2011-07-14 00:49:52 +02:00
|
|
|
/***************************************************************************************
|
|
|
|
* Genesis Plus
|
----------------------
Genesis Plus GX 1.6.0
----------------------
[Core/Sound]
---------------
* added YM2413 emulation in Master System compatibility mode.
* fixed SN76489 noise boost initialization.
* minor YM2612 core optimizations.
[Core/VDP]
---------------
* added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP.
* added support for all TMS9918 rendering modes.
* improved Mega Drive VDP timings accuracy in Master System Compatibility mode.
* fixed color palette initialization.
* fixed shifted sprites rendering in Mode 4.
* modified pixel rendering support (pixel depth is now forced at compilation time).
[Core/CPU]
---------------
* optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment
[Core/IO]
---------------
* added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers.
* added Terebi Oekaki tablet emulation.
* improved Mouse emulation (fixes mouse support in Cannon Fodder).
* improved Justifier emulation (fixes gun support in Lethal Enforcers 2).
* improved 6-Buttons control pad emulation (fixes Duke Nukem 3D)
* modified lightgun emulation to use common key inputs for all devices.
* 2-buttons controller is now picked by default for Master System games.
[Core/MD]
---------------
* added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs).
* added Game Toshokan in EEPROM database (verified on real cartridge).
* fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge).
* modified SRAM banswitch hardware emulation to be more compatible with some hacks.
[Core/MS]
---------------
* added Cyborg Z to Korean mapper database.
[Core/GG]
---------------
* added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95).
[Core/General]
---------------
* added support for .mdx ROM format.
* added Game Gear & SG-1000 ROM support.
* added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility.
* updated to new Genesis Plus license (see http://cgfm2.emuviews.com/)
* removed DOS port
* various code cleanup.
[Gamecube/Wii]
---------------
* IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...)
* added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games).
* improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes).
* improved gun cursor positioning accuracy.
* improved horizontal scaling & screenshots rendering in H32 mode.
* fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files.
* removed ARAM/injected ROM support (unused).
* removed WPAD_ and PAD_ update from VSYNC callback.
* increased GCC inlining limits for some speed improvment.
* compiled with devkitPPC r24 & libogc 1.8.7.
2011-08-07 19:49:46 +02:00
|
|
|
* Sound Hardware
|
2011-07-14 00:49:52 +02:00
|
|
|
*
|
|
|
|
* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald (original code)
|
2013-06-17 22:42:05 +02:00
|
|
|
* Copyright (C) 2007-2013 Eke-Eke (Genesis Plus GX)
|
2011-07-14 00:49:52 +02:00
|
|
|
*
|
----------------------
Genesis Plus GX 1.6.0
----------------------
[Core/Sound]
---------------
* added YM2413 emulation in Master System compatibility mode.
* fixed SN76489 noise boost initialization.
* minor YM2612 core optimizations.
[Core/VDP]
---------------
* added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP.
* added support for all TMS9918 rendering modes.
* improved Mega Drive VDP timings accuracy in Master System Compatibility mode.
* fixed color palette initialization.
* fixed shifted sprites rendering in Mode 4.
* modified pixel rendering support (pixel depth is now forced at compilation time).
[Core/CPU]
---------------
* optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment
[Core/IO]
---------------
* added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers.
* added Terebi Oekaki tablet emulation.
* improved Mouse emulation (fixes mouse support in Cannon Fodder).
* improved Justifier emulation (fixes gun support in Lethal Enforcers 2).
* improved 6-Buttons control pad emulation (fixes Duke Nukem 3D)
* modified lightgun emulation to use common key inputs for all devices.
* 2-buttons controller is now picked by default for Master System games.
[Core/MD]
---------------
* added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs).
* added Game Toshokan in EEPROM database (verified on real cartridge).
* fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge).
* modified SRAM banswitch hardware emulation to be more compatible with some hacks.
[Core/MS]
---------------
* added Cyborg Z to Korean mapper database.
[Core/GG]
---------------
* added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95).
[Core/General]
---------------
* added support for .mdx ROM format.
* added Game Gear & SG-1000 ROM support.
* added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility.
* updated to new Genesis Plus license (see http://cgfm2.emuviews.com/)
* removed DOS port
* various code cleanup.
[Gamecube/Wii]
---------------
* IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...)
* added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games).
* improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes).
* improved gun cursor positioning accuracy.
* improved horizontal scaling & screenshots rendering in H32 mode.
* fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files.
* removed ARAM/injected ROM support (unused).
* removed WPAD_ and PAD_ update from VSYNC callback.
* increased GCC inlining limits for some speed improvment.
* compiled with devkitPPC r24 & libogc 1.8.7.
2011-08-07 19:49:46 +02:00
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|
|
* Redistribution and use of this code or any derivative works are permitted
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|
* provided that the following conditions are met:
|
2011-07-14 00:49:52 +02:00
|
|
|
*
|
----------------------
Genesis Plus GX 1.6.0
----------------------
[Core/Sound]
---------------
* added YM2413 emulation in Master System compatibility mode.
* fixed SN76489 noise boost initialization.
* minor YM2612 core optimizations.
[Core/VDP]
---------------
* added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP.
* added support for all TMS9918 rendering modes.
* improved Mega Drive VDP timings accuracy in Master System Compatibility mode.
* fixed color palette initialization.
* fixed shifted sprites rendering in Mode 4.
* modified pixel rendering support (pixel depth is now forced at compilation time).
[Core/CPU]
---------------
* optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment
[Core/IO]
---------------
* added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers.
* added Terebi Oekaki tablet emulation.
* improved Mouse emulation (fixes mouse support in Cannon Fodder).
* improved Justifier emulation (fixes gun support in Lethal Enforcers 2).
* improved 6-Buttons control pad emulation (fixes Duke Nukem 3D)
* modified lightgun emulation to use common key inputs for all devices.
* 2-buttons controller is now picked by default for Master System games.
[Core/MD]
---------------
* added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs).
* added Game Toshokan in EEPROM database (verified on real cartridge).
* fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge).
* modified SRAM banswitch hardware emulation to be more compatible with some hacks.
[Core/MS]
---------------
* added Cyborg Z to Korean mapper database.
[Core/GG]
---------------
* added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95).
[Core/General]
---------------
* added support for .mdx ROM format.
* added Game Gear & SG-1000 ROM support.
* added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility.
* updated to new Genesis Plus license (see http://cgfm2.emuviews.com/)
* removed DOS port
* various code cleanup.
[Gamecube/Wii]
---------------
* IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...)
* added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games).
* improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes).
* improved gun cursor positioning accuracy.
* improved horizontal scaling & screenshots rendering in H32 mode.
* fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files.
* removed ARAM/injected ROM support (unused).
* removed WPAD_ and PAD_ update from VSYNC callback.
* increased GCC inlining limits for some speed improvment.
* compiled with devkitPPC r24 & libogc 1.8.7.
2011-08-07 19:49:46 +02:00
|
|
|
* - Redistributions may not be sold, nor may they be used in a commercial
|
|
|
|
* product or activity.
|
2011-07-14 00:49:52 +02:00
|
|
|
*
|
----------------------
Genesis Plus GX 1.6.0
----------------------
[Core/Sound]
---------------
* added YM2413 emulation in Master System compatibility mode.
* fixed SN76489 noise boost initialization.
* minor YM2612 core optimizations.
[Core/VDP]
---------------
* added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP.
* added support for all TMS9918 rendering modes.
* improved Mega Drive VDP timings accuracy in Master System Compatibility mode.
* fixed color palette initialization.
* fixed shifted sprites rendering in Mode 4.
* modified pixel rendering support (pixel depth is now forced at compilation time).
[Core/CPU]
---------------
* optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment
[Core/IO]
---------------
* added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers.
* added Terebi Oekaki tablet emulation.
* improved Mouse emulation (fixes mouse support in Cannon Fodder).
* improved Justifier emulation (fixes gun support in Lethal Enforcers 2).
* improved 6-Buttons control pad emulation (fixes Duke Nukem 3D)
* modified lightgun emulation to use common key inputs for all devices.
* 2-buttons controller is now picked by default for Master System games.
[Core/MD]
---------------
* added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs).
* added Game Toshokan in EEPROM database (verified on real cartridge).
* fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge).
* modified SRAM banswitch hardware emulation to be more compatible with some hacks.
[Core/MS]
---------------
* added Cyborg Z to Korean mapper database.
[Core/GG]
---------------
* added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95).
[Core/General]
---------------
* added support for .mdx ROM format.
* added Game Gear & SG-1000 ROM support.
* added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility.
* updated to new Genesis Plus license (see http://cgfm2.emuviews.com/)
* removed DOS port
* various code cleanup.
[Gamecube/Wii]
---------------
* IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...)
* added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games).
* improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes).
* improved gun cursor positioning accuracy.
* improved horizontal scaling & screenshots rendering in H32 mode.
* fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files.
* removed ARAM/injected ROM support (unused).
* removed WPAD_ and PAD_ update from VSYNC callback.
* increased GCC inlining limits for some speed improvment.
* compiled with devkitPPC r24 & libogc 1.8.7.
2011-08-07 19:49:46 +02:00
|
|
|
* - Redistributions that are modified from the original source must include the
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* complete source code, including the source code for all components used by a
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* binary built from the modified sources. However, as a special exception, the
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* source code distributed need not include anything that is normally distributed
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* (in either source or binary form) with the major components (compiler, kernel,
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* and so on) of the operating system on which the executable runs, unless that
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* component itself accompanies the executable.
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*
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* - Redistributions must reproduce the above copyright notice, this list of
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* conditions and the following disclaimer in the documentation and/or other
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* materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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2011-07-14 00:49:52 +02:00
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*
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****************************************************************************************/
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#include "shared.h"
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2012-10-13 19:01:31 +02:00
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#include "blip_buf.h"
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2011-07-14 00:49:52 +02:00
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2012-10-13 19:01:31 +02:00
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/* FM output buffer (large enough to hold a whole frame at original chips rate) */
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static int fm_buffer[1080 * 2];
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static int fm_last[2];
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static int *fm_ptr;
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/* Cycle-accurate FM samples */
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static uint32 fm_cycles_ratio;
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static uint32 fm_cycles_start;
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static uint32 fm_cycles_count;
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2011-07-14 00:49:52 +02:00
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/* YM chip function pointers */
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static void (*YM_Reset)(void);
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2011-09-25 12:21:44 +02:00
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static void (*YM_Update)(int *buffer, int length);
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2011-07-14 00:49:52 +02:00
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static void (*YM_Write)(unsigned int a, unsigned int v);
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2012-10-13 19:01:31 +02:00
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/* Run FM chip until required M-cycles */
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2012-01-31 23:50:54 +01:00
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INLINE void fm_update(unsigned int cycles)
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2011-07-14 00:49:52 +02:00
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{
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if (cycles > fm_cycles_count)
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{
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2012-10-13 19:01:31 +02:00
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/* number of samples to run */
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2012-01-15 20:57:59 +01:00
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unsigned int samples = (cycles - fm_cycles_count + fm_cycles_ratio - 1) / fm_cycles_ratio;
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2011-07-14 00:49:52 +02:00
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2012-10-13 19:01:31 +02:00
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/* run FM chip to sample buffer */
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YM_Update(fm_ptr, samples);
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2011-07-14 00:49:52 +02:00
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2012-10-13 19:01:31 +02:00
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/* update FM buffer pointer */
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fm_ptr += (samples << 1);
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2011-07-14 00:49:52 +02:00
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2012-10-13 19:01:31 +02:00
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/* update FM cycle counter */
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fm_cycles_count += samples * fm_cycles_ratio;
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2011-07-14 00:49:52 +02:00
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}
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}
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2012-10-13 19:01:31 +02:00
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void sound_init( void )
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2011-07-14 00:49:52 +02:00
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{
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2012-10-13 19:01:31 +02:00
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/* Initialize FM chip */
|
----------------------
Genesis Plus GX 1.6.0
----------------------
[Core/Sound]
---------------
* added YM2413 emulation in Master System compatibility mode.
* fixed SN76489 noise boost initialization.
* minor YM2612 core optimizations.
[Core/VDP]
---------------
* added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP.
* added support for all TMS9918 rendering modes.
* improved Mega Drive VDP timings accuracy in Master System Compatibility mode.
* fixed color palette initialization.
* fixed shifted sprites rendering in Mode 4.
* modified pixel rendering support (pixel depth is now forced at compilation time).
[Core/CPU]
---------------
* optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment
[Core/IO]
---------------
* added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers.
* added Terebi Oekaki tablet emulation.
* improved Mouse emulation (fixes mouse support in Cannon Fodder).
* improved Justifier emulation (fixes gun support in Lethal Enforcers 2).
* improved 6-Buttons control pad emulation (fixes Duke Nukem 3D)
* modified lightgun emulation to use common key inputs for all devices.
* 2-buttons controller is now picked by default for Master System games.
[Core/MD]
---------------
* added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs).
* added Game Toshokan in EEPROM database (verified on real cartridge).
* fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge).
* modified SRAM banswitch hardware emulation to be more compatible with some hacks.
[Core/MS]
---------------
* added Cyborg Z to Korean mapper database.
[Core/GG]
---------------
* added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95).
[Core/General]
---------------
* added support for .mdx ROM format.
* added Game Gear & SG-1000 ROM support.
* added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility.
* updated to new Genesis Plus license (see http://cgfm2.emuviews.com/)
* removed DOS port
* various code cleanup.
[Gamecube/Wii]
---------------
* IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...)
* added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games).
* improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes).
* improved gun cursor positioning accuracy.
* improved horizontal scaling & screenshots rendering in H32 mode.
* fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files.
* removed ARAM/injected ROM support (unused).
* removed WPAD_ and PAD_ update from VSYNC callback.
* increased GCC inlining limits for some speed improvment.
* compiled with devkitPPC r24 & libogc 1.8.7.
2011-08-07 19:49:46 +02:00
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if ((system_hw & SYSTEM_PBC) == SYSTEM_MD)
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2011-07-14 00:49:52 +02:00
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{
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/* YM2612 */
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2012-10-13 19:01:31 +02:00
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YM2612Init();
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YM2612Config(config.dac_bits);
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2011-07-14 00:49:52 +02:00
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YM_Reset = YM2612ResetChip;
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YM_Update = YM2612Update;
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YM_Write = YM2612Write;
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2012-10-13 19:01:31 +02:00
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/* chip is running a VCLK / 144 = MCLK / 7 / 144 */
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fm_cycles_ratio = 144 * 7;
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2011-07-14 00:49:52 +02:00
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}
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else
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{
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/* YM2413 */
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2012-10-13 19:01:31 +02:00
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YM2413Init();
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2011-07-14 00:49:52 +02:00
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YM_Reset = YM2413ResetChip;
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YM_Update = YM2413Update;
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YM_Write = YM2413Write;
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2012-10-13 19:01:31 +02:00
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/* chip is running a ZCLK / 72 = MCLK / 15 / 72 */
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fm_cycles_ratio = 72 * 15;
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2011-07-14 00:49:52 +02:00
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}
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2012-10-13 19:01:31 +02:00
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/* Initialize PSG chip */
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2012-10-15 10:40:39 +02:00
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SN76489_Config(0, config.psg_preamp, config.psgBoostNoise, 0xff);
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2011-07-14 00:49:52 +02:00
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}
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void sound_reset(void)
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{
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2012-10-13 19:01:31 +02:00
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/* reset sound chips */
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2011-07-14 00:49:52 +02:00
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YM_Reset();
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SN76489_Reset();
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2012-10-13 19:01:31 +02:00
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/* reset FM buffer ouput */
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fm_last[0] = fm_last[1] = 0;
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/* reset FM buffer pointer */
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fm_ptr = fm_buffer;
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/* reset FM cycle counters */
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fm_cycles_start = fm_cycles_count = 0;
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2011-07-14 00:49:52 +02:00
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}
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2012-10-13 19:01:31 +02:00
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int sound_update(unsigned int cycles)
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2011-07-14 00:49:52 +02:00
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{
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2012-10-13 19:01:31 +02:00
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int delta, preamp, time, l, r, *ptr;
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2011-07-14 00:49:52 +02:00
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2012-10-13 19:01:31 +02:00
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/* Run PSG & FM chips until end of frame */
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SN76489_Update(cycles);
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fm_update(cycles);
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2011-07-14 00:49:52 +02:00
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2012-10-13 19:01:31 +02:00
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/* FM output pre-amplification */
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preamp = config.fm_preamp;
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2011-07-14 00:49:52 +02:00
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2012-10-13 19:01:31 +02:00
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/* FM frame initial timestamp */
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time = fm_cycles_start;
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/* Restore last FM outputs from previous frame */
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l = fm_last[0];
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r = fm_last[1];
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/* FM buffer start pointer */
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ptr = fm_buffer;
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/* flush FM samples */
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if (config.hq_fm)
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2011-07-14 00:49:52 +02:00
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{
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2012-10-13 19:01:31 +02:00
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/* high-quality Band-Limited synthesis */
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do
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2011-07-14 00:49:52 +02:00
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{
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2012-10-13 19:01:31 +02:00
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/* left channel */
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delta = ((*ptr++ * preamp) / 100) - l;
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l += delta;
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blip_add_delta(snd.blips[0][0], time, delta);
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/* right channel */
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delta = ((*ptr++ * preamp) / 100) - r;
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r += delta;
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blip_add_delta(snd.blips[0][1], time, delta);
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/* increment time counter */
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time += fm_cycles_ratio;
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2011-07-14 00:49:52 +02:00
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}
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2012-10-13 19:01:31 +02:00
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while (time < cycles);
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}
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else
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{
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/* faster Linear Interpolation */
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do
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2011-07-14 00:49:52 +02:00
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{
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2012-10-13 19:01:31 +02:00
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/* left channel */
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delta = ((*ptr++ * preamp) / 100) - l;
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l += delta;
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blip_add_delta_fast(snd.blips[0][0], time, delta);
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/* right channel */
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delta = ((*ptr++ * preamp) / 100) - r;
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r += delta;
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blip_add_delta_fast(snd.blips[0][1], time, delta);
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/* increment time counter */
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time += fm_cycles_ratio;
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2011-07-14 00:49:52 +02:00
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}
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2012-10-13 19:01:31 +02:00
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while (time < cycles);
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2011-07-14 00:49:52 +02:00
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}
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2012-10-13 19:01:31 +02:00
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/* reset FM buffer pointer */
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fm_ptr = fm_buffer;
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/* save last FM output for next frame */
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fm_last[0] = l;
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fm_last[1] = r;
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/* adjust FM cycle counters for next frame */
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fm_cycles_count = fm_cycles_start = time - cycles;
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/* end of blip buffers time frame */
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blip_end_frame(snd.blips[0][0], cycles);
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blip_end_frame(snd.blips[0][1], cycles);
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/* return number of available samples */
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return blip_samples_avail(snd.blips[0][0]);
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2011-07-14 00:49:52 +02:00
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}
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int sound_context_save(uint8 *state)
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{
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int bufferptr = 0;
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----------------------
Genesis Plus GX 1.6.0
----------------------
[Core/Sound]
---------------
* added YM2413 emulation in Master System compatibility mode.
* fixed SN76489 noise boost initialization.
* minor YM2612 core optimizations.
[Core/VDP]
---------------
* added accurate emulation of SG-1000, Master System (315-5124, 315-5246) & Game Gear VDP.
* added support for all TMS9918 rendering modes.
* improved Mega Drive VDP timings accuracy in Master System Compatibility mode.
* fixed color palette initialization.
* fixed shifted sprites rendering in Mode 4.
* modified pixel rendering support (pixel depth is now forced at compilation time).
[Core/CPU]
---------------
* optimized 68k core (rewrote 68k interrupt handling, removed multiple CPU types support & unused code) for 5~8% speed improvment
[Core/IO]
---------------
* added accurate emulation of Master System (315-5216, 315-5237, 315-5297) & Game Gear I/O controllers.
* added Terebi Oekaki tablet emulation.
* improved Mouse emulation (fixes mouse support in Cannon Fodder).
* improved Justifier emulation (fixes gun support in Lethal Enforcers 2).
* improved 6-Buttons control pad emulation (fixes Duke Nukem 3D)
* modified lightgun emulation to use common key inputs for all devices.
* 2-buttons controller is now picked by default for Master System games.
[Core/MD]
---------------
* added copy-protection hardware emulation for some new dumped games (Tiny Toon Adventures 3, Mighty Morphin Power Rangers & The Battle of Red Cliffs).
* added Game Toshokan in EEPROM database (verified on real cartridge).
* fixed Micro Machines 2 - Turbo Tournament EEPROM size (verified on real cartridge).
* modified SRAM banswitch hardware emulation to be more compatible with some hacks.
[Core/MS]
---------------
* added Cyborg Z to Korean mapper database.
[Core/GG]
---------------
* added 93C46 EEPROM emulation (Majors Pro Baseball, World Series Baseball & World Series Baseball 95).
[Core/General]
---------------
* added support for .mdx ROM format.
* added Game Gear & SG-1000 ROM support.
* added accurate emulation of SG-1000, Master System (I, II) & Game Gear hardware models for 100% compatibility.
* updated to new Genesis Plus license (see http://cgfm2.emuviews.com/)
* removed DOS port
* various code cleanup.
[Gamecube/Wii]
---------------
* IMPORTANT: cheats, screenshots & save files are now stored in console-specific directories (ex: /snaps/md, /cheats/ms, /saves/gg, ...)
* added 8-bit Action Replay & Game Genie codes support (for Master System & Game Gear games).
* improved audio/video synchronization for PAL games in 50Hz TV modes (now use VSYNC like NTSC games in 60hz modes).
* improved gun cursor positioning accuracy.
* improved horizontal scaling & screenshots rendering in H32 mode.
* fixed a bug with ROM file extension handling that would affect cheats, snapshots, sram & savestate files.
* removed ARAM/injected ROM support (unused).
* removed WPAD_ and PAD_ update from VSYNC callback.
* increased GCC inlining limits for some speed improvment.
* compiled with devkitPPC r24 & libogc 1.8.7.
2011-08-07 19:49:46 +02:00
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|
|
if ((system_hw & SYSTEM_PBC) == SYSTEM_MD)
|
2011-07-14 00:49:52 +02:00
|
|
|
{
|
|
|
|
bufferptr = YM2612SaveContext(state);
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|
|
|
}
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|
|
|
else
|
|
|
|
{
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|
|
|
save_param(YM2413GetContextPtr(),YM2413GetContextSize());
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|
|
|
}
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|
|
save_param(SN76489_GetContextPtr(),SN76489_GetContextSize());
|
2012-10-13 19:01:31 +02:00
|
|
|
|
|
|
|
save_param(&fm_cycles_start,sizeof(fm_cycles_start));
|
2011-07-14 00:49:52 +02:00
|
|
|
|
|
|
|
return bufferptr;
|
|
|
|
}
|
|
|
|
|
2012-01-15 20:57:59 +01:00
|
|
|
int sound_context_load(uint8 *state)
|
2011-07-14 00:49:52 +02:00
|
|
|
{
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|
|
|
int bufferptr = 0;
|
|
|
|
|
2012-01-15 20:57:59 +01:00
|
|
|
if ((system_hw & SYSTEM_PBC) == SYSTEM_MD)
|
2011-07-14 00:49:52 +02:00
|
|
|
{
|
|
|
|
bufferptr = YM2612LoadContext(state);
|
2013-06-16 23:34:12 +02:00
|
|
|
YM2612Config(config.dac_bits);
|
2011-07-14 00:49:52 +02:00
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
load_param(YM2413GetContextPtr(),YM2413GetContextSize());
|
|
|
|
}
|
|
|
|
|
|
|
|
load_param(SN76489_GetContextPtr(),SN76489_GetContextSize());
|
|
|
|
|
2012-10-13 19:01:31 +02:00
|
|
|
load_param(&fm_cycles_start,sizeof(fm_cycles_start));
|
|
|
|
fm_cycles_count = fm_cycles_start;
|
2011-07-14 00:49:52 +02:00
|
|
|
|
|
|
|
return bufferptr;
|
|
|
|
}
|
|
|
|
|
2012-10-13 19:01:31 +02:00
|
|
|
void fm_reset(unsigned int cycles)
|
2011-07-14 00:49:52 +02:00
|
|
|
{
|
2012-10-13 19:01:31 +02:00
|
|
|
/* synchronize FM chip with CPU */
|
2011-07-14 00:49:52 +02:00
|
|
|
fm_update(cycles);
|
|
|
|
|
2012-10-13 19:01:31 +02:00
|
|
|
/* reset FM chip */
|
2011-07-14 00:49:52 +02:00
|
|
|
YM_Reset();
|
|
|
|
}
|
|
|
|
|
|
|
|
void fm_write(unsigned int cycles, unsigned int address, unsigned int data)
|
|
|
|
{
|
2012-10-13 19:01:31 +02:00
|
|
|
/* synchronize FM chip with CPU (on data port write only) */
|
|
|
|
if (address & 1)
|
|
|
|
{
|
|
|
|
fm_update(cycles);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* write FM register */
|
2011-07-14 00:49:52 +02:00
|
|
|
YM_Write(address, data);
|
|
|
|
}
|
|
|
|
|
|
|
|
unsigned int fm_read(unsigned int cycles, unsigned int address)
|
|
|
|
{
|
2012-10-13 19:01:31 +02:00
|
|
|
/* synchronize FM chip with CPU */
|
|
|
|
fm_update(cycles);
|
2011-07-14 00:49:52 +02:00
|
|
|
|
2012-10-13 19:01:31 +02:00
|
|
|
/* read FM status (YM2612 only) */
|
|
|
|
return YM2612Read();
|
2011-07-14 00:49:52 +02:00
|
|
|
}
|