mirror of
https://github.com/ekeeke/Genesis-Plus-GX.git
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117 lines
3.9 KiB
C
117 lines
3.9 KiB
C
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/* Copyright (C) 2010-2017 The RetroArch team
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*
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* ---------------------------------------------------------------------------------------
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* The following license statement only applies to this file (retro_miscellaneous.h).
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* ---------------------------------------------------------------------------------------
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*
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* Permission is hereby granted, free of charge,
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* to any person obtaining a copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation the rights to
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* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software,
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* and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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* INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef __RARCH_MISCELLANEOUS_H
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#define __RARCH_MISCELLANEOUS_H
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#include <stdint.h>
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#if defined(__CELLOS_LV2__) && !defined(__PSL1GHT__)
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#include <sys/timer.h>
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#elif defined(XENON)
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#include <time/time.h>
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#elif defined(GEKKO) || defined(__PSL1GHT__) || defined(__QNX__)
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#include <unistd.h>
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#elif defined(WIIU)
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#include <wiiu/os/thread.h>
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#elif defined(PSP)
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#include <pspthreadman.h>
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#elif defined(VITA)
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#include <psp2/kernel/threadmgr.h>
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#elif defined(_3DS)
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#include <3ds.h>
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#else
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#include <time.h>
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#endif
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#if defined(_WIN32) && !defined(_XBOX)
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#elif defined(_WIN32) && defined(_XBOX)
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#include <Xtl.h>
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#endif
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#include <limits.h>
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#ifdef _MSC_VER
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#include <compat/msvc.h>
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#endif
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#include <retro_inline.h>
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#ifndef PATH_MAX_LENGTH
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#if defined(_XBOX1) || defined(_3DS) || defined(PSP) || defined(GEKKO)|| defined(WIIU)
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#define PATH_MAX_LENGTH 512
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#else
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#define PATH_MAX_LENGTH 4096
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#endif
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#endif
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#ifndef M_PI
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#if !defined(_MSC_VER) && !defined(USE_MATH_DEFINES)
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#define M_PI 3.14159265358979323846264338327
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#endif
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#endif
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#ifndef MAX
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#define MAX(a, b) ((a) > (b) ? (a) : (b))
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#endif
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#ifndef MIN
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#define MIN(a, b) ((a) < (b) ? (a) : (b))
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#endif
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#define ARRAY_SIZE(a) (sizeof(a) / sizeof((a)[0]))
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/* Helper macros and struct to keep track of many booleans.
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* To check for multiple bits, use &&, not &.
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* For OR, | can be used. */
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typedef struct
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{
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uint32_t data[8];
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} retro_bits_t;
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#define BIT_SET(a, bit) ((a)[(bit) >> 3] |= (1 << ((bit) & 7)))
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#define BIT_CLEAR(a, bit) ((a)[(bit) >> 3] &= ~(1 << ((bit) & 7)))
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#define BIT_GET(a, bit) ((a)[(bit) >> 3] & (1 << ((bit) & 7)))
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#define BIT16_SET(a, bit) ((a) |= (1 << ((bit) & 15)))
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#define BIT16_CLEAR(a, bit) ((a) &= ~(1 << ((bit) & 15)))
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#define BIT16_GET(a, bit) (!!((a) & (1 << ((bit) & 15))))
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#define BIT16_CLEAR_ALL(a) ((a) = 0)
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#define BIT32_SET(a, bit) ((a) |= (1 << ((bit) & 31)))
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#define BIT32_CLEAR(a, bit) ((a) &= ~(1 << ((bit) & 31)))
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#define BIT32_GET(a, bit) (!!((a) & (1 << ((bit) & 31))))
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#define BIT32_CLEAR_ALL(a) ((a) = 0)
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#define BIT64_SET(a, bit) ((a) |= (UINT64_C(1) << ((bit) & 63)))
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#define BIT64_CLEAR(a, bit) ((a) &= ~(UINT64_C(1) << ((bit) & 63)))
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#define BIT64_GET(a, bit) (!!((a) & (UINT64_C(1) << ((bit) & 63))))
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#define BIT64_CLEAR_ALL(a) ((a) = 0)
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#define BIT128_SET(a, bit) ((a).data[(bit) >> 5] |= (1 << ((bit) & 31)))
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#define BIT128_CLEAR(a, bit) ((a).data[(bit) >> 5] &= ~(1 << ((bit) & 31)))
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#define BIT128_GET(a, bit) ((a).data[(bit) >> 5] & (1 << ((bit) & 31)))
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#define BIT128_CLEAR_ALL(a) memset(&(a), 0, sizeof(a));
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#endif
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