Genesis-Plus-GX/source/ngc/gui/dvd.c

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2007-08-10 22:34:06 +02:00
/****************************************************************************
* Genesis Plus 1.2a
*
* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Nintendo Gamecube DVD Reading Library
*
* This is NOT a complete DVD library, in that it works for reading
* ISO9660 discs only.
*
* If you need softmod drivecodes etc, look elsewhere.
* There are known issues with libogc dvd handling, so these work
* outside of it ,if you will.
*
* This is ideal for using with a gc-linux self booting DVD only.
* Go http://www.gc-linux.org for further information and the tools
* for your platform.
*
* To keep libOGC stable, make sure you call DVD_Init before using
* these functions.
***************************************************************************/
#include "shared.h"
/** DVD I/O Address base **/
volatile unsigned long *dvd = (volatile unsigned long *) 0xCC006000;
static unsigned char *inquiry=(unsigned char *)0x80000004;
/** Due to lack of memory, we'll use this little 2k keyhole for all DVD operations **/
unsigned char DVDreadbuffer[2048] ATTRIBUTE_ALIGN (32);
/***************************************************************************
* dvd_read
*
* Read DVD disc sectors
***************************************************************************/
extern u8 isWII;
int dvd_read (void *dst, unsigned int len, u64 offset)
{
unsigned char *buffer = (unsigned char *) (unsigned int) DVDreadbuffer;
if (len > 2048) return 1; /*** We only allow 2k reads **/
DCInvalidateRange((void *)buffer, len);
if(offset < 0x57057C00 || (isWII == 1 && offset < 0x118244F00LL)) // don't read past the end of the DVD
{
offset >>= 2;
dvd[0] = 0x2E;
dvd[1] = 0;
dvd[2] = 0xA8000000;
dvd[3] = (u32)offset;
dvd[4] = len;
dvd[5] = (unsigned long) buffer;
dvd[6] = len;
dvd[7] = 3; /*** Enable reading with DMA ***/
while (dvd[7] & 1);
memcpy (dst, buffer, len);
}
else return 0; // Let's not read past end of DVD
if (dvd[0] & 0x4) return 0; /* Ensure it has completed */
return 1;
}
/****************************************************************************
* uselessinquiry
*
* As the name suggests, this function is quite useless.
* It's only purpose is to stop any pending DVD interrupts while we use the
* memcard interface.
*
* libOGC tends to foul up if you don't, and sometimes does if you do!
****************************************************************************/
void uselessinquiry ()
{
dvd[0] = 0;
dvd[1] = 0;
dvd[2] = 0x12000000;
dvd[3] = 0;
dvd[4] = 0x20;
dvd[5] = 0x80000000;
dvd[6] = 0x20;
dvd[7] = 1;
while (dvd[7] & 1);
}
/****************************************************************************
* dvd_motor_off
*
* Stop the DVD Motor
*
* This can be used to prevent the Disc from spinning during playtime
****************************************************************************/
void dvd_motor_off( )
{
dvd[0] = 0x2e;
dvd[1] = 0;
dvd[2] = 0xe3000000;
dvd[3] = 0;
dvd[4] = 0;
dvd[5] = 0;
dvd[6] = 0;
dvd[7] = 1; // Do immediate
while (dvd[7] & 1);
/*** PSO Stops blackscreen at reload ***/
dvd[0] = 0x14;
dvd[1] = 0;
}
/****************************************************************************
* dvd_inquiry
*
* Return the Current DVD Drive ID
*
* This can be used to determine whereas the console is a Gamecube or a Wii
****************************************************************************/
int dvd_inquiry()
{
dvd[0] = 0x2e;
dvd[1] = 0;
dvd[2] = 0x12000000;
dvd[3] = 0;
dvd[4] = 0x20;
dvd[5] = 0x80000000;
dvd[6] = 0x20;
dvd[7] = 3;
while( dvd[7] & 1 );
DCFlushRange((void *)0x80000000, 32);
return (int)inquiry[2];
}