mirror of
https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2024-11-10 12:55:08 +01:00
389 lines
9.6 KiB
C
389 lines
9.6 KiB
C
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/****************************************************************************
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* Genesis Plus 1.2a
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*
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* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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***************************************************************************/
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/*****************************************************************************
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* IPL FONT Engine
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*
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* Based on Qoob MP3 Player Font
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* Added IPL font extraction
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*****************************************************************************/
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#include "shared.h"
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#include "font.h"
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#include "gpback.h"
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/*** Backdrop ***/
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char backdrop[(640 * 480 * 2) + 32];
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/* Backdrop Frame Width (to avoid writing outside of the background frame) */
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u16 back_framewidth = 640;
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typedef struct
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{
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unsigned short font_type, first_char, last_char, subst_char, ascent_units, descent_units, widest_char_width,
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leading_space, cell_width, cell_height;
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unsigned long texture_size;
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unsigned short texture_format, texture_columns, texture_rows, texture_width, texture_height, offset_charwidth;
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unsigned long offset_tile, size_tile;
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} FONT_HEADER;
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static unsigned char fontWork[ 0x20000 ] __attribute__((aligned(32)));
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static unsigned char fontFont[ 0x40000 ] __attribute__((aligned(32)));
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extern unsigned int *xfb[2];
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extern int whichfb;
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/****************************************************************************
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* YAY0 Decoding
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****************************************************************************/
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/* Yay0 decompression */
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void yay0_decode(unsigned char *s, unsigned char *d)
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{
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int i, j, k, p, q, cnt;
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i = *(unsigned long *)(s + 4); // size of decoded data
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j = *(unsigned long *)(s + 8); // link table
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k = *(unsigned long *)(s + 12); // byte chunks and count modifiers
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q = 0; // current offset in dest buffer
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cnt = 0; // mask bit counter
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p = 16; // current offset in mask table
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unsigned long r22 = 0, r5;
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do
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{
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// if all bits are done, get next mask
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if(cnt == 0)
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{
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// read word from mask data block
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r22 = *(unsigned long *)(s + p);
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p += 4;
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cnt = 32; // bit counter
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}
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// if next bit is set, chunk is non-linked
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if(r22 & 0x80000000)
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{
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// get next byte
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*(unsigned char *)(d + q) = *(unsigned char *)(s + k);
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k++, q++;
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}
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// do copy, otherwise
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else
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{
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// read 16-bit from link table
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int r26 = *(unsigned short *)(s + j);
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j += 2;
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// 'offset'
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int r25 = q - (r26 & 0xfff);
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// 'count'
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int r30 = r26 >> 12;
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if(r30 == 0)
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{
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// get 'count' modifier
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r5 = *(unsigned char *)(s + k);
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k++;
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r30 = r5 + 18;
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}
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else r30 += 2;
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// do block copy
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unsigned char *pt = ((unsigned char*)d) + r25;
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int i;
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for(i=0; i<r30; i++)
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{
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*(unsigned char *)(d + q) = *(unsigned char *)(pt - 1);
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q++, pt++;
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}
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}
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// next bit in mask
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r22 <<= 1;
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cnt--;
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} while(q < i);
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}
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void untile(unsigned char *dst, unsigned char *src, int xres, int yres)
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{
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// 8x8 tiles
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int x, y;
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int t=0;
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for (y = 0; y < yres; y += 8)
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for (x = 0; x < xres; x += 8)
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{
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t = !t;
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int iy, ix;
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for (iy = 0; iy < 8; ++iy, src+=2)
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{
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unsigned char *d = dst + (y + iy) * xres + x;
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for (ix = 0; ix < 2; ++ix)
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{
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int v = src[ix];
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*d++ = ((v>>6)&3);
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*d++ = ((v>>4)&3);
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*d++ = ((v>>2)&3);
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*d++ = ((v)&3);
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}
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}
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}
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}
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int font_offset[256], font_size[256], fheight;
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extern void __SYS_ReadROM(void *buf,u32 len,u32 offset);
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void init_font(void)
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{
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int i;
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__SYS_ReadROM((unsigned char *)&fontFont,0x3000,0x1FCF00);
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yay0_decode((unsigned char *)&fontFont, (unsigned char *)&fontWork);
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FONT_HEADER *fnt;
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fnt = ( FONT_HEADER * )&fontWork;
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untile((unsigned char*)&fontFont, (unsigned char*)&fontWork[fnt->offset_tile], fnt->texture_width, fnt->texture_height);
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for (i=0; i<256; ++i)
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{
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int c = i;
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if ((c < fnt->first_char) || (c > fnt->last_char)) c = fnt->subst_char;
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else c -= fnt->first_char;
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font_size[i] = ((unsigned char*)fnt)[fnt->offset_charwidth + c];
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int r = c / fnt->texture_columns;
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c %= fnt->texture_columns;
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font_offset[i] = (r * fnt->cell_height) * fnt->texture_width + (c * fnt->cell_width);
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}
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fheight = fnt->cell_height;
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}
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#define TRANSPARENCY (COLOR_BLACK)
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unsigned int blit_lookup[4] = {COLOR_BLACK, 0x6d896d77, 0xb584b57b, 0xff80ff80};
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unsigned int blit_lookup_inv[4] = {COLOR_WHITE, 0xb584b57b, 0x6d896d77, 0x258e2573};
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void setfontcolour (int fcolour)
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{
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if (fcolour == COLOR_WHITE)
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{
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blit_lookup[1] = 0x6d896d77;
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blit_lookup[2] = 0xb584b57b;
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blit_lookup[3] = 0xff80ff80;
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}
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else
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{
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blit_lookup[1] = fcolour;
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blit_lookup[2] = fcolour;
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blit_lookup[3] = fcolour;
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}
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}
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void blit_char(int x, int y, unsigned char c, unsigned int *lookup)
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{
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unsigned char *fnt = ((unsigned char*)fontFont) + font_offset[c];
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int ay, ax;
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unsigned int llookup;
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for (ay=0; ay<fheight; ++ay)
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{
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int h = (ay + y) * 320;
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for (ax=0; ax<font_size[c]; ax++)
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{
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int v0 = fnt[ax];
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int p = h + (( ax + x ) >> 1);
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unsigned long o = xfb[whichfb][p];
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llookup = lookup[v0];
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if ((o != TRANSPARENCY) && (v0 == 0) && (lookup[0] == TRANSPARENCY))
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llookup = o;
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if ((ax+x) & 1)
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{
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o &= ~0x00FFFFFF;
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o |= llookup & 0x00FFFFFF;
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}
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else
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{
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o &= ~0xFF000000;
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o |= llookup & 0xFF000000;
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}
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xfb[whichfb][p] = o;
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}
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fnt += 512;
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}
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}
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void write_font(int x, int y, const unsigned char *string)
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{
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int ox = x;
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while (*string && (x < (ox + back_framewidth)))
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{
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blit_char(x, y, *string, blit_lookup);
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x += font_size[*string];
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string++;
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}
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}
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void writex(int x, int y, int sx, int sy, const unsigned char *string, unsigned int *lookup)
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{
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int ox = x;
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while ((*string) && ((x) < (ox + sx)))
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{
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blit_char(x, y, *string, lookup);
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x += font_size[*string];
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string++;
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}
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int ay;
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for (ay=0; ay<sy; ay++)
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{
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int ax;
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for (ax=x; ax<(ox + sx); ax += 2) xfb[whichfb][(ay+y)*320+ax/2] = lookup[0];
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}
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}
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void WriteCentre( int y, const unsigned char *string)
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{
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int x, t;
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for (x=t=0; t<strlen(string); t++) x += font_size[string[t]];
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if (x>back_framewidth) x=back_framewidth;
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x = (640 - x) >> 1;
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write_font(x, y, string);
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}
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void WriteCentre_HL( int y, const unsigned char *string)
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{
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int x,t,h;
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for (x=t=0; t<strlen(string); t++) x += font_size[string[t]];
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if (x>back_framewidth) x = back_framewidth;
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h = x;
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x = (640 - x) >> 1;
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writex(x, y, h, fheight, string, blit_lookup_inv);
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}
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/****************************************************************************
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* Draw functions
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*
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****************************************************************************/
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void fntDrawHLine (int x1, int x2, int y, int color)
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{
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int i;
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y = 320 * y;
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x1 >>= 1;
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x2 >>= 1;
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for (i = x1; i <= x2; i++) xfb[whichfb][y + i] = color;
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}
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void fntDrawVLine (int x, int y1, int y2, int color)
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{
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int i;
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x >>= 1;
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for (i = y1; i <= y2; i++) xfb[whichfb][x + (640 * i) / 2] = color;
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}
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void fntDrawBox (int x1, int y1, int x2, int y2, int color)
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{
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fntDrawHLine (x1, x2, y1, color);
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fntDrawHLine (x1, x2, y2, color);
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fntDrawVLine (x1, y1, y2, color);
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fntDrawVLine (x2, y1, y2, color);
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}
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void fntDrawBoxFilled (int x1, int y1, int x2, int y2, int color)
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{
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int h;
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for (h = y1; h <= y2; h++) fntDrawHLine (x1, x2, h, color);
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}
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/****************************************************************************
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* Display functions
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*
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****************************************************************************/
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u8 SILENT = 0;
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void SetScreen ()
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{
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VIDEO_SetNextFramebuffer (xfb[whichfb]);
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VIDEO_Flush ();
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VIDEO_WaitVSync ();
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}
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void ClearScreen ()
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{
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whichfb ^= 1;
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memcpy (xfb[whichfb], &backdrop, 1280 * 480);
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back_framewidth = 440;
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}
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void WaitPrompt (char *msg)
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{
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int quit = 0;
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if (SILENT) return;
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while (PAD_ButtonsDown(0) & PAD_BUTTON_A) {};
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while (!(PAD_ButtonsDown(0) & PAD_BUTTON_A) && (quit == 0))
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{
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ClearScreen();
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WriteCentre(254, msg);
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WriteCentre(254 + fheight, "Press A to Continue");
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SetScreen();
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while (!(PAD_ButtonsDown(0) & PAD_BUTTON_A));
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}
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}
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void ShowAction (char *msg)
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{
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if (SILENT) return;
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ClearScreen();
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WriteCentre(254, msg);
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SetScreen();
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}
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void WaitButtonA ()
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{
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while (PAD_ButtonsDown(0) & PAD_BUTTON_A) {};
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while (!(PAD_ButtonsDown(0) & PAD_BUTTON_A));
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}
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/****************************************************************************
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* Unpack Backdrop
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*
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* Called at startup to unpack our backdrop to a temporary
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* framebuffer.
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****************************************************************************/
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void unpackBackdrop ()
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{
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unsigned long res, inbytes, outbytes;
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inbytes = gpback_COMPRESSED;
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outbytes = gpback_RAW;
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res = uncompress ((char *) &backdrop[0], &outbytes, (char *) &gpback[0], inbytes);
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if (res != Z_OK) while (1);
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}
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