2011-07-14 00:49:52 +02:00
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/*
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SN76489 emulation
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by Maxim in 2001 and 2002
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*/
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#ifndef _SN76489_H_
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#define _SN76489_H_
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/* Function prototypes */
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extern void SN76489_Init(double PSGClockValue, int SamplingRate);
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extern void SN76489_Reset(void);
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extern void SN76489_Shutdown(void);
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extern void SN76489_SetContext(uint8 *data);
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extern void SN76489_GetContext(uint8 *data);
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extern uint8 *SN76489_GetContextPtr(void);
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extern int SN76489_GetContextSize(void);
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extern void SN76489_Write(int data);
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2012-04-07 19:15:38 +02:00
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extern int SN76489_Update(INT16 *buffer, int clock_length);
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2012-04-08 19:54:02 +02:00
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extern int SN76489_Clocks(int length);
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2011-07-14 00:49:52 +02:00
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extern void SN76489_BoostNoise(int boost);
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2012-04-08 19:54:02 +02:00
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----------------------
Genesis Plus GX 1.6.0
----------------------
[Core/Sound]
---------------
* added YM2413 emulation in Master System compatibility mode.
* fixed SN76489 noise boost initialization.
* minor YM2612 core optimizations.
[Core/VDP]
---------------
* added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP.
* added support for all TMS9918 rendering modes.
* improved Mega Drive VDP timings accuracy in Master System Compatibility mode.
* fixed color palette initialization.
* fixed shifted sprites rendering in Mode 4.
* modified pixel rendering support (pixel depth is now forced at compilation time).
[Core/CPU]
---------------
* optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment
[Core/IO]
---------------
* added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers.
* added Terebi Oekaki tablet emulation.
* improved Mouse emulation (fixes mouse support in Cannon Fodder).
* improved Justifier emulation (fixes gun support in Lethal Enforcers 2).
* improved 6-Buttons control pad emulation (fixes Duke Nukem 3D)
* modified lightgun emulation to use common key inputs for all devices.
* 2-buttons controller is now picked by default for Master System games.
[Core/MD]
---------------
* added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs).
* added Game Toshokan in EEPROM database (verified on real cartridge).
* fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge).
* modified SRAM banswitch hardware emulation to be more compatible with some hacks.
[Core/MS]
---------------
* added Cyborg Z to Korean mapper database.
[Core/GG]
---------------
* added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95).
[Core/General]
---------------
* added support for .mdx ROM format.
* added Game Gear & SG-1000 ROM support.
* added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility.
* updated to new Genesis Plus license (see http://cgfm2.emuviews.com/)
* removed DOS port
* various code cleanup.
[Gamecube/Wii]
---------------
* IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...)
* added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games).
* improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes).
* improved gun cursor positioning accuracy.
* improved horizontal scaling & screenshots rendering in H32 mode.
* fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files.
* removed ARAM/injected ROM support (unused).
* removed WPAD_ and PAD_ update from VSYNC callback.
* increased GCC inlining limits for some speed improvment.
* compiled with devkitPPC r24 & libogc 1.8.7.
2011-08-07 19:49:46 +02:00
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#endif /* _SN76489_H_ */
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