Clear();
|
||||
|
||||
for(int i = 0; RecourceList[i].filename != NULL; ++i)
|
||||
{
|
||||
for (int i = 0; RecourceList[i].filename != NULL; ++i) {
|
||||
std::string fullpath(path);
|
||||
fullpath += "/";
|
||||
fullpath += RecourceList[i].filename;
|
||||
|
||||
uint8_t * buffer = NULL;
|
||||
uint8_t *buffer = NULL;
|
||||
uint32_t filesize = 0;
|
||||
|
||||
FSUtils::LoadFileToMem(fullpath.c_str(), &buffer, &filesize);
|
||||
@ -51,82 +46,68 @@ bool Resources::LoadFiles(const char * path)
|
||||
RecourceList[i].CustomFile = buffer;
|
||||
RecourceList[i].CustomFileSize = (uint32_t) filesize;
|
||||
result |= (buffer != 0);
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
return result;
|
||||
}
|
||||
|
||||
const uint8_t * Resources::GetFile(const char * filename)
|
||||
{
|
||||
for(int i = 0; RecourceList[i].filename != NULL; ++i)
|
||||
{
|
||||
if(strcasecmp(filename, RecourceList[i].filename) == 0)
|
||||
{
|
||||
return (RecourceList[i].CustomFile ? RecourceList[i].CustomFile : RecourceList[i].DefaultFile);
|
||||
}
|
||||
}
|
||||
const uint8_t *Resources::GetFile(const char *filename) {
|
||||
for (int i = 0; RecourceList[i].filename != NULL; ++i) {
|
||||
if (strcasecmp(filename, RecourceList[i].filename) == 0) {
|
||||
return (RecourceList[i].CustomFile ? RecourceList[i].CustomFile : RecourceList[i].DefaultFile);
|
||||
}
|
||||
}
|
||||
|
||||
return NULL;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
uint32_t Resources::GetFileSize(const char * filename)
|
||||
{
|
||||
for(int i = 0; RecourceList[i].filename != NULL; ++i)
|
||||
{
|
||||
if(strcasecmp(filename, RecourceList[i].filename) == 0)
|
||||
{
|
||||
return (RecourceList[i].CustomFile ? RecourceList[i].CustomFileSize : RecourceList[i].DefaultFileSize);
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
uint32_t Resources::GetFileSize(const char *filename) {
|
||||
for (int i = 0; RecourceList[i].filename != NULL; ++i) {
|
||||
if (strcasecmp(filename, RecourceList[i].filename) == 0) {
|
||||
return (RecourceList[i].CustomFile ? RecourceList[i].CustomFileSize : RecourceList[i].DefaultFileSize);
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
GuiImageData * Resources::GetImageData(const char * filename)
|
||||
{
|
||||
if(!instance)
|
||||
GuiImageData *Resources::GetImageData(const char *filename) {
|
||||
if (!instance)
|
||||
instance = new Resources;
|
||||
|
||||
std::map<std::string, std::pair<unsigned int, GuiImageData *> >::iterator itr = instance->imageDataMap.find(std::string(filename));
|
||||
if(itr != instance->imageDataMap.end())
|
||||
{
|
||||
if (itr != instance->imageDataMap.end()) {
|
||||
itr->second.first++;
|
||||
return itr->second.second;
|
||||
}
|
||||
|
||||
for(int i = 0; RecourceList[i].filename != NULL; ++i)
|
||||
{
|
||||
if(strcasecmp(filename, RecourceList[i].filename) == 0)
|
||||
{
|
||||
const uint8_t * buff = RecourceList[i].CustomFile ? RecourceList[i].CustomFile : RecourceList[i].DefaultFile;
|
||||
const uint32_t size = RecourceList[i].CustomFile ? RecourceList[i].CustomFileSize : RecourceList[i].DefaultFileSize;
|
||||
for (int i = 0; RecourceList[i].filename != NULL; ++i) {
|
||||
if (strcasecmp(filename, RecourceList[i].filename) == 0) {
|
||||
const uint8_t *buff = RecourceList[i].CustomFile ? RecourceList[i].CustomFile : RecourceList[i].DefaultFile;
|
||||
const uint32_t size = RecourceList[i].CustomFile ? RecourceList[i].CustomFileSize : RecourceList[i].DefaultFileSize;
|
||||
|
||||
if(buff == NULL)
|
||||
if (buff == NULL)
|
||||
return NULL;
|
||||
|
||||
GuiImageData * image = new GuiImageData(buff, size);
|
||||
GuiImageData *image = new GuiImageData(buff, size);
|
||||
instance->imageDataMap[std::string(filename)].first = 1;
|
||||
instance->imageDataMap[std::string(filename)].second = image;
|
||||
|
||||
return image;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return NULL;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void Resources::RemoveImageData(GuiImageData * image)
|
||||
{
|
||||
void Resources::RemoveImageData(GuiImageData *image) {
|
||||
std::map<std::string, std::pair<unsigned int, GuiImageData *> >::iterator itr;
|
||||
|
||||
for(itr = instance->imageDataMap.begin(); itr != instance->imageDataMap.end(); itr++)
|
||||
{
|
||||
if(itr->second.second == image)
|
||||
{
|
||||
for (itr = instance->imageDataMap.begin(); itr != instance->imageDataMap.end(); itr++) {
|
||||
if (itr->second.second == image) {
|
||||
itr->second.first--;
|
||||
|
||||
if(itr->second.first == 0)
|
||||
{
|
||||
AsyncDeleter::pushForDelete( itr->second.second );
|
||||
if (itr->second.first == 0) {
|
||||
AsyncDeleter::pushForDelete(itr->second.second);
|
||||
instance->imageDataMap.erase(itr);
|
||||
}
|
||||
break;
|
||||
@ -134,52 +115,44 @@ void Resources::RemoveImageData(GuiImageData * image)
|
||||
}
|
||||
}
|
||||
|
||||
GuiSound * Resources::GetSound(const char * filename)
|
||||
{
|
||||
if(!instance)
|
||||
GuiSound *Resources::GetSound(const char *filename) {
|
||||
if (!instance)
|
||||
instance = new Resources;
|
||||
|
||||
std::map<std::string, std::pair<unsigned int, GuiSound *> >::iterator itr = instance->soundDataMap.find(std::string(filename));
|
||||
if(itr != instance->soundDataMap.end())
|
||||
{
|
||||
if (itr != instance->soundDataMap.end()) {
|
||||
itr->second.first++;
|
||||
return itr->second.second;
|
||||
}
|
||||
|
||||
for(int i = 0; RecourceList[i].filename != NULL; ++i)
|
||||
{
|
||||
if(strcasecmp(filename, RecourceList[i].filename) == 0)
|
||||
{
|
||||
const uint8_t * buff = RecourceList[i].CustomFile ? RecourceList[i].CustomFile : RecourceList[i].DefaultFile;
|
||||
const uint32_t size = RecourceList[i].CustomFile ? RecourceList[i].CustomFileSize : RecourceList[i].DefaultFileSize;
|
||||
for (int i = 0; RecourceList[i].filename != NULL; ++i) {
|
||||
if (strcasecmp(filename, RecourceList[i].filename) == 0) {
|
||||
const uint8_t *buff = RecourceList[i].CustomFile ? RecourceList[i].CustomFile : RecourceList[i].DefaultFile;
|
||||
const uint32_t size = RecourceList[i].CustomFile ? RecourceList[i].CustomFileSize : RecourceList[i].DefaultFileSize;
|
||||
|
||||
if(buff == NULL)
|
||||
if (buff == NULL)
|
||||
return NULL;
|
||||
|
||||
GuiSound * sound = new GuiSound(buff, size);
|
||||
GuiSound *sound = new GuiSound(buff, size);
|
||||
instance->soundDataMap[std::string(filename)].first = 1;
|
||||
instance->soundDataMap[std::string(filename)].second = sound;
|
||||
|
||||
return sound;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return NULL;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void Resources::RemoveSound(GuiSound * sound)
|
||||
{
|
||||
void Resources::RemoveSound(GuiSound *sound) {
|
||||
std::map<std::string, std::pair<unsigned int, GuiSound *> >::iterator itr;
|
||||
|
||||
for(itr = instance->soundDataMap.begin(); itr != instance->soundDataMap.end(); itr++)
|
||||
{
|
||||
if(itr->second.second == sound)
|
||||
{
|
||||
for (itr = instance->soundDataMap.begin(); itr != instance->soundDataMap.end(); itr++) {
|
||||
if (itr->second.second == sound) {
|
||||
itr->second.first--;
|
||||
|
||||
if(itr->second.first == 0)
|
||||
{
|
||||
AsyncDeleter::pushForDelete( itr->second.second );
|
||||
if (itr->second.first == 0) {
|
||||
AsyncDeleter::pushForDelete(itr->second.second);
|
||||
instance->soundDataMap.erase(itr);
|
||||
}
|
||||
break;
|
||||
|
@ -5,25 +5,32 @@
|
||||
|
||||
//! forward declaration
|
||||
class GuiImageData;
|
||||
|
||||
class GuiSound;
|
||||
|
||||
class Resources
|
||||
{
|
||||
class Resources {
|
||||
public:
|
||||
static void Clear();
|
||||
static bool LoadFiles(const char * path);
|
||||
static const uint8_t * GetFile(const char * filename);
|
||||
static uint32_t GetFileSize(const char * filename);
|
||||
|
||||
static GuiImageData * GetImageData(const char * filename);
|
||||
static void RemoveImageData(GuiImageData * image);
|
||||
static bool LoadFiles(const char *path);
|
||||
|
||||
static const uint8_t *GetFile(const char *filename);
|
||||
|
||||
static uint32_t GetFileSize(const char *filename);
|
||||
|
||||
static GuiImageData *GetImageData(const char *filename);
|
||||
|
||||
static void RemoveImageData(GuiImageData *image);
|
||||
|
||||
static GuiSound *GetSound(const char *filename);
|
||||
|
||||
static void RemoveSound(GuiSound *sound);
|
||||
|
||||
static GuiSound * GetSound(const char * filename);
|
||||
static void RemoveSound(GuiSound * sound);
|
||||
private:
|
||||
static Resources *instance;
|
||||
|
||||
Resources() {}
|
||||
|
||||
~Resources() {}
|
||||
|
||||
std::map<std::string, std::pair<unsigned int, GuiImageData *> > imageDataMap;
|
||||
|
@ -16,11 +16,10 @@
|
||||
****************************************************************************/
|
||||
#include "AsyncDeleter.h"
|
||||
|
||||
AsyncDeleter * AsyncDeleter::deleterInstance = NULL;
|
||||
AsyncDeleter *AsyncDeleter::deleterInstance = NULL;
|
||||
|
||||
AsyncDeleter::AsyncDeleter()
|
||||
: CThread(CThread::eAttributeAffCore1 | CThread::eAttributePinnedAff)
|
||||
, exitApplication(false) {
|
||||
: CThread(CThread::eAttributeAffCore1 | CThread::eAttributePinnedAff), exitApplication(false) {
|
||||
}
|
||||
|
||||
AsyncDeleter::~AsyncDeleter() {
|
||||
@ -28,14 +27,14 @@ AsyncDeleter::~AsyncDeleter() {
|
||||
}
|
||||
|
||||
void AsyncDeleter::triggerDeleteProcess(void) {
|
||||
if(!deleterInstance)
|
||||
if (!deleterInstance)
|
||||
deleterInstance = new AsyncDeleter;
|
||||
|
||||
//! to trigger the event after GUI process is finished execution
|
||||
//! this function is used to swap elements from one to next array
|
||||
if(!deleterInstance->deleteElements.empty()) {
|
||||
if (!deleterInstance->deleteElements.empty()) {
|
||||
deleterInstance->deleteMutex.lock();
|
||||
while(!deleterInstance->deleteElements.empty()) {
|
||||
while (!deleterInstance->deleteElements.empty()) {
|
||||
deleterInstance->realDeleteElements.push(deleterInstance->deleteElements.front());
|
||||
deleterInstance->deleteElements.pop();
|
||||
}
|
||||
@ -45,12 +44,12 @@ void AsyncDeleter::triggerDeleteProcess(void) {
|
||||
}
|
||||
|
||||
void AsyncDeleter::executeThread(void) {
|
||||
while(!exitApplication) {
|
||||
while (!exitApplication) {
|
||||
suspendThread();
|
||||
|
||||
//! delete elements that require post process deleting
|
||||
//! because otherwise they would block or do invalid access on GUI thread
|
||||
while(!realDeleteElements.empty()) {
|
||||
while (!realDeleteElements.empty()) {
|
||||
deleteMutex.lock();
|
||||
GuiElement *element = realDeleteElements.front();
|
||||
realDeleteElements.pop();
|
||||
|
@ -32,11 +32,12 @@ public:
|
||||
class Element {
|
||||
public:
|
||||
Element() {}
|
||||
|
||||
virtual ~Element() {}
|
||||
};
|
||||
|
||||
static void pushForDelete(GuiElement *e) {
|
||||
if(!deleterInstance)
|
||||
if (!deleterInstance)
|
||||
deleterInstance = new AsyncDeleter;
|
||||
|
||||
deleterInstance->deleteElements.push(e);
|
||||
@ -46,6 +47,7 @@ public:
|
||||
|
||||
private:
|
||||
AsyncDeleter();
|
||||
|
||||
virtual ~AsyncDeleter();
|
||||
|
||||
static AsyncDeleter *deleterInstance;
|
||||
|
@ -20,48 +20,52 @@
|
||||
#include <malloc.h>
|
||||
#include <coreinit/mutex.h>
|
||||
|
||||
class CMutex
|
||||
{
|
||||
class CMutex {
|
||||
public:
|
||||
CMutex() {
|
||||
pMutex = (OSMutex*) malloc(sizeof(OSMutex));
|
||||
if(!pMutex)
|
||||
pMutex = (OSMutex *) malloc(sizeof(OSMutex));
|
||||
if (!pMutex)
|
||||
return;
|
||||
|
||||
OSInitMutex(pMutex);
|
||||
}
|
||||
|
||||
virtual ~CMutex() {
|
||||
if(pMutex)
|
||||
if (pMutex)
|
||||
free(pMutex);
|
||||
}
|
||||
|
||||
void lock(void) {
|
||||
if(pMutex)
|
||||
if (pMutex)
|
||||
OSLockMutex(pMutex);
|
||||
}
|
||||
|
||||
void unlock(void) {
|
||||
if(pMutex)
|
||||
if (pMutex)
|
||||
OSUnlockMutex(pMutex);
|
||||
}
|
||||
|
||||
BOOL tryLock(void) {
|
||||
if(!pMutex)
|
||||
if (!pMutex)
|
||||
return false;
|
||||
|
||||
return (OSTryLockMutex(pMutex) != 0);
|
||||
}
|
||||
|
||||
private:
|
||||
OSMutex *pMutex;
|
||||
};
|
||||
|
||||
class CMutexLock
|
||||
{
|
||||
class CMutexLock {
|
||||
public:
|
||||
CMutexLock() {
|
||||
mutex.lock();
|
||||
}
|
||||
|
||||
virtual ~CMutexLock() {
|
||||
mutex.unlock();
|
||||
}
|
||||
|
||||
private:
|
||||
CMutex mutex;
|
||||
};
|
||||
|
@ -25,23 +25,20 @@
|
||||
|
||||
class CThread {
|
||||
public:
|
||||
typedef void (* Callback)(CThread *thread, void *arg);
|
||||
typedef void (*Callback)(CThread *thread, void *arg);
|
||||
|
||||
//! constructor
|
||||
CThread(int32_t iAttr, int32_t iPriority = 16, int32_t iStackSize = 0x8000, CThread::Callback callback = NULL, void *callbackArg = NULL)
|
||||
: pThread(NULL)
|
||||
, pThreadStack(NULL)
|
||||
, pCallback(callback)
|
||||
, pCallbackArg(callbackArg) {
|
||||
: pThread(NULL), pThreadStack(NULL), pCallback(callback), pCallbackArg(callbackArg) {
|
||||
//! save attribute assignment
|
||||
iAttributes = iAttr;
|
||||
//! allocate the thread
|
||||
pThread = (OSThread*)memalign(8, sizeof(OSThread));
|
||||
pThread = (OSThread *) memalign(8, sizeof(OSThread));
|
||||
//! allocate the stack
|
||||
pThreadStack = (uint8_t *) memalign(0x20, iStackSize);
|
||||
//! create the thread
|
||||
if(pThread && pThreadStack)
|
||||
OSCreateThread(pThread, &CThread::threadCallback, 1, (char*)this, pThreadStack+iStackSize, iStackSize, iPriority, iAttributes);
|
||||
if (pThread && pThreadStack)
|
||||
OSCreateThread(pThread, &CThread::threadCallback, 1, (char *) this, pThreadStack + iStackSize, iStackSize, iPriority, iAttributes);
|
||||
}
|
||||
|
||||
//! destructor
|
||||
@ -50,72 +47,81 @@ public:
|
||||
}
|
||||
|
||||
static CThread *create(CThread::Callback callback, void *callbackArg, int32_t iAttr = eAttributeNone, int32_t iPriority = 16, int32_t iStackSize = 0x8000) {
|
||||
return ( new CThread(iAttr, iPriority, iStackSize, callback, callbackArg) );
|
||||
return (new CThread(iAttr, iPriority, iStackSize, callback, callbackArg));
|
||||
}
|
||||
|
||||
//! Get thread ID
|
||||
virtual void* getThread() const {
|
||||
virtual void *getThread() const {
|
||||
return pThread;
|
||||
}
|
||||
|
||||
//! Thread entry function
|
||||
virtual void executeThread(void) {
|
||||
if(pCallback)
|
||||
if (pCallback)
|
||||
pCallback(this, pCallbackArg);
|
||||
}
|
||||
|
||||
//! Suspend thread
|
||||
virtual void suspendThread(void) {
|
||||
if(isThreadSuspended()) return;
|
||||
if(pThread) OSSuspendThread(pThread);
|
||||
if (isThreadSuspended()) return;
|
||||
if (pThread) OSSuspendThread(pThread);
|
||||
}
|
||||
|
||||
//! Resume thread
|
||||
virtual void resumeThread(void) {
|
||||
if(!isThreadSuspended()) return;
|
||||
if(pThread) OSResumeThread(pThread);
|
||||
if (!isThreadSuspended()) return;
|
||||
if (pThread) OSResumeThread(pThread);
|
||||
}
|
||||
|
||||
//! Set thread priority
|
||||
virtual void setThreadPriority(int prio) {
|
||||
if(pThread) OSSetThreadPriority(pThread, prio);
|
||||
if (pThread) OSSetThreadPriority(pThread, prio);
|
||||
}
|
||||
|
||||
//! Check if thread is suspended
|
||||
virtual BOOL isThreadSuspended(void) const {
|
||||
if(pThread) return OSIsThreadSuspended(pThread);
|
||||
if (pThread) return OSIsThreadSuspended(pThread);
|
||||
return false;
|
||||
}
|
||||
|
||||
//! Check if thread is terminated
|
||||
virtual BOOL isThreadTerminated(void) const {
|
||||
if(pThread) return OSIsThreadTerminated(pThread);
|
||||
if (pThread) return OSIsThreadTerminated(pThread);
|
||||
return false;
|
||||
}
|
||||
|
||||
//! Check if thread is running
|
||||
virtual BOOL isThreadRunning(void) const {
|
||||
return !isThreadSuspended() && !isThreadRunning();
|
||||
}
|
||||
|
||||
//! Shutdown thread
|
||||
virtual void shutdownThread(void) {
|
||||
//! wait for thread to finish
|
||||
if(pThread && !(iAttributes & eAttributeDetach)) {
|
||||
if(isThreadSuspended())
|
||||
if (pThread && !(iAttributes & eAttributeDetach)) {
|
||||
if (isThreadSuspended())
|
||||
resumeThread();
|
||||
|
||||
OSJoinThread(pThread, NULL);
|
||||
}
|
||||
//! free the thread stack buffer
|
||||
if(pThreadStack)
|
||||
if (pThreadStack)
|
||||
free(pThreadStack);
|
||||
if(pThread)
|
||||
if (pThread)
|
||||
free(pThread);
|
||||
|
||||
pThread = NULL;
|
||||
pThreadStack = NULL;
|
||||
}
|
||||
|
||||
//! Thread attributes
|
||||
enum eCThreadAttributes {
|
||||
eAttributeNone = 0x07,
|
||||
eAttributeAffCore0 = 0x01,
|
||||
eAttributeAffCore1 = 0x02,
|
||||
eAttributeAffCore2 = 0x04,
|
||||
eAttributeDetach = 0x08,
|
||||
eAttributePinnedAff = 0x10
|
||||
eAttributeNone = 0x07,
|
||||
eAttributeAffCore0 = 0x01,
|
||||
eAttributeAffCore1 = 0x02,
|
||||
eAttributeAffCore2 = 0x04,
|
||||
eAttributeDetach = 0x08,
|
||||
eAttributePinnedAff = 0x10
|
||||
};
|
||||
private:
|
||||
static int threadCallback(int argc, const char **argv) {
|
||||
@ -123,6 +129,7 @@ private:
|
||||
((CThread *) argv)->executeThread();
|
||||
return 0;
|
||||
}
|
||||
|
||||
int iAttributes;
|
||||
OSThread *pThread;
|
||||
uint8_t *pThreadStack;
|
||||
|
@ -38,37 +38,31 @@
|
||||
static MEMHeapHandle mem1_heap = NULL;
|
||||
static MEMHeapHandle bucket_heap = NULL;
|
||||
|
||||
void memoryInitialize(void)
|
||||
{
|
||||
if(!mem1_heap)
|
||||
{
|
||||
void memoryInitialize(void) {
|
||||
if (!mem1_heap) {
|
||||
MEMHeapHandle mem1_heap_handle = MEMGetBaseHeapHandle(MEMORY_ARENA_1);
|
||||
unsigned int mem1_allocatable_size = MEMGetAllocatableSizeForFrmHeapEx(mem1_heap_handle, 4);
|
||||
void *mem1_memory = MEMAllocFromFrmHeapEx(mem1_heap_handle, mem1_allocatable_size, 4);
|
||||
if(mem1_memory)
|
||||
if (mem1_memory)
|
||||
mem1_heap = MEMCreateExpHeapEx(mem1_memory, mem1_allocatable_size, 0);
|
||||
}
|
||||
|
||||
if(!bucket_heap)
|
||||
{
|
||||
if (!bucket_heap) {
|
||||
MEMHeapHandle bucket_heap_handle = MEMGetBaseHeapHandle(MEMORY_ARENA_FG_BUCKET);
|
||||
unsigned int bucket_allocatable_size = MEMGetAllocatableSizeForFrmHeapEx(bucket_heap_handle, 4);
|
||||
void *bucket_memory = MEMAllocFromFrmHeapEx(bucket_heap_handle, bucket_allocatable_size, 4);
|
||||
if(bucket_memory)
|
||||
if (bucket_memory)
|
||||
bucket_heap = MEMCreateExpHeapEx(bucket_memory, bucket_allocatable_size, 0);
|
||||
}
|
||||
}
|
||||
|
||||
void memoryRelease(void)
|
||||
{
|
||||
if(mem1_heap)
|
||||
{
|
||||
void memoryRelease(void) {
|
||||
if (mem1_heap) {
|
||||
MEMDestroyExpHeap(mem1_heap);
|
||||
MEMFreeToFrmHeap(MEMGetBaseHeapHandle(MEMORY_ARENA_1), 3);
|
||||
mem1_heap = NULL;
|
||||
}
|
||||
if(bucket_heap)
|
||||
{
|
||||
if (bucket_heap) {
|
||||
MEMDestroyExpHeap(bucket_heap);
|
||||
MEMFreeToFrmHeap(MEMGetBaseHeapHandle(MEMORY_ARENA_FG_BUCKET), 3);
|
||||
bucket_heap = NULL;
|
||||
@ -162,36 +156,30 @@ void *__wrap__realloc_r(struct _reent *r, void *p, size_t size)
|
||||
//!-------------------------------------------------------------------------------------------
|
||||
//! some wrappers
|
||||
//!-------------------------------------------------------------------------------------------
|
||||
void * MEM2_alloc(unsigned int size, unsigned int align)
|
||||
{
|
||||
void *MEM2_alloc(unsigned int size, unsigned int align) {
|
||||
return memalign(align, size);
|
||||
}
|
||||
|
||||
void MEM2_free(void *ptr)
|
||||
{
|
||||
void MEM2_free(void *ptr) {
|
||||
free(ptr);
|
||||
}
|
||||
|
||||
void * MEM1_alloc(unsigned int size, unsigned int align)
|
||||
{
|
||||
void *MEM1_alloc(unsigned int size, unsigned int align) {
|
||||
if (align < 4)
|
||||
align = 4;
|
||||
return MEMAllocFromExpHeapEx(mem1_heap, size, align);
|
||||
}
|
||||
|
||||
void MEM1_free(void *ptr)
|
||||
{
|
||||
void MEM1_free(void *ptr) {
|
||||
MEMFreeToExpHeap(mem1_heap, ptr);
|
||||
}
|
||||
|
||||
void * MEMBucket_alloc(unsigned int size, unsigned int align)
|
||||
{
|
||||
void *MEMBucket_alloc(unsigned int size, unsigned int align) {
|
||||
if (align < 4)
|
||||
align = 4;
|
||||
return MEMAllocFromExpHeapEx(bucket_heap, size, align);
|
||||
}
|
||||
|
||||
void MEMBucket_free(void *ptr)
|
||||
{
|
||||
void MEMBucket_free(void *ptr) {
|
||||
MEMFreeToExpHeap(bucket_heap, ptr);
|
||||
}
|
||||
|
@ -24,15 +24,19 @@ extern "C" {
|
||||
#include <malloc.h>
|
||||
|
||||
void memoryInitialize(void);
|
||||
|
||||
void memoryRelease(void);
|
||||
|
||||
void * MEM2_alloc(unsigned int size, unsigned int align);
|
||||
void *MEM2_alloc(unsigned int size, unsigned int align);
|
||||
|
||||
void MEM2_free(void *ptr);
|
||||
|
||||
void * MEM1_alloc(unsigned int size, unsigned int align);
|
||||
void *MEM1_alloc(unsigned int size, unsigned int align);
|
||||
|
||||
void MEM1_free(void *ptr);
|
||||
|
||||
void * MEMBucket_alloc(unsigned int size, unsigned int align);
|
||||
void *MEMBucket_alloc(unsigned int size, unsigned int align);
|
||||
|
||||
void MEMBucket_free(void *ptr);
|
||||
|
||||
#ifdef __cplusplus
|
||||
|
@ -36,12 +36,12 @@
|
||||
#include <utils/StringTools.h>
|
||||
|
||||
|
||||
BOOL StringTools::EndsWith(const std::string& a, const std::string& b) {
|
||||
BOOL StringTools::EndsWith(const std::string &a, const std::string &b) {
|
||||
if (b.size() > a.size()) return false;
|
||||
return std::equal(a.begin() + a.size() - b.size(), a.end(), b.begin());
|
||||
}
|
||||
|
||||
const char * StringTools::byte_to_binary(int32_t x) {
|
||||
const char *StringTools::byte_to_binary(int32_t x) {
|
||||
static char b[9];
|
||||
b[0] = '\0';
|
||||
|
||||
@ -53,25 +53,25 @@ const char * StringTools::byte_to_binary(int32_t x) {
|
||||
return b;
|
||||
}
|
||||
|
||||
std::string StringTools::removeCharFromString(std::string& input,char toBeRemoved) {
|
||||
std::string StringTools::removeCharFromString(std::string &input, char toBeRemoved) {
|
||||
std::string output = input;
|
||||
size_t position;
|
||||
while(1) {
|
||||
while (1) {
|
||||
position = output.find(toBeRemoved);
|
||||
if(position == std::string::npos)
|
||||
if (position == std::string::npos)
|
||||
break;
|
||||
output.erase(position, 1);
|
||||
}
|
||||
return output;
|
||||
}
|
||||
|
||||
const char * StringTools::fmt(const char * format, ...) {
|
||||
const char *StringTools::fmt(const char *format, ...) {
|
||||
static char strChar[512];
|
||||
strChar[0] = 0;
|
||||
|
||||
va_list va;
|
||||
va_start(va, format);
|
||||
if((vsprintf(strChar, format, va) >= 0)) {
|
||||
if ((vsprintf(strChar, format, va) >= 0)) {
|
||||
va_end(va);
|
||||
return (const char *) strChar;
|
||||
}
|
||||
@ -80,26 +80,26 @@ const char * StringTools::fmt(const char * format, ...) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
const wchar_t * StringTools::wfmt(const char * format, ...) {
|
||||
const wchar_t *StringTools::wfmt(const char *format, ...) {
|
||||
static char tmp[512];
|
||||
static wchar_t strWChar[512];
|
||||
strWChar[0] = 0;
|
||||
tmp[0] = 0;
|
||||
|
||||
if(!format)
|
||||
if (!format)
|
||||
return (const wchar_t *) strWChar;
|
||||
|
||||
if(strcmp(format, "") == 0)
|
||||
if (strcmp(format, "") == 0)
|
||||
return (const wchar_t *) strWChar;
|
||||
|
||||
va_list va;
|
||||
va_start(va, format);
|
||||
if((vsprintf(tmp, format, va) >= 0)) {
|
||||
int bt;
|
||||
if ((vsprintf(tmp, format, va) >= 0)) {
|
||||
int bt;
|
||||
int32_t strlength = strlen(tmp);
|
||||
bt = mbstowcs(strWChar, tmp, (strlength < 512) ? strlength : 512 );
|
||||
bt = mbstowcs(strWChar, tmp, (strlength < 512) ? strlength : 512);
|
||||
|
||||
if(bt > 0) {
|
||||
if (bt > 0) {
|
||||
strWChar[bt] = 0;
|
||||
return (const wchar_t *) strWChar;
|
||||
}
|
||||
@ -109,14 +109,14 @@ const wchar_t * StringTools::wfmt(const char * format, ...) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
int32_t StringTools::strprintf(std::string &str, const char * format, ...) {
|
||||
int32_t StringTools::strprintf(std::string &str, const char *format, ...) {
|
||||
static char tmp[512];
|
||||
tmp[0] = 0;
|
||||
int32_t result = 0;
|
||||
|
||||
va_list va;
|
||||
va_start(va, format);
|
||||
if((vsprintf(tmp, format, va) >= 0)) {
|
||||
if ((vsprintf(tmp, format, va) >= 0)) {
|
||||
str = tmp;
|
||||
result = str.size();
|
||||
}
|
||||
@ -125,14 +125,14 @@ int32_t StringTools::strprintf(std::string &str, const char * format, ...) {
|
||||
return result;
|
||||
}
|
||||
|
||||
std::string StringTools::strfmt(const char * format, ...) {
|
||||
std::string StringTools::strfmt(const char *format, ...) {
|
||||
std::string str;
|
||||
static char tmp[512];
|
||||
tmp[0] = 0;
|
||||
|
||||
va_list va;
|
||||
va_start(va, format);
|
||||
if((vsprintf(tmp, format, va) >= 0)) {
|
||||
if ((vsprintf(tmp, format, va) >= 0)) {
|
||||
str = tmp;
|
||||
}
|
||||
va_end(va);
|
||||
@ -140,11 +140,11 @@ std::string StringTools::strfmt(const char * format, ...) {
|
||||
return str;
|
||||
}
|
||||
|
||||
BOOL StringTools::char2wchar_t(const char * strChar, wchar_t * dest) {
|
||||
if(!strChar || !dest)
|
||||
BOOL StringTools::char2wchar_t(const char *strChar, wchar_t *dest) {
|
||||
if (!strChar || !dest)
|
||||
return false;
|
||||
|
||||
int bt;
|
||||
int bt;
|
||||
bt = mbstowcs(dest, strChar, strlen(strChar));
|
||||
if (bt > 0) {
|
||||
dest[bt] = 0;
|
||||
@ -154,39 +154,39 @@ BOOL StringTools::char2wchar_t(const char * strChar, wchar_t * dest) {
|
||||
return false;
|
||||
}
|
||||
|
||||
int32_t StringTools::strtokcmp(const char * string, const char * compare, const char * separator) {
|
||||
if(!string || !compare)
|
||||
int32_t StringTools::strtokcmp(const char *string, const char *compare, const char *separator) {
|
||||
if (!string || !compare)
|
||||
return -1;
|
||||
|
||||
char TokCopy[512];
|
||||
strncpy(TokCopy, compare, sizeof(TokCopy));
|
||||
TokCopy[511] = '\0';
|
||||
|
||||
char * strTok = strtok(TokCopy, separator);
|
||||
char *strTok = strtok(TokCopy, separator);
|
||||
|
||||
while (strTok != NULL) {
|
||||
if (strcasecmp(string, strTok) == 0) {
|
||||
return 0;
|
||||
}
|
||||
strTok = strtok(NULL,separator);
|
||||
strTok = strtok(NULL, separator);
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
int32_t StringTools::strextcmp(const char * string, const char * extension, char seperator) {
|
||||
if(!string || !extension)
|
||||
int32_t StringTools::strextcmp(const char *string, const char *extension, char seperator) {
|
||||
if (!string || !extension)
|
||||
return -1;
|
||||
|
||||
char *ptr = strrchr(string, seperator);
|
||||
if(!ptr)
|
||||
if (!ptr)
|
||||
return -1;
|
||||
|
||||
return strcasecmp(ptr + 1, extension);
|
||||
}
|
||||
|
||||
|
||||
std::vector<std::string> StringTools::stringSplit(const std::string & inValue, const std::string & splitter) {
|
||||
std::vector<std::string> StringTools::stringSplit(const std::string &inValue, const std::string &splitter) {
|
||||
std::string value = inValue;
|
||||
std::vector<std::string> result;
|
||||
while (true) {
|
||||
@ -201,7 +201,7 @@ std::vector<std::string> StringTools::stringSplit(const std::string & inValue, c
|
||||
result.push_back("");
|
||||
break;
|
||||
}
|
||||
if(index + splitter.size() > value.length()) {
|
||||
if (index + splitter.size() > value.length()) {
|
||||
break;
|
||||
}
|
||||
value = value.substr(index + splitter.size(), value.length());
|
||||
|
@ -30,52 +30,58 @@
|
||||
#include <string>
|
||||
#include <wut_types.h>
|
||||
|
||||
class StringTools{
|
||||
public:
|
||||
static BOOL EndsWith(const std::string& a, const std::string& b);
|
||||
static const char * byte_to_binary(int32_t x);
|
||||
static std::string removeCharFromString(std::string& input,char toBeRemoved);
|
||||
static const char * fmt(const char * format, ...);
|
||||
static const wchar_t * wfmt(const char * format, ...);
|
||||
static int32_t strprintf(std::string &str, const char * format, ...);
|
||||
static std::string strfmt(const char * format, ...);
|
||||
static BOOL char2wchar_t(const char * src, wchar_t * dest);
|
||||
static int32_t strtokcmp(const char * string, const char * compare, const char * separator);
|
||||
static int32_t strextcmp(const char * string, const char * extension, char seperator);
|
||||
class StringTools {
|
||||
public:
|
||||
static BOOL EndsWith(const std::string &a, const std::string &b);
|
||||
|
||||
static const char * FullpathToFilename(const char *path){
|
||||
if(!path) return path;
|
||||
static const char *byte_to_binary(int32_t x);
|
||||
|
||||
const char * ptr = path;
|
||||
const char * Filename = ptr;
|
||||
static std::string removeCharFromString(std::string &input, char toBeRemoved);
|
||||
|
||||
while(*ptr != '\0')
|
||||
{
|
||||
if(ptr[0] == '/' && ptr[1] != '\0')
|
||||
Filename = ptr+1;
|
||||
static const char *fmt(const char *format, ...);
|
||||
|
||||
++ptr;
|
||||
}
|
||||
static const wchar_t *wfmt(const char *format, ...);
|
||||
|
||||
return Filename;
|
||||
static int32_t strprintf(std::string &str, const char *format, ...);
|
||||
|
||||
static std::string strfmt(const char *format, ...);
|
||||
|
||||
static BOOL char2wchar_t(const char *src, wchar_t *dest);
|
||||
|
||||
static int32_t strtokcmp(const char *string, const char *compare, const char *separator);
|
||||
|
||||
static int32_t strextcmp(const char *string, const char *extension, char seperator);
|
||||
|
||||
static const char *FullpathToFilename(const char *path) {
|
||||
if (!path) return path;
|
||||
|
||||
const char *ptr = path;
|
||||
const char *Filename = ptr;
|
||||
|
||||
while (*ptr != '\0') {
|
||||
if (ptr[0] == '/' && ptr[1] != '\0')
|
||||
Filename = ptr + 1;
|
||||
|
||||
++ptr;
|
||||
}
|
||||
|
||||
static void RemoveDoubleSlashs(std::string &str){
|
||||
uint32_t length = str.size();
|
||||
return Filename;
|
||||
}
|
||||
|
||||
//! clear path of double slashes
|
||||
for(uint32_t i = 1; i < length; ++i)
|
||||
{
|
||||
if(str[i-1] == '/' && str[i] == '/')
|
||||
{
|
||||
str.erase(i, 1);
|
||||
i--;
|
||||
length--;
|
||||
}
|
||||
static void RemoveDoubleSlashs(std::string &str) {
|
||||
uint32_t length = str.size();
|
||||
|
||||
//! clear path of double slashes
|
||||
for (uint32_t i = 1; i < length; ++i) {
|
||||
if (str[i - 1] == '/' && str[i] == '/') {
|
||||
str.erase(i, 1);
|
||||
i--;
|
||||
length--;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static std::vector<std::string> stringSplit(const std::string & value, const std::string & splitter);
|
||||
static std::vector<std::string> stringSplit(const std::string &value, const std::string &splitter);
|
||||
};
|
||||
|
||||
#endif /* __STRING_TOOLS_H */
|
||||
|
@ -10,7 +10,7 @@
|
||||
#include <coreinit/systeminfo.h>
|
||||
#include <coreinit/thread.h>
|
||||
|
||||
static int log_socket __attribute__((section(".data")))= -1;
|
||||
static int log_socket __attribute__((section(".data"))) = -1;
|
||||
static struct sockaddr_in connect_addr __attribute__((section(".data")));
|
||||
static volatile int log_lock __attribute__((section(".data"))) = 0;
|
||||
|
||||
@ -30,20 +30,20 @@ void log_init_() {
|
||||
|
||||
void log_print_(const char *str) {
|
||||
// socket is always 0 initially as it is in the BSS
|
||||
if(log_socket < 0) {
|
||||
if (log_socket < 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
while(log_lock)
|
||||
OSSleepTicks(OSMicrosecondsToTicks(1000));
|
||||
while (log_lock)
|
||||
OSSleepTicks(OSMicrosecondsToTicks(1000));
|
||||
log_lock = 1;
|
||||
|
||||
int len = strlen(str);
|
||||
int ret;
|
||||
while (len > 0) {
|
||||
int block = len < 1400 ? len : 1400; // take max 1400 bytes per UDP packet
|
||||
ret = sendto(log_socket, str, block, 0, (struct sockaddr *)&connect_addr, sizeof(struct sockaddr_in));
|
||||
if(ret < 0)
|
||||
ret = sendto(log_socket, str, block, 0, (struct sockaddr *) &connect_addr, sizeof(struct sockaddr_in));
|
||||
if (ret < 0)
|
||||
break;
|
||||
|
||||
len -= ret;
|
||||
@ -54,18 +54,18 @@ void log_print_(const char *str) {
|
||||
}
|
||||
|
||||
void OSFatal_printf(const char *format, ...) {
|
||||
char tmp[512];
|
||||
char tmp[512];
|
||||
tmp[0] = 0;
|
||||
va_list va;
|
||||
va_start(va, format);
|
||||
if((vsprintf(tmp, format, va) >= 0)) {
|
||||
if ((vsprintf(tmp, format, va) >= 0)) {
|
||||
OSFatal(tmp);
|
||||
}
|
||||
va_end(va);
|
||||
}
|
||||
|
||||
void log_printf_(const char *format, ...) {
|
||||
if(log_socket < 0) {
|
||||
if (log_socket < 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
@ -74,7 +74,7 @@ void log_printf_(const char *format, ...) {
|
||||
|
||||
va_list va;
|
||||
va_start(va, format);
|
||||
if((vsprintf(tmp, format, va) >= 0)) {
|
||||
if ((vsprintf(tmp, format, va) >= 0)) {
|
||||
log_print_(tmp);
|
||||
}
|
||||
va_end(va);
|
||||
|
@ -8,9 +8,12 @@ extern "C" {
|
||||
#include <string.h>
|
||||
|
||||
void log_init_();
|
||||
|
||||
//void log_deinit_(void);
|
||||
void log_print_(const char *str);
|
||||
|
||||
void log_printf_(const char *format, ...);
|
||||
|
||||
void OSFatal_printf(const char *format, ...);
|
||||
|
||||
#define __FILENAME_X__ (strrchr(__FILE__, '\\') ? strrchr(__FILE__, '\\') + 1 : __FILE__)
|
||||
@ -31,7 +34,6 @@ void OSFatal_printf(const char *format, ...);
|
||||
} while (0)
|
||||
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
@ -7,31 +7,31 @@
|
||||
#include <utils/logger.h>
|
||||
|
||||
// https://gist.github.com/ccbrown/9722406
|
||||
void dumpHex(const void* data, size_t size) {
|
||||
void dumpHex(const void *data, size_t size) {
|
||||
char ascii[17];
|
||||
size_t i, j;
|
||||
ascii[16] = '\0';
|
||||
DEBUG_FUNCTION_LINE("0x%08X (0x0000): ", data);
|
||||
for (i = 0; i < size; ++i) {
|
||||
log_printf("%02X ", ((unsigned char*)data)[i]);
|
||||
if (((unsigned char*)data)[i] >= ' ' && ((unsigned char*)data)[i] <= '~') {
|
||||
ascii[i % 16] = ((unsigned char*)data)[i];
|
||||
log_printf("%02X ", ((unsigned char *) data)[i]);
|
||||
if (((unsigned char *) data)[i] >= ' ' && ((unsigned char *) data)[i] <= '~') {
|
||||
ascii[i % 16] = ((unsigned char *) data)[i];
|
||||
} else {
|
||||
ascii[i % 16] = '.';
|
||||
}
|
||||
if ((i+1) % 8 == 0 || i+1 == size) {
|
||||
if ((i + 1) % 8 == 0 || i + 1 == size) {
|
||||
log_printf(" ");
|
||||
if ((i+1) % 16 == 0) {
|
||||
if ((i + 1) % 16 == 0) {
|
||||
log_printf("| %s \n", ascii);
|
||||
if(i + 1 < size) {
|
||||
DEBUG_FUNCTION_LINE("0x%08X (0x%04X); ", data + i + 1,i+1);
|
||||
if (i + 1 < size) {
|
||||
DEBUG_FUNCTION_LINE("0x%08X (0x%04X); ", data + i + 1, i + 1);
|
||||
}
|
||||
} else if (i+1 == size) {
|
||||
ascii[(i+1) % 16] = '\0';
|
||||
if ((i+1) % 16 <= 8) {
|
||||
} else if (i + 1 == size) {
|
||||
ascii[(i + 1) % 16] = '\0';
|
||||
if ((i + 1) % 16 <= 8) {
|
||||
log_printf(" ");
|
||||
}
|
||||
for (j = (i+1) % 16; j < 16; ++j) {
|
||||
for (j = (i + 1) % 16; j < 16; ++j) {
|
||||
log_printf(" ");
|
||||
}
|
||||
log_printf("| %s \n", ascii);
|
||||
|
@ -7,12 +7,12 @@
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#define LIMIT(x, min, max) \
|
||||
({ \
|
||||
typeof( x ) _x = x; \
|
||||
typeof( min ) _min = min; \
|
||||
typeof( max ) _max = max; \
|
||||
( ( ( _x ) < ( _min ) ) ? ( _min ) : ( ( _x ) > ( _max ) ) ? ( _max) : ( _x ) ); \
|
||||
#define LIMIT(x, min, max) \
|
||||
({ \
|
||||
typeof( x ) _x = x; \
|
||||
typeof( min ) _min = min; \
|
||||
typeof( max ) _max = max; \
|
||||
( ( ( _x ) < ( _min ) ) ? ( _min ) : ( ( _x ) > ( _max ) ) ? ( _max) : ( _x ) ); \
|
||||
})
|
||||
|
||||
#define DegToRad(a) ( (a) * 0.01745329252f )
|
||||
@ -26,7 +26,7 @@ extern "C" {
|
||||
#define le64(i) ((((uint64_t)le32((i) & 0xFFFFFFFFLL)) << 32) | ((uint64_t)le32(((i) & 0xFFFFFFFF00000000LL) >> 32)))
|
||||
|
||||
//Needs to have log_init() called beforehand.
|
||||
void dumpHex(const void* data, size_t size);
|
||||
void dumpHex(const void *data, size_t size);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user