Genesis-Plus-GX/source/gx/fileio/fileio.c

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---------------------- Genesis Plus GX 1.6.0 ---------------------- [Core/Sound] --------------- * added YM2413 emulation in Master System compatibility mode. * fixed SN76489 noise boost initialization. * minor YM2612 core optimizations. [Core/VDP] --------------- * added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP. * added support for all TMS9918 rendering modes. * improved Mega Drive VDP timings accuracy in Master System Compatibility mode. * fixed color palette initialization. * fixed shifted sprites rendering in Mode 4. * modified pixel rendering support (pixel depth is now forced at compilation time). [Core/CPU] --------------- * optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment [Core/IO] --------------- * added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers. * added Terebi Oekaki tablet emulation. * improved Mouse emulation (fixes mouse support in Cannon Fodder). * improved Justifier emulation (fixes gun support in Lethal Enforcers 2). * improved 6-Buttons control pad emulation (fixes Duke Nukem 3D) * modified lightgun emulation to use common key inputs for all devices. * 2-buttons controller is now picked by default for Master System games. [Core/MD] --------------- * added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs). * added Game Toshokan in EEPROM database (verified on real cartridge). * fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge). * modified SRAM banswitch hardware emulation to be more compatible with some hacks. [Core/MS] --------------- * added Cyborg Z to Korean mapper database. [Core/GG] --------------- * added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95). [Core/General] --------------- * added support for .mdx ROM format. * added Game Gear & SG-1000 ROM support. * added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility. * updated to new Genesis Plus license (see http://cgfm2.emuviews.com/) * removed DOS port * various code cleanup. [Gamecube/Wii] --------------- * IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...) * added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games). * improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes). * improved gun cursor positioning accuracy. * improved horizontal scaling & screenshots rendering in H32 mode. * fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files. * removed ARAM/injected ROM support (unused). * removed WPAD_ and PAD_ update from VSYNC callback. * increased GCC inlining limits for some speed improvment. * compiled with devkitPPC r24 & libogc 1.8.7.
2011-08-07 19:49:46 +02:00
/*
* fileio.c
*
* Load a normal file, or ZIP/GZ archive into ROM buffer.
* Returns loaded ROM size (zero if an error occured).
*
* Copyright Eke-Eke (2007-2011), based on original work from Softdev (2006)
*
* Redistribution and use of this code or any derivative works are permitted
* provided that the following conditions are met:
*
* - Redistributions may not be sold, nor may they be used in a commercial
* product or activity.
*
* - Redistributions that are modified from the original source must include the
* complete source code, including the source code for all components used by a
* binary built from the modified sources. However, as a special exception, the
* source code distributed need not include anything that is normally distributed
* (in either source or binary form) with the major components (compiler, kernel,
* and so on) of the operating system on which the executable runs, unless that
* component itself accompanies the executable.
*
* - Redistributions must reproduce the above copyright notice, this list of
* conditions and the following disclaimer in the documentation and/or other
* materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************************/
#include "shared.h"
#include "file_load.h"
#include "gui.h"
/*
* Zip file header definition
*/
typedef struct
{
unsigned int zipid __attribute__ ((__packed__)); // 0x04034b50
unsigned short zipversion __attribute__ ((__packed__));
unsigned short zipflags __attribute__ ((__packed__));
unsigned short compressionMethod __attribute__ ((__packed__));
unsigned short lastmodtime __attribute__ ((__packed__));
unsigned short lastmoddate __attribute__ ((__packed__));
unsigned int crc32 __attribute__ ((__packed__));
unsigned int compressedSize __attribute__ ((__packed__));
unsigned int uncompressedSize __attribute__ ((__packed__));
unsigned short filenameLength __attribute__ ((__packed__));
unsigned short extraDataLength __attribute__ ((__packed__));
} PKZIPHEADER;
/*
* Zip files are stored little endian
* Support functions for short and int types
*/
static inline u32 FLIP32 (u32 b)
{
unsigned int c;
c = (b & 0xff000000) >> 24;
c |= (b & 0xff0000) >> 8;
c |= (b & 0xff00) << 8;
c |= (b & 0xff) << 24;
return c;
}
static inline u16 FLIP16 (u16 b)
{
u16 c;
c = (b & 0xff00) >> 8;
c |= (b & 0xff) << 8;
return c;
}
void get_zipfilename(char *filename)
{
char in[CHUNKSIZE];
/* Open file */
FILE *fd = fopen(filename, "rb");
if (!fd) return;
/* Read first 2 bytes */
fread(in, 2, 1, fd);
/* Detect Zip file */
if (memcmp(in, "PK", 2) == 0)
{
/* Read remaining header data */
fread(in + 2, sizeof(PKZIPHEADER) - 2, 1, fd);
/* Zip header pointer */
PKZIPHEADER *pkzip = (PKZIPHEADER *) in;
/* Return compressed file name */
int len = FLIP16(pkzip->filenameLength);
if (len >= MAXPATHLEN) len = MAXPATHLEN - 1;
fread(filename, len, 1, fd);
filename[len] = 0;
}
fclose(fd);
}
int load_archive(char *filename)
{
int size = 0;
char in[CHUNKSIZE];
char msg[64];
/* ROM buffer should be allocated first ! */
unsigned char *buf = cart.rom;
/* Open file */
FILE *fd = fopen(filename, "rb");
if (!fd)
{
GUI_WaitPrompt("Error","Unable to open file !");
return 0;
}
/* clear existing patches before loading new ROM file */
ggenie_shutdown();
areplay_shutdown();
/* Read first chunk */
fread(in, CHUNKSIZE, 1, fd);
/* Detect Zip file */
if (memcmp(in, "PK", 2) == 0)
{
/* Inflate buffer */
char out[CHUNKSIZE];
/* PKZip header pointer */
PKZIPHEADER *pkzip = (PKZIPHEADER *) in;
/* Retrieve uncompressed ROM size */
size = FLIP32(pkzip->uncompressedSize);
/* Check ROM size */
if (size > MAXROMSIZE)
{
fclose(fd);
GUI_WaitPrompt("Error","File is too large !");
return 0;
}
sprintf (msg, "Unzipping %d bytes ...", size);
GUI_MsgBoxOpen("Information",msg,1);
/* Initialize zip stream */
z_stream zs;
memset (&zs, 0, sizeof (z_stream));
zs.zalloc = Z_NULL;
zs.zfree = Z_NULL;
zs.opaque = Z_NULL;
zs.avail_in = 0;
zs.next_in = Z_NULL;
int res = inflateInit2(&zs, -MAX_WBITS);
if (res != Z_OK)
{
fclose(fd);
GUI_WaitPrompt("Error","Unable to unzip file !");
return 0;
}
/* Initial Zip buffer offset */
int offset = sizeof (PKZIPHEADER) + FLIP16(pkzip->filenameLength) + FLIP16(pkzip->extraDataLength);
zs.next_in = (Bytef *)&in[offset];
/* Initial Zip remaining chunk size */
zs.avail_in = CHUNKSIZE - offset;
/* Get compressed file name */
offset = FLIP16(pkzip->filenameLength);
if (offset >= MAXPATHLEN) offset = MAXPATHLEN - 1;
strncpy(filename, &in[sizeof(PKZIPHEADER)], offset);
filename[offset] = 0;
/* Start unzipping file */
do
{
/* Inflate data until output buffer is empty */
do
{
zs.avail_out = CHUNKSIZE;
zs.next_out = (Bytef *) out;
res = inflate(&zs, Z_NO_FLUSH);
if (res == Z_MEM_ERROR)
{
inflateEnd(&zs);
fclose(fd);
GUI_WaitPrompt("Error","Unable to unzip file !");
return 0;
}
offset = CHUNKSIZE - zs.avail_out;
if (offset)
{
memcpy(buf, out, offset);
buf += offset;
}
}
while (zs.avail_out == 0);
/* Read next chunk of zipped data */
fread(in, CHUNKSIZE, 1, fd);
zs.next_in = (Bytef *)&in[0];
zs.avail_in = CHUNKSIZE;
}
while (res != Z_STREAM_END);
inflateEnd (&zs);
}
else
{
/* Get file size */
fseek(fd, 0, SEEK_END);
size = ftell(fd);
fseek(fd, 0, SEEK_SET);
/* Check file size */
if(size > MAXROMSIZE)
{
fclose(fd);
GUI_WaitPrompt("Error","File is too large !");
return 0;
}
sprintf((char *)msg,"Loading %d bytes ...", size);
GUI_MsgBoxOpen("Information", (char *)msg, 1);
/* Read into buffer */
int left = size;
while (left > CHUNKSIZE)
{
fread(buf, CHUNKSIZE, 1, fd);
buf += CHUNKSIZE;
left -= CHUNKSIZE;
}
/* Read remaining bytes */
fread(buf, left, 1, fd);
}
/* Close file */
fclose(fd);
/* Return loaded ROM size */
GUI_MsgBoxClose();
return size;
}