mirror of
https://github.com/ekeeke/Genesis-Plus-GX.git
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86 lines
2.3 KiB
C
86 lines
2.3 KiB
C
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/****************************************************************************
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* Genesis Plus 1.2a
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*
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* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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***************************************************************************/
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#include "shared.h"
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#define ARAMSTART 0x8000
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/**
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* Nintendo GameCube ARAM Wrapper for libOGC aram.c
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*
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* This is an often overlooked area of ~16Mb extra RAM
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* It's use in Genesis Plus is to shadow the ROM.
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* Actually, only SSF2TNC needs shadowing, but it's always
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* Good to know :)
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*/
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#define ARAM_READ 1
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#define ARAM_WRITE 0
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/**
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* StartARAM
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* This simply sets up the call to internal libOGC.
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* Passing NULL for array list, and 0 items to allocate.
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* Required so libOGC knows to handle any interrupts etc.
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*/
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void
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StartARAM ()
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{
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AR_Init (NULL, 0);
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}
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/**
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* ARAMPut
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*
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* Move data from MAIN memory to ARAM
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*/
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void
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ARAMPut (char *src, char *dst, int len)
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{
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DCFlushRange (src, len);
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AR_StartDMA( ARAM_WRITE, (u32)src, (u32)dst, len);
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while (AR_GetDMAStatus());
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}
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/**
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* ARAMFetch
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*
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* This function will move data from ARAM to MAIN memory
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*/
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void
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ARAMFetch (char *dst, char *src, int len)
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{
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DCInvalidateRange(dst, len);
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AR_StartDMA( ARAM_READ, (u32) dst, (u32) src, len);
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while (AR_GetDMAStatus());
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}
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/**
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* ShadowROM
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* Copy the rom from cart_rom into ARAM
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* NB: libOGC appears to use the first 0x4000 bytes.
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* As there's plenty left, all ARAM addresses are 0x8000 based.
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* Here, the ROM is simply copied in one swift movement :)
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*/
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void
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ShadowROM ()
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{
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ARAMPut (cart_rom, (void *) ARAMSTART, genromsize);
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}
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