Genesis-Plus-GX/core/m68k/s68kcpu.c

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[Core/SCD] ---------- * added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX rotation/scaling, etc) * added .ISO & .BIN CD image file support * added 512K backup cartridge RAM support * added savestate support for CD games NOTES: ~~~~~~ * to play CD games, original BIOS ROM files are required in /genplus/bios/ directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin * CD audio tracks (CD-DA) are not supported (yet) [Core/CPU] ---------- * modified 68k core for Mega CD / Sega CD support [Core/VDP] --------------- * improved DMA accuracy * added support for 8-bit VRAM writes with undocumented code value (verified on real hardware by Nemesis) [Gamecube/Wii] --------------- * modified Master System & Game Gear "BIOS" support (files should be named bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios directory). * replaced "Hard Reset" button by a Soft Reset for systems having a Reset button (Mega Drive / Genesis & Master System) * State & SRAM files are now only compressed when saving to Gamecube Memory Cards * various fixes & cleanup. [Core/SCD] ---------- * added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX rotation/scaling, etc) * added .ISO & .BIN CD image file support * added 512K backup cartridge RAM support * added savestate support for CD games NOTES: ~~~~~~ * to play CD games, original BIOS ROM files are required in /genplus/bios/ directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin * CD audio tracks (CD-DA) are not supported (yet) [Core/CPU] ---------- * modified 68k core for Mega CD / Sega CD support [Core/VDP] --------------- * improved DMA accuracy * added support for 8-bit VRAM writes with undocumented code value (verified on real hardware by Nemesis) [Gamecube/Wii] --------------- * modified Master System & Game Gear "BIOS" support (files should be named bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios directory). * replaced "Hard Reset" button by a Soft Reset for systems having a Reset button (Mega Drive / Genesis & Master System) * State & SRAM files are now only compressed when saving to Gamecube Memory Cards * various fixes & cleanup.
2012-07-05 21:22:12 +02:00
/* ======================================================================== */
/* SUB 68K CORE */
/* ======================================================================== */
extern int scd_68k_irq_ack(int level);
#define m68ki_cpu s68k
#define MUL (4)
/* ======================================================================== */
/* ================================ INCLUDES ============================== */
/* ======================================================================== */
#ifndef BUILD_TABLES
#include "s68ki_cycles.h"
#endif
#include "s68kconf.h"
#include "m68kcpu.h"
#include "m68kops.h"
/* ======================================================================== */
/* ================================= DATA ================================= */
/* ======================================================================== */
#ifdef BUILD_TABLES
static unsigned char s68ki_cycles[0x10000];
#endif
static int irq_latency;
/* IRQ priority */
static const uint8 irq_level[0x40] =
{
0, 1, 2, 2, 3, 3, 3, 3,
4, 4, 4, 4, 4, 4, 4, 4,
5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 5,
6, 6, 6, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6, 6, 6, 6
};
m68ki_cpu_core s68k;
/* ======================================================================== */
/* =============================== CALLBACKS ============================== */
/* ======================================================================== */
/* Default callbacks used if the callback hasn't been set yet, or if the
* callback is set to NULL
*/
#if M68K_EMULATE_INT_ACK == OPT_ON
/* Interrupt acknowledge */
static int default_int_ack_callback(int int_level)
{
CPU_INT_LEVEL = 0;
return M68K_INT_ACK_AUTOVECTOR;
}
#endif
#if M68K_EMULATE_RESET == OPT_ON
/* Called when a reset instruction is executed */
static void default_reset_instr_callback(void)
{
}
#endif
#if M68K_TAS_HAS_CALLBACK == OPT_ON
/* Called when a tas instruction is executed */
static int default_tas_instr_callback(void)
{
return 1; // allow writeback
}
#endif
#if M68K_EMULATE_FC == OPT_ON
/* Called every time there's bus activity (read/write to/from memory */
static void default_set_fc_callback(unsigned int new_fc)
{
}
#endif
/* ======================================================================== */
/* ================================= API ================================== */
/* ======================================================================== */
/* Access the internals of the CPU */
unsigned int s68k_get_reg(m68k_register_t regnum)
{
switch(regnum)
{
case M68K_REG_D0: return m68ki_cpu.dar[0];
case M68K_REG_D1: return m68ki_cpu.dar[1];
case M68K_REG_D2: return m68ki_cpu.dar[2];
case M68K_REG_D3: return m68ki_cpu.dar[3];
case M68K_REG_D4: return m68ki_cpu.dar[4];
case M68K_REG_D5: return m68ki_cpu.dar[5];
case M68K_REG_D6: return m68ki_cpu.dar[6];
case M68K_REG_D7: return m68ki_cpu.dar[7];
case M68K_REG_A0: return m68ki_cpu.dar[8];
case M68K_REG_A1: return m68ki_cpu.dar[9];
case M68K_REG_A2: return m68ki_cpu.dar[10];
case M68K_REG_A3: return m68ki_cpu.dar[11];
case M68K_REG_A4: return m68ki_cpu.dar[12];
case M68K_REG_A5: return m68ki_cpu.dar[13];
case M68K_REG_A6: return m68ki_cpu.dar[14];
case M68K_REG_A7: return m68ki_cpu.dar[15];
case M68K_REG_PC: return MASK_OUT_ABOVE_32(m68ki_cpu.pc);
case M68K_REG_SR: return m68ki_cpu.t1_flag |
(m68ki_cpu.s_flag << 11) |
m68ki_cpu.int_mask |
((m68ki_cpu.x_flag & XFLAG_SET) >> 4) |
((m68ki_cpu.n_flag & NFLAG_SET) >> 4) |
((!m68ki_cpu.not_z_flag) << 2) |
((m68ki_cpu.v_flag & VFLAG_SET) >> 6) |
((m68ki_cpu.c_flag & CFLAG_SET) >> 8);
case M68K_REG_SP: return m68ki_cpu.dar[15];
case M68K_REG_USP: return m68ki_cpu.s_flag ? m68ki_cpu.sp[0] : m68ki_cpu.dar[15];
case M68K_REG_ISP: return m68ki_cpu.s_flag ? m68ki_cpu.dar[15] : m68ki_cpu.sp[4];
#if M68K_EMULATE_PREFETCH
case M68K_REG_PREF_ADDR: return m68ki_cpu.pref_addr;
case M68K_REG_PREF_DATA: return m68ki_cpu.pref_data;
#endif
case M68K_REG_IR: return m68ki_cpu.ir;
default: return 0;
}
}
void s68k_set_reg(m68k_register_t regnum, unsigned int value)
{
switch(regnum)
{
case M68K_REG_D0: REG_D[0] = MASK_OUT_ABOVE_32(value); return;
case M68K_REG_D1: REG_D[1] = MASK_OUT_ABOVE_32(value); return;
case M68K_REG_D2: REG_D[2] = MASK_OUT_ABOVE_32(value); return;
case M68K_REG_D3: REG_D[3] = MASK_OUT_ABOVE_32(value); return;
case M68K_REG_D4: REG_D[4] = MASK_OUT_ABOVE_32(value); return;
case M68K_REG_D5: REG_D[5] = MASK_OUT_ABOVE_32(value); return;
case M68K_REG_D6: REG_D[6] = MASK_OUT_ABOVE_32(value); return;
case M68K_REG_D7: REG_D[7] = MASK_OUT_ABOVE_32(value); return;
case M68K_REG_A0: REG_A[0] = MASK_OUT_ABOVE_32(value); return;
case M68K_REG_A1: REG_A[1] = MASK_OUT_ABOVE_32(value); return;
case M68K_REG_A2: REG_A[2] = MASK_OUT_ABOVE_32(value); return;
case M68K_REG_A3: REG_A[3] = MASK_OUT_ABOVE_32(value); return;
case M68K_REG_A4: REG_A[4] = MASK_OUT_ABOVE_32(value); return;
case M68K_REG_A5: REG_A[5] = MASK_OUT_ABOVE_32(value); return;
case M68K_REG_A6: REG_A[6] = MASK_OUT_ABOVE_32(value); return;
case M68K_REG_A7: REG_A[7] = MASK_OUT_ABOVE_32(value); return;
case M68K_REG_PC: m68ki_jump(MASK_OUT_ABOVE_32(value)); return;
case M68K_REG_SR: m68ki_set_sr(value); return;
case M68K_REG_SP: REG_SP = MASK_OUT_ABOVE_32(value); return;
case M68K_REG_USP: if(FLAG_S)
REG_USP = MASK_OUT_ABOVE_32(value);
else
REG_SP = MASK_OUT_ABOVE_32(value);
return;
case M68K_REG_ISP: if(FLAG_S)
REG_SP = MASK_OUT_ABOVE_32(value);
else
REG_ISP = MASK_OUT_ABOVE_32(value);
return;
case M68K_REG_IR: REG_IR = MASK_OUT_ABOVE_16(value); return;
#if M68K_EMULATE_PREFETCH
case M68K_REG_PREF_ADDR: CPU_PREF_ADDR = MASK_OUT_ABOVE_32(value); return;
#endif
default: return;
}
}
/* Set the callbacks */
#if M68K_EMULATE_INT_ACK == OPT_ON
void s68k_set_int_ack_callback(int (*callback)(int int_level))
{
CALLBACK_INT_ACK = callback ? callback : default_int_ack_callback;
}
#endif
#if M68K_EMULATE_RESET == OPT_ON
void s68k_set_reset_instr_callback(void (*callback)(void))
{
CALLBACK_RESET_INSTR = callback ? callback : default_reset_instr_callback;
}
#endif
#if M68K_TAS_HAS_CALLBACK == OPT_ON
void s68k_set_tas_instr_callback(int (*callback)(void))
{
CALLBACK_TAS_INSTR = callback ? callback : default_tas_instr_callback;
}
#endif
#if M68K_EMULATE_FC == OPT_ON
void s68k_set_fc_callback(void (*callback)(unsigned int new_fc))
{
CALLBACK_SET_FC = callback ? callback : default_set_fc_callback;
}
#endif
extern void error(char *format, ...);
extern uint16 v_counter;
/* update IRQ level according to triggered interrupts */
void s68k_update_irq(unsigned int mask)
{
/* Get IRQ level (6 interrupt lines) */
mask = irq_level[mask];
/* Set IRQ level */
CPU_INT_LEVEL = mask << 8;
#ifdef LOG_SCD
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error("[%d][%d] s68k IRQ Level = %d(0x%02x) (%x)\n", v_counter, s68k.cycles, CPU_INT_LEVEL>>8,FLAG_INT_MASK,s68k.pc);
[Core/SCD] ---------- * added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX rotation/scaling, etc) * added .ISO & .BIN CD image file support * added 512K backup cartridge RAM support * added savestate support for CD games NOTES: ~~~~~~ * to play CD games, original BIOS ROM files are required in /genplus/bios/ directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin * CD audio tracks (CD-DA) are not supported (yet) [Core/CPU] ---------- * modified 68k core for Mega CD / Sega CD support [Core/VDP] --------------- * improved DMA accuracy * added support for 8-bit VRAM writes with undocumented code value (verified on real hardware by Nemesis) [Gamecube/Wii] --------------- * modified Master System & Game Gear "BIOS" support (files should be named bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios directory). * replaced "Hard Reset" button by a Soft Reset for systems having a Reset button (Mega Drive / Genesis & Master System) * State & SRAM files are now only compressed when saving to Gamecube Memory Cards * various fixes & cleanup. [Core/SCD] ---------- * added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX rotation/scaling, etc) * added .ISO & .BIN CD image file support * added 512K backup cartridge RAM support * added savestate support for CD games NOTES: ~~~~~~ * to play CD games, original BIOS ROM files are required in /genplus/bios/ directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin * CD audio tracks (CD-DA) are not supported (yet) [Core/CPU] ---------- * modified 68k core for Mega CD / Sega CD support [Core/VDP] --------------- * improved DMA accuracy * added support for 8-bit VRAM writes with undocumented code value (verified on real hardware by Nemesis) [Gamecube/Wii] --------------- * modified Master System & Game Gear "BIOS" support (files should be named bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios directory). * replaced "Hard Reset" button by a Soft Reset for systems having a Reset button (Mega Drive / Genesis & Master System) * State & SRAM files are now only compressed when saving to Gamecube Memory Cards * various fixes & cleanup.
2012-07-05 21:22:12 +02:00
#endif
}
void s68k_run(unsigned int cycles)
{
/* Make sure CPU is not already ahead */
if (s68k.cycles >= cycles)
{
return;
}
/* Check interrupt mask to process IRQ if needed */
m68ki_check_interrupts();
[Core/SCD] ---------- * added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX rotation/scaling, etc) * added .ISO & .BIN CD image file support * added 512K backup cartridge RAM support * added savestate support for CD games NOTES: ~~~~~~ * to play CD games, original BIOS ROM files are required in /genplus/bios/ directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin * CD audio tracks (CD-DA) are not supported (yet) [Core/CPU] ---------- * modified 68k core for Mega CD / Sega CD support [Core/VDP] --------------- * improved DMA accuracy * added support for 8-bit VRAM writes with undocumented code value (verified on real hardware by Nemesis) [Gamecube/Wii] --------------- * modified Master System & Game Gear "BIOS" support (files should be named bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios directory). * replaced "Hard Reset" button by a Soft Reset for systems having a Reset button (Mega Drive / Genesis & Master System) * State & SRAM files are now only compressed when saving to Gamecube Memory Cards * various fixes & cleanup. [Core/SCD] ---------- * added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX rotation/scaling, etc) * added .ISO & .BIN CD image file support * added 512K backup cartridge RAM support * added savestate support for CD games NOTES: ~~~~~~ * to play CD games, original BIOS ROM files are required in /genplus/bios/ directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin * CD audio tracks (CD-DA) are not supported (yet) [Core/CPU] ---------- * modified 68k core for Mega CD / Sega CD support [Core/VDP] --------------- * improved DMA accuracy * added support for 8-bit VRAM writes with undocumented code value (verified on real hardware by Nemesis) [Gamecube/Wii] --------------- * modified Master System & Game Gear "BIOS" support (files should be named bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios directory). * replaced "Hard Reset" button by a Soft Reset for systems having a Reset button (Mega Drive / Genesis & Master System) * State & SRAM files are now only compressed when saving to Gamecube Memory Cards * various fixes & cleanup.
2012-07-05 21:22:12 +02:00
/* Make sure we're not stopped */
if (CPU_STOPPED)
{
s68k.cycles = cycles;
return;
}
/* Save end cycles count for when CPU is stopped */
s68k.cycle_end = cycles;
[Core/SCD] ---------- * added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX rotation/scaling, etc) * added .ISO & .BIN CD image file support * added 512K backup cartridge RAM support * added savestate support for CD games NOTES: ~~~~~~ * to play CD games, original BIOS ROM files are required in /genplus/bios/ directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin * CD audio tracks (CD-DA) are not supported (yet) [Core/CPU] ---------- * modified 68k core for Mega CD / Sega CD support [Core/VDP] --------------- * improved DMA accuracy * added support for 8-bit VRAM writes with undocumented code value (verified on real hardware by Nemesis) [Gamecube/Wii] --------------- * modified Master System & Game Gear "BIOS" support (files should be named bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios directory). * replaced "Hard Reset" button by a Soft Reset for systems having a Reset button (Mega Drive / Genesis & Master System) * State & SRAM files are now only compressed when saving to Gamecube Memory Cards * various fixes & cleanup. [Core/SCD] ---------- * added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX rotation/scaling, etc) * added .ISO & .BIN CD image file support * added 512K backup cartridge RAM support * added savestate support for CD games NOTES: ~~~~~~ * to play CD games, original BIOS ROM files are required in /genplus/bios/ directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin * CD audio tracks (CD-DA) are not supported (yet) [Core/CPU] ---------- * modified 68k core for Mega CD / Sega CD support [Core/VDP] --------------- * improved DMA accuracy * added support for 8-bit VRAM writes with undocumented code value (verified on real hardware by Nemesis) [Gamecube/Wii] --------------- * modified Master System & Game Gear "BIOS" support (files should be named bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios directory). * replaced "Hard Reset" button by a Soft Reset for systems having a Reset button (Mega Drive / Genesis & Master System) * State & SRAM files are now only compressed when saving to Gamecube Memory Cards * various fixes & cleanup.
2012-07-05 21:22:12 +02:00
/* Return point for when we have an address error (TODO: use goto) */
m68ki_set_address_error_trap() /* auto-disable (see m68kcpu.h) */
2012-07-22 19:53:21 +02:00
#ifdef LOG_SCD
error("[%d][%d] s68k run to %d cycles (%x), irq mask = %x (%x)\n", v_counter, s68k.cycles, cycles, s68k.pc,FLAG_INT_MASK, CPU_INT_LEVEL);
#endif
[Core/SCD] ---------- * added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX rotation/scaling, etc) * added .ISO & .BIN CD image file support * added 512K backup cartridge RAM support * added savestate support for CD games NOTES: ~~~~~~ * to play CD games, original BIOS ROM files are required in /genplus/bios/ directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin * CD audio tracks (CD-DA) are not supported (yet) [Core/CPU] ---------- * modified 68k core for Mega CD / Sega CD support [Core/VDP] --------------- * improved DMA accuracy * added support for 8-bit VRAM writes with undocumented code value (verified on real hardware by Nemesis) [Gamecube/Wii] --------------- * modified Master System & Game Gear "BIOS" support (files should be named bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios directory). * replaced "Hard Reset" button by a Soft Reset for systems having a Reset button (Mega Drive / Genesis & Master System) * State & SRAM files are now only compressed when saving to Gamecube Memory Cards * various fixes & cleanup. [Core/SCD] ---------- * added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX rotation/scaling, etc) * added .ISO & .BIN CD image file support * added 512K backup cartridge RAM support * added savestate support for CD games NOTES: ~~~~~~ * to play CD games, original BIOS ROM files are required in /genplus/bios/ directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin * CD audio tracks (CD-DA) are not supported (yet) [Core/CPU] ---------- * modified 68k core for Mega CD / Sega CD support [Core/VDP] --------------- * improved DMA accuracy * added support for 8-bit VRAM writes with undocumented code value (verified on real hardware by Nemesis) [Gamecube/Wii] --------------- * modified Master System & Game Gear "BIOS" support (files should be named bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios directory). * replaced "Hard Reset" button by a Soft Reset for systems having a Reset button (Mega Drive / Genesis & Master System) * State & SRAM files are now only compressed when saving to Gamecube Memory Cards * various fixes & cleanup.
2012-07-05 21:22:12 +02:00
while (s68k.cycles < cycles)
{
/* Set tracing accodring to T1. */
m68ki_trace_t1() /* auto-disable (see m68kcpu.h) */
/* Set the address space for reads */
m68ki_use_data_space() /* auto-disable (see m68kcpu.h) */
/* Save current instruction PC */
s68k.prev_pc = REG_PC;
[Core/SCD] ---------- * added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX rotation/scaling, etc) * added .ISO & .BIN CD image file support * added 512K backup cartridge RAM support * added savestate support for CD games NOTES: ~~~~~~ * to play CD games, original BIOS ROM files are required in /genplus/bios/ directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin * CD audio tracks (CD-DA) are not supported (yet) [Core/CPU] ---------- * modified 68k core for Mega CD / Sega CD support [Core/VDP] --------------- * improved DMA accuracy * added support for 8-bit VRAM writes with undocumented code value (verified on real hardware by Nemesis) [Gamecube/Wii] --------------- * modified Master System & Game Gear "BIOS" support (files should be named bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios directory). * replaced "Hard Reset" button by a Soft Reset for systems having a Reset button (Mega Drive / Genesis & Master System) * State & SRAM files are now only compressed when saving to Gamecube Memory Cards * various fixes & cleanup. [Core/SCD] ---------- * added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX rotation/scaling, etc) * added .ISO & .BIN CD image file support * added 512K backup cartridge RAM support * added savestate support for CD games NOTES: ~~~~~~ * to play CD games, original BIOS ROM files are required in /genplus/bios/ directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin * CD audio tracks (CD-DA) are not supported (yet) [Core/CPU] ---------- * modified 68k core for Mega CD / Sega CD support [Core/VDP] --------------- * improved DMA accuracy * added support for 8-bit VRAM writes with undocumented code value (verified on real hardware by Nemesis) [Gamecube/Wii] --------------- * modified Master System & Game Gear "BIOS" support (files should be named bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios directory). * replaced "Hard Reset" button by a Soft Reset for systems having a Reset button (Mega Drive / Genesis & Master System) * State & SRAM files are now only compressed when saving to Gamecube Memory Cards * various fixes & cleanup.
2012-07-05 21:22:12 +02:00
/* Decode next instruction */
REG_IR = m68ki_read_imm_16();
/* Execute instruction */
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m68ki_instruction_jump_table[REG_IR]();
USE_CYCLES(CYC_INSTRUCTION[REG_IR]);
[Core/SCD] ---------- * added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX rotation/scaling, etc) * added .ISO & .BIN CD image file support * added 512K backup cartridge RAM support * added savestate support for CD games NOTES: ~~~~~~ * to play CD games, original BIOS ROM files are required in /genplus/bios/ directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin * CD audio tracks (CD-DA) are not supported (yet) [Core/CPU] ---------- * modified 68k core for Mega CD / Sega CD support [Core/VDP] --------------- * improved DMA accuracy * added support for 8-bit VRAM writes with undocumented code value (verified on real hardware by Nemesis) [Gamecube/Wii] --------------- * modified Master System & Game Gear "BIOS" support (files should be named bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios directory). * replaced "Hard Reset" button by a Soft Reset for systems having a Reset button (Mega Drive / Genesis & Master System) * State & SRAM files are now only compressed when saving to Gamecube Memory Cards * various fixes & cleanup. [Core/SCD] ---------- * added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX rotation/scaling, etc) * added .ISO & .BIN CD image file support * added 512K backup cartridge RAM support * added savestate support for CD games NOTES: ~~~~~~ * to play CD games, original BIOS ROM files are required in /genplus/bios/ directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin * CD audio tracks (CD-DA) are not supported (yet) [Core/CPU] ---------- * modified 68k core for Mega CD / Sega CD support [Core/VDP] --------------- * improved DMA accuracy * added support for 8-bit VRAM writes with undocumented code value (verified on real hardware by Nemesis) [Gamecube/Wii] --------------- * modified Master System & Game Gear "BIOS" support (files should be named bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios directory). * replaced "Hard Reset" button by a Soft Reset for systems having a Reset button (Mega Drive / Genesis & Master System) * State & SRAM files are now only compressed when saving to Gamecube Memory Cards * various fixes & cleanup.
2012-07-05 21:22:12 +02:00
/* Trace m68k_exception, if necessary */
m68ki_exception_if_trace(); /* auto-disable (see m68kcpu.h) */
}
}
int s68k_cycles(void)
{
return CYC_INSTRUCTION[REG_IR];
}
[Core/SCD] ---------- * added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX rotation/scaling, etc) * added .ISO & .BIN CD image file support * added 512K backup cartridge RAM support * added savestate support for CD games NOTES: ~~~~~~ * to play CD games, original BIOS ROM files are required in /genplus/bios/ directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin * CD audio tracks (CD-DA) are not supported (yet) [Core/CPU] ---------- * modified 68k core for Mega CD / Sega CD support [Core/VDP] --------------- * improved DMA accuracy * added support for 8-bit VRAM writes with undocumented code value (verified on real hardware by Nemesis) [Gamecube/Wii] --------------- * modified Master System & Game Gear "BIOS" support (files should be named bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios directory). * replaced "Hard Reset" button by a Soft Reset for systems having a Reset button (Mega Drive / Genesis & Master System) * State & SRAM files are now only compressed when saving to Gamecube Memory Cards * various fixes & cleanup. [Core/SCD] ---------- * added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX rotation/scaling, etc) * added .ISO & .BIN CD image file support * added 512K backup cartridge RAM support * added savestate support for CD games NOTES: ~~~~~~ * to play CD games, original BIOS ROM files are required in /genplus/bios/ directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin * CD audio tracks (CD-DA) are not supported (yet) [Core/CPU] ---------- * modified 68k core for Mega CD / Sega CD support [Core/VDP] --------------- * improved DMA accuracy * added support for 8-bit VRAM writes with undocumented code value (verified on real hardware by Nemesis) [Gamecube/Wii] --------------- * modified Master System & Game Gear "BIOS" support (files should be named bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios directory). * replaced "Hard Reset" button by a Soft Reset for systems having a Reset button (Mega Drive / Genesis & Master System) * State & SRAM files are now only compressed when saving to Gamecube Memory Cards * various fixes & cleanup.
2012-07-05 21:22:12 +02:00
void s68k_init(void)
{
#ifdef BUILD_TABLES
static uint emulation_initialized = 0;
/* The first call to this function initializes the opcode handler jump table */
if(!emulation_initialized)
{
m68ki_build_opcode_table();
emulation_initialized = 1;
}
#endif
#ifdef M68K_OVERCLOCK_SHIFT
s68k.cycle_ratio = 1 << M68K_OVERCLOCK_SHIFT;
#endif
[Core/SCD] ---------- * added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX rotation/scaling, etc) * added .ISO & .BIN CD image file support * added 512K backup cartridge RAM support * added savestate support for CD games NOTES: ~~~~~~ * to play CD games, original BIOS ROM files are required in /genplus/bios/ directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin * CD audio tracks (CD-DA) are not supported (yet) [Core/CPU] ---------- * modified 68k core for Mega CD / Sega CD support [Core/VDP] --------------- * improved DMA accuracy * added support for 8-bit VRAM writes with undocumented code value (verified on real hardware by Nemesis) [Gamecube/Wii] --------------- * modified Master System & Game Gear "BIOS" support (files should be named bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios directory). * replaced "Hard Reset" button by a Soft Reset for systems having a Reset button (Mega Drive / Genesis & Master System) * State & SRAM files are now only compressed when saving to Gamecube Memory Cards * various fixes & cleanup. [Core/SCD] ---------- * added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX rotation/scaling, etc) * added .ISO & .BIN CD image file support * added 512K backup cartridge RAM support * added savestate support for CD games NOTES: ~~~~~~ * to play CD games, original BIOS ROM files are required in /genplus/bios/ directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin * CD audio tracks (CD-DA) are not supported (yet) [Core/CPU] ---------- * modified 68k core for Mega CD / Sega CD support [Core/VDP] --------------- * improved DMA accuracy * added support for 8-bit VRAM writes with undocumented code value (verified on real hardware by Nemesis) [Gamecube/Wii] --------------- * modified Master System & Game Gear "BIOS" support (files should be named bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios directory). * replaced "Hard Reset" button by a Soft Reset for systems having a Reset button (Mega Drive / Genesis & Master System) * State & SRAM files are now only compressed when saving to Gamecube Memory Cards * various fixes & cleanup.
2012-07-05 21:22:12 +02:00
#if M68K_EMULATE_INT_ACK == OPT_ON
s68k_set_int_ack_callback(NULL);
#endif
#if M68K_EMULATE_RESET == OPT_ON
s68k_set_reset_instr_callback(NULL);
#endif
#if M68K_TAS_HAS_CALLBACK == OPT_ON
s68k_set_tas_instr_callback(NULL);
#endif
#if M68K_EMULATE_FC == OPT_ON
s68k_set_fc_callback(NULL);
#endif
}
/* Pulse the RESET line on the CPU */
void s68k_pulse_reset(void)
{
/* Clear all stop levels */
CPU_STOPPED = 0;
#if M68K_EMULATE_ADDRESS_ERROR
CPU_RUN_MODE = RUN_MODE_BERR_AERR_RESET;
#endif
/* Turn off tracing */
FLAG_T1 = 0;
m68ki_clear_trace()
/* Interrupt mask to level 7 */
FLAG_INT_MASK = 0x0700;
CPU_INT_LEVEL = 0;
irq_latency = 0;
/* Go to supervisor mode */
m68ki_set_s_flag(SFLAG_SET);
/* Invalidate the prefetch queue */
#if M68K_EMULATE_PREFETCH
/* Set to arbitrary number since our first fetch is from 0 */
CPU_PREF_ADDR = 0x1000;
#endif /* M68K_EMULATE_PREFETCH */
/* Read the initial stack pointer and program counter */
m68ki_jump(0);
REG_SP = m68ki_read_imm_32();
REG_PC = m68ki_read_imm_32();
m68ki_jump(REG_PC);
#if M68K_EMULATE_ADDRESS_ERROR
CPU_RUN_MODE = RUN_MODE_NORMAL;
#endif
USE_CYCLES(CYC_EXCEPTION[EXCEPTION_RESET]);
}
void s68k_pulse_halt(void)
{
/* Pulse the HALT line on the CPU */
CPU_STOPPED |= STOP_LEVEL_HALT;
}
void s68k_clear_halt(void)
[Core/SCD] ---------- * added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX rotation/scaling, etc) * added .ISO & .BIN CD image file support * added 512K backup cartridge RAM support * added savestate support for CD games NOTES: ~~~~~~ * to play CD games, original BIOS ROM files are required in /genplus/bios/ directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin * CD audio tracks (CD-DA) are not supported (yet) [Core/CPU] ---------- * modified 68k core for Mega CD / Sega CD support [Core/VDP] --------------- * improved DMA accuracy * added support for 8-bit VRAM writes with undocumented code value (verified on real hardware by Nemesis) [Gamecube/Wii] --------------- * modified Master System & Game Gear "BIOS" support (files should be named bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios directory). * replaced "Hard Reset" button by a Soft Reset for systems having a Reset button (Mega Drive / Genesis & Master System) * State & SRAM files are now only compressed when saving to Gamecube Memory Cards * various fixes & cleanup. [Core/SCD] ---------- * added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX rotation/scaling, etc) * added .ISO & .BIN CD image file support * added 512K backup cartridge RAM support * added savestate support for CD games NOTES: ~~~~~~ * to play CD games, original BIOS ROM files are required in /genplus/bios/ directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin * CD audio tracks (CD-DA) are not supported (yet) [Core/CPU] ---------- * modified 68k core for Mega CD / Sega CD support [Core/VDP] --------------- * improved DMA accuracy * added support for 8-bit VRAM writes with undocumented code value (verified on real hardware by Nemesis) [Gamecube/Wii] --------------- * modified Master System & Game Gear "BIOS" support (files should be named bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios directory). * replaced "Hard Reset" button by a Soft Reset for systems having a Reset button (Mega Drive / Genesis & Master System) * State & SRAM files are now only compressed when saving to Gamecube Memory Cards * various fixes & cleanup.
2012-07-05 21:22:12 +02:00
{
/* Clear the HALT line on the CPU */
CPU_STOPPED &= ~STOP_LEVEL_HALT;
}
void s68k_pulse_wait(void)
{
/* Hold the DTACK line on the CPU */
CPU_STOPPED |= STOP_LEVEL_WAIT;
/* End CPU execution */
s68k.cycles = s68k.cycle_end - s68k_cycles();
/* Rollback current instruction (memory access will be executed once /DTACK is asserted) */
s68k.pc = s68k.prev_pc;
}
void s68k_clear_wait(void)
{
/* Assert the DTACK line on the CPU */
CPU_STOPPED &= ~STOP_LEVEL_WAIT;
}
[Core/SCD] ---------- * added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX rotation/scaling, etc) * added .ISO & .BIN CD image file support * added 512K backup cartridge RAM support * added savestate support for CD games NOTES: ~~~~~~ * to play CD games, original BIOS ROM files are required in /genplus/bios/ directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin * CD audio tracks (CD-DA) are not supported (yet) [Core/CPU] ---------- * modified 68k core for Mega CD / Sega CD support [Core/VDP] --------------- * improved DMA accuracy * added support for 8-bit VRAM writes with undocumented code value (verified on real hardware by Nemesis) [Gamecube/Wii] --------------- * modified Master System & Game Gear "BIOS" support (files should be named bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios directory). * replaced "Hard Reset" button by a Soft Reset for systems having a Reset button (Mega Drive / Genesis & Master System) * State & SRAM files are now only compressed when saving to Gamecube Memory Cards * various fixes & cleanup. [Core/SCD] ---------- * added Mega CD / Sega CD hardware emulation (incl. Sub 68K, CDD, CDC, PCM, GFX rotation/scaling, etc) * added .ISO & .BIN CD image file support * added 512K backup cartridge RAM support * added savestate support for CD games NOTES: ~~~~~~ * to play CD games, original BIOS ROM files are required in /genplus/bios/ directory: unzip & rename them to bios_CD_U.bin, bios_CD_E.bin, bios_CD_J.bin * CD audio tracks (CD-DA) are not supported (yet) [Core/CPU] ---------- * modified 68k core for Mega CD / Sega CD support [Core/VDP] --------------- * improved DMA accuracy * added support for 8-bit VRAM writes with undocumented code value (verified on real hardware by Nemesis) [Gamecube/Wii] --------------- * modified Master System & Game Gear "BIOS" support (files should be named bios_U.sms, bios_J.sms, bios_E.sms & bios.gg and copied to /genplus/bios directory). * replaced "Hard Reset" button by a Soft Reset for systems having a Reset button (Mega Drive / Genesis & Master System) * State & SRAM files are now only compressed when saving to Gamecube Memory Cards * various fixes & cleanup.
2012-07-05 21:22:12 +02:00
/* ======================================================================== */
/* ============================== END OF FILE ============================= */
/* ======================================================================== */