mirror of
https://github.com/wiiu-env/Flappy-Bird_GX2.git
synced 2024-11-27 10:04:16 +01:00
Format code
This commit is contained in:
parent
39ce864c70
commit
349de9b582
@ -33,13 +33,7 @@ bool Application::exitApplication = false;
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bool Application::quitRequest = false;
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bool Application::quitRequest = false;
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Application::Application()
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Application::Application()
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: CThread(CThread::eAttributeAffCore1 | CThread::eAttributePinnedAff, 0, 0x20000)
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: CThread(CThread::eAttributeAffCore1 | CThread::eAttributePinnedAff, 0, 0x20000), bgMusic(NULL), video(NULL), mainWindow(NULL), fontSystem(NULL), exitCode(0) {
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, bgMusic(NULL)
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, video(NULL)
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, mainWindow(NULL)
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, fontSystem(NULL)
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, exitCode(0)
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{
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controller[0] = new VPadController(GuiTrigger::CHANNEL_1);
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controller[0] = new VPadController(GuiTrigger::CHANNEL_1);
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controller[1] = new WPadController(GuiTrigger::CHANNEL_2);
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controller[1] = new WPadController(GuiTrigger::CHANNEL_2);
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controller[2] = new WPadController(GuiTrigger::CHANNEL_3);
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controller[2] = new WPadController(GuiTrigger::CHANNEL_3);
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@ -52,87 +46,82 @@ Application::Application()
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bgMusic->Play();
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bgMusic->Play();
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bgMusic->SetVolume(50);
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bgMusic->SetVolume(50);
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exitApplication = false;
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exitApplication = false;
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ProcUIInit(OSSavesDone_ReadyToRelease);
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ProcUIInit(OSSavesDone_ReadyToRelease);
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}
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}
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Application::~Application()
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Application::~Application() {
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{
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log_printf("Destroy music\n");
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log_printf("Destroy music\n");
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delete bgMusic;
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delete bgMusic;
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log_printf("Destroy controller\n");
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log_printf("Destroy controller\n");
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for(int i = 0; i < 5; i++)
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for (int i = 0; i < 5; i++)
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delete controller[i];
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delete controller[i];
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log_printf("Destroy async deleter\n");
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log_printf("Destroy async deleter\n");
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AsyncDeleter::destroyInstance();
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AsyncDeleter::destroyInstance();
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log_printf("Clear resources\n");
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log_printf("Clear resources\n");
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Resources::Clear();
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Resources::Clear();
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log_printf("Stop sound handler\n");
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log_printf("Stop sound handler\n");
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SoundHandler::DestroyInstance();
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SoundHandler::DestroyInstance();
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ProcUIShutdown();
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ProcUIShutdown();
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}
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}
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int Application::exec()
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int Application::exec() {
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{
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//! start main GX2 thread
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//! start main GX2 thread
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resumeThread();
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resumeThread();
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//! now wait for thread to finish
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//! now wait for thread to finish
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shutdownThread();
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shutdownThread();
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return exitCode;
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return exitCode;
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}
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}
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void Application::quit(int code)
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void Application::quit(int code) {
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{
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exitCode = code;
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exitCode = code;
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exitApplication = true;
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exitApplication = true;
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quitRequest = true;
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quitRequest = true;
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}
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}
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void Application::fadeOut()
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void Application::fadeOut() {
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{
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GuiImage fadeOut(video->getTvWidth(), video->getTvHeight(), (GX2Color) {0, 0, 0, 255});
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GuiImage fadeOut(video->getTvWidth(), video->getTvHeight(), (GX2Color){ 0, 0, 0, 255 });
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for(int i = 0; i < 255; i += 10)
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for (int i = 0; i < 255; i += 10) {
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{
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if (i > 255)
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if(i > 255)
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i = 255;
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i = 255;
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fadeOut.setAlpha(i / 255.0f);
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fadeOut.setAlpha(i / 255.0f);
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//! start rendering DRC
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//! start rendering DRC
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video->prepareDrcRendering();
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video->prepareDrcRendering();
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mainWindow->drawDrc(video);
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mainWindow->drawDrc(video);
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GX2SetDepthOnlyControl(GX2_DISABLE, GX2_DISABLE, GX2_COMPARE_FUNC_ALWAYS);
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GX2SetDepthOnlyControl(GX2_DISABLE, GX2_DISABLE, GX2_COMPARE_FUNC_ALWAYS);
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fadeOut.draw(video);
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fadeOut.draw(video);
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GX2SetDepthOnlyControl(GX2_ENABLE, GX2_ENABLE, GX2_COMPARE_FUNC_LEQUAL);
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GX2SetDepthOnlyControl(GX2_ENABLE, GX2_ENABLE, GX2_COMPARE_FUNC_LEQUAL);
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video->drcDrawDone();
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video->drcDrawDone();
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//! start rendering TV
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//! start rendering TV
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video->prepareTvRendering();
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video->prepareTvRendering();
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mainWindow->drawTv(video);
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mainWindow->drawTv(video);
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GX2SetDepthOnlyControl(GX2_DISABLE, GX2_DISABLE, GX2_COMPARE_FUNC_ALWAYS);
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GX2SetDepthOnlyControl(GX2_DISABLE, GX2_DISABLE, GX2_COMPARE_FUNC_ALWAYS);
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fadeOut.draw(video);
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fadeOut.draw(video);
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GX2SetDepthOnlyControl(GX2_ENABLE, GX2_ENABLE, GX2_COMPARE_FUNC_LEQUAL);
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GX2SetDepthOnlyControl(GX2_ENABLE, GX2_ENABLE, GX2_COMPARE_FUNC_LEQUAL);
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video->tvDrawDone();
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video->tvDrawDone();
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//! as last point update the effects as it can drop elements
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//! as last point update the effects as it can drop elements
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mainWindow->updateEffects();
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mainWindow->updateEffects();
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video->waitForVSync();
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video->waitForVSync();
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}
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}
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//! one last cleared black screen
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//! one last cleared black screen
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@ -145,98 +134,84 @@ void Application::fadeOut()
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video->drcEnable(false);
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video->drcEnable(false);
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}
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}
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bool Application::procUI(void)
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bool Application::procUI(void) {
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{
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bool executeProcess = false;
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bool executeProcess = false;
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switch(ProcUIProcessMessages(true))
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switch (ProcUIProcessMessages(true)) {
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{
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case PROCUI_STATUS_EXITING: {
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case PROCUI_STATUS_EXITING:
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log_printf("PROCUI_STATUS_EXITING\n");
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{
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exitCode = EXIT_SUCCESS;
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log_printf("PROCUI_STATUS_EXITING\n");
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exitApplication = true;
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exitCode = EXIT_SUCCESS;
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break;
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exitApplication = true;
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break;
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}
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case PROCUI_STATUS_RELEASE_FOREGROUND:
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{
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log_printf("PROCUI_STATUS_RELEASE_FOREGROUND\n");
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if(video != NULL)
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{
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// we can turn of the screen but we don't need to and it will display the last image
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video->tvEnable(true);
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video->drcEnable(true);
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log_printf("delete fontSystem\n");
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delete fontSystem;
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fontSystem = NULL;
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log_printf("delete video\n");
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delete video;
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video = NULL;
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log_printf("deinitialze memory\n");
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memoryRelease();
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ProcUIDrawDoneRelease();
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}
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}
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else
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case PROCUI_STATUS_RELEASE_FOREGROUND: {
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{
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log_printf("PROCUI_STATUS_RELEASE_FOREGROUND\n");
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ProcUIDrawDoneRelease();
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if (video != NULL) {
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}
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// we can turn of the screen but we don't need to and it will display the last image
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break;
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video->tvEnable(true);
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}
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video->drcEnable(true);
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case PROCUI_STATUS_IN_FOREGROUND:
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{
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if(!quitRequest)
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{
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if(video == NULL)
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{
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log_printf("PROCUI_STATUS_IN_FOREGROUND\n");
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log_printf("initialze memory\n");
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memoryInitialize();
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log_printf("Initialize video\n");
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log_printf("delete fontSystem\n");
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video = new CVideo(GX2_TV_SCAN_MODE_720P, GX2_DRC_RENDER_MODE_SINGLE);
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delete fontSystem;
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log_printf("Video size %i x %i\n", video->getTvWidth(), video->getTvHeight());
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fontSystem = NULL;
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//! setup default Font
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log_printf("delete video\n");
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log_printf("Initialize main font system\n");
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delete video;
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FreeTypeGX *fontSystem = new FreeTypeGX(Resources::GetFile("font.ttf"), Resources::GetFileSize("font.ttf"), true);
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video = NULL;
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GuiText::setPresetFont(fontSystem);
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if(mainWindow == NULL)
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{
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log_printf("Initialize main window\n");
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mainWindow = new MainWindow(video->getTvWidth(), video->getTvHeight());
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}
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log_printf("deinitialze memory\n");
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memoryRelease();
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ProcUIDrawDoneRelease();
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} else {
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ProcUIDrawDoneRelease();
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}
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}
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executeProcess = true;
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break;
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}
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}
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break;
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case PROCUI_STATUS_IN_FOREGROUND: {
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}
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if (!quitRequest) {
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case PROCUI_STATUS_IN_BACKGROUND:
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if (video == NULL) {
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default:
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log_printf("PROCUI_STATUS_IN_FOREGROUND\n");
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break;
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log_printf("initialze memory\n");
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memoryInitialize();
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log_printf("Initialize video\n");
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video = new CVideo(GX2_TV_SCAN_MODE_720P, GX2_DRC_RENDER_MODE_SINGLE);
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log_printf("Video size %i x %i\n", video->getTvWidth(), video->getTvHeight());
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//! setup default Font
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log_printf("Initialize main font system\n");
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FreeTypeGX *fontSystem = new FreeTypeGX(Resources::GetFile("font.ttf"), Resources::GetFileSize("font.ttf"), true);
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GuiText::setPresetFont(fontSystem);
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if (mainWindow == NULL) {
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log_printf("Initialize main window\n");
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mainWindow = new MainWindow(video->getTvWidth(), video->getTvHeight());
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}
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}
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executeProcess = true;
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}
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break;
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}
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case PROCUI_STATUS_IN_BACKGROUND:
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default:
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break;
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}
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}
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return executeProcess;
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return executeProcess;
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}
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}
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void Application::executeThread(void)
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void Application::executeThread(void) {
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{
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log_printf("Entering main loop\n");
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log_printf("Entering main loop\n");
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//! main GX2 loop (60 Hz cycle with max priority on core 1)
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//! main GX2 loop (60 Hz cycle with max priority on core 1)
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while(!exitApplication)
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while (!exitApplication) {
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{
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if (procUI() == false)
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if(procUI() == false)
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continue;
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continue;
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//! Read out inputs
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//! Read out inputs
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for(int i = 0; i < 5; i++)
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for (int i = 0; i < 5; i++) {
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{
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if (controller[i]->update(video->getTvWidth(), video->getTvHeight()) == false)
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if(controller[i]->update(video->getTvWidth(), video->getTvHeight()) == false)
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continue;
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continue;
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//! update controller states
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//! update controller states
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@ -246,35 +221,34 @@ void Application::executeThread(void)
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mainWindow->process();
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mainWindow->process();
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//! start rendering DRC
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//! start rendering DRC
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video->prepareDrcRendering();
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video->prepareDrcRendering();
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mainWindow->drawDrc(video);
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mainWindow->drawDrc(video);
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video->drcDrawDone();
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video->drcDrawDone();
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//! start rendering TV
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//! start rendering TV
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video->prepareTvRendering();
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video->prepareTvRendering();
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mainWindow->drawTv(video);
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mainWindow->drawTv(video);
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video->tvDrawDone();
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video->tvDrawDone();
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//! enable screen after first frame render
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//! enable screen after first frame render
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if(video->getFrameCount() == 0) {
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if (video->getFrameCount() == 0) {
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video->tvEnable(true);
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video->tvEnable(true);
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video->drcEnable(true);
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video->drcEnable(true);
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}
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}
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//! as last point update the effects as it can drop elements
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//! as last point update the effects as it can drop elements
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mainWindow->updateEffects();
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mainWindow->updateEffects();
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video->waitForVSync();
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video->waitForVSync();
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//! transfer elements to real delete list here after all processes are finished
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//! transfer elements to real delete list here after all processes are finished
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//! the elements are transfered to another list to delete the elements in a separate thread
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//! the elements are transfered to another list to delete the elements in a separate thread
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//! and avoid blocking the GUI thread
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//! and avoid blocking the GUI thread
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AsyncDeleter::triggerDeleteProcess();
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AsyncDeleter::triggerDeleteProcess();
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}
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}
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//! in case we exit to a homebrew let's smoothly fade out
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//! in case we exit to a homebrew let's smoothly fade out
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if(video)
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if (video) {
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{
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fadeOut();
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fadeOut();
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}
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}
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@ -24,16 +24,16 @@
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// forward declaration
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// forward declaration
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class FreeTypeGX;
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class FreeTypeGX;
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class Application : public CThread
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class Application : public CThread {
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{
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public:
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public:
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static Application * instance() {
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static Application *instance() {
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if(!applicationInstance)
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if (!applicationInstance)
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applicationInstance = new Application();
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applicationInstance = new Application();
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return applicationInstance;
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return applicationInstance;
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}
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}
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static void destroyInstance() {
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static void destroyInstance() {
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if(applicationInstance) {
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if (applicationInstance) {
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delete applicationInstance;
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delete applicationInstance;
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applicationInstance = NULL;
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applicationInstance = NULL;
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}
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}
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@ -42,6 +42,7 @@ public:
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CVideo *getVideo(void) const {
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CVideo *getVideo(void) const {
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return video;
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return video;
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}
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}
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MainWindow *getMainWindow(void) const {
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MainWindow *getMainWindow(void) const {
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return mainWindow;
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return mainWindow;
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}
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}
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@ -51,12 +52,14 @@ public:
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}
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}
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int exec(void);
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int exec(void);
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void fadeOut(void);
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void fadeOut(void);
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void quit(int code);
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void quit(int code);
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private:
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private:
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Application();
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Application();
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virtual ~Application();
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virtual ~Application();
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bool procUI(void);
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bool procUI(void);
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@ -2,10 +2,9 @@
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#include <sysapp/launch.h>
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#include <sysapp/launch.h>
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#include "main.h"
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#include "main.h"
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int main(int argc, char **argv)
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int main(int argc, char **argv) {
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{
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//! *******************************************************************
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//! *******************************************************************
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//! * Jump to our application *
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//! * Jump to our application *
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//! *******************************************************************
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//! *******************************************************************
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return Menu_Main();
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return Menu_Main();
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}
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}
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@ -11,12 +11,12 @@ CFile::CFile() {
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pos = 0;
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pos = 0;
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}
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}
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CFile::CFile(const std::string & filepath, eOpenTypes mode) {
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CFile::CFile(const std::string &filepath, eOpenTypes mode) {
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iFd = -1;
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iFd = -1;
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this->open(filepath, mode);
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this->open(filepath, mode);
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}
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}
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CFile::CFile(const uint8_t * mem, int32_t size) {
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CFile::CFile(const uint8_t *mem, int32_t size) {
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iFd = -1;
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iFd = -1;
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this->open(mem, size);
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this->open(mem, size);
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}
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}
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@ -25,25 +25,25 @@ CFile::~CFile() {
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this->close();
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this->close();
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}
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}
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int32_t CFile::open(const std::string & filepath, eOpenTypes mode) {
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int32_t CFile::open(const std::string &filepath, eOpenTypes mode) {
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this->close();
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this->close();
|
||||||
|
|
||||||
int32_t openMode = 0;
|
int32_t openMode = 0;
|
||||||
|
|
||||||
switch(mode) {
|
switch (mode) {
|
||||||
default:
|
default:
|
||||||
case ReadOnly:
|
case ReadOnly:
|
||||||
openMode = O_RDONLY;
|
openMode = O_RDONLY;
|
||||||
break;
|
break;
|
||||||
case WriteOnly:
|
case WriteOnly:
|
||||||
openMode = O_WRONLY;
|
openMode = O_WRONLY;
|
||||||
break;
|
break;
|
||||||
case ReadWrite:
|
case ReadWrite:
|
||||||
openMode = O_RDWR;
|
openMode = O_RDWR;
|
||||||
break;
|
break;
|
||||||
case Append:
|
case Append:
|
||||||
openMode = O_APPEND | O_WRONLY;
|
openMode = O_APPEND | O_WRONLY;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Using fopen works only on the first launch as expected
|
//! Using fopen works only on the first launch as expected
|
||||||
@ -51,7 +51,7 @@ int32_t CFile::open(const std::string & filepath, eOpenTypes mode) {
|
|||||||
//! the .data sections which is needed for a normal application to re-init
|
//! the .data sections which is needed for a normal application to re-init
|
||||||
//! this will be added with launching as RPX
|
//! this will be added with launching as RPX
|
||||||
iFd = ::open(filepath.c_str(), openMode);
|
iFd = ::open(filepath.c_str(), openMode);
|
||||||
if(iFd < 0)
|
if (iFd < 0)
|
||||||
return iFd;
|
return iFd;
|
||||||
|
|
||||||
|
|
||||||
@ -61,7 +61,7 @@ int32_t CFile::open(const std::string & filepath, eOpenTypes mode) {
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
int32_t CFile::open(const uint8_t * mem, int32_t size) {
|
int32_t CFile::open(const uint8_t *mem, int32_t size) {
|
||||||
this->close();
|
this->close();
|
||||||
|
|
||||||
mem_file = mem;
|
mem_file = mem;
|
||||||
@ -71,7 +71,7 @@ int32_t CFile::open(const uint8_t * mem, int32_t size) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void CFile::close() {
|
void CFile::close() {
|
||||||
if(iFd >= 0)
|
if (iFd >= 0)
|
||||||
::close(iFd);
|
::close(iFd);
|
||||||
|
|
||||||
iFd = -1;
|
iFd = -1;
|
||||||
@ -80,24 +80,24 @@ void CFile::close() {
|
|||||||
pos = 0;
|
pos = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
int32_t CFile::read(uint8_t * ptr, size_t size) {
|
int32_t CFile::read(uint8_t *ptr, size_t size) {
|
||||||
if(iFd >= 0) {
|
if (iFd >= 0) {
|
||||||
int32_t ret = ::read(iFd, ptr,size);
|
int32_t ret = ::read(iFd, ptr, size);
|
||||||
if(ret > 0)
|
if (ret > 0)
|
||||||
pos += ret;
|
pos += ret;
|
||||||
return ret;
|
return ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
int32_t readsize = size;
|
int32_t readsize = size;
|
||||||
|
|
||||||
if(readsize > (int64_t) (filesize-pos))
|
if (readsize > (int64_t) (filesize - pos))
|
||||||
readsize = filesize-pos;
|
readsize = filesize - pos;
|
||||||
|
|
||||||
if(readsize <= 0)
|
if (readsize <= 0)
|
||||||
return readsize;
|
return readsize;
|
||||||
|
|
||||||
if(mem_file != NULL) {
|
if (mem_file != NULL) {
|
||||||
memcpy(ptr, mem_file+pos, readsize);
|
memcpy(ptr, mem_file + pos, readsize);
|
||||||
pos += readsize;
|
pos += readsize;
|
||||||
return readsize;
|
return readsize;
|
||||||
}
|
}
|
||||||
@ -105,12 +105,12 @@ int32_t CFile::read(uint8_t * ptr, size_t size) {
|
|||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
int32_t CFile::write(const uint8_t * ptr, size_t size) {
|
int32_t CFile::write(const uint8_t *ptr, size_t size) {
|
||||||
if(iFd >= 0) {
|
if (iFd >= 0) {
|
||||||
size_t done = 0;
|
size_t done = 0;
|
||||||
while(done < size) {
|
while (done < size) {
|
||||||
int32_t ret = ::write(iFd, ptr, size - done);
|
int32_t ret = ::write(iFd, ptr, size - done);
|
||||||
if(ret <= 0)
|
if (ret <= 0)
|
||||||
return ret;
|
return ret;
|
||||||
|
|
||||||
ptr += ret;
|
ptr += ret;
|
||||||
@ -127,25 +127,25 @@ int32_t CFile::seek(long int offset, int32_t origin) {
|
|||||||
int32_t ret = 0;
|
int32_t ret = 0;
|
||||||
int64_t newPos = pos;
|
int64_t newPos = pos;
|
||||||
|
|
||||||
if(origin == SEEK_SET) {
|
if (origin == SEEK_SET) {
|
||||||
newPos = offset;
|
newPos = offset;
|
||||||
} else if(origin == SEEK_CUR) {
|
} else if (origin == SEEK_CUR) {
|
||||||
newPos += offset;
|
newPos += offset;
|
||||||
} else if(origin == SEEK_END) {
|
} else if (origin == SEEK_END) {
|
||||||
newPos = filesize+offset;
|
newPos = filesize + offset;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(newPos < 0) {
|
if (newPos < 0) {
|
||||||
pos = 0;
|
pos = 0;
|
||||||
} else {
|
} else {
|
||||||
pos = newPos;
|
pos = newPos;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(iFd >= 0)
|
if (iFd >= 0)
|
||||||
ret = ::lseek(iFd, pos, SEEK_SET);
|
ret = ::lseek(iFd, pos, SEEK_SET);
|
||||||
|
|
||||||
if(mem_file != NULL) {
|
if (mem_file != NULL) {
|
||||||
if(pos > filesize) {
|
if (pos > filesize) {
|
||||||
pos = filesize;
|
pos = filesize;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -160,8 +160,8 @@ int32_t CFile::fwrite(const char *format, ...) {
|
|||||||
|
|
||||||
va_list va;
|
va_list va;
|
||||||
va_start(va, format);
|
va_start(va, format);
|
||||||
if((vsprintf(tmp, format, va) >= 0)) {
|
if ((vsprintf(tmp, format, va) >= 0)) {
|
||||||
result = this->write((uint8_t *)tmp, strlen(tmp));
|
result = this->write((uint8_t *) tmp, strlen(tmp));
|
||||||
}
|
}
|
||||||
va_end(va);
|
va_end(va);
|
||||||
|
|
||||||
|
@ -18,18 +18,22 @@ public:
|
|||||||
};
|
};
|
||||||
|
|
||||||
CFile();
|
CFile();
|
||||||
CFile(const std::string & filepath, eOpenTypes mode);
|
|
||||||
CFile(const uint8_t * memory, int32_t memsize);
|
CFile(const std::string &filepath, eOpenTypes mode);
|
||||||
|
|
||||||
|
CFile(const uint8_t *memory, int32_t memsize);
|
||||||
|
|
||||||
virtual ~CFile();
|
virtual ~CFile();
|
||||||
|
|
||||||
int32_t open(const std::string & filepath, eOpenTypes mode);
|
int32_t open(const std::string &filepath, eOpenTypes mode);
|
||||||
int32_t open(const uint8_t * memory, int32_t memsize);
|
|
||||||
|
int32_t open(const uint8_t *memory, int32_t memsize);
|
||||||
|
|
||||||
BOOL isOpen() const {
|
BOOL isOpen() const {
|
||||||
if(iFd >= 0)
|
if (iFd >= 0)
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
if(mem_file)
|
if (mem_file)
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
@ -37,23 +41,29 @@ public:
|
|||||||
|
|
||||||
void close();
|
void close();
|
||||||
|
|
||||||
int32_t read(uint8_t * ptr, size_t size);
|
int32_t read(uint8_t *ptr, size_t size);
|
||||||
int32_t write(const uint8_t * ptr, size_t size);
|
|
||||||
|
int32_t write(const uint8_t *ptr, size_t size);
|
||||||
|
|
||||||
int32_t fwrite(const char *format, ...);
|
int32_t fwrite(const char *format, ...);
|
||||||
|
|
||||||
int32_t seek(long int offset, int32_t origin);
|
int32_t seek(long int offset, int32_t origin);
|
||||||
|
|
||||||
uint64_t tell() {
|
uint64_t tell() {
|
||||||
return pos;
|
return pos;
|
||||||
};
|
};
|
||||||
|
|
||||||
uint64_t size() {
|
uint64_t size() {
|
||||||
return filesize;
|
return filesize;
|
||||||
};
|
};
|
||||||
|
|
||||||
void rewind() {
|
void rewind() {
|
||||||
this->seek(0, SEEK_SET);
|
this->seek(0, SEEK_SET);
|
||||||
};
|
};
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
int32_t iFd;
|
int32_t iFd;
|
||||||
const uint8_t * mem_file;
|
const uint8_t *mem_file;
|
||||||
uint64_t filesize;
|
uint64_t filesize;
|
||||||
uint64_t pos;
|
uint64_t pos;
|
||||||
};
|
};
|
||||||
|
@ -42,7 +42,7 @@ DirList::DirList() {
|
|||||||
Depth = 0;
|
Depth = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
DirList::DirList(const std::string & path, const char *filter, uint32_t flags, uint32_t maxDepth) {
|
DirList::DirList(const std::string &path, const char *filter, uint32_t flags, uint32_t maxDepth) {
|
||||||
this->LoadPath(path, filter, flags, maxDepth);
|
this->LoadPath(path, filter, flags, maxDepth);
|
||||||
this->SortList();
|
this->SortList();
|
||||||
}
|
}
|
||||||
@ -51,8 +51,8 @@ DirList::~DirList() {
|
|||||||
ClearList();
|
ClearList();
|
||||||
}
|
}
|
||||||
|
|
||||||
BOOL DirList::LoadPath(const std::string & folder, const char *filter, uint32_t flags, uint32_t maxDepth) {
|
BOOL DirList::LoadPath(const std::string &folder, const char *filter, uint32_t flags, uint32_t maxDepth) {
|
||||||
if(folder.empty()) return false;
|
if (folder.empty()) return false;
|
||||||
|
|
||||||
Flags = flags;
|
Flags = flags;
|
||||||
Filter = filter;
|
Filter = filter;
|
||||||
@ -65,11 +65,11 @@ BOOL DirList::LoadPath(const std::string & folder, const char *filter, uint32_t
|
|||||||
StringTools::RemoveDoubleSlashs(folderpath);
|
StringTools::RemoveDoubleSlashs(folderpath);
|
||||||
|
|
||||||
//! remove last slash if exists
|
//! remove last slash if exists
|
||||||
if(length > 0 && folderpath[length-1] == '/')
|
if (length > 0 && folderpath[length - 1] == '/')
|
||||||
folderpath.erase(length-1);
|
folderpath.erase(length - 1);
|
||||||
|
|
||||||
//! add root slash if missing
|
//! add root slash if missing
|
||||||
if(folderpath.find('/') == std::string::npos) {
|
if (folderpath.find('/') == std::string::npos) {
|
||||||
folderpath += '/';
|
folderpath += '/';
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -77,7 +77,7 @@ BOOL DirList::LoadPath(const std::string & folder, const char *filter, uint32_t
|
|||||||
}
|
}
|
||||||
|
|
||||||
BOOL DirList::InternalLoadPath(std::string &folderpath) {
|
BOOL DirList::InternalLoadPath(std::string &folderpath) {
|
||||||
if(folderpath.size() < 3)
|
if (folderpath.size() < 3)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
struct dirent *dirent = NULL;
|
struct dirent *dirent = NULL;
|
||||||
@ -91,13 +91,13 @@ BOOL DirList::InternalLoadPath(std::string &folderpath) {
|
|||||||
BOOL isDir = dirent->d_type & DT_DIR;
|
BOOL isDir = dirent->d_type & DT_DIR;
|
||||||
const char *filename = dirent->d_name;
|
const char *filename = dirent->d_name;
|
||||||
|
|
||||||
if(isDir) {
|
if (isDir) {
|
||||||
if(strcmp(filename,".") == 0 || strcmp(filename,"..") == 0)
|
if (strcmp(filename, ".") == 0 || strcmp(filename, "..") == 0)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if((Flags & CheckSubfolders) && (Depth > 0)) {
|
if ((Flags & CheckSubfolders) && (Depth > 0)) {
|
||||||
int32_t length = folderpath.size();
|
int32_t length = folderpath.size();
|
||||||
if(length > 2 && folderpath[length-1] != '/') {
|
if (length > 2 && folderpath[length - 1] != '/') {
|
||||||
folderpath += '/';
|
folderpath += '/';
|
||||||
}
|
}
|
||||||
folderpath += filename;
|
folderpath += filename;
|
||||||
@ -108,18 +108,18 @@ BOOL DirList::InternalLoadPath(std::string &folderpath) {
|
|||||||
Depth++;
|
Depth++;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(!(Flags & Dirs))
|
if (!(Flags & Dirs))
|
||||||
continue;
|
continue;
|
||||||
} else if(!(Flags & Files)) {
|
} else if (!(Flags & Files)) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(Filter) {
|
if (Filter) {
|
||||||
char * fileext = strrchr(filename, '.');
|
char *fileext = strrchr(filename, '.');
|
||||||
if(!fileext)
|
if (!fileext)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if(StringTools::strtokcmp(fileext, Filter, ",") == 0)
|
if (StringTools::strtokcmp(fileext, Filter, ",") == 0)
|
||||||
AddEntrie(folderpath, filename, isDir);
|
AddEntrie(folderpath, filename, isDir);
|
||||||
} else {
|
} else {
|
||||||
AddEntrie(folderpath, filename, isDir);
|
AddEntrie(folderpath, filename, isDir);
|
||||||
@ -130,16 +130,16 @@ BOOL DirList::InternalLoadPath(std::string &folderpath) {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void DirList::AddEntrie(const std::string &filepath, const char * filename, BOOL isDir) {
|
void DirList::AddEntrie(const std::string &filepath, const char *filename, BOOL isDir) {
|
||||||
if(!filename)
|
if (!filename)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
int32_t pos = FileInfo.size();
|
int32_t pos = FileInfo.size();
|
||||||
|
|
||||||
FileInfo.resize(pos+1);
|
FileInfo.resize(pos + 1);
|
||||||
|
|
||||||
FileInfo[pos].FilePath = (char *) malloc(filepath.size()+strlen(filename)+2);
|
FileInfo[pos].FilePath = (char *) malloc(filepath.size() + strlen(filename) + 2);
|
||||||
if(!FileInfo[pos].FilePath) {
|
if (!FileInfo[pos].FilePath) {
|
||||||
FileInfo.resize(pos);
|
FileInfo.resize(pos);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@ -149,8 +149,8 @@ void DirList::AddEntrie(const std::string &filepath, const char * filename, BOOL
|
|||||||
}
|
}
|
||||||
|
|
||||||
void DirList::ClearList() {
|
void DirList::ClearList() {
|
||||||
for(uint32_t i = 0; i < FileInfo.size(); ++i) {
|
for (uint32_t i = 0; i < FileInfo.size(); ++i) {
|
||||||
if(FileInfo[i].FilePath) {
|
if (FileInfo[i].FilePath) {
|
||||||
free(FileInfo[i].FilePath);
|
free(FileInfo[i].FilePath);
|
||||||
FileInfo[i].FilePath = NULL;
|
FileInfo[i].FilePath = NULL;
|
||||||
}
|
}
|
||||||
@ -160,33 +160,33 @@ void DirList::ClearList() {
|
|||||||
std::vector<DirEntry>().swap(FileInfo);
|
std::vector<DirEntry>().swap(FileInfo);
|
||||||
}
|
}
|
||||||
|
|
||||||
const char * DirList::GetFilename(int32_t ind) const {
|
const char *DirList::GetFilename(int32_t ind) const {
|
||||||
if (!valid(ind))
|
if (!valid(ind))
|
||||||
return "";
|
return "";
|
||||||
|
|
||||||
return StringTools::FullpathToFilename(FileInfo[ind].FilePath);
|
return StringTools::FullpathToFilename(FileInfo[ind].FilePath);
|
||||||
}
|
}
|
||||||
|
|
||||||
static BOOL SortCallback(const DirEntry & f1, const DirEntry & f2) {
|
static BOOL SortCallback(const DirEntry &f1, const DirEntry &f2) {
|
||||||
if(f1.isDir && !(f2.isDir)) return true;
|
if (f1.isDir && !(f2.isDir)) return true;
|
||||||
if(!(f1.isDir) && f2.isDir) return false;
|
if (!(f1.isDir) && f2.isDir) return false;
|
||||||
|
|
||||||
if(f1.FilePath && !f2.FilePath) return true;
|
if (f1.FilePath && !f2.FilePath) return true;
|
||||||
if(!f1.FilePath) return false;
|
if (!f1.FilePath) return false;
|
||||||
|
|
||||||
if(strcasecmp(f1.FilePath, f2.FilePath) > 0)
|
if (strcasecmp(f1.FilePath, f2.FilePath) > 0)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void DirList::SortList() {
|
void DirList::SortList() {
|
||||||
if(FileInfo.size() > 1)
|
if (FileInfo.size() > 1)
|
||||||
std::sort(FileInfo.begin(), FileInfo.end(), SortCallback);
|
std::sort(FileInfo.begin(), FileInfo.end(), SortCallback);
|
||||||
}
|
}
|
||||||
|
|
||||||
void DirList::SortList(BOOL (*SortFunc)(const DirEntry &a, const DirEntry &b)) {
|
void DirList::SortList(BOOL (*SortFunc)(const DirEntry &a, const DirEntry &b)) {
|
||||||
if(FileInfo.size() > 1)
|
if (FileInfo.size() > 1)
|
||||||
std::sort(FileInfo.begin(), FileInfo.end(), SortFunc);
|
std::sort(FileInfo.begin(), FileInfo.end(), SortFunc);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -194,14 +194,14 @@ uint64_t DirList::GetFilesize(int32_t index) const {
|
|||||||
struct stat st;
|
struct stat st;
|
||||||
const char *path = GetFilepath(index);
|
const char *path = GetFilepath(index);
|
||||||
|
|
||||||
if(!path || stat(path, &st) != 0)
|
if (!path || stat(path, &st) != 0)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
return st.st_size;
|
return st.st_size;
|
||||||
}
|
}
|
||||||
|
|
||||||
int32_t DirList::GetFileIndex(const char *filename) const {
|
int32_t DirList::GetFileIndex(const char *filename) const {
|
||||||
if(!filename)
|
if (!filename)
|
||||||
return -1;
|
return -1;
|
||||||
|
|
||||||
for (uint32_t i = 0; i < FileInfo.size(); ++i) {
|
for (uint32_t i = 0; i < FileInfo.size(); ++i) {
|
||||||
|
@ -32,7 +32,7 @@
|
|||||||
#include <wut_types.h>
|
#include <wut_types.h>
|
||||||
|
|
||||||
typedef struct {
|
typedef struct {
|
||||||
char * FilePath;
|
char *FilePath;
|
||||||
BOOL isDir;
|
BOOL isDir;
|
||||||
} DirEntry;
|
} DirEntry;
|
||||||
|
|
||||||
@ -40,42 +40,54 @@ class DirList {
|
|||||||
public:
|
public:
|
||||||
//!Constructor
|
//!Constructor
|
||||||
DirList(void);
|
DirList(void);
|
||||||
|
|
||||||
//!\param path Path from where to load the filelist of all files
|
//!\param path Path from where to load the filelist of all files
|
||||||
//!\param filter A fileext that needs to be filtered
|
//!\param filter A fileext that needs to be filtered
|
||||||
//!\param flags search/filter flags from the enum
|
//!\param flags search/filter flags from the enum
|
||||||
DirList(const std::string & path, const char *filter = NULL, uint32_t flags = Files | Dirs, uint32_t maxDepth = 0xffffffff);
|
DirList(const std::string &path, const char *filter = NULL, uint32_t flags = Files | Dirs, uint32_t maxDepth = 0xffffffff);
|
||||||
|
|
||||||
//!Destructor
|
//!Destructor
|
||||||
virtual ~DirList();
|
virtual ~DirList();
|
||||||
|
|
||||||
//! Load all the files from a directory
|
//! Load all the files from a directory
|
||||||
BOOL LoadPath(const std::string & path, const char *filter = NULL, uint32_t flags = Files | Dirs, uint32_t maxDepth = 0xffffffff);
|
BOOL LoadPath(const std::string &path, const char *filter = NULL, uint32_t flags = Files | Dirs, uint32_t maxDepth = 0xffffffff);
|
||||||
|
|
||||||
//! Get a filename of the list
|
//! Get a filename of the list
|
||||||
//!\param list index
|
//!\param list index
|
||||||
const char * GetFilename(int32_t index) const;
|
const char *GetFilename(int32_t index) const;
|
||||||
|
|
||||||
//! Get the a filepath of the list
|
//! Get the a filepath of the list
|
||||||
//!\param list index
|
//!\param list index
|
||||||
const char *GetFilepath(int32_t index) const {
|
const char *GetFilepath(int32_t index) const {
|
||||||
if (!valid(index)) return "";
|
if (!valid(index)) return "";
|
||||||
else return FileInfo[index].FilePath;
|
else return FileInfo[index].FilePath;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Get the a filesize of the list
|
//! Get the a filesize of the list
|
||||||
//!\param list index
|
//!\param list index
|
||||||
uint64_t GetFilesize(int32_t index) const;
|
uint64_t GetFilesize(int32_t index) const;
|
||||||
|
|
||||||
//! Is index a dir or a file
|
//! Is index a dir or a file
|
||||||
//!\param list index
|
//!\param list index
|
||||||
BOOL IsDir(int32_t index) const {
|
BOOL IsDir(int32_t index) const {
|
||||||
if(!valid(index)) return false;
|
if (!valid(index)) return false;
|
||||||
return FileInfo[index].isDir;
|
return FileInfo[index].isDir;
|
||||||
};
|
};
|
||||||
|
|
||||||
//! Get the filecount of the whole list
|
//! Get the filecount of the whole list
|
||||||
int32_t GetFilecount() const {
|
int32_t GetFilecount() const {
|
||||||
return FileInfo.size();
|
return FileInfo.size();
|
||||||
};
|
};
|
||||||
|
|
||||||
//! Sort list by filepath
|
//! Sort list by filepath
|
||||||
void SortList();
|
void SortList();
|
||||||
|
|
||||||
//! Custom sort command for custom sort functions definitions
|
//! Custom sort command for custom sort functions definitions
|
||||||
void SortList(BOOL (*SortFunc)(const DirEntry &a, const DirEntry &b));
|
void SortList(BOOL (*SortFunc)(const DirEntry &a, const DirEntry &b));
|
||||||
|
|
||||||
//! Get the index of the specified filename
|
//! Get the index of the specified filename
|
||||||
int32_t GetFileIndex(const char *filename) const;
|
int32_t GetFileIndex(const char *filename) const;
|
||||||
|
|
||||||
//! Enum for search/filter flags
|
//! Enum for search/filter flags
|
||||||
enum {
|
enum {
|
||||||
Files = 0x01,
|
Files = 0x01,
|
||||||
@ -85,10 +97,13 @@ public:
|
|||||||
protected:
|
protected:
|
||||||
// Internal parser
|
// Internal parser
|
||||||
BOOL InternalLoadPath(std::string &path);
|
BOOL InternalLoadPath(std::string &path);
|
||||||
|
|
||||||
//!Add a list entrie
|
//!Add a list entrie
|
||||||
void AddEntrie(const std::string &filepath, const char * filename, BOOL isDir);
|
void AddEntrie(const std::string &filepath, const char *filename, BOOL isDir);
|
||||||
|
|
||||||
//! Clear the list
|
//! Clear the list
|
||||||
void ClearList();
|
void ClearList();
|
||||||
|
|
||||||
//! Check if valid pos is requested
|
//! Check if valid pos is requested
|
||||||
inline BOOL valid(uint32_t pos) const {
|
inline BOOL valid(uint32_t pos) const {
|
||||||
return (pos < FileInfo.size());
|
return (pos < FileInfo.size());
|
||||||
|
@ -10,7 +10,7 @@
|
|||||||
int32_t FSUtils::LoadFileToMem(const char *filepath, uint8_t **inbuffer, uint32_t *size) {
|
int32_t FSUtils::LoadFileToMem(const char *filepath, uint8_t **inbuffer, uint32_t *size) {
|
||||||
//! always initialze input
|
//! always initialze input
|
||||||
*inbuffer = NULL;
|
*inbuffer = NULL;
|
||||||
if(size)
|
if (size)
|
||||||
*size = 0;
|
*size = 0;
|
||||||
|
|
||||||
int32_t iFd = open(filepath, O_RDONLY);
|
int32_t iFd = open(filepath, O_RDONLY);
|
||||||
@ -30,12 +30,12 @@ int32_t FSUtils::LoadFileToMem(const char *filepath, uint8_t **inbuffer, uint32_
|
|||||||
uint32_t done = 0;
|
uint32_t done = 0;
|
||||||
int32_t readBytes = 0;
|
int32_t readBytes = 0;
|
||||||
|
|
||||||
while(done < filesize) {
|
while (done < filesize) {
|
||||||
if(done + blocksize > filesize) {
|
if (done + blocksize > filesize) {
|
||||||
blocksize = filesize - done;
|
blocksize = filesize - done;
|
||||||
}
|
}
|
||||||
readBytes = read(iFd, buffer + done, blocksize);
|
readBytes = read(iFd, buffer + done, blocksize);
|
||||||
if(readBytes <= 0)
|
if (readBytes <= 0)
|
||||||
break;
|
break;
|
||||||
done += readBytes;
|
done += readBytes;
|
||||||
}
|
}
|
||||||
@ -51,27 +51,27 @@ int32_t FSUtils::LoadFileToMem(const char *filepath, uint8_t **inbuffer, uint32_
|
|||||||
*inbuffer = buffer;
|
*inbuffer = buffer;
|
||||||
|
|
||||||
//! sign is optional input
|
//! sign is optional input
|
||||||
if(size) {
|
if (size) {
|
||||||
*size = filesize;
|
*size = filesize;
|
||||||
}
|
}
|
||||||
|
|
||||||
return filesize;
|
return filesize;
|
||||||
}
|
}
|
||||||
|
|
||||||
int32_t FSUtils::CheckFile(const char * filepath) {
|
int32_t FSUtils::CheckFile(const char *filepath) {
|
||||||
if(!filepath)
|
if (!filepath)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
struct stat filestat;
|
struct stat filestat;
|
||||||
|
|
||||||
char dirnoslash[strlen(filepath)+2];
|
char dirnoslash[strlen(filepath) + 2];
|
||||||
snprintf(dirnoslash, sizeof(dirnoslash), "%s", filepath);
|
snprintf(dirnoslash, sizeof(dirnoslash), "%s", filepath);
|
||||||
|
|
||||||
while(dirnoslash[strlen(dirnoslash)-1] == '/')
|
while (dirnoslash[strlen(dirnoslash) - 1] == '/')
|
||||||
dirnoslash[strlen(dirnoslash)-1] = '\0';
|
dirnoslash[strlen(dirnoslash) - 1] = '\0';
|
||||||
|
|
||||||
char * notRoot = strrchr(dirnoslash, '/');
|
char *notRoot = strrchr(dirnoslash, '/');
|
||||||
if(!notRoot) {
|
if (!notRoot) {
|
||||||
strcat(dirnoslash, "/");
|
strcat(dirnoslash, "/");
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -81,29 +81,29 @@ int32_t FSUtils::CheckFile(const char * filepath) {
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
int32_t FSUtils::CreateSubfolder(const char * fullpath) {
|
int32_t FSUtils::CreateSubfolder(const char *fullpath) {
|
||||||
if(!fullpath)
|
if (!fullpath)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
int32_t result = 0;
|
int32_t result = 0;
|
||||||
|
|
||||||
char dirnoslash[strlen(fullpath)+1];
|
char dirnoslash[strlen(fullpath) + 1];
|
||||||
strcpy(dirnoslash, fullpath);
|
strcpy(dirnoslash, fullpath);
|
||||||
|
|
||||||
int32_t pos = strlen(dirnoslash)-1;
|
int32_t pos = strlen(dirnoslash) - 1;
|
||||||
while(dirnoslash[pos] == '/') {
|
while (dirnoslash[pos] == '/') {
|
||||||
dirnoslash[pos] = '\0';
|
dirnoslash[pos] = '\0';
|
||||||
pos--;
|
pos--;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(CheckFile(dirnoslash)) {
|
if (CheckFile(dirnoslash)) {
|
||||||
return 1;
|
return 1;
|
||||||
} else {
|
} else {
|
||||||
char parentpath[strlen(dirnoslash)+2];
|
char parentpath[strlen(dirnoslash) + 2];
|
||||||
strcpy(parentpath, dirnoslash);
|
strcpy(parentpath, dirnoslash);
|
||||||
char * ptr = strrchr(parentpath, '/');
|
char *ptr = strrchr(parentpath, '/');
|
||||||
|
|
||||||
if(!ptr) {
|
if (!ptr) {
|
||||||
//!Device root directory (must be with '/')
|
//!Device root directory (must be with '/')
|
||||||
strcat(parentpath, "/");
|
strcat(parentpath, "/");
|
||||||
struct stat filestat;
|
struct stat filestat;
|
||||||
@ -119,7 +119,7 @@ int32_t FSUtils::CreateSubfolder(const char * fullpath) {
|
|||||||
result = CreateSubfolder(parentpath);
|
result = CreateSubfolder(parentpath);
|
||||||
}
|
}
|
||||||
|
|
||||||
if(!result)
|
if (!result)
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
if (mkdir(dirnoslash, 0777) == -1) {
|
if (mkdir(dirnoslash, 0777) == -1) {
|
||||||
@ -129,15 +129,15 @@ int32_t FSUtils::CreateSubfolder(const char * fullpath) {
|
|||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
BOOL FSUtils::saveBufferToFile(const char * path, void * buffer, uint32_t size) {
|
BOOL FSUtils::saveBufferToFile(const char *path, void *buffer, uint32_t size) {
|
||||||
int32_t res = open(path, O_CREAT | O_TRUNC | O_WRONLY);
|
int32_t res = open(path, O_CREAT | O_TRUNC | O_WRONLY);
|
||||||
close(res);
|
close(res);
|
||||||
CFile file(path, CFile::WriteOnly);
|
CFile file(path, CFile::WriteOnly);
|
||||||
if (!file.isOpen()) {
|
if (!file.isOpen()) {
|
||||||
DEBUG_FUNCTION_LINE("Failed to open %s\n",path);
|
DEBUG_FUNCTION_LINE("Failed to open %s\n", path);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
file.write((const uint8_t*) buffer,size);
|
file.write((const uint8_t *) buffer, size);
|
||||||
file.close();
|
file.close();
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -8,9 +8,11 @@ public:
|
|||||||
static int32_t LoadFileToMem(const char *filepath, uint8_t **inbuffer, uint32_t *size);
|
static int32_t LoadFileToMem(const char *filepath, uint8_t **inbuffer, uint32_t *size);
|
||||||
|
|
||||||
//! todo: C++ class
|
//! todo: C++ class
|
||||||
static int32_t CreateSubfolder(const char * fullpath);
|
static int32_t CreateSubfolder(const char *fullpath);
|
||||||
static int32_t CheckFile(const char * filepath);
|
|
||||||
static BOOL saveBufferToFile(const char * path, void * buffer, uint32_t size);
|
static int32_t CheckFile(const char *filepath);
|
||||||
|
|
||||||
|
static BOOL saveBufferToFile(const char *path, void *buffer, uint32_t size);
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif // __FS_UTILS_H_
|
#endif // __FS_UTILS_H_
|
||||||
|
@ -23,60 +23,55 @@
|
|||||||
* Constructor for the GuiButton class.
|
* Constructor for the GuiButton class.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
Background::Background(char *picture, float scroll_speed)
|
Background::Background(char *picture, float scroll_speed) {
|
||||||
{
|
loc_x = 0.0f;
|
||||||
loc_x=0.0f;
|
|
||||||
|
|
||||||
bgImg = Resources::GetImageData(picture);
|
bgImg = Resources::GetImageData(picture);
|
||||||
|
|
||||||
bg = new GuiImage(bgImg);
|
bg = new GuiImage(bgImg);
|
||||||
bgs = new GuiImage(bgImg);
|
bgs = new GuiImage(bgImg);
|
||||||
|
|
||||||
bg->setPosition(0, 0);
|
bg->setPosition(0, 0);
|
||||||
bgs->setPosition(-1280, 0);
|
bgs->setPosition(-1280, 0);
|
||||||
|
|
||||||
speed=scroll_speed;
|
speed = scroll_speed;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Destructor for the GuiButton class.
|
* Destructor for the GuiButton class.
|
||||||
*/
|
*/
|
||||||
Background::~Background()
|
Background::~Background() {
|
||||||
{
|
speed = 0.0f;
|
||||||
speed=0.0f;
|
loc_x = 0.0f;
|
||||||
loc_x=0.0f;
|
delete (bgImg);
|
||||||
delete(bgImg);
|
delete (bg);
|
||||||
delete(bg);
|
delete (bgs);
|
||||||
delete(bgs);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Background::setScrollSpeed(float scroll_speed)
|
void Background::setScrollSpeed(float scroll_speed) {
|
||||||
{
|
speed = scroll_speed;
|
||||||
speed=scroll_speed;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Draw the button on screen
|
* Draw the button on screen
|
||||||
*/
|
*/
|
||||||
void Background::draw(CVideo *v)
|
void Background::draw(CVideo *v) {
|
||||||
{
|
if (speed > 0.0f) {
|
||||||
if(speed>0.0f) {
|
loc_x -= speed;
|
||||||
loc_x-=speed;
|
if (loc_x < 0.0f) loc_x = 1280.0f;
|
||||||
if(loc_x<0.0f) loc_x=1280.0f;
|
|
||||||
|
|
||||||
bg->setPosition((int)loc_x, 0);
|
bg->setPosition((int) loc_x, 0);
|
||||||
bgs->setPosition((int)loc_x-1280, 0);
|
bgs->setPosition((int) loc_x - 1280, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
if(!this->isVisible())
|
if (!this->isVisible())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// draw images
|
// draw images
|
||||||
bg->draw(v);
|
bg->draw(v);
|
||||||
bgs->draw(v);
|
bgs->draw(v);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Background::update(GuiController * c)
|
void Background::update(GuiController *c) {
|
||||||
{
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -25,20 +25,24 @@
|
|||||||
#include "gui/GuiTrigger.h"
|
#include "gui/GuiTrigger.h"
|
||||||
|
|
||||||
//!Display, manage, and manipulate buttons in the GUI. Buttons can have images, icons, text, and sound set (all of which are optional)
|
//!Display, manage, and manipulate buttons in the GUI. Buttons can have images, icons, text, and sound set (all of which are optional)
|
||||||
class Background : public GuiElement
|
class Background : public GuiElement {
|
||||||
{
|
public:
|
||||||
public:
|
Background(char *picture, float scroll_speed);
|
||||||
Background(char *picture, float scroll_speed);
|
|
||||||
virtual ~Background();
|
virtual ~Background();
|
||||||
void setScrollSpeed(float scroll_speed);
|
|
||||||
void draw(CVideo *video);
|
void setScrollSpeed(float scroll_speed);
|
||||||
void update(GuiController * c);
|
|
||||||
protected:
|
void draw(CVideo *video);
|
||||||
GuiImageData* bgImg;
|
|
||||||
GuiImage * bg;
|
void update(GuiController *c);
|
||||||
GuiImage * bgs;
|
|
||||||
float speed;
|
protected:
|
||||||
float loc_x;
|
GuiImageData *bgImg;
|
||||||
|
GuiImage *bg;
|
||||||
|
GuiImage *bgs;
|
||||||
|
float speed;
|
||||||
|
float loc_x;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -24,10 +24,9 @@
|
|||||||
* Constructor for the GuiButton class.
|
* Constructor for the GuiButton class.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
Pipe::Pipe(float x)
|
Pipe::Pipe(float x) {
|
||||||
{
|
|
||||||
srand(OSGetTime());
|
srand(OSGetTime());
|
||||||
loc_y=rand() % 250 - 125;
|
loc_y = rand() % 250 - 125;
|
||||||
loc_x = x;
|
loc_x = x;
|
||||||
pipeBottomImg = Resources::GetImageData("pipe_down.png");
|
pipeBottomImg = Resources::GetImageData("pipe_down.png");
|
||||||
pipeTopImg = Resources::GetImageData("pipe_up.png");
|
pipeTopImg = Resources::GetImageData("pipe_up.png");
|
||||||
@ -37,48 +36,45 @@ Pipe::Pipe(float x)
|
|||||||
pipebottom->setAlignment(ALIGN_CENTER | ALIGN_CENTER);
|
pipebottom->setAlignment(ALIGN_CENTER | ALIGN_CENTER);
|
||||||
pipetop->setAlignment(ALIGN_CENTER | ALIGN_CENTER);
|
pipetop->setAlignment(ALIGN_CENTER | ALIGN_CENTER);
|
||||||
|
|
||||||
pipebottom->setPosition((int)loc_x,-410-loc_y);
|
pipebottom->setPosition((int) loc_x, -410 - loc_y);
|
||||||
pipetop->setPosition((int)loc_x,410-loc_y);
|
pipetop->setPosition((int) loc_x, 410 - loc_y);
|
||||||
|
|
||||||
scroll_state=false;
|
scroll_state = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Destructor for the GuiButton class.
|
* Destructor for the GuiButton class.
|
||||||
*/
|
*/
|
||||||
Pipe::~Pipe()
|
Pipe::~Pipe() {
|
||||||
{
|
loc_x = 0.0f;
|
||||||
loc_x=0.0f;
|
loc_y = 0.0f;
|
||||||
loc_y=0.0f;
|
scroll_state = 0;
|
||||||
scroll_state=0;
|
delete (pipetop);
|
||||||
delete(pipetop);
|
delete (pipebottom);
|
||||||
delete(pipebottom);
|
delete (pipeTopImg);
|
||||||
delete(pipeTopImg);
|
delete (pipeBottomImg);
|
||||||
delete(pipeBottomImg);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Pipe::setPosX(float x)
|
void Pipe::setPosX(float x) {
|
||||||
{
|
loc_x = x;
|
||||||
loc_x=x;
|
pipebottom->setPosition((int) loc_x, -410 - loc_y);
|
||||||
pipebottom->setPosition((int)loc_x,-410-loc_y);
|
pipetop->setPosition((int) loc_x, 410 - loc_y);
|
||||||
pipetop->setPosition((int)loc_x,410-loc_y);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Pipe::setScroll(bool state)
|
void Pipe::setScroll(bool state) {
|
||||||
{
|
scroll_state = state;
|
||||||
scroll_state=state;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
int Pipe::checkCollision(GuiImage* check)
|
int Pipe::checkCollision(GuiImage *check) {
|
||||||
{
|
if ((pipetop->getLeft() - pipetop->getWidth() / 4.0f) < (check->getLeft() + check->getWidth() / 2.0f) &&
|
||||||
if((pipetop->getLeft()-pipetop->getWidth()/4.0f)<(check->getLeft()+check->getWidth()/2.0f) && (pipetop->getLeft()+pipetop->getWidth()/2)>(check->getLeft()-check->getWidth()/2.0f)) { //How can that thing work? No, really...
|
(pipetop->getLeft() + pipetop->getWidth() / 2) > (check->getLeft() - check->getWidth() / 2.0f)) { //How can that thing work? No, really...
|
||||||
poss_collision=1;
|
poss_collision = 1;
|
||||||
if((check->getTop()+check->getHeight()/2.0f)>(pipetop->getTop()-720.0f) || ((check->getTop()-check->getHeight()/2.0f))<pipebottom->getTop()) {
|
if ((check->getTop() + check->getHeight() / 2.0f) > (pipetop->getTop() - 720.0f) || ((check->getTop() - check->getHeight() / 2.0f)) < pipebottom->getTop()) {
|
||||||
poss_collision=0; //we already collided
|
poss_collision = 0; //we already collided
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
} else if (poss_collision==1) { //We just surpassed the problem
|
} else if (poss_collision == 1) { //We just surpassed the problem
|
||||||
poss_collision=0;
|
poss_collision = 0;
|
||||||
return -1; //Add point
|
return -1; //Add point
|
||||||
}
|
}
|
||||||
return 0;
|
return 0;
|
||||||
@ -88,27 +84,25 @@ int Pipe::checkCollision(GuiImage* check)
|
|||||||
/**
|
/**
|
||||||
* Draw the button on screen
|
* Draw the button on screen
|
||||||
*/
|
*/
|
||||||
void Pipe::draw(CVideo *v)
|
void Pipe::draw(CVideo *v) {
|
||||||
{
|
if (scroll_state == true) {
|
||||||
if(scroll_state==true) {
|
loc_x -= 1.5f;
|
||||||
loc_x-=1.5f;
|
if (loc_x < -640.0f) {
|
||||||
if (loc_x<-640.0f) {
|
loc_x = 700.0f;
|
||||||
loc_x=700.0f;
|
loc_y = rand() % 250 - 125;
|
||||||
loc_y=rand() % 250 - 125;
|
|
||||||
}
|
|
||||||
pipebottom->setPosition((int)loc_x,-410-loc_y);
|
|
||||||
pipetop->setPosition((int)loc_x,410-loc_y);
|
|
||||||
}
|
}
|
||||||
|
pipebottom->setPosition((int) loc_x, -410 - loc_y);
|
||||||
|
pipetop->setPosition((int) loc_x, 410 - loc_y);
|
||||||
|
}
|
||||||
|
|
||||||
if(!this->isVisible())
|
if (!this->isVisible())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// draw images
|
// draw images
|
||||||
pipebottom->draw(v);
|
pipebottom->draw(v);
|
||||||
pipetop->draw(v);
|
pipetop->draw(v);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Pipe::update(GuiController * c)
|
void Pipe::update(GuiController *c) {
|
||||||
{
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -25,25 +25,31 @@
|
|||||||
#include "gui/GuiTrigger.h"
|
#include "gui/GuiTrigger.h"
|
||||||
|
|
||||||
//!Display, manage, and manipulate buttons in the GUI. Buttons can have images, icons, text, and sound set (all of which are optional)
|
//!Display, manage, and manipulate buttons in the GUI. Buttons can have images, icons, text, and sound set (all of which are optional)
|
||||||
class Pipe : public GuiElement
|
class Pipe : public GuiElement {
|
||||||
{
|
public:
|
||||||
public:
|
Pipe(float x);
|
||||||
Pipe(float x);
|
|
||||||
virtual ~Pipe();
|
virtual ~Pipe();
|
||||||
void setPosX(float x);
|
|
||||||
void setScroll(bool state);
|
void setPosX(float x);
|
||||||
int checkCollision(GuiImage* check);
|
|
||||||
void draw(CVideo *video);
|
void setScroll(bool state);
|
||||||
void update(GuiController * c);
|
|
||||||
protected:
|
int checkCollision(GuiImage *check);
|
||||||
GuiImageData* pipeBottomImg;
|
|
||||||
GuiImageData* pipeTopImg;
|
void draw(CVideo *video);
|
||||||
GuiImage * pipebottom;
|
|
||||||
GuiImage * pipetop;
|
void update(GuiController *c);
|
||||||
float loc_x;
|
|
||||||
int loc_y;
|
protected:
|
||||||
int poss_collision=0;
|
GuiImageData *pipeBottomImg;
|
||||||
bool scroll_state;
|
GuiImageData *pipeTopImg;
|
||||||
|
GuiImage *pipebottom;
|
||||||
|
GuiImage *pipetop;
|
||||||
|
float loc_x;
|
||||||
|
int loc_y;
|
||||||
|
int poss_collision = 0;
|
||||||
|
bool scroll_state;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -23,8 +23,7 @@
|
|||||||
* Constructor for the GuiButton class.
|
* Constructor for the GuiButton class.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
ScoreImage::ScoreImage(int x, int y)
|
ScoreImage::ScoreImage(int x, int y) {
|
||||||
{
|
|
||||||
digitsImagesData[0] = Resources::GetImageData("font_big_0.png");
|
digitsImagesData[0] = Resources::GetImageData("font_big_0.png");
|
||||||
digitsImagesData[1] = Resources::GetImageData("font_big_1.png");
|
digitsImagesData[1] = Resources::GetImageData("font_big_1.png");
|
||||||
digitsImagesData[2] = Resources::GetImageData("font_big_2.png");
|
digitsImagesData[2] = Resources::GetImageData("font_big_2.png");
|
||||||
@ -36,11 +35,11 @@ ScoreImage::ScoreImage(int x, int y)
|
|||||||
digitsImagesData[8] = Resources::GetImageData("font_big_8.png");
|
digitsImagesData[8] = Resources::GetImageData("font_big_8.png");
|
||||||
digitsImagesData[9] = Resources::GetImageData("font_big_9.png");
|
digitsImagesData[9] = Resources::GetImageData("font_big_9.png");
|
||||||
digitsImagesData[10] = Resources::GetImageData("font_big_null.png");
|
digitsImagesData[10] = Resources::GetImageData("font_big_null.png");
|
||||||
|
|
||||||
for (int i=0;i<3;i++) {
|
for (int i = 0; i < 3; i++) {
|
||||||
digitsImages[i] = new GuiImage(digitsImagesData[10]);
|
digitsImages[i] = new GuiImage(digitsImagesData[10]);
|
||||||
digitsImages[i]->setAlignment(ALIGN_CENTER | ALIGN_CENTER);
|
digitsImages[i]->setAlignment(ALIGN_CENTER | ALIGN_CENTER);
|
||||||
digitsImages[i]->setPosition(x+(i*36),y);
|
digitsImages[i]->setPosition(x + (i * 36), y);
|
||||||
}
|
}
|
||||||
|
|
||||||
digitsImages[2]->setImageData(digitsImagesData[0]);
|
digitsImages[2]->setImageData(digitsImagesData[0]);
|
||||||
@ -49,40 +48,36 @@ ScoreImage::ScoreImage(int x, int y)
|
|||||||
/**
|
/**
|
||||||
* Destructor for the GuiButton class.
|
* Destructor for the GuiButton class.
|
||||||
*/
|
*/
|
||||||
ScoreImage::~ScoreImage()
|
ScoreImage::~ScoreImage() {
|
||||||
{
|
|
||||||
//for (int i=0;i<11;i++) delete(digitsImagesData[i]);
|
//for (int i=0;i<11;i++) delete(digitsImagesData[i]);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ScoreImage::setScore(int score)
|
void ScoreImage::setScore(int score) {
|
||||||
{
|
|
||||||
//Yeah, that's hacky and there are unusefull functions :P
|
//Yeah, that's hacky and there are unusefull functions :P
|
||||||
if (score>999) score=999; //That's unlikey but...
|
if (score > 999) score = 999; //That's unlikey but...
|
||||||
for(int a=0;a<3;a++) digits[a]=10; //Initialize digits to 10 (=don't draw)
|
for (int a = 0; a < 3; a++) digits[a] = 10; //Initialize digits to 10 (=don't draw)
|
||||||
|
|
||||||
digits[0]=(int)(score/pow(10, 0))%10;
|
|
||||||
if (score>9) digits[1]=(int)(score/pow(10, 1))%10;
|
|
||||||
if (score>99) digits[2]=(int)(score/pow(10, 2))%10;
|
|
||||||
|
|
||||||
for(int a=0; a<3; a++) digitsImages[a]->setImageData(digitsImagesData[digits[2-a]]);
|
digits[0] = (int) (score / pow(10, 0)) % 10;
|
||||||
|
if (score > 9) digits[1] = (int) (score / pow(10, 1)) % 10;
|
||||||
|
if (score > 99) digits[2] = (int) (score / pow(10, 2)) % 10;
|
||||||
|
|
||||||
|
for (int a = 0; a < 3; a++) digitsImages[a]->setImageData(digitsImagesData[digits[2 - a]]);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Draw the button on screen
|
* Draw the button on screen
|
||||||
*/
|
*/
|
||||||
void ScoreImage::draw(CVideo *v)
|
void ScoreImage::draw(CVideo *v) {
|
||||||
{
|
if (!this->isVisible())
|
||||||
if(!this->isVisible())
|
return;
|
||||||
return;
|
|
||||||
|
|
||||||
// draw images
|
// draw images
|
||||||
digitsImages[0]->draw(v);
|
digitsImages[0]->draw(v);
|
||||||
digitsImages[1]->draw(v);
|
digitsImages[1]->draw(v);
|
||||||
digitsImages[2]->draw(v);
|
digitsImages[2]->draw(v);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ScoreImage::update(GuiController * c)
|
void ScoreImage::update(GuiController *c) {
|
||||||
{
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -25,18 +25,22 @@
|
|||||||
#include "gui/GuiTrigger.h"
|
#include "gui/GuiTrigger.h"
|
||||||
|
|
||||||
//!Display, manage, and manipulate buttons in the GUI. Buttons can have images, icons, text, and sound set (all of which are optional)
|
//!Display, manage, and manipulate buttons in the GUI. Buttons can have images, icons, text, and sound set (all of which are optional)
|
||||||
class ScoreImage : public GuiElement
|
class ScoreImage : public GuiElement {
|
||||||
{
|
public:
|
||||||
public:
|
ScoreImage(int x, int y);
|
||||||
ScoreImage(int x, int y);
|
|
||||||
virtual ~ScoreImage();
|
virtual ~ScoreImage();
|
||||||
void setScore(int score);
|
|
||||||
void draw(CVideo *video);
|
void setScore(int score);
|
||||||
void update(GuiController * c);
|
|
||||||
protected:
|
void draw(CVideo *video);
|
||||||
GuiImageData* digitsImagesData[11]; //Our 10 numers + 1 null digit :P
|
|
||||||
GuiImage * digitsImages[3];
|
void update(GuiController *c);
|
||||||
int digits[3];
|
|
||||||
|
protected:
|
||||||
|
GuiImageData *digitsImagesData[11]; //Our 10 numers + 1 null digit :P
|
||||||
|
GuiImage *digitsImages[3];
|
||||||
|
int digits[3];
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -22,8 +22,7 @@
|
|||||||
* Constructor for the GuiButton class.
|
* Constructor for the GuiButton class.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
SplashScreen::SplashScreen(GuiImageData * img)
|
SplashScreen::SplashScreen(GuiImageData *img) {
|
||||||
{
|
|
||||||
img_real = new GuiImage(img);
|
img_real = new GuiImage(img);
|
||||||
img_real->setAlignment(ALIGN_CENTER | ALIGN_CENTER);
|
img_real->setAlignment(ALIGN_CENTER | ALIGN_CENTER);
|
||||||
img_real->setPosition(0, 0);
|
img_real->setPosition(0, 0);
|
||||||
@ -32,61 +31,56 @@ SplashScreen::SplashScreen(GuiImageData * img)
|
|||||||
/**
|
/**
|
||||||
* Destructor for the GuiButton class.
|
* Destructor for the GuiButton class.
|
||||||
*/
|
*/
|
||||||
SplashScreen::~SplashScreen()
|
SplashScreen::~SplashScreen() {
|
||||||
{
|
state = 0;
|
||||||
state=0;
|
delete (img_real);
|
||||||
delete(img_real);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void SplashScreen::setSplashImageData(GuiImageData * img)
|
void SplashScreen::setSplashImageData(GuiImageData *img) {
|
||||||
{
|
|
||||||
img_real->setImageData(img);
|
img_real->setImageData(img);
|
||||||
}
|
}
|
||||||
|
|
||||||
void SplashScreen::FadeExit()
|
void SplashScreen::FadeExit() {
|
||||||
{
|
trasparency = 1.0f;
|
||||||
trasparency=1.0f;
|
state = 1;
|
||||||
state=1;
|
img_real->setAlpha(trasparency);
|
||||||
img_real->setAlpha(trasparency);
|
|
||||||
}
|
}
|
||||||
void SplashScreen::FadeEnter()
|
|
||||||
{
|
void SplashScreen::FadeEnter() {
|
||||||
trasparency=0.0f;
|
trasparency = 0.0f;
|
||||||
state=2;
|
state = 2;
|
||||||
img_real->setAlpha(trasparency);
|
img_real->setAlpha(trasparency);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Draw the button on screen
|
* Draw the button on screen
|
||||||
*/
|
*/
|
||||||
void SplashScreen::draw(CVideo *v)
|
void SplashScreen::draw(CVideo *v) {
|
||||||
{
|
if (state != 0) {
|
||||||
if(state!=0) {
|
switch (state) {
|
||||||
switch(state) {
|
case 1:
|
||||||
case 1:
|
if (trasparency > 0.0f) {
|
||||||
if (trasparency>0.0f) {
|
trasparency = trasparency - 0.05f;
|
||||||
trasparency=trasparency-0.05f;
|
img_real->setAlpha(trasparency);
|
||||||
img_real->setAlpha(trasparency);
|
} else state = 0;
|
||||||
} else state=0;
|
break;
|
||||||
break;
|
case 2:
|
||||||
case 2:
|
if (trasparency < 1.0f) {
|
||||||
if (trasparency<1.0f) {
|
trasparency = trasparency + 0.05f;
|
||||||
trasparency=trasparency+0.05f;
|
img_real->setAlpha(trasparency);
|
||||||
img_real->setAlpha(trasparency);
|
} else state = 0;
|
||||||
} else state=0;
|
break;
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if(!this->isVisible())
|
if (!this->isVisible())
|
||||||
return;
|
return;
|
||||||
|
|
||||||
// draw images
|
// draw images
|
||||||
img_real->draw(v);
|
img_real->draw(v);
|
||||||
}
|
}
|
||||||
|
|
||||||
void SplashScreen::update(GuiController * c)
|
void SplashScreen::update(GuiController *c) {
|
||||||
{
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
@ -25,21 +25,27 @@
|
|||||||
#include "gui/GuiTrigger.h"
|
#include "gui/GuiTrigger.h"
|
||||||
|
|
||||||
//!Display, manage, and manipulate buttons in the GUI. Buttons can have images, icons, text, and sound set (all of which are optional)
|
//!Display, manage, and manipulate buttons in the GUI. Buttons can have images, icons, text, and sound set (all of which are optional)
|
||||||
class SplashScreen : public GuiElement
|
class SplashScreen : public GuiElement {
|
||||||
{
|
public:
|
||||||
public:
|
SplashScreen(GuiImageData *img);
|
||||||
SplashScreen(GuiImageData * img);
|
|
||||||
virtual ~SplashScreen();
|
virtual ~SplashScreen();
|
||||||
void setSplashImageData(GuiImageData * img);
|
|
||||||
void FadeExit();
|
void setSplashImageData(GuiImageData *img);
|
||||||
void FadeEnter();
|
|
||||||
void draw(CVideo *video);
|
void FadeExit();
|
||||||
void update(GuiController * c);
|
|
||||||
protected:
|
void FadeEnter();
|
||||||
GuiImage * img_real;
|
|
||||||
int state;
|
void draw(CVideo *video);
|
||||||
float trasparency=1.0f;
|
|
||||||
int tmp_xpos;
|
void update(GuiController *c);
|
||||||
|
|
||||||
|
protected:
|
||||||
|
GuiImage *img_real;
|
||||||
|
int state;
|
||||||
|
float trasparency = 1.0f;
|
||||||
|
int tmp_xpos;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -19,10 +19,10 @@
|
|||||||
|
|
||||||
#include <gui/Gui.h>
|
#include <gui/Gui.h>
|
||||||
|
|
||||||
class GuiMainWindowScreen : public GuiFrame
|
class GuiMainWindowScreen : public GuiFrame {
|
||||||
{
|
|
||||||
public:
|
public:
|
||||||
GuiMainWindowScreen(int w, int h) : GuiFrame(w, h) {}
|
GuiMainWindowScreen(int w, int h) : GuiFrame(w, h) {}
|
||||||
|
|
||||||
virtual ~GuiMainWindowScreen() {}
|
virtual ~GuiMainWindowScreen() {}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -6,8 +6,7 @@
|
|||||||
#include "utils/utils.h"
|
#include "utils/utils.h"
|
||||||
|
|
||||||
/* Entry point */
|
/* Entry point */
|
||||||
extern "C" int Menu_Main(void)
|
extern "C" int Menu_Main(void) {
|
||||||
{
|
|
||||||
//!*******************************************************************
|
//!*******************************************************************
|
||||||
//! Initialize function pointers *
|
//! Initialize function pointers *
|
||||||
//!*******************************************************************
|
//!*******************************************************************
|
||||||
@ -25,7 +24,7 @@ extern "C" int Menu_Main(void)
|
|||||||
log_printf("Start main application\n");
|
log_printf("Start main application\n");
|
||||||
Application::instance()->exec();
|
Application::instance()->exec();
|
||||||
|
|
||||||
Application::destroyInstance();
|
Application::destroyInstance();
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
@ -24,12 +24,9 @@
|
|||||||
#include "system/AsyncDeleter.h"
|
#include "system/AsyncDeleter.h"
|
||||||
|
|
||||||
MainWindow::MainWindow(int w, int h)
|
MainWindow::MainWindow(int w, int h)
|
||||||
: width(w)
|
: width(w), height(h) {
|
||||||
, height(h)
|
for (int i = 0; i < 4; i++) {
|
||||||
{
|
std::string filename = StringTools::strfmt("player%i_point.png", i + 1);
|
||||||
for(int i = 0; i < 4; i++)
|
|
||||||
{
|
|
||||||
std::string filename = StringTools::strfmt("player%i_point.png", i+1);
|
|
||||||
pointerImgData[i] = Resources::GetImageData(filename.c_str());
|
pointerImgData[i] = Resources::GetImageData(filename.c_str());
|
||||||
pointerImg[i] = new GuiImage(pointerImgData[i]);
|
pointerImg[i] = new GuiImage(pointerImgData[i]);
|
||||||
pointerImg[i]->setScale(1.5f);
|
pointerImg[i]->setScale(1.5f);
|
||||||
@ -39,99 +36,80 @@ MainWindow::MainWindow(int w, int h)
|
|||||||
SetupMainView();
|
SetupMainView();
|
||||||
}
|
}
|
||||||
|
|
||||||
MainWindow::~MainWindow()
|
MainWindow::~MainWindow() {
|
||||||
{
|
|
||||||
|
|
||||||
while(!tvElements.empty())
|
while (!tvElements.empty()) {
|
||||||
{
|
|
||||||
delete tvElements[0];
|
delete tvElements[0];
|
||||||
remove(tvElements[0]);
|
remove(tvElements[0]);
|
||||||
}
|
}
|
||||||
while(!drcElements.empty())
|
while (!drcElements.empty()) {
|
||||||
{
|
|
||||||
delete drcElements[0];
|
delete drcElements[0];
|
||||||
remove(drcElements[0]);
|
remove(drcElements[0]);
|
||||||
}
|
}
|
||||||
for(int i = 0; i < 4; i++)
|
for (int i = 0; i < 4; i++) {
|
||||||
{
|
|
||||||
delete pointerImg[i];
|
delete pointerImg[i];
|
||||||
Resources::RemoveImageData(pointerImgData[i]);
|
Resources::RemoveImageData(pointerImgData[i]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void MainWindow::updateEffects()
|
void MainWindow::updateEffects() {
|
||||||
{
|
|
||||||
//! dont read behind the initial elements in case one was added
|
//! dont read behind the initial elements in case one was added
|
||||||
uint32_t tvSize = tvElements.size();
|
uint32_t tvSize = tvElements.size();
|
||||||
uint32_t drcSize = drcElements.size();
|
uint32_t drcSize = drcElements.size();
|
||||||
|
|
||||||
for(uint32_t i = 0; (i < drcSize) && (i < drcElements.size()); ++i)
|
for (uint32_t i = 0; (i < drcSize) && (i < drcElements.size()); ++i) {
|
||||||
{
|
|
||||||
drcElements[i]->updateEffects();
|
drcElements[i]->updateEffects();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! only update TV elements that are not updated yet because they are on DRC
|
//! only update TV elements that are not updated yet because they are on DRC
|
||||||
for(uint32_t i = 0; (i < tvSize) && (i < tvElements.size()); ++i)
|
for (uint32_t i = 0; (i < tvSize) && (i < tvElements.size()); ++i) {
|
||||||
{
|
|
||||||
uint32_t n;
|
uint32_t n;
|
||||||
for(n = 0; (n < drcSize) && (n < drcElements.size()); n++)
|
for (n = 0; (n < drcSize) && (n < drcElements.size()); n++) {
|
||||||
{
|
if (tvElements[i] == drcElements[n])
|
||||||
if(tvElements[i] == drcElements[n])
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
if(n == drcElements.size())
|
if (n == drcElements.size()) {
|
||||||
{
|
|
||||||
tvElements[i]->updateEffects();
|
tvElements[i]->updateEffects();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void MainWindow::process(){
|
void MainWindow::process() {
|
||||||
//! dont read behind the initial elements in case one was added
|
//! dont read behind the initial elements in case one was added
|
||||||
uint32_t tvSize = tvElements.size();
|
uint32_t tvSize = tvElements.size();
|
||||||
uint32_t drcSize = drcElements.size();
|
uint32_t drcSize = drcElements.size();
|
||||||
|
|
||||||
for(uint32_t i = 0; (i < drcSize) && (i < drcElements.size()); ++i)
|
for (uint32_t i = 0; (i < drcSize) && (i < drcElements.size()); ++i) {
|
||||||
{
|
|
||||||
drcElements[i]->process();
|
drcElements[i]->process();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! only update TV elements that are not updated yet because they are on DRC
|
//! only update TV elements that are not updated yet because they are on DRC
|
||||||
for(uint32_t i = 0; (i < tvSize) && (i < tvElements.size()); ++i)
|
for (uint32_t i = 0; (i < tvSize) && (i < tvElements.size()); ++i) {
|
||||||
{
|
|
||||||
uint32_t n;
|
uint32_t n;
|
||||||
for(n = 0; (n < drcSize) && (n < drcElements.size()); n++)
|
for (n = 0; (n < drcSize) && (n < drcElements.size()); n++) {
|
||||||
{
|
if (tvElements[i] == drcElements[n])
|
||||||
if(tvElements[i] == drcElements[n])
|
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
if(n == drcElements.size())
|
if (n == drcElements.size()) {
|
||||||
{
|
|
||||||
tvElements[i]->process();
|
tvElements[i]->process();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void MainWindow::update(GuiController *controller)
|
void MainWindow::update(GuiController *controller) {
|
||||||
{
|
|
||||||
//! dont read behind the initial elements in case one was added
|
//! dont read behind the initial elements in case one was added
|
||||||
//uint32_t tvSize = tvElements.size();
|
//uint32_t tvSize = tvElements.size();
|
||||||
|
|
||||||
if(controller->chan & GuiTrigger::CHANNEL_1)
|
if (controller->chan & GuiTrigger::CHANNEL_1) {
|
||||||
{
|
|
||||||
uint32_t drcSize = drcElements.size();
|
uint32_t drcSize = drcElements.size();
|
||||||
|
|
||||||
for(uint32_t i = 0; (i < drcSize) && (i < drcElements.size()); ++i)
|
for (uint32_t i = 0; (i < drcSize) && (i < drcElements.size()); ++i) {
|
||||||
{
|
|
||||||
drcElements[i]->update(controller);
|
drcElements[i]->update(controller);
|
||||||
}
|
}
|
||||||
}
|
} else {
|
||||||
else
|
|
||||||
{
|
|
||||||
uint32_t tvSize = tvElements.size();
|
uint32_t tvSize = tvElements.size();
|
||||||
|
|
||||||
for(uint32_t i = 0; (i < tvSize) && (i < tvElements.size()); ++i)
|
for (uint32_t i = 0; (i < tvSize) && (i < tvElements.size()); ++i) {
|
||||||
{
|
|
||||||
tvElements[i]->update(controller);
|
tvElements[i]->update(controller);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -151,8 +129,7 @@ void MainWindow::update(GuiController *controller)
|
|||||||
// }
|
// }
|
||||||
// }
|
// }
|
||||||
|
|
||||||
if(controller->chanIdx >= 1 && controller->chanIdx <= 4 && controller->data.validPointer)
|
if (controller->chanIdx >= 1 && controller->chanIdx <= 4 && controller->data.validPointer) {
|
||||||
{
|
|
||||||
int wpadIdx = controller->chanIdx - 1;
|
int wpadIdx = controller->chanIdx - 1;
|
||||||
float posX = controller->data.x;
|
float posX = controller->data.x;
|
||||||
float posY = controller->data.y;
|
float posY = controller->data.y;
|
||||||
@ -162,17 +139,13 @@ void MainWindow::update(GuiController *controller)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void MainWindow::drawDrc(CVideo *video)
|
void MainWindow::drawDrc(CVideo *video) {
|
||||||
{
|
for (uint32_t i = 0; i < drcElements.size(); ++i) {
|
||||||
for(uint32_t i = 0; i < drcElements.size(); ++i)
|
|
||||||
{
|
|
||||||
drcElements[i]->draw(video);
|
drcElements[i]->draw(video);
|
||||||
}
|
}
|
||||||
|
|
||||||
for(int i = 0; i < 4; i++)
|
for (int i = 0; i < 4; i++) {
|
||||||
{
|
if (pointerValid[i]) {
|
||||||
if(pointerValid[i])
|
|
||||||
{
|
|
||||||
pointerImg[i]->setAlpha(0.5f);
|
pointerImg[i]->setAlpha(0.5f);
|
||||||
pointerImg[i]->draw(video);
|
pointerImg[i]->draw(video);
|
||||||
pointerImg[i]->setAlpha(1.0f);
|
pointerImg[i]->setAlpha(1.0f);
|
||||||
@ -180,42 +153,35 @@ void MainWindow::drawDrc(CVideo *video)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void MainWindow::drawTv(CVideo *video)
|
void MainWindow::drawTv(CVideo *video) {
|
||||||
{
|
for (uint32_t i = 0; i < tvElements.size(); ++i) {
|
||||||
for(uint32_t i = 0; i < tvElements.size(); ++i)
|
|
||||||
{
|
|
||||||
tvElements[i]->draw(video);
|
tvElements[i]->draw(video);
|
||||||
}
|
}
|
||||||
|
|
||||||
for(int i = 0; i < 4; i++)
|
for (int i = 0; i < 4; i++) {
|
||||||
{
|
if (pointerValid[i]) {
|
||||||
if(pointerValid[i])
|
|
||||||
{
|
|
||||||
pointerImg[i]->draw(video);
|
pointerImg[i]->draw(video);
|
||||||
pointerValid[i] = false;
|
pointerValid[i] = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void MainWindow::SetupMainView()
|
void MainWindow::SetupMainView() {
|
||||||
{
|
|
||||||
|
|
||||||
//DrcFrame = new MainWindowDRC(width,height);
|
//DrcFrame = new MainWindowDRC(width,height);
|
||||||
TvFrame = new MainWindowTV(width,height);
|
TvFrame = new MainWindowTV(width, height);
|
||||||
DrcFrame = TvFrame;
|
DrcFrame = TvFrame;
|
||||||
appendTv(TvFrame);
|
appendTv(TvFrame);
|
||||||
appendDrc(DrcFrame);
|
appendDrc(DrcFrame);
|
||||||
}
|
}
|
||||||
|
|
||||||
void MainWindow::OnOpenEffectFinish(GuiElement *element)
|
void MainWindow::OnOpenEffectFinish(GuiElement *element) {
|
||||||
{
|
|
||||||
//! once the menu is open reset its state and allow it to be "clicked/hold"
|
//! once the menu is open reset its state and allow it to be "clicked/hold"
|
||||||
element->effectFinished.disconnect(this);
|
element->effectFinished.disconnect(this);
|
||||||
element->clearState(GuiElement::STATE_DISABLED);
|
element->clearState(GuiElement::STATE_DISABLED);
|
||||||
}
|
}
|
||||||
|
|
||||||
void MainWindow::OnCloseEffectFinish(GuiElement *element)
|
void MainWindow::OnCloseEffectFinish(GuiElement *element) {
|
||||||
{
|
|
||||||
//! remove element from draw list and push to delete queue
|
//! remove element from draw list and push to delete queue
|
||||||
remove(element);
|
remove(element);
|
||||||
AsyncDeleter::pushForDelete(element);
|
AsyncDeleter::pushForDelete(element);
|
||||||
|
@ -26,105 +26,97 @@
|
|||||||
|
|
||||||
class CVideo;
|
class CVideo;
|
||||||
|
|
||||||
class MainWindow : public sigslot::has_slots<>
|
class MainWindow : public sigslot::has_slots<> {
|
||||||
{
|
|
||||||
public:
|
public:
|
||||||
MainWindow(int w, int h);
|
MainWindow(int w, int h);
|
||||||
|
|
||||||
virtual ~MainWindow();
|
virtual ~MainWindow();
|
||||||
|
|
||||||
void appendTv(GuiElement *e)
|
void appendTv(GuiElement *e) {
|
||||||
{
|
if (!e)
|
||||||
if(!e)
|
|
||||||
return;
|
return;
|
||||||
|
|
||||||
removeTv(e);
|
removeTv(e);
|
||||||
tvElements.push_back(e);
|
tvElements.push_back(e);
|
||||||
}
|
}
|
||||||
void appendDrc(GuiElement *e)
|
|
||||||
{
|
void appendDrc(GuiElement *e) {
|
||||||
if(!e)
|
if (!e)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
removeDrc(e);
|
removeDrc(e);
|
||||||
drcElements.push_back(e);
|
drcElements.push_back(e);
|
||||||
}
|
}
|
||||||
|
|
||||||
void append(GuiElement *e)
|
void append(GuiElement *e) {
|
||||||
{
|
|
||||||
appendTv(e);
|
appendTv(e);
|
||||||
appendDrc(e);
|
appendDrc(e);
|
||||||
}
|
}
|
||||||
|
|
||||||
void insertTv(uint32_t pos, GuiElement *e)
|
void insertTv(uint32_t pos, GuiElement *e) {
|
||||||
{
|
if (!e)
|
||||||
if(!e)
|
|
||||||
return;
|
return;
|
||||||
|
|
||||||
removeTv(e);
|
removeTv(e);
|
||||||
tvElements.insert(tvElements.begin() + pos, e);
|
tvElements.insert(tvElements.begin() + pos, e);
|
||||||
}
|
}
|
||||||
void insertDrc(uint32_t pos, GuiElement *e)
|
|
||||||
{
|
void insertDrc(uint32_t pos, GuiElement *e) {
|
||||||
if(!e)
|
if (!e)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
removeDrc(e);
|
removeDrc(e);
|
||||||
drcElements.insert(drcElements.begin() + pos, e);
|
drcElements.insert(drcElements.begin() + pos, e);
|
||||||
}
|
}
|
||||||
|
|
||||||
void insert(uint32_t pos, GuiElement *e)
|
void insert(uint32_t pos, GuiElement *e) {
|
||||||
{
|
|
||||||
insertTv(pos, e);
|
insertTv(pos, e);
|
||||||
insertDrc(pos, e);
|
insertDrc(pos, e);
|
||||||
}
|
}
|
||||||
|
|
||||||
void removeTv(GuiElement *e)
|
void removeTv(GuiElement *e) {
|
||||||
{
|
for (uint32_t i = 0; i < tvElements.size(); ++i) {
|
||||||
for(uint32_t i = 0; i < tvElements.size(); ++i)
|
if (e == tvElements[i]) {
|
||||||
{
|
|
||||||
if(e == tvElements[i])
|
|
||||||
{
|
|
||||||
tvElements.erase(tvElements.begin() + i);
|
tvElements.erase(tvElements.begin() + i);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
void removeDrc(GuiElement *e)
|
|
||||||
{
|
void removeDrc(GuiElement *e) {
|
||||||
for(uint32_t i = 0; i < drcElements.size(); ++i)
|
for (uint32_t i = 0; i < drcElements.size(); ++i) {
|
||||||
{
|
if (e == drcElements[i]) {
|
||||||
if(e == drcElements[i])
|
|
||||||
{
|
|
||||||
drcElements.erase(drcElements.begin() + i);
|
drcElements.erase(drcElements.begin() + i);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void remove(GuiElement *e)
|
void remove(GuiElement *e) {
|
||||||
{
|
|
||||||
removeTv(e);
|
removeTv(e);
|
||||||
removeDrc(e);
|
removeDrc(e);
|
||||||
}
|
}
|
||||||
void removeAll()
|
|
||||||
{
|
void removeAll() {
|
||||||
tvElements.clear();
|
tvElements.clear();
|
||||||
drcElements.clear();
|
drcElements.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
void drawDrc(CVideo *video);
|
void drawDrc(CVideo *video);
|
||||||
|
|
||||||
void drawTv(CVideo *video);
|
void drawTv(CVideo *video);
|
||||||
|
|
||||||
void update(GuiController *controller);
|
void update(GuiController *controller);
|
||||||
|
|
||||||
void updateEffects();
|
void updateEffects();
|
||||||
|
|
||||||
void process();
|
void process();
|
||||||
|
|
||||||
void lockGUI()
|
void lockGUI() {
|
||||||
{
|
|
||||||
guiMutex.lock();
|
guiMutex.lock();
|
||||||
}
|
}
|
||||||
void unlockGUI()
|
|
||||||
{
|
void unlockGUI() {
|
||||||
guiMutex.unlock();
|
guiMutex.unlock();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -132,6 +124,7 @@ private:
|
|||||||
void SetupMainView(void);
|
void SetupMainView(void);
|
||||||
|
|
||||||
void OnOpenEffectFinish(GuiElement *element);
|
void OnOpenEffectFinish(GuiElement *element);
|
||||||
|
|
||||||
void OnCloseEffectFinish(GuiElement *element);
|
void OnCloseEffectFinish(GuiElement *element);
|
||||||
|
|
||||||
int width, height;
|
int width, height;
|
||||||
@ -140,8 +133,8 @@ private:
|
|||||||
|
|
||||||
GuiSound *ClickSound;
|
GuiSound *ClickSound;
|
||||||
|
|
||||||
GuiMainWindowScreen * TvFrame;
|
GuiMainWindowScreen *TvFrame;
|
||||||
GuiMainWindowScreen * DrcFrame;
|
GuiMainWindowScreen *DrcFrame;
|
||||||
|
|
||||||
GuiImageData *pointerImgData[4];
|
GuiImageData *pointerImgData[4];
|
||||||
GuiImage *pointerImg[4];
|
GuiImage *pointerImg[4];
|
||||||
|
@ -20,18 +20,12 @@
|
|||||||
#include "resources/Resources.h"
|
#include "resources/Resources.h"
|
||||||
|
|
||||||
MainWindowTV::MainWindowTV(int w, int h)
|
MainWindowTV::MainWindowTV(int w, int h)
|
||||||
: GuiMainWindowScreen(w, h)
|
: GuiMainWindowScreen(w, h), width(w), height(h), bgImageColor(w, h, (GX2Color) {0, 0, 0, 0}) {
|
||||||
, width(w)
|
bgImageColor.setImageColor((GX2Color) {248, 248, 249, 255}, 0);
|
||||||
, height(h)
|
bgImageColor.setImageColor((GX2Color) {248, 248, 249, 255}, 1);
|
||||||
,bgImageColor(w, h, (GX2Color){ 0, 0, 0, 0 })
|
bgImageColor.setImageColor((GX2Color) {248, 248, 249, 255}, 2);
|
||||||
{
|
bgImageColor.setImageColor((GX2Color) {248, 248, 249, 255}, 3);
|
||||||
bgImageColor.setImageColor((GX2Color){ 248, 248, 249, 255 }, 0);
|
|
||||||
bgImageColor.setImageColor((GX2Color){ 248, 248, 249, 255 }, 1);
|
|
||||||
bgImageColor.setImageColor((GX2Color){ 248, 248, 249, 255 }, 2);
|
|
||||||
bgImageColor.setImageColor((GX2Color){ 248, 248, 249, 255 }, 3);
|
|
||||||
append(&bgImageColor);
|
append(&bgImageColor);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
wingSound = new GuiSound(Resources::GetFile("sfx_wing.ogg"), Resources::GetFileSize("sfx_wing.ogg"));
|
wingSound = new GuiSound(Resources::GetFile("sfx_wing.ogg"), Resources::GetFileSize("sfx_wing.ogg"));
|
||||||
@ -53,10 +47,10 @@ MainWindowTV::MainWindowTV(int w, int h)
|
|||||||
//splash = new GuiImage(splashImgData);
|
//splash = new GuiImage(splashImgData);
|
||||||
flappy_bird = new GuiImage(flappy_bird_frm[0]);
|
flappy_bird = new GuiImage(flappy_bird_frm[0]);
|
||||||
|
|
||||||
for (int i=0;i<4;i++) pipes[i] = new Pipe(150.0f+((float)i*320.0f));
|
for (int i = 0; i < 4; i++) pipes[i] = new Pipe(150.0f + ((float) i * 320.0f));
|
||||||
|
|
||||||
bg = new Background("bg_back.png",0);
|
bg = new Background("bg_back.png", 0);
|
||||||
fg = new Background("bg_front.png",0);
|
fg = new Background("bg_front.png", 0);
|
||||||
|
|
||||||
score_img = new ScoreImage(-54, 200);
|
score_img = new ScoreImage(-54, 200);
|
||||||
|
|
||||||
@ -70,7 +64,7 @@ MainWindowTV::MainWindowTV(int w, int h)
|
|||||||
|
|
||||||
append(bg);
|
append(bg);
|
||||||
append(flappy_bird);
|
append(flappy_bird);
|
||||||
for (int i=0;i<4;i++) append(pipes[i]);
|
for (int i = 0; i < 4; i++) append(pipes[i]);
|
||||||
append(fg);
|
append(fg);
|
||||||
append(splash);
|
append(splash);
|
||||||
|
|
||||||
@ -84,152 +78,151 @@ MainWindowTV::MainWindowTV(int w, int h)
|
|||||||
//append(hello);
|
//append(hello);
|
||||||
}
|
}
|
||||||
|
|
||||||
MainWindowTV::~MainWindowTV()
|
MainWindowTV::~MainWindowTV() {
|
||||||
{
|
|
||||||
remove(&bgImageColor);
|
remove(&bgImageColor);
|
||||||
delete(wingSound);
|
delete (wingSound);
|
||||||
delete(swooshSound);
|
delete (swooshSound);
|
||||||
delete(dieSound);
|
delete (dieSound);
|
||||||
//delete(bg);
|
//delete(bg);
|
||||||
//for (int i=0;i<4;i++) delete pipes[i];
|
//for (int i=0;i<4;i++) delete pipes[i];
|
||||||
//pipes = NULL;
|
//pipes = NULL;
|
||||||
//delete(fg);
|
//delete(fg);
|
||||||
delete(splash);
|
delete (splash);
|
||||||
delete(flappy_bird);
|
delete (flappy_bird);
|
||||||
}
|
}
|
||||||
|
|
||||||
void MainWindowTV::draw(CVideo *v){
|
void MainWindowTV::draw(CVideo *v) {
|
||||||
GuiMainWindowScreen::draw(v);
|
GuiMainWindowScreen::draw(v);
|
||||||
//gets called on every frame for drawing
|
//gets called on every frame for drawing
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void MainWindowTV::update(GuiController * c){
|
void MainWindowTV::update(GuiController *c) {
|
||||||
GuiMainWindowScreen::update(c);
|
GuiMainWindowScreen::update(c);
|
||||||
//CONTROLLER UPDATE!!!
|
//CONTROLLER UPDATE!!!
|
||||||
switch(game_state) {
|
switch (game_state) {
|
||||||
case state_splash: //Start screen
|
case state_splash: //Start screen
|
||||||
if(c->data.buttons_d & VPAD_BUTTON_A || c->data.buttons_d & VPAD_BUTTON_B) {
|
if (c->data.buttons_d & VPAD_BUTTON_A || c->data.buttons_d & VPAD_BUTTON_B) {
|
||||||
splash->FadeExit();
|
splash->FadeExit();
|
||||||
append(score_img);
|
append(score_img);
|
||||||
for(int i=0;i<4;i++) pipes[i]->setScroll(true);
|
for (int i = 0; i < 4; i++) pipes[i]->setScroll(true);
|
||||||
bg->setScrollSpeed(0.5f);
|
bg->setScrollSpeed(0.5f);
|
||||||
fg->setScrollSpeed(1.5f);
|
fg->setScrollSpeed(1.5f);
|
||||||
flappy_bird_velocity = jump; //Jump after start
|
flappy_bird_velocity = jump; //Jump after start
|
||||||
wingSound->Stop();
|
wingSound->Stop();
|
||||||
wingSound->Play();
|
wingSound->Play();
|
||||||
|
|
||||||
game_state=state_ingame;
|
game_state = state_ingame;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case state_ingame:
|
case state_ingame:
|
||||||
if(c->data.buttons_d & VPAD_BUTTON_A || c->data.buttons_d & VPAD_BUTTON_B) {
|
if (c->data.buttons_d & VPAD_BUTTON_A || c->data.buttons_d & VPAD_BUTTON_B) {
|
||||||
flappy_bird_velocity = jump;
|
flappy_bird_velocity = jump;
|
||||||
wingSound->Stop();
|
wingSound->Stop();
|
||||||
wingSound->Play();
|
wingSound->Play();
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case state_gameover:
|
case state_gameover:
|
||||||
if(dieSound->IsPlaying() == false && (c->data.buttons_d & VPAD_BUTTON_A || c->data.buttons_d & VPAD_BUTTON_B)) {
|
if (dieSound->IsPlaying() == false && (c->data.buttons_d & VPAD_BUTTON_A || c->data.buttons_d & VPAD_BUTTON_B)) {
|
||||||
flappy_bird_position=-5;
|
flappy_bird_position = -5;
|
||||||
flappy_bird_rotation = 0.0f;
|
flappy_bird_rotation = 0.0f;
|
||||||
flappy_bird_velocity = 0.0f;
|
flappy_bird_velocity = 0.0f;
|
||||||
flappy_bird->setPosition(-150, -5);
|
flappy_bird->setPosition(-150, -5);
|
||||||
flappy_bird->setAngle(0.0f);
|
flappy_bird->setAngle(0.0f);
|
||||||
|
|
||||||
score=0;
|
score = 0;
|
||||||
score_img->setScore(score);
|
score_img->setScore(score);
|
||||||
|
|
||||||
for (int i=0;i<4;i++) pipes[i]->setPosX(150.0f+((float)i*320.0f));
|
for (int i = 0; i < 4; i++) pipes[i]->setPosX(150.0f + ((float) i * 320.0f));
|
||||||
|
|
||||||
splash->setSplashImageData(splashImgData);
|
splash->setSplashImageData(splashImgData);
|
||||||
splash->FadeEnter();
|
splash->FadeEnter();
|
||||||
swooshSound->Stop();
|
swooshSound->Stop();
|
||||||
swooshSound->Play();
|
swooshSound->Play();
|
||||||
game_state=state_splash;
|
game_state = state_splash;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void MainWindowTV::process(){
|
void MainWindowTV::process() {
|
||||||
GuiMainWindowScreen::process();
|
GuiMainWindowScreen::process();
|
||||||
if (game_state!=2) { //If not game over
|
if (game_state != 2) { //If not game over
|
||||||
if (++flappy_bird_change_skip==6) { //Animate picture
|
if (++flappy_bird_change_skip == 6) { //Animate picture
|
||||||
flappy_bird_change_skip=0;
|
flappy_bird_change_skip = 0;
|
||||||
if (++flappy_bird_curr_frame==4) flappy_bird_curr_frame=0;
|
if (++flappy_bird_curr_frame == 4) flappy_bird_curr_frame = 0;
|
||||||
flappy_bird->setImageData(flappy_bird_frm[flappy_bird_curr_frame]);
|
flappy_bird->setImageData(flappy_bird_frm[flappy_bird_curr_frame]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
switch(game_state) {
|
switch (game_state) {
|
||||||
case state_ingame:
|
case state_ingame:
|
||||||
flappy_bird_velocity += gravity;
|
flappy_bird_velocity += gravity;
|
||||||
flappy_bird_position -= flappy_bird_velocity;
|
flappy_bird_position -= flappy_bird_velocity;
|
||||||
|
|
||||||
if(flappy_bird_position<-224) flappy_bird_position=-224;
|
if (flappy_bird_position < -224) flappy_bird_position = -224;
|
||||||
if(flappy_bird_position>320) flappy_bird_position=320;
|
if (flappy_bird_position > 320) flappy_bird_position = 320;
|
||||||
|
|
||||||
flappy_bird->setPosition(-150, (int)flappy_bird_position);
|
flappy_bird->setPosition(-150, (int) flappy_bird_position);
|
||||||
if ((((float)flappy_bird_velocity / 10.0f) * 90.0f)<90.0f) flappy_bird_rotation = (((float)flappy_bird_velocity / 10.0f) * 90.0f);
|
if ((((float) flappy_bird_velocity / 10.0f) * 90.0f) < 90.0f) flappy_bird_rotation = (((float) flappy_bird_velocity / 10.0f) * 90.0f);
|
||||||
else flappy_bird_rotation = 90.0f;
|
else flappy_bird_rotation = 90.0f;
|
||||||
flappy_bird->setAngle(flappy_bird_rotation);
|
flappy_bird->setAngle(flappy_bird_rotation);
|
||||||
|
|
||||||
for (int i=0;i<4;i++) {
|
for (int i = 0; i < 4; i++) {
|
||||||
collision_state[i]=pipes[i]->checkCollision(flappy_bird);
|
collision_state[i] = pipes[i]->checkCollision(flappy_bird);
|
||||||
if(collision_state[i]!=0) {
|
if (collision_state[i] != 0) {
|
||||||
if(collision_state[i]==-1) {
|
if (collision_state[i] == -1) {
|
||||||
//Add point
|
//Add point
|
||||||
score_img->setScore(++score);
|
score_img->setScore(++score);
|
||||||
pointSound->Stop();
|
pointSound->Stop();
|
||||||
pointSound->Play();
|
pointSound->Play();
|
||||||
}
|
}
|
||||||
if(collision_state[i]==1) {
|
if (collision_state[i] == 1) {
|
||||||
bg->setScrollSpeed(0.0f);
|
bg->setScrollSpeed(0.0f);
|
||||||
fg->setScrollSpeed(0.0f);
|
fg->setScrollSpeed(0.0f);
|
||||||
for(int i=0;i<4;i++) pipes[i]->setScroll(false);
|
for (int i = 0; i < 4; i++) pipes[i]->setScroll(false);
|
||||||
dieSound->Stop();
|
dieSound->Stop();
|
||||||
dieSound->Play();
|
dieSound->Play();
|
||||||
game_state=state_collided;
|
game_state = state_collided;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (flappy_bird_position<-220) game_state=state_die;
|
if (flappy_bird_position < -220) game_state = state_die;
|
||||||
break;
|
break;
|
||||||
case state_collided: //is dying from a pipe: go down by gravity
|
case state_collided: //is dying from a pipe: go down by gravity
|
||||||
flappy_bird_velocity += gravity;
|
flappy_bird_velocity += gravity;
|
||||||
flappy_bird_position -= flappy_bird_velocity;
|
flappy_bird_position -= flappy_bird_velocity;
|
||||||
|
|
||||||
if(flappy_bird_position<-224) flappy_bird_position=-224;
|
if (flappy_bird_position < -224) flappy_bird_position = -224;
|
||||||
if(flappy_bird_position>320) flappy_bird_position=320;
|
if (flappy_bird_position > 320) flappy_bird_position = 320;
|
||||||
|
|
||||||
flappy_bird->setPosition(-150, (int)flappy_bird_position);
|
flappy_bird->setPosition(-150, (int) flappy_bird_position);
|
||||||
if ((((float)flappy_bird_velocity / 10.0f) * 90.0f)<90.0f) flappy_bird_rotation = (((float)flappy_bird_velocity / 10.0f) * 90.0f);
|
if ((((float) flappy_bird_velocity / 10.0f) * 90.0f) < 90.0f) flappy_bird_rotation = (((float) flappy_bird_velocity / 10.0f) * 90.0f);
|
||||||
else flappy_bird_rotation = 90.0f;
|
else flappy_bird_rotation = 90.0f;
|
||||||
flappy_bird->setAngle(flappy_bird_rotation);
|
flappy_bird->setAngle(flappy_bird_rotation);
|
||||||
|
|
||||||
if (flappy_bird_position<-220) game_state=state_show_gameover;
|
if (flappy_bird_position < -220) game_state = state_show_gameover;
|
||||||
break;
|
break;
|
||||||
case state_show_gameover: //IsDying
|
case state_show_gameover: //IsDying
|
||||||
if(dieSound->IsPlaying() == false) {
|
if (dieSound->IsPlaying() == false) {
|
||||||
swooshSound->Stop();
|
swooshSound->Stop();
|
||||||
swooshSound->Play();
|
swooshSound->Play();
|
||||||
splash->setSplashImageData(looseImgData);
|
splash->setSplashImageData(looseImgData);
|
||||||
splash->FadeEnter();
|
splash->FadeEnter();
|
||||||
remove(score_img);
|
remove(score_img);
|
||||||
game_state=state_gameover;
|
game_state = state_gameover;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case state_die: //Die
|
case state_die: //Die
|
||||||
bg->setScrollSpeed(0.0f);
|
bg->setScrollSpeed(0.0f);
|
||||||
fg->setScrollSpeed(0.0f);
|
fg->setScrollSpeed(0.0f);
|
||||||
for(int i=0;i<4;i++) pipes[i]->setScroll(false);
|
for (int i = 0; i < 4; i++) pipes[i]->setScroll(false);
|
||||||
dieSound->Stop();
|
dieSound->Stop();
|
||||||
dieSound->Play();
|
dieSound->Play();
|
||||||
game_state=state_show_gameover;
|
game_state = state_show_gameover;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
break;
|
break;
|
||||||
|
@ -35,10 +35,12 @@
|
|||||||
|
|
||||||
class CVideo;
|
class CVideo;
|
||||||
|
|
||||||
class MainWindowTV : public GuiMainWindowScreen{
|
class MainWindowTV : public GuiMainWindowScreen {
|
||||||
public:
|
public:
|
||||||
MainWindowTV(int w, int h);
|
MainWindowTV(int w, int h);
|
||||||
|
|
||||||
virtual ~MainWindowTV();
|
virtual ~MainWindowTV();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
int width, height;
|
int width, height;
|
||||||
|
|
||||||
@ -49,45 +51,47 @@ private:
|
|||||||
GuiSound *swooshSound;
|
GuiSound *swooshSound;
|
||||||
GuiSound *dieSound;
|
GuiSound *dieSound;
|
||||||
|
|
||||||
GuiImageData* bgImgData;
|
GuiImageData *bgImgData;
|
||||||
GuiImageData* fgImgData;
|
GuiImageData *fgImgData;
|
||||||
GuiImageData* splashImgData;
|
GuiImageData *splashImgData;
|
||||||
GuiImageData* looseImgData;
|
GuiImageData *looseImgData;
|
||||||
|
|
||||||
Background* bg;
|
Background *bg;
|
||||||
Background* fg;
|
Background *fg;
|
||||||
//GuiImage* splash; //Splash screen
|
//GuiImage* splash; //Splash screen
|
||||||
SplashScreen* splash;
|
SplashScreen *splash;
|
||||||
|
|
||||||
ScoreImage *score_img;
|
ScoreImage *score_img;
|
||||||
int score=0;
|
int score = 0;
|
||||||
|
|
||||||
Pipe* pipes[4];
|
Pipe *pipes[4];
|
||||||
int collision_state[4];
|
int collision_state[4];
|
||||||
|
|
||||||
int bg_offset=0;
|
int bg_offset = 0;
|
||||||
int fg_offset=0;
|
int fg_offset = 0;
|
||||||
|
|
||||||
GuiImageData *flappy_bird_frm[4];
|
GuiImageData *flappy_bird_frm[4];
|
||||||
|
|
||||||
GuiImage* flappy_bird;
|
GuiImage *flappy_bird;
|
||||||
|
|
||||||
int flappy_bird_change_skip=0;
|
int flappy_bird_change_skip = 0;
|
||||||
int flappy_bird_curr_frame=0;
|
int flappy_bird_curr_frame = 0;
|
||||||
|
|
||||||
|
|
||||||
int game_state=0; //0=start, 1=in-game, 2=game over
|
int game_state = 0; //0=start, 1=in-game, 2=game over
|
||||||
int set_gameover=0;
|
int set_gameover = 0;
|
||||||
|
|
||||||
#define gravity 0.25f
|
#define gravity 0.25f
|
||||||
#define jump -4.6f
|
#define jump -4.6f
|
||||||
|
|
||||||
float flappy_bird_position=-5.0f;
|
float flappy_bird_position = -5.0f;
|
||||||
float flappy_bird_velocity = 0.0f;
|
float flappy_bird_velocity = 0.0f;
|
||||||
float flappy_bird_rotation = 0.0f;
|
float flappy_bird_rotation = 0.0f;
|
||||||
|
|
||||||
void draw(CVideo *v);
|
void draw(CVideo *v);
|
||||||
void update(GuiController * c);
|
|
||||||
|
void update(GuiController *c);
|
||||||
|
|
||||||
void process();
|
void process();
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -7,43 +7,38 @@
|
|||||||
#include "gui/GuiImageAsync.h"
|
#include "gui/GuiImageAsync.h"
|
||||||
#include "gui/GuiSound.h"
|
#include "gui/GuiSound.h"
|
||||||
|
|
||||||
Resources * Resources::instance = NULL;
|
Resources *Resources::instance = NULL;
|
||||||
|
|
||||||
void Resources::Clear()
|
void Resources::Clear() {
|
||||||
{
|
for (int i = 0; RecourceList[i].filename != NULL; ++i) {
|
||||||
for(int i = 0; RecourceList[i].filename != NULL; ++i)
|
if (RecourceList[i].CustomFile) {
|
||||||
{
|
free(RecourceList[i].CustomFile);
|
||||||
if(RecourceList[i].CustomFile)
|
RecourceList[i].CustomFile = NULL;
|
||||||
{
|
}
|
||||||
free(RecourceList[i].CustomFile);
|
|
||||||
RecourceList[i].CustomFile = NULL;
|
|
||||||
}
|
|
||||||
|
|
||||||
if(RecourceList[i].CustomFileSize != 0)
|
if (RecourceList[i].CustomFileSize != 0)
|
||||||
RecourceList[i].CustomFileSize = 0;
|
RecourceList[i].CustomFileSize = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(instance)
|
if (instance)
|
||||||
delete instance;
|
delete instance;
|
||||||
|
|
||||||
instance = NULL;
|
instance = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Resources::LoadFiles(const char * path)
|
bool Resources::LoadFiles(const char *path) {
|
||||||
{
|
if (!path)
|
||||||
if(!path)
|
return false;
|
||||||
return false;
|
|
||||||
|
|
||||||
bool result = false;
|
bool result = false;
|
||||||
Clear();
|
Clear();
|
||||||
|
|
||||||
for(int i = 0; RecourceList[i].filename != NULL; ++i)
|
for (int i = 0; RecourceList[i].filename != NULL; ++i) {
|
||||||
{
|
|
||||||
std::string fullpath(path);
|
std::string fullpath(path);
|
||||||
fullpath += "/";
|
fullpath += "/";
|
||||||
fullpath += RecourceList[i].filename;
|
fullpath += RecourceList[i].filename;
|
||||||
|
|
||||||
uint8_t * buffer = NULL;
|
uint8_t *buffer = NULL;
|
||||||
uint32_t filesize = 0;
|
uint32_t filesize = 0;
|
||||||
|
|
||||||
FSUtils::LoadFileToMem(fullpath.c_str(), &buffer, &filesize);
|
FSUtils::LoadFileToMem(fullpath.c_str(), &buffer, &filesize);
|
||||||
@ -51,82 +46,68 @@ bool Resources::LoadFiles(const char * path)
|
|||||||
RecourceList[i].CustomFile = buffer;
|
RecourceList[i].CustomFile = buffer;
|
||||||
RecourceList[i].CustomFileSize = (uint32_t) filesize;
|
RecourceList[i].CustomFileSize = (uint32_t) filesize;
|
||||||
result |= (buffer != 0);
|
result |= (buffer != 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
const uint8_t * Resources::GetFile(const char * filename)
|
const uint8_t *Resources::GetFile(const char *filename) {
|
||||||
{
|
for (int i = 0; RecourceList[i].filename != NULL; ++i) {
|
||||||
for(int i = 0; RecourceList[i].filename != NULL; ++i)
|
if (strcasecmp(filename, RecourceList[i].filename) == 0) {
|
||||||
{
|
return (RecourceList[i].CustomFile ? RecourceList[i].CustomFile : RecourceList[i].DefaultFile);
|
||||||
if(strcasecmp(filename, RecourceList[i].filename) == 0)
|
}
|
||||||
{
|
}
|
||||||
return (RecourceList[i].CustomFile ? RecourceList[i].CustomFile : RecourceList[i].DefaultFile);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
uint32_t Resources::GetFileSize(const char * filename)
|
uint32_t Resources::GetFileSize(const char *filename) {
|
||||||
{
|
for (int i = 0; RecourceList[i].filename != NULL; ++i) {
|
||||||
for(int i = 0; RecourceList[i].filename != NULL; ++i)
|
if (strcasecmp(filename, RecourceList[i].filename) == 0) {
|
||||||
{
|
return (RecourceList[i].CustomFile ? RecourceList[i].CustomFileSize : RecourceList[i].DefaultFileSize);
|
||||||
if(strcasecmp(filename, RecourceList[i].filename) == 0)
|
}
|
||||||
{
|
}
|
||||||
return (RecourceList[i].CustomFile ? RecourceList[i].CustomFileSize : RecourceList[i].DefaultFileSize);
|
return 0;
|
||||||
}
|
|
||||||
}
|
|
||||||
return 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
GuiImageData * Resources::GetImageData(const char * filename)
|
GuiImageData *Resources::GetImageData(const char *filename) {
|
||||||
{
|
if (!instance)
|
||||||
if(!instance)
|
|
||||||
instance = new Resources;
|
instance = new Resources;
|
||||||
|
|
||||||
std::map<std::string, std::pair<unsigned int, GuiImageData *> >::iterator itr = instance->imageDataMap.find(std::string(filename));
|
std::map<std::string, std::pair<unsigned int, GuiImageData *> >::iterator itr = instance->imageDataMap.find(std::string(filename));
|
||||||
if(itr != instance->imageDataMap.end())
|
if (itr != instance->imageDataMap.end()) {
|
||||||
{
|
|
||||||
itr->second.first++;
|
itr->second.first++;
|
||||||
return itr->second.second;
|
return itr->second.second;
|
||||||
}
|
}
|
||||||
|
|
||||||
for(int i = 0; RecourceList[i].filename != NULL; ++i)
|
for (int i = 0; RecourceList[i].filename != NULL; ++i) {
|
||||||
{
|
if (strcasecmp(filename, RecourceList[i].filename) == 0) {
|
||||||
if(strcasecmp(filename, RecourceList[i].filename) == 0)
|
const uint8_t *buff = RecourceList[i].CustomFile ? RecourceList[i].CustomFile : RecourceList[i].DefaultFile;
|
||||||
{
|
const uint32_t size = RecourceList[i].CustomFile ? RecourceList[i].CustomFileSize : RecourceList[i].DefaultFileSize;
|
||||||
const uint8_t * buff = RecourceList[i].CustomFile ? RecourceList[i].CustomFile : RecourceList[i].DefaultFile;
|
|
||||||
const uint32_t size = RecourceList[i].CustomFile ? RecourceList[i].CustomFileSize : RecourceList[i].DefaultFileSize;
|
|
||||||
|
|
||||||
if(buff == NULL)
|
if (buff == NULL)
|
||||||
return NULL;
|
return NULL;
|
||||||
|
|
||||||
GuiImageData * image = new GuiImageData(buff, size);
|
GuiImageData *image = new GuiImageData(buff, size);
|
||||||
instance->imageDataMap[std::string(filename)].first = 1;
|
instance->imageDataMap[std::string(filename)].first = 1;
|
||||||
instance->imageDataMap[std::string(filename)].second = image;
|
instance->imageDataMap[std::string(filename)].second = image;
|
||||||
|
|
||||||
return image;
|
return image;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Resources::RemoveImageData(GuiImageData * image)
|
void Resources::RemoveImageData(GuiImageData *image) {
|
||||||
{
|
|
||||||
std::map<std::string, std::pair<unsigned int, GuiImageData *> >::iterator itr;
|
std::map<std::string, std::pair<unsigned int, GuiImageData *> >::iterator itr;
|
||||||
|
|
||||||
for(itr = instance->imageDataMap.begin(); itr != instance->imageDataMap.end(); itr++)
|
for (itr = instance->imageDataMap.begin(); itr != instance->imageDataMap.end(); itr++) {
|
||||||
{
|
if (itr->second.second == image) {
|
||||||
if(itr->second.second == image)
|
|
||||||
{
|
|
||||||
itr->second.first--;
|
itr->second.first--;
|
||||||
|
|
||||||
if(itr->second.first == 0)
|
if (itr->second.first == 0) {
|
||||||
{
|
AsyncDeleter::pushForDelete(itr->second.second);
|
||||||
AsyncDeleter::pushForDelete( itr->second.second );
|
|
||||||
instance->imageDataMap.erase(itr);
|
instance->imageDataMap.erase(itr);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
@ -134,52 +115,44 @@ void Resources::RemoveImageData(GuiImageData * image)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
GuiSound * Resources::GetSound(const char * filename)
|
GuiSound *Resources::GetSound(const char *filename) {
|
||||||
{
|
if (!instance)
|
||||||
if(!instance)
|
|
||||||
instance = new Resources;
|
instance = new Resources;
|
||||||
|
|
||||||
std::map<std::string, std::pair<unsigned int, GuiSound *> >::iterator itr = instance->soundDataMap.find(std::string(filename));
|
std::map<std::string, std::pair<unsigned int, GuiSound *> >::iterator itr = instance->soundDataMap.find(std::string(filename));
|
||||||
if(itr != instance->soundDataMap.end())
|
if (itr != instance->soundDataMap.end()) {
|
||||||
{
|
|
||||||
itr->second.first++;
|
itr->second.first++;
|
||||||
return itr->second.second;
|
return itr->second.second;
|
||||||
}
|
}
|
||||||
|
|
||||||
for(int i = 0; RecourceList[i].filename != NULL; ++i)
|
for (int i = 0; RecourceList[i].filename != NULL; ++i) {
|
||||||
{
|
if (strcasecmp(filename, RecourceList[i].filename) == 0) {
|
||||||
if(strcasecmp(filename, RecourceList[i].filename) == 0)
|
const uint8_t *buff = RecourceList[i].CustomFile ? RecourceList[i].CustomFile : RecourceList[i].DefaultFile;
|
||||||
{
|
const uint32_t size = RecourceList[i].CustomFile ? RecourceList[i].CustomFileSize : RecourceList[i].DefaultFileSize;
|
||||||
const uint8_t * buff = RecourceList[i].CustomFile ? RecourceList[i].CustomFile : RecourceList[i].DefaultFile;
|
|
||||||
const uint32_t size = RecourceList[i].CustomFile ? RecourceList[i].CustomFileSize : RecourceList[i].DefaultFileSize;
|
|
||||||
|
|
||||||
if(buff == NULL)
|
if (buff == NULL)
|
||||||
return NULL;
|
return NULL;
|
||||||
|
|
||||||
GuiSound * sound = new GuiSound(buff, size);
|
GuiSound *sound = new GuiSound(buff, size);
|
||||||
instance->soundDataMap[std::string(filename)].first = 1;
|
instance->soundDataMap[std::string(filename)].first = 1;
|
||||||
instance->soundDataMap[std::string(filename)].second = sound;
|
instance->soundDataMap[std::string(filename)].second = sound;
|
||||||
|
|
||||||
return sound;
|
return sound;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
void Resources::RemoveSound(GuiSound * sound)
|
void Resources::RemoveSound(GuiSound *sound) {
|
||||||
{
|
|
||||||
std::map<std::string, std::pair<unsigned int, GuiSound *> >::iterator itr;
|
std::map<std::string, std::pair<unsigned int, GuiSound *> >::iterator itr;
|
||||||
|
|
||||||
for(itr = instance->soundDataMap.begin(); itr != instance->soundDataMap.end(); itr++)
|
for (itr = instance->soundDataMap.begin(); itr != instance->soundDataMap.end(); itr++) {
|
||||||
{
|
if (itr->second.second == sound) {
|
||||||
if(itr->second.second == sound)
|
|
||||||
{
|
|
||||||
itr->second.first--;
|
itr->second.first--;
|
||||||
|
|
||||||
if(itr->second.first == 0)
|
if (itr->second.first == 0) {
|
||||||
{
|
AsyncDeleter::pushForDelete(itr->second.second);
|
||||||
AsyncDeleter::pushForDelete( itr->second.second );
|
|
||||||
instance->soundDataMap.erase(itr);
|
instance->soundDataMap.erase(itr);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
@ -5,25 +5,32 @@
|
|||||||
|
|
||||||
//! forward declaration
|
//! forward declaration
|
||||||
class GuiImageData;
|
class GuiImageData;
|
||||||
|
|
||||||
class GuiSound;
|
class GuiSound;
|
||||||
|
|
||||||
class Resources
|
class Resources {
|
||||||
{
|
|
||||||
public:
|
public:
|
||||||
static void Clear();
|
static void Clear();
|
||||||
static bool LoadFiles(const char * path);
|
|
||||||
static const uint8_t * GetFile(const char * filename);
|
|
||||||
static uint32_t GetFileSize(const char * filename);
|
|
||||||
|
|
||||||
static GuiImageData * GetImageData(const char * filename);
|
static bool LoadFiles(const char *path);
|
||||||
static void RemoveImageData(GuiImageData * image);
|
|
||||||
|
static const uint8_t *GetFile(const char *filename);
|
||||||
|
|
||||||
|
static uint32_t GetFileSize(const char *filename);
|
||||||
|
|
||||||
|
static GuiImageData *GetImageData(const char *filename);
|
||||||
|
|
||||||
|
static void RemoveImageData(GuiImageData *image);
|
||||||
|
|
||||||
|
static GuiSound *GetSound(const char *filename);
|
||||||
|
|
||||||
|
static void RemoveSound(GuiSound *sound);
|
||||||
|
|
||||||
static GuiSound * GetSound(const char * filename);
|
|
||||||
static void RemoveSound(GuiSound * sound);
|
|
||||||
private:
|
private:
|
||||||
static Resources *instance;
|
static Resources *instance;
|
||||||
|
|
||||||
Resources() {}
|
Resources() {}
|
||||||
|
|
||||||
~Resources() {}
|
~Resources() {}
|
||||||
|
|
||||||
std::map<std::string, std::pair<unsigned int, GuiImageData *> > imageDataMap;
|
std::map<std::string, std::pair<unsigned int, GuiImageData *> > imageDataMap;
|
||||||
|
@ -16,11 +16,10 @@
|
|||||||
****************************************************************************/
|
****************************************************************************/
|
||||||
#include "AsyncDeleter.h"
|
#include "AsyncDeleter.h"
|
||||||
|
|
||||||
AsyncDeleter * AsyncDeleter::deleterInstance = NULL;
|
AsyncDeleter *AsyncDeleter::deleterInstance = NULL;
|
||||||
|
|
||||||
AsyncDeleter::AsyncDeleter()
|
AsyncDeleter::AsyncDeleter()
|
||||||
: CThread(CThread::eAttributeAffCore1 | CThread::eAttributePinnedAff)
|
: CThread(CThread::eAttributeAffCore1 | CThread::eAttributePinnedAff), exitApplication(false) {
|
||||||
, exitApplication(false) {
|
|
||||||
}
|
}
|
||||||
|
|
||||||
AsyncDeleter::~AsyncDeleter() {
|
AsyncDeleter::~AsyncDeleter() {
|
||||||
@ -28,14 +27,14 @@ AsyncDeleter::~AsyncDeleter() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void AsyncDeleter::triggerDeleteProcess(void) {
|
void AsyncDeleter::triggerDeleteProcess(void) {
|
||||||
if(!deleterInstance)
|
if (!deleterInstance)
|
||||||
deleterInstance = new AsyncDeleter;
|
deleterInstance = new AsyncDeleter;
|
||||||
|
|
||||||
//! to trigger the event after GUI process is finished execution
|
//! to trigger the event after GUI process is finished execution
|
||||||
//! this function is used to swap elements from one to next array
|
//! this function is used to swap elements from one to next array
|
||||||
if(!deleterInstance->deleteElements.empty()) {
|
if (!deleterInstance->deleteElements.empty()) {
|
||||||
deleterInstance->deleteMutex.lock();
|
deleterInstance->deleteMutex.lock();
|
||||||
while(!deleterInstance->deleteElements.empty()) {
|
while (!deleterInstance->deleteElements.empty()) {
|
||||||
deleterInstance->realDeleteElements.push(deleterInstance->deleteElements.front());
|
deleterInstance->realDeleteElements.push(deleterInstance->deleteElements.front());
|
||||||
deleterInstance->deleteElements.pop();
|
deleterInstance->deleteElements.pop();
|
||||||
}
|
}
|
||||||
@ -45,12 +44,12 @@ void AsyncDeleter::triggerDeleteProcess(void) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void AsyncDeleter::executeThread(void) {
|
void AsyncDeleter::executeThread(void) {
|
||||||
while(!exitApplication) {
|
while (!exitApplication) {
|
||||||
suspendThread();
|
suspendThread();
|
||||||
|
|
||||||
//! delete elements that require post process deleting
|
//! delete elements that require post process deleting
|
||||||
//! because otherwise they would block or do invalid access on GUI thread
|
//! because otherwise they would block or do invalid access on GUI thread
|
||||||
while(!realDeleteElements.empty()) {
|
while (!realDeleteElements.empty()) {
|
||||||
deleteMutex.lock();
|
deleteMutex.lock();
|
||||||
GuiElement *element = realDeleteElements.front();
|
GuiElement *element = realDeleteElements.front();
|
||||||
realDeleteElements.pop();
|
realDeleteElements.pop();
|
||||||
|
@ -32,11 +32,12 @@ public:
|
|||||||
class Element {
|
class Element {
|
||||||
public:
|
public:
|
||||||
Element() {}
|
Element() {}
|
||||||
|
|
||||||
virtual ~Element() {}
|
virtual ~Element() {}
|
||||||
};
|
};
|
||||||
|
|
||||||
static void pushForDelete(GuiElement *e) {
|
static void pushForDelete(GuiElement *e) {
|
||||||
if(!deleterInstance)
|
if (!deleterInstance)
|
||||||
deleterInstance = new AsyncDeleter;
|
deleterInstance = new AsyncDeleter;
|
||||||
|
|
||||||
deleterInstance->deleteElements.push(e);
|
deleterInstance->deleteElements.push(e);
|
||||||
@ -46,6 +47,7 @@ public:
|
|||||||
|
|
||||||
private:
|
private:
|
||||||
AsyncDeleter();
|
AsyncDeleter();
|
||||||
|
|
||||||
virtual ~AsyncDeleter();
|
virtual ~AsyncDeleter();
|
||||||
|
|
||||||
static AsyncDeleter *deleterInstance;
|
static AsyncDeleter *deleterInstance;
|
||||||
|
@ -20,48 +20,52 @@
|
|||||||
#include <malloc.h>
|
#include <malloc.h>
|
||||||
#include <coreinit/mutex.h>
|
#include <coreinit/mutex.h>
|
||||||
|
|
||||||
class CMutex
|
class CMutex {
|
||||||
{
|
|
||||||
public:
|
public:
|
||||||
CMutex() {
|
CMutex() {
|
||||||
pMutex = (OSMutex*) malloc(sizeof(OSMutex));
|
pMutex = (OSMutex *) malloc(sizeof(OSMutex));
|
||||||
if(!pMutex)
|
if (!pMutex)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
OSInitMutex(pMutex);
|
OSInitMutex(pMutex);
|
||||||
}
|
}
|
||||||
|
|
||||||
virtual ~CMutex() {
|
virtual ~CMutex() {
|
||||||
if(pMutex)
|
if (pMutex)
|
||||||
free(pMutex);
|
free(pMutex);
|
||||||
}
|
}
|
||||||
|
|
||||||
void lock(void) {
|
void lock(void) {
|
||||||
if(pMutex)
|
if (pMutex)
|
||||||
OSLockMutex(pMutex);
|
OSLockMutex(pMutex);
|
||||||
}
|
}
|
||||||
|
|
||||||
void unlock(void) {
|
void unlock(void) {
|
||||||
if(pMutex)
|
if (pMutex)
|
||||||
OSUnlockMutex(pMutex);
|
OSUnlockMutex(pMutex);
|
||||||
}
|
}
|
||||||
|
|
||||||
BOOL tryLock(void) {
|
BOOL tryLock(void) {
|
||||||
if(!pMutex)
|
if (!pMutex)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
return (OSTryLockMutex(pMutex) != 0);
|
return (OSTryLockMutex(pMutex) != 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
OSMutex *pMutex;
|
OSMutex *pMutex;
|
||||||
};
|
};
|
||||||
|
|
||||||
class CMutexLock
|
class CMutexLock {
|
||||||
{
|
|
||||||
public:
|
public:
|
||||||
CMutexLock() {
|
CMutexLock() {
|
||||||
mutex.lock();
|
mutex.lock();
|
||||||
}
|
}
|
||||||
|
|
||||||
virtual ~CMutexLock() {
|
virtual ~CMutexLock() {
|
||||||
mutex.unlock();
|
mutex.unlock();
|
||||||
}
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
CMutex mutex;
|
CMutex mutex;
|
||||||
};
|
};
|
||||||
|
@ -25,23 +25,20 @@
|
|||||||
|
|
||||||
class CThread {
|
class CThread {
|
||||||
public:
|
public:
|
||||||
typedef void (* Callback)(CThread *thread, void *arg);
|
typedef void (*Callback)(CThread *thread, void *arg);
|
||||||
|
|
||||||
//! constructor
|
//! constructor
|
||||||
CThread(int32_t iAttr, int32_t iPriority = 16, int32_t iStackSize = 0x8000, CThread::Callback callback = NULL, void *callbackArg = NULL)
|
CThread(int32_t iAttr, int32_t iPriority = 16, int32_t iStackSize = 0x8000, CThread::Callback callback = NULL, void *callbackArg = NULL)
|
||||||
: pThread(NULL)
|
: pThread(NULL), pThreadStack(NULL), pCallback(callback), pCallbackArg(callbackArg) {
|
||||||
, pThreadStack(NULL)
|
|
||||||
, pCallback(callback)
|
|
||||||
, pCallbackArg(callbackArg) {
|
|
||||||
//! save attribute assignment
|
//! save attribute assignment
|
||||||
iAttributes = iAttr;
|
iAttributes = iAttr;
|
||||||
//! allocate the thread
|
//! allocate the thread
|
||||||
pThread = (OSThread*)memalign(8, sizeof(OSThread));
|
pThread = (OSThread *) memalign(8, sizeof(OSThread));
|
||||||
//! allocate the stack
|
//! allocate the stack
|
||||||
pThreadStack = (uint8_t *) memalign(0x20, iStackSize);
|
pThreadStack = (uint8_t *) memalign(0x20, iStackSize);
|
||||||
//! create the thread
|
//! create the thread
|
||||||
if(pThread && pThreadStack)
|
if (pThread && pThreadStack)
|
||||||
OSCreateThread(pThread, &CThread::threadCallback, 1, (char*)this, pThreadStack+iStackSize, iStackSize, iPriority, iAttributes);
|
OSCreateThread(pThread, &CThread::threadCallback, 1, (char *) this, pThreadStack + iStackSize, iStackSize, iPriority, iAttributes);
|
||||||
}
|
}
|
||||||
|
|
||||||
//! destructor
|
//! destructor
|
||||||
@ -50,72 +47,81 @@ public:
|
|||||||
}
|
}
|
||||||
|
|
||||||
static CThread *create(CThread::Callback callback, void *callbackArg, int32_t iAttr = eAttributeNone, int32_t iPriority = 16, int32_t iStackSize = 0x8000) {
|
static CThread *create(CThread::Callback callback, void *callbackArg, int32_t iAttr = eAttributeNone, int32_t iPriority = 16, int32_t iStackSize = 0x8000) {
|
||||||
return ( new CThread(iAttr, iPriority, iStackSize, callback, callbackArg) );
|
return (new CThread(iAttr, iPriority, iStackSize, callback, callbackArg));
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Get thread ID
|
//! Get thread ID
|
||||||
virtual void* getThread() const {
|
virtual void *getThread() const {
|
||||||
return pThread;
|
return pThread;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Thread entry function
|
//! Thread entry function
|
||||||
virtual void executeThread(void) {
|
virtual void executeThread(void) {
|
||||||
if(pCallback)
|
if (pCallback)
|
||||||
pCallback(this, pCallbackArg);
|
pCallback(this, pCallbackArg);
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Suspend thread
|
//! Suspend thread
|
||||||
virtual void suspendThread(void) {
|
virtual void suspendThread(void) {
|
||||||
if(isThreadSuspended()) return;
|
if (isThreadSuspended()) return;
|
||||||
if(pThread) OSSuspendThread(pThread);
|
if (pThread) OSSuspendThread(pThread);
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Resume thread
|
//! Resume thread
|
||||||
virtual void resumeThread(void) {
|
virtual void resumeThread(void) {
|
||||||
if(!isThreadSuspended()) return;
|
if (!isThreadSuspended()) return;
|
||||||
if(pThread) OSResumeThread(pThread);
|
if (pThread) OSResumeThread(pThread);
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Set thread priority
|
//! Set thread priority
|
||||||
virtual void setThreadPriority(int prio) {
|
virtual void setThreadPriority(int prio) {
|
||||||
if(pThread) OSSetThreadPriority(pThread, prio);
|
if (pThread) OSSetThreadPriority(pThread, prio);
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Check if thread is suspended
|
//! Check if thread is suspended
|
||||||
virtual BOOL isThreadSuspended(void) const {
|
virtual BOOL isThreadSuspended(void) const {
|
||||||
if(pThread) return OSIsThreadSuspended(pThread);
|
if (pThread) return OSIsThreadSuspended(pThread);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Check if thread is terminated
|
//! Check if thread is terminated
|
||||||
virtual BOOL isThreadTerminated(void) const {
|
virtual BOOL isThreadTerminated(void) const {
|
||||||
if(pThread) return OSIsThreadTerminated(pThread);
|
if (pThread) return OSIsThreadTerminated(pThread);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Check if thread is running
|
//! Check if thread is running
|
||||||
virtual BOOL isThreadRunning(void) const {
|
virtual BOOL isThreadRunning(void) const {
|
||||||
return !isThreadSuspended() && !isThreadRunning();
|
return !isThreadSuspended() && !isThreadRunning();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Shutdown thread
|
//! Shutdown thread
|
||||||
virtual void shutdownThread(void) {
|
virtual void shutdownThread(void) {
|
||||||
//! wait for thread to finish
|
//! wait for thread to finish
|
||||||
if(pThread && !(iAttributes & eAttributeDetach)) {
|
if (pThread && !(iAttributes & eAttributeDetach)) {
|
||||||
if(isThreadSuspended())
|
if (isThreadSuspended())
|
||||||
resumeThread();
|
resumeThread();
|
||||||
|
|
||||||
OSJoinThread(pThread, NULL);
|
OSJoinThread(pThread, NULL);
|
||||||
}
|
}
|
||||||
//! free the thread stack buffer
|
//! free the thread stack buffer
|
||||||
if(pThreadStack)
|
if (pThreadStack)
|
||||||
free(pThreadStack);
|
free(pThreadStack);
|
||||||
if(pThread)
|
if (pThread)
|
||||||
free(pThread);
|
free(pThread);
|
||||||
|
|
||||||
pThread = NULL;
|
pThread = NULL;
|
||||||
pThreadStack = NULL;
|
pThreadStack = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Thread attributes
|
//! Thread attributes
|
||||||
enum eCThreadAttributes {
|
enum eCThreadAttributes {
|
||||||
eAttributeNone = 0x07,
|
eAttributeNone = 0x07,
|
||||||
eAttributeAffCore0 = 0x01,
|
eAttributeAffCore0 = 0x01,
|
||||||
eAttributeAffCore1 = 0x02,
|
eAttributeAffCore1 = 0x02,
|
||||||
eAttributeAffCore2 = 0x04,
|
eAttributeAffCore2 = 0x04,
|
||||||
eAttributeDetach = 0x08,
|
eAttributeDetach = 0x08,
|
||||||
eAttributePinnedAff = 0x10
|
eAttributePinnedAff = 0x10
|
||||||
};
|
};
|
||||||
private:
|
private:
|
||||||
static int threadCallback(int argc, const char **argv) {
|
static int threadCallback(int argc, const char **argv) {
|
||||||
@ -123,6 +129,7 @@ private:
|
|||||||
((CThread *) argv)->executeThread();
|
((CThread *) argv)->executeThread();
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
int iAttributes;
|
int iAttributes;
|
||||||
OSThread *pThread;
|
OSThread *pThread;
|
||||||
uint8_t *pThreadStack;
|
uint8_t *pThreadStack;
|
||||||
|
@ -38,37 +38,31 @@
|
|||||||
static MEMHeapHandle mem1_heap = NULL;
|
static MEMHeapHandle mem1_heap = NULL;
|
||||||
static MEMHeapHandle bucket_heap = NULL;
|
static MEMHeapHandle bucket_heap = NULL;
|
||||||
|
|
||||||
void memoryInitialize(void)
|
void memoryInitialize(void) {
|
||||||
{
|
if (!mem1_heap) {
|
||||||
if(!mem1_heap)
|
|
||||||
{
|
|
||||||
MEMHeapHandle mem1_heap_handle = MEMGetBaseHeapHandle(MEMORY_ARENA_1);
|
MEMHeapHandle mem1_heap_handle = MEMGetBaseHeapHandle(MEMORY_ARENA_1);
|
||||||
unsigned int mem1_allocatable_size = MEMGetAllocatableSizeForFrmHeapEx(mem1_heap_handle, 4);
|
unsigned int mem1_allocatable_size = MEMGetAllocatableSizeForFrmHeapEx(mem1_heap_handle, 4);
|
||||||
void *mem1_memory = MEMAllocFromFrmHeapEx(mem1_heap_handle, mem1_allocatable_size, 4);
|
void *mem1_memory = MEMAllocFromFrmHeapEx(mem1_heap_handle, mem1_allocatable_size, 4);
|
||||||
if(mem1_memory)
|
if (mem1_memory)
|
||||||
mem1_heap = MEMCreateExpHeapEx(mem1_memory, mem1_allocatable_size, 0);
|
mem1_heap = MEMCreateExpHeapEx(mem1_memory, mem1_allocatable_size, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
if(!bucket_heap)
|
if (!bucket_heap) {
|
||||||
{
|
|
||||||
MEMHeapHandle bucket_heap_handle = MEMGetBaseHeapHandle(MEMORY_ARENA_FG_BUCKET);
|
MEMHeapHandle bucket_heap_handle = MEMGetBaseHeapHandle(MEMORY_ARENA_FG_BUCKET);
|
||||||
unsigned int bucket_allocatable_size = MEMGetAllocatableSizeForFrmHeapEx(bucket_heap_handle, 4);
|
unsigned int bucket_allocatable_size = MEMGetAllocatableSizeForFrmHeapEx(bucket_heap_handle, 4);
|
||||||
void *bucket_memory = MEMAllocFromFrmHeapEx(bucket_heap_handle, bucket_allocatable_size, 4);
|
void *bucket_memory = MEMAllocFromFrmHeapEx(bucket_heap_handle, bucket_allocatable_size, 4);
|
||||||
if(bucket_memory)
|
if (bucket_memory)
|
||||||
bucket_heap = MEMCreateExpHeapEx(bucket_memory, bucket_allocatable_size, 0);
|
bucket_heap = MEMCreateExpHeapEx(bucket_memory, bucket_allocatable_size, 0);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void memoryRelease(void)
|
void memoryRelease(void) {
|
||||||
{
|
if (mem1_heap) {
|
||||||
if(mem1_heap)
|
|
||||||
{
|
|
||||||
MEMDestroyExpHeap(mem1_heap);
|
MEMDestroyExpHeap(mem1_heap);
|
||||||
MEMFreeToFrmHeap(MEMGetBaseHeapHandle(MEMORY_ARENA_1), 3);
|
MEMFreeToFrmHeap(MEMGetBaseHeapHandle(MEMORY_ARENA_1), 3);
|
||||||
mem1_heap = NULL;
|
mem1_heap = NULL;
|
||||||
}
|
}
|
||||||
if(bucket_heap)
|
if (bucket_heap) {
|
||||||
{
|
|
||||||
MEMDestroyExpHeap(bucket_heap);
|
MEMDestroyExpHeap(bucket_heap);
|
||||||
MEMFreeToFrmHeap(MEMGetBaseHeapHandle(MEMORY_ARENA_FG_BUCKET), 3);
|
MEMFreeToFrmHeap(MEMGetBaseHeapHandle(MEMORY_ARENA_FG_BUCKET), 3);
|
||||||
bucket_heap = NULL;
|
bucket_heap = NULL;
|
||||||
@ -162,36 +156,30 @@ void *__wrap__realloc_r(struct _reent *r, void *p, size_t size)
|
|||||||
//!-------------------------------------------------------------------------------------------
|
//!-------------------------------------------------------------------------------------------
|
||||||
//! some wrappers
|
//! some wrappers
|
||||||
//!-------------------------------------------------------------------------------------------
|
//!-------------------------------------------------------------------------------------------
|
||||||
void * MEM2_alloc(unsigned int size, unsigned int align)
|
void *MEM2_alloc(unsigned int size, unsigned int align) {
|
||||||
{
|
|
||||||
return memalign(align, size);
|
return memalign(align, size);
|
||||||
}
|
}
|
||||||
|
|
||||||
void MEM2_free(void *ptr)
|
void MEM2_free(void *ptr) {
|
||||||
{
|
|
||||||
free(ptr);
|
free(ptr);
|
||||||
}
|
}
|
||||||
|
|
||||||
void * MEM1_alloc(unsigned int size, unsigned int align)
|
void *MEM1_alloc(unsigned int size, unsigned int align) {
|
||||||
{
|
|
||||||
if (align < 4)
|
if (align < 4)
|
||||||
align = 4;
|
align = 4;
|
||||||
return MEMAllocFromExpHeapEx(mem1_heap, size, align);
|
return MEMAllocFromExpHeapEx(mem1_heap, size, align);
|
||||||
}
|
}
|
||||||
|
|
||||||
void MEM1_free(void *ptr)
|
void MEM1_free(void *ptr) {
|
||||||
{
|
|
||||||
MEMFreeToExpHeap(mem1_heap, ptr);
|
MEMFreeToExpHeap(mem1_heap, ptr);
|
||||||
}
|
}
|
||||||
|
|
||||||
void * MEMBucket_alloc(unsigned int size, unsigned int align)
|
void *MEMBucket_alloc(unsigned int size, unsigned int align) {
|
||||||
{
|
|
||||||
if (align < 4)
|
if (align < 4)
|
||||||
align = 4;
|
align = 4;
|
||||||
return MEMAllocFromExpHeapEx(bucket_heap, size, align);
|
return MEMAllocFromExpHeapEx(bucket_heap, size, align);
|
||||||
}
|
}
|
||||||
|
|
||||||
void MEMBucket_free(void *ptr)
|
void MEMBucket_free(void *ptr) {
|
||||||
{
|
|
||||||
MEMFreeToExpHeap(bucket_heap, ptr);
|
MEMFreeToExpHeap(bucket_heap, ptr);
|
||||||
}
|
}
|
||||||
|
@ -24,15 +24,19 @@ extern "C" {
|
|||||||
#include <malloc.h>
|
#include <malloc.h>
|
||||||
|
|
||||||
void memoryInitialize(void);
|
void memoryInitialize(void);
|
||||||
|
|
||||||
void memoryRelease(void);
|
void memoryRelease(void);
|
||||||
|
|
||||||
void * MEM2_alloc(unsigned int size, unsigned int align);
|
void *MEM2_alloc(unsigned int size, unsigned int align);
|
||||||
|
|
||||||
void MEM2_free(void *ptr);
|
void MEM2_free(void *ptr);
|
||||||
|
|
||||||
void * MEM1_alloc(unsigned int size, unsigned int align);
|
void *MEM1_alloc(unsigned int size, unsigned int align);
|
||||||
|
|
||||||
void MEM1_free(void *ptr);
|
void MEM1_free(void *ptr);
|
||||||
|
|
||||||
void * MEMBucket_alloc(unsigned int size, unsigned int align);
|
void *MEMBucket_alloc(unsigned int size, unsigned int align);
|
||||||
|
|
||||||
void MEMBucket_free(void *ptr);
|
void MEMBucket_free(void *ptr);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
@ -36,12 +36,12 @@
|
|||||||
#include <utils/StringTools.h>
|
#include <utils/StringTools.h>
|
||||||
|
|
||||||
|
|
||||||
BOOL StringTools::EndsWith(const std::string& a, const std::string& b) {
|
BOOL StringTools::EndsWith(const std::string &a, const std::string &b) {
|
||||||
if (b.size() > a.size()) return false;
|
if (b.size() > a.size()) return false;
|
||||||
return std::equal(a.begin() + a.size() - b.size(), a.end(), b.begin());
|
return std::equal(a.begin() + a.size() - b.size(), a.end(), b.begin());
|
||||||
}
|
}
|
||||||
|
|
||||||
const char * StringTools::byte_to_binary(int32_t x) {
|
const char *StringTools::byte_to_binary(int32_t x) {
|
||||||
static char b[9];
|
static char b[9];
|
||||||
b[0] = '\0';
|
b[0] = '\0';
|
||||||
|
|
||||||
@ -53,25 +53,25 @@ const char * StringTools::byte_to_binary(int32_t x) {
|
|||||||
return b;
|
return b;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string StringTools::removeCharFromString(std::string& input,char toBeRemoved) {
|
std::string StringTools::removeCharFromString(std::string &input, char toBeRemoved) {
|
||||||
std::string output = input;
|
std::string output = input;
|
||||||
size_t position;
|
size_t position;
|
||||||
while(1) {
|
while (1) {
|
||||||
position = output.find(toBeRemoved);
|
position = output.find(toBeRemoved);
|
||||||
if(position == std::string::npos)
|
if (position == std::string::npos)
|
||||||
break;
|
break;
|
||||||
output.erase(position, 1);
|
output.erase(position, 1);
|
||||||
}
|
}
|
||||||
return output;
|
return output;
|
||||||
}
|
}
|
||||||
|
|
||||||
const char * StringTools::fmt(const char * format, ...) {
|
const char *StringTools::fmt(const char *format, ...) {
|
||||||
static char strChar[512];
|
static char strChar[512];
|
||||||
strChar[0] = 0;
|
strChar[0] = 0;
|
||||||
|
|
||||||
va_list va;
|
va_list va;
|
||||||
va_start(va, format);
|
va_start(va, format);
|
||||||
if((vsprintf(strChar, format, va) >= 0)) {
|
if ((vsprintf(strChar, format, va) >= 0)) {
|
||||||
va_end(va);
|
va_end(va);
|
||||||
return (const char *) strChar;
|
return (const char *) strChar;
|
||||||
}
|
}
|
||||||
@ -80,26 +80,26 @@ const char * StringTools::fmt(const char * format, ...) {
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
const wchar_t * StringTools::wfmt(const char * format, ...) {
|
const wchar_t *StringTools::wfmt(const char *format, ...) {
|
||||||
static char tmp[512];
|
static char tmp[512];
|
||||||
static wchar_t strWChar[512];
|
static wchar_t strWChar[512];
|
||||||
strWChar[0] = 0;
|
strWChar[0] = 0;
|
||||||
tmp[0] = 0;
|
tmp[0] = 0;
|
||||||
|
|
||||||
if(!format)
|
if (!format)
|
||||||
return (const wchar_t *) strWChar;
|
return (const wchar_t *) strWChar;
|
||||||
|
|
||||||
if(strcmp(format, "") == 0)
|
if (strcmp(format, "") == 0)
|
||||||
return (const wchar_t *) strWChar;
|
return (const wchar_t *) strWChar;
|
||||||
|
|
||||||
va_list va;
|
va_list va;
|
||||||
va_start(va, format);
|
va_start(va, format);
|
||||||
if((vsprintf(tmp, format, va) >= 0)) {
|
if ((vsprintf(tmp, format, va) >= 0)) {
|
||||||
int bt;
|
int bt;
|
||||||
int32_t strlength = strlen(tmp);
|
int32_t strlength = strlen(tmp);
|
||||||
bt = mbstowcs(strWChar, tmp, (strlength < 512) ? strlength : 512 );
|
bt = mbstowcs(strWChar, tmp, (strlength < 512) ? strlength : 512);
|
||||||
|
|
||||||
if(bt > 0) {
|
if (bt > 0) {
|
||||||
strWChar[bt] = 0;
|
strWChar[bt] = 0;
|
||||||
return (const wchar_t *) strWChar;
|
return (const wchar_t *) strWChar;
|
||||||
}
|
}
|
||||||
@ -109,14 +109,14 @@ const wchar_t * StringTools::wfmt(const char * format, ...) {
|
|||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
int32_t StringTools::strprintf(std::string &str, const char * format, ...) {
|
int32_t StringTools::strprintf(std::string &str, const char *format, ...) {
|
||||||
static char tmp[512];
|
static char tmp[512];
|
||||||
tmp[0] = 0;
|
tmp[0] = 0;
|
||||||
int32_t result = 0;
|
int32_t result = 0;
|
||||||
|
|
||||||
va_list va;
|
va_list va;
|
||||||
va_start(va, format);
|
va_start(va, format);
|
||||||
if((vsprintf(tmp, format, va) >= 0)) {
|
if ((vsprintf(tmp, format, va) >= 0)) {
|
||||||
str = tmp;
|
str = tmp;
|
||||||
result = str.size();
|
result = str.size();
|
||||||
}
|
}
|
||||||
@ -125,14 +125,14 @@ int32_t StringTools::strprintf(std::string &str, const char * format, ...) {
|
|||||||
return result;
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string StringTools::strfmt(const char * format, ...) {
|
std::string StringTools::strfmt(const char *format, ...) {
|
||||||
std::string str;
|
std::string str;
|
||||||
static char tmp[512];
|
static char tmp[512];
|
||||||
tmp[0] = 0;
|
tmp[0] = 0;
|
||||||
|
|
||||||
va_list va;
|
va_list va;
|
||||||
va_start(va, format);
|
va_start(va, format);
|
||||||
if((vsprintf(tmp, format, va) >= 0)) {
|
if ((vsprintf(tmp, format, va) >= 0)) {
|
||||||
str = tmp;
|
str = tmp;
|
||||||
}
|
}
|
||||||
va_end(va);
|
va_end(va);
|
||||||
@ -140,11 +140,11 @@ std::string StringTools::strfmt(const char * format, ...) {
|
|||||||
return str;
|
return str;
|
||||||
}
|
}
|
||||||
|
|
||||||
BOOL StringTools::char2wchar_t(const char * strChar, wchar_t * dest) {
|
BOOL StringTools::char2wchar_t(const char *strChar, wchar_t *dest) {
|
||||||
if(!strChar || !dest)
|
if (!strChar || !dest)
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
int bt;
|
int bt;
|
||||||
bt = mbstowcs(dest, strChar, strlen(strChar));
|
bt = mbstowcs(dest, strChar, strlen(strChar));
|
||||||
if (bt > 0) {
|
if (bt > 0) {
|
||||||
dest[bt] = 0;
|
dest[bt] = 0;
|
||||||
@ -154,39 +154,39 @@ BOOL StringTools::char2wchar_t(const char * strChar, wchar_t * dest) {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
int32_t StringTools::strtokcmp(const char * string, const char * compare, const char * separator) {
|
int32_t StringTools::strtokcmp(const char *string, const char *compare, const char *separator) {
|
||||||
if(!string || !compare)
|
if (!string || !compare)
|
||||||
return -1;
|
return -1;
|
||||||
|
|
||||||
char TokCopy[512];
|
char TokCopy[512];
|
||||||
strncpy(TokCopy, compare, sizeof(TokCopy));
|
strncpy(TokCopy, compare, sizeof(TokCopy));
|
||||||
TokCopy[511] = '\0';
|
TokCopy[511] = '\0';
|
||||||
|
|
||||||
char * strTok = strtok(TokCopy, separator);
|
char *strTok = strtok(TokCopy, separator);
|
||||||
|
|
||||||
while (strTok != NULL) {
|
while (strTok != NULL) {
|
||||||
if (strcasecmp(string, strTok) == 0) {
|
if (strcasecmp(string, strTok) == 0) {
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
strTok = strtok(NULL,separator);
|
strTok = strtok(NULL, separator);
|
||||||
}
|
}
|
||||||
|
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
int32_t StringTools::strextcmp(const char * string, const char * extension, char seperator) {
|
int32_t StringTools::strextcmp(const char *string, const char *extension, char seperator) {
|
||||||
if(!string || !extension)
|
if (!string || !extension)
|
||||||
return -1;
|
return -1;
|
||||||
|
|
||||||
char *ptr = strrchr(string, seperator);
|
char *ptr = strrchr(string, seperator);
|
||||||
if(!ptr)
|
if (!ptr)
|
||||||
return -1;
|
return -1;
|
||||||
|
|
||||||
return strcasecmp(ptr + 1, extension);
|
return strcasecmp(ptr + 1, extension);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
std::vector<std::string> StringTools::stringSplit(const std::string & inValue, const std::string & splitter) {
|
std::vector<std::string> StringTools::stringSplit(const std::string &inValue, const std::string &splitter) {
|
||||||
std::string value = inValue;
|
std::string value = inValue;
|
||||||
std::vector<std::string> result;
|
std::vector<std::string> result;
|
||||||
while (true) {
|
while (true) {
|
||||||
@ -201,7 +201,7 @@ std::vector<std::string> StringTools::stringSplit(const std::string & inValue, c
|
|||||||
result.push_back("");
|
result.push_back("");
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
if(index + splitter.size() > value.length()) {
|
if (index + splitter.size() > value.length()) {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
value = value.substr(index + splitter.size(), value.length());
|
value = value.substr(index + splitter.size(), value.length());
|
||||||
|
@ -30,52 +30,58 @@
|
|||||||
#include <string>
|
#include <string>
|
||||||
#include <wut_types.h>
|
#include <wut_types.h>
|
||||||
|
|
||||||
class StringTools{
|
class StringTools {
|
||||||
public:
|
public:
|
||||||
static BOOL EndsWith(const std::string& a, const std::string& b);
|
static BOOL EndsWith(const std::string &a, const std::string &b);
|
||||||
static const char * byte_to_binary(int32_t x);
|
|
||||||
static std::string removeCharFromString(std::string& input,char toBeRemoved);
|
|
||||||
static const char * fmt(const char * format, ...);
|
|
||||||
static const wchar_t * wfmt(const char * format, ...);
|
|
||||||
static int32_t strprintf(std::string &str, const char * format, ...);
|
|
||||||
static std::string strfmt(const char * format, ...);
|
|
||||||
static BOOL char2wchar_t(const char * src, wchar_t * dest);
|
|
||||||
static int32_t strtokcmp(const char * string, const char * compare, const char * separator);
|
|
||||||
static int32_t strextcmp(const char * string, const char * extension, char seperator);
|
|
||||||
|
|
||||||
static const char * FullpathToFilename(const char *path){
|
static const char *byte_to_binary(int32_t x);
|
||||||
if(!path) return path;
|
|
||||||
|
|
||||||
const char * ptr = path;
|
static std::string removeCharFromString(std::string &input, char toBeRemoved);
|
||||||
const char * Filename = ptr;
|
|
||||||
|
|
||||||
while(*ptr != '\0')
|
static const char *fmt(const char *format, ...);
|
||||||
{
|
|
||||||
if(ptr[0] == '/' && ptr[1] != '\0')
|
|
||||||
Filename = ptr+1;
|
|
||||||
|
|
||||||
++ptr;
|
static const wchar_t *wfmt(const char *format, ...);
|
||||||
}
|
|
||||||
|
|
||||||
return Filename;
|
static int32_t strprintf(std::string &str, const char *format, ...);
|
||||||
|
|
||||||
|
static std::string strfmt(const char *format, ...);
|
||||||
|
|
||||||
|
static BOOL char2wchar_t(const char *src, wchar_t *dest);
|
||||||
|
|
||||||
|
static int32_t strtokcmp(const char *string, const char *compare, const char *separator);
|
||||||
|
|
||||||
|
static int32_t strextcmp(const char *string, const char *extension, char seperator);
|
||||||
|
|
||||||
|
static const char *FullpathToFilename(const char *path) {
|
||||||
|
if (!path) return path;
|
||||||
|
|
||||||
|
const char *ptr = path;
|
||||||
|
const char *Filename = ptr;
|
||||||
|
|
||||||
|
while (*ptr != '\0') {
|
||||||
|
if (ptr[0] == '/' && ptr[1] != '\0')
|
||||||
|
Filename = ptr + 1;
|
||||||
|
|
||||||
|
++ptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
static void RemoveDoubleSlashs(std::string &str){
|
return Filename;
|
||||||
uint32_t length = str.size();
|
}
|
||||||
|
|
||||||
//! clear path of double slashes
|
static void RemoveDoubleSlashs(std::string &str) {
|
||||||
for(uint32_t i = 1; i < length; ++i)
|
uint32_t length = str.size();
|
||||||
{
|
|
||||||
if(str[i-1] == '/' && str[i] == '/')
|
//! clear path of double slashes
|
||||||
{
|
for (uint32_t i = 1; i < length; ++i) {
|
||||||
str.erase(i, 1);
|
if (str[i - 1] == '/' && str[i] == '/') {
|
||||||
i--;
|
str.erase(i, 1);
|
||||||
length--;
|
i--;
|
||||||
}
|
length--;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
static std::vector<std::string> stringSplit(const std::string & value, const std::string & splitter);
|
static std::vector<std::string> stringSplit(const std::string &value, const std::string &splitter);
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif /* __STRING_TOOLS_H */
|
#endif /* __STRING_TOOLS_H */
|
||||||
|
@ -10,7 +10,7 @@
|
|||||||
#include <coreinit/systeminfo.h>
|
#include <coreinit/systeminfo.h>
|
||||||
#include <coreinit/thread.h>
|
#include <coreinit/thread.h>
|
||||||
|
|
||||||
static int log_socket __attribute__((section(".data")))= -1;
|
static int log_socket __attribute__((section(".data"))) = -1;
|
||||||
static struct sockaddr_in connect_addr __attribute__((section(".data")));
|
static struct sockaddr_in connect_addr __attribute__((section(".data")));
|
||||||
static volatile int log_lock __attribute__((section(".data"))) = 0;
|
static volatile int log_lock __attribute__((section(".data"))) = 0;
|
||||||
|
|
||||||
@ -30,20 +30,20 @@ void log_init_() {
|
|||||||
|
|
||||||
void log_print_(const char *str) {
|
void log_print_(const char *str) {
|
||||||
// socket is always 0 initially as it is in the BSS
|
// socket is always 0 initially as it is in the BSS
|
||||||
if(log_socket < 0) {
|
if (log_socket < 0) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
while(log_lock)
|
while (log_lock)
|
||||||
OSSleepTicks(OSMicrosecondsToTicks(1000));
|
OSSleepTicks(OSMicrosecondsToTicks(1000));
|
||||||
log_lock = 1;
|
log_lock = 1;
|
||||||
|
|
||||||
int len = strlen(str);
|
int len = strlen(str);
|
||||||
int ret;
|
int ret;
|
||||||
while (len > 0) {
|
while (len > 0) {
|
||||||
int block = len < 1400 ? len : 1400; // take max 1400 bytes per UDP packet
|
int block = len < 1400 ? len : 1400; // take max 1400 bytes per UDP packet
|
||||||
ret = sendto(log_socket, str, block, 0, (struct sockaddr *)&connect_addr, sizeof(struct sockaddr_in));
|
ret = sendto(log_socket, str, block, 0, (struct sockaddr *) &connect_addr, sizeof(struct sockaddr_in));
|
||||||
if(ret < 0)
|
if (ret < 0)
|
||||||
break;
|
break;
|
||||||
|
|
||||||
len -= ret;
|
len -= ret;
|
||||||
@ -54,18 +54,18 @@ void log_print_(const char *str) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void OSFatal_printf(const char *format, ...) {
|
void OSFatal_printf(const char *format, ...) {
|
||||||
char tmp[512];
|
char tmp[512];
|
||||||
tmp[0] = 0;
|
tmp[0] = 0;
|
||||||
va_list va;
|
va_list va;
|
||||||
va_start(va, format);
|
va_start(va, format);
|
||||||
if((vsprintf(tmp, format, va) >= 0)) {
|
if ((vsprintf(tmp, format, va) >= 0)) {
|
||||||
OSFatal(tmp);
|
OSFatal(tmp);
|
||||||
}
|
}
|
||||||
va_end(va);
|
va_end(va);
|
||||||
}
|
}
|
||||||
|
|
||||||
void log_printf_(const char *format, ...) {
|
void log_printf_(const char *format, ...) {
|
||||||
if(log_socket < 0) {
|
if (log_socket < 0) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -74,7 +74,7 @@ void log_printf_(const char *format, ...) {
|
|||||||
|
|
||||||
va_list va;
|
va_list va;
|
||||||
va_start(va, format);
|
va_start(va, format);
|
||||||
if((vsprintf(tmp, format, va) >= 0)) {
|
if ((vsprintf(tmp, format, va) >= 0)) {
|
||||||
log_print_(tmp);
|
log_print_(tmp);
|
||||||
}
|
}
|
||||||
va_end(va);
|
va_end(va);
|
||||||
|
@ -8,9 +8,12 @@ extern "C" {
|
|||||||
#include <string.h>
|
#include <string.h>
|
||||||
|
|
||||||
void log_init_();
|
void log_init_();
|
||||||
|
|
||||||
//void log_deinit_(void);
|
//void log_deinit_(void);
|
||||||
void log_print_(const char *str);
|
void log_print_(const char *str);
|
||||||
|
|
||||||
void log_printf_(const char *format, ...);
|
void log_printf_(const char *format, ...);
|
||||||
|
|
||||||
void OSFatal_printf(const char *format, ...);
|
void OSFatal_printf(const char *format, ...);
|
||||||
|
|
||||||
#define __FILENAME_X__ (strrchr(__FILE__, '\\') ? strrchr(__FILE__, '\\') + 1 : __FILE__)
|
#define __FILENAME_X__ (strrchr(__FILE__, '\\') ? strrchr(__FILE__, '\\') + 1 : __FILE__)
|
||||||
@ -31,7 +34,6 @@ void OSFatal_printf(const char *format, ...);
|
|||||||
} while (0)
|
} while (0)
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
@ -7,31 +7,31 @@
|
|||||||
#include <utils/logger.h>
|
#include <utils/logger.h>
|
||||||
|
|
||||||
// https://gist.github.com/ccbrown/9722406
|
// https://gist.github.com/ccbrown/9722406
|
||||||
void dumpHex(const void* data, size_t size) {
|
void dumpHex(const void *data, size_t size) {
|
||||||
char ascii[17];
|
char ascii[17];
|
||||||
size_t i, j;
|
size_t i, j;
|
||||||
ascii[16] = '\0';
|
ascii[16] = '\0';
|
||||||
DEBUG_FUNCTION_LINE("0x%08X (0x0000): ", data);
|
DEBUG_FUNCTION_LINE("0x%08X (0x0000): ", data);
|
||||||
for (i = 0; i < size; ++i) {
|
for (i = 0; i < size; ++i) {
|
||||||
log_printf("%02X ", ((unsigned char*)data)[i]);
|
log_printf("%02X ", ((unsigned char *) data)[i]);
|
||||||
if (((unsigned char*)data)[i] >= ' ' && ((unsigned char*)data)[i] <= '~') {
|
if (((unsigned char *) data)[i] >= ' ' && ((unsigned char *) data)[i] <= '~') {
|
||||||
ascii[i % 16] = ((unsigned char*)data)[i];
|
ascii[i % 16] = ((unsigned char *) data)[i];
|
||||||
} else {
|
} else {
|
||||||
ascii[i % 16] = '.';
|
ascii[i % 16] = '.';
|
||||||
}
|
}
|
||||||
if ((i+1) % 8 == 0 || i+1 == size) {
|
if ((i + 1) % 8 == 0 || i + 1 == size) {
|
||||||
log_printf(" ");
|
log_printf(" ");
|
||||||
if ((i+1) % 16 == 0) {
|
if ((i + 1) % 16 == 0) {
|
||||||
log_printf("| %s \n", ascii);
|
log_printf("| %s \n", ascii);
|
||||||
if(i + 1 < size) {
|
if (i + 1 < size) {
|
||||||
DEBUG_FUNCTION_LINE("0x%08X (0x%04X); ", data + i + 1,i+1);
|
DEBUG_FUNCTION_LINE("0x%08X (0x%04X); ", data + i + 1, i + 1);
|
||||||
}
|
}
|
||||||
} else if (i+1 == size) {
|
} else if (i + 1 == size) {
|
||||||
ascii[(i+1) % 16] = '\0';
|
ascii[(i + 1) % 16] = '\0';
|
||||||
if ((i+1) % 16 <= 8) {
|
if ((i + 1) % 16 <= 8) {
|
||||||
log_printf(" ");
|
log_printf(" ");
|
||||||
}
|
}
|
||||||
for (j = (i+1) % 16; j < 16; ++j) {
|
for (j = (i + 1) % 16; j < 16; ++j) {
|
||||||
log_printf(" ");
|
log_printf(" ");
|
||||||
}
|
}
|
||||||
log_printf("| %s \n", ascii);
|
log_printf("| %s \n", ascii);
|
||||||
|
@ -7,12 +7,12 @@
|
|||||||
extern "C" {
|
extern "C" {
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#define LIMIT(x, min, max) \
|
#define LIMIT(x, min, max) \
|
||||||
({ \
|
({ \
|
||||||
typeof( x ) _x = x; \
|
typeof( x ) _x = x; \
|
||||||
typeof( min ) _min = min; \
|
typeof( min ) _min = min; \
|
||||||
typeof( max ) _max = max; \
|
typeof( max ) _max = max; \
|
||||||
( ( ( _x ) < ( _min ) ) ? ( _min ) : ( ( _x ) > ( _max ) ) ? ( _max) : ( _x ) ); \
|
( ( ( _x ) < ( _min ) ) ? ( _min ) : ( ( _x ) > ( _max ) ) ? ( _max) : ( _x ) ); \
|
||||||
})
|
})
|
||||||
|
|
||||||
#define DegToRad(a) ( (a) * 0.01745329252f )
|
#define DegToRad(a) ( (a) * 0.01745329252f )
|
||||||
@ -26,7 +26,7 @@ extern "C" {
|
|||||||
#define le64(i) ((((uint64_t)le32((i) & 0xFFFFFFFFLL)) << 32) | ((uint64_t)le32(((i) & 0xFFFFFFFF00000000LL) >> 32)))
|
#define le64(i) ((((uint64_t)le32((i) & 0xFFFFFFFFLL)) << 32) | ((uint64_t)le32(((i) & 0xFFFFFFFF00000000LL) >> 32)))
|
||||||
|
|
||||||
//Needs to have log_init() called beforehand.
|
//Needs to have log_init() called beforehand.
|
||||||
void dumpHex(const void* data, size_t size);
|
void dumpHex(const void *data, size_t size);
|
||||||
|
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user