2011-07-14 00:49:52 +02:00
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/*
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Copyright (c) 2008 Francisco Mu<EFBFBD>oz 'Hermes' <www.elotrolado.net>
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All rights reserved.
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----------------------
Genesis Plus GX 1.6.0
----------------------
[Core/Sound]
---------------
* added YM2413 emulation in Master System compatibility mode.
* fixed SN76489 noise boost initialization.
* minor YM2612 core optimizations.
[Core/VDP]
---------------
* added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP.
* added support for all TMS9918 rendering modes.
* improved Mega Drive VDP timings accuracy in Master System Compatibility mode.
* fixed color palette initialization.
* fixed shifted sprites rendering in Mode 4.
* modified pixel rendering support (pixel depth is now forced at compilation time).
[Core/CPU]
---------------
* optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment
[Core/IO]
---------------
* added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers.
* added Terebi Oekaki tablet emulation.
* improved Mouse emulation (fixes mouse support in Cannon Fodder).
* improved Justifier emulation (fixes gun support in Lethal Enforcers 2).
* improved 6-Buttons control pad emulation (fixes Duke Nukem 3D)
* modified lightgun emulation to use common key inputs for all devices.
* 2-buttons controller is now picked by default for Master System games.
[Core/MD]
---------------
* added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs).
* added Game Toshokan in EEPROM database (verified on real cartridge).
* fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge).
* modified SRAM banswitch hardware emulation to be more compatible with some hacks.
[Core/MS]
---------------
* added Cyborg Z to Korean mapper database.
[Core/GG]
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* added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95).
[Core/General]
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* added support for .mdx ROM format.
* added Game Gear & SG-1000 ROM support.
* added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility.
* updated to new Genesis Plus license (see http://cgfm2.emuviews.com/)
* removed DOS port
* various code cleanup.
[Gamecube/Wii]
---------------
* IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...)
* added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games).
* improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes).
* improved gun cursor positioning accuracy.
* improved horizontal scaling & screenshots rendering in H32 mode.
* fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files.
* removed ARAM/injected ROM support (unused).
* removed WPAD_ and PAD_ update from VSYNC callback.
* increased GCC inlining limits for some speed improvment.
* compiled with devkitPPC r24 & libogc 1.8.7.
2011-08-07 19:49:46 +02:00
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Proper (standard) vorbis usage by Tantric, 2009
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Threading modifications/corrections by Tantric, 2009
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2011-07-14 00:49:52 +02:00
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Redistribution and use in source and binary forms, with or without modification, are
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permitted provided that the following conditions are met:
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- Redistributions of source code must retain the above copyright notice, this list of
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conditions and the following disclaimer.
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- Redistributions in binary form must reproduce the above copyright notice, this list
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of conditions and the following disclaimer in the documentation and/or other
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materials provided with the distribution.
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- The names of the contributors may not be used to endorse or promote products derived
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from this software without specific prior written permission.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY
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EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
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THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
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THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef NO_SOUND
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#ifndef __OGGPLAYER_H__
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#define __OGGPLAYER_H__
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#include <asndlib.h>
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#include "tremor/ivorbiscodec.h"
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#include "tremor/ivorbisfile.h"
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#ifdef __cplusplus
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extern "C"
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{
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#endif
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#define OGG_ONE_TIME 0
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#define OGG_INFINITE_TIME 1
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#define OGG_STATUS_RUNNING 1
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#define OGG_STATUS_ERR -1
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#define OGG_STATUS_PAUSED 2
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#define OGG_STATUS_EOF 255
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/*------------------------------------------------------------------------------------------------------------------------------------------------------*/
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/* Player OGG functions */
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/*------------------------------------------------------------------------------------------------------------------------------------------------------*/
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/* int PlayOgg(int fd, int time_pos, int mode);
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Play an Ogg file. This file can be loaded from memory (mem_open(void *ogg, int size_ogg)) or from device with open("device:file.ogg",O_RDONLY,0);
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NOTE: The file is closed by the player when you call PlayOgg(), StopOgg() or if it fail.
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-- Params ---
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buf: pointer to sound data
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buflen: buffer size in bytes
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time_pos: initial time position in the file (in milliseconds). For example, use 30000 to advance 30 seconds
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mode: Use OGG_ONE_TIME or OGG_INFINITE_TIME. When you use OGG_ONE_TIME the sound stops and StatusOgg() return OGG_STATUS_EOF
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return: 0- Ok, -1 Error
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*/
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int PlayOgg(char * buf, int buflen, int time_pos, int mode);
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/*------------------------------------------------------------------------------------------------------------------------------------------------------*/
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/* void StopOgg();
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Stop an Ogg file.
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NOTE: The file is closed and the player thread is released
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-- Params ---
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*/
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void StopOgg();
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/*------------------------------------------------------------------------------------------------------------------------------------------------------*/
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/* void PauseOgg(int pause);
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Pause an Ogg file.
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-- Params ---
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pause: 0 -> continue, 1-> pause
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*/
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void PauseOgg(int pause);
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/*------------------------------------------------------------------------------------------------------------------------------------------------------*/
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/* int StatusOgg();
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Return the Ogg status
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-- Params ---
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return: OGG_STATUS_RUNNING
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OGG_STATUS_ERR -> not initialized?
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OGG_STATUS_PAUSED
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OGG_STATUS_EOF -> player stopped by End Of File
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*/
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int StatusOgg();
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/*------------------------------------------------------------------------------------------------------------------------------------------------------*/
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/* void SetVolumeOgg(int volume);
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Set the Ogg playing volume.
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NOTE: it change the volume of voice 0 (used for the Ogg player)
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-- Params ---
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volume: 0 to 255 (max)
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*/
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void SetVolumeOgg(int volume);
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/*------------------------------------------------------------------------------------------------------------------------------------------------------*/
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/* s32 GetTimeOgg();
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Return the Ogg time from the starts of the file
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-- Params ---
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return: 0 -> Ok or error condition (you must ignore this value)
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>0 -> time in milliseconds from the starts
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*/
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s32 GetTimeOgg();
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/*------------------------------------------------------------------------------------------------------------------------------------------------------*/
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/* void SetTimeOgg(s32 time_pos);
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Set the time position
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NOTE: The file is closed by the player when you call PlayOgg(), StopOgg() or if it fail.
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-- Params ---
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time_pos: time position in the file (in milliseconds). For example, use 30000 to advance 30 seconds
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*/
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void SetTimeOgg(s32 time_pos);
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/*------------------------------------------------------------------------------------------------------------------------------------------------------*/
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#ifdef __cplusplus
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}
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#endif
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#endif
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#endif
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