Genesis-Plus-GX/Makefile.libretro

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NTSC = 0
DEBUG = 0
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LOGSOUND = 0
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GENPLUS_SRC_DIR := source
LIBRETRO_DIR := libretro
ifeq ($(platform),)
platform = unix
ifeq ($(shell uname -a),)
platform = win
else ifneq ($(findstring MINGW,$(shell uname -a)),)
platform = win
else ifneq ($(findstring Darwin,$(shell uname -a)),)
platform = osx
else ifneq ($(findstring win,$(shell uname -a)),)
platform = win
endif
endif
# system platform
system_platform = unix
ifeq ($(shell uname -a),)
EXE_EXT = .exe
system_platform = win
else ifneq ($(findstring Darwin,$(shell uname -a)),)
system_platform = osx
else ifneq ($(findstring MINGW,$(shell uname -a)),)
system_platform = win
endif
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ifeq ($(platform), unix)
TARGET := libretro.so
fpic := -fPIC
SHARED := -shared -Wl,--version-script=libretro/link.T -Wl,--no-undefined -lz
ENDIANNESS_DEFINES := -DLSB_FIRST
PLATFORM_DEFINES := -DHAVE_ZLIB
else ifeq ($(platform), osx)
TARGET := libretro.dylib
fpic := -fPIC
SHARED := -dynamiclib -lz
ENDIANNESS_DEFINES := -DLSB_FIRST
PLATFORM_DEFINES := -DHAVE_ZLIB
else ifeq ($(platform), sncps3)
TARGET := libretro_ps3.a
CC = $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe
AR = $(CELL_SDK)/host-win32/sn/bin/ps3snarl.exe
PLATFORM_DEFINES := -D__CELLOS_LV2 -DALT_RENDER
else ifeq ($(platform), ps3)
TARGET := libretro_ps3.a
CC = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-gcc.exe
AR = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-ar.exe
PLATFORM_DEFINES := -D__CELLOS_LV2 -DALT_RENDER
else ifeq ($(platform), psl1ght)
TARGET := libretro_psl1ght.a$(EXE_EXT)
CC = $(PS3DEV)/ppu/bin/ppu-gcc$(EXE_EXT)
AR = $(PS3DEV)/ppu/bin/ppu-ar$(EXE_EXT)
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PLATFORM_DEFINES := -D__CELLOS_LV2 -DALT_RENDER
else ifeq ($(platform), xenon)
TARGET := libretro_xenon360.a
CC = xenon-gcc$(EXE_EXT)
AR = xenon-ar$(EXE_EXT)
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PLATFORM_DEFINES := -D__LIBXENON__ -DALT_RENDER
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else ifeq ($(platform), ngc)
TARGET := libretro_ngc.a
CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
AR = $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT)
PLATFORM_DEFINES := -DGEKKO -DHW_DOL -mrvl -mcpu=750 -meabi -mhard-float -DALT_RENDER
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else ifeq ($(platform), wii)
TARGET := libretro_wii.a
CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
AR = $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT)
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PLATFORM_DEFINES := -DGEKKO -DHW_RVL -mrvl -mcpu=750 -meabi -mhard-float -DALT_RENDER
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else
TARGET := retro.dll
CC = gcc
SHARED := -shared -static-libgcc -static-libstdc++ -Wl,--version-script=libretro/link.T -Wl,--no-undefined -lz
ENDIANNESS_DEFINES := -DLSB_FIRST
PLATFORM_DEFINES := -DHAVE_ZLIB
endif
ifeq ($(NTSC), 1)
CFLAGS += -DUSE_NTSC
endif
ifeq ($(DEBUG), 1)
CFLAGS += -O0 -g
else
CFLAGS += -O3 -DNDEBUG
endif
LIBRETRO_SRC := $(GENPLUS_SRC_DIR)/genesis.c \
$(GENPLUS_SRC_DIR)/vdp_ctrl.c \
$(GENPLUS_SRC_DIR)/vdp_render.c \
$(GENPLUS_SRC_DIR)/system.c \
$(GENPLUS_SRC_DIR)/io_ctrl.c \
$(GENPLUS_SRC_DIR)/loadrom.c \
$(GENPLUS_SRC_DIR)/mem68k.c \
$(GENPLUS_SRC_DIR)/state.c \
$(GENPLUS_SRC_DIR)/memz80.c \
$(GENPLUS_SRC_DIR)/membnk.c \
$(GENPLUS_SRC_DIR)/input_hw/activator.c \
$(GENPLUS_SRC_DIR)/input_hw/gamepad.c \
$(GENPLUS_SRC_DIR)/input_hw/input.c \
$(GENPLUS_SRC_DIR)/input_hw/lightgun.c \
$(GENPLUS_SRC_DIR)/input_hw/mouse.c \
$(GENPLUS_SRC_DIR)/input_hw/paddle.c \
$(GENPLUS_SRC_DIR)/input_hw/sportspad.c \
$(GENPLUS_SRC_DIR)/input_hw/teamplayer.c \
$(GENPLUS_SRC_DIR)/input_hw/xe_a1p.c \
$(GENPLUS_SRC_DIR)/input_hw/terebi_oekaki.c \
$(GENPLUS_SRC_DIR)/cd_hw/cd_cart.c \
$(GENPLUS_SRC_DIR)/cd_hw/cdc.c \
$(GENPLUS_SRC_DIR)/cd_hw/cdd.c \
$(GENPLUS_SRC_DIR)/cd_hw/gfx.c \
$(GENPLUS_SRC_DIR)/cd_hw/pcm.c \
$(GENPLUS_SRC_DIR)/cd_hw/scd.c \
$(GENPLUS_SRC_DIR)/cart_hw/areplay.c \
$(GENPLUS_SRC_DIR)/cart_hw/md_cart.c \
$(GENPLUS_SRC_DIR)/cart_hw/sms_cart.c \
[Core/SCD] --------------- * added support for CUE files * added CD-DA tracks emulation (needs CUE+BIN or ISO+WAV images) * added CD fader emulation * added CDD "Fast FW" & "Fast RW" commands emulation * improved CDD TOC emulation (random freezes in Sonic CD, Switch/Panic, Final Fight CD and probably many others) * improved PCM chip synchronization with SUB-CPU (missing speeches in Willy Beamish) * fixed PCM chip emulation (random hangs in Snatcher, missing sound effects in Switch/Panic, Final Fight CD, Wonderdog...) * fixed Word-RAM memory mode on soft-reset (missing logo gfx effects) * fixed SUB-CPU access to unused areas when using PC-relative instructions (Final Fight CD first boss random crash) * fixed CPU idle loop detection on memory mode register access (Pugsy CD first boss slowdown) * fixed Mode 1 emulation (cartridge boot mode) [Core/Sound] --------------- * replaced FIR resampler by Blip Buffer for FM resampling * modified SN76489 core for use of Blip Buffer * improved PSG & FM chips synchronization using Blip Buffer * added Game Gear PSG stereo support * fixed SG-1000 specific PSG noise * fixed YM2612 LFO AM waveform (California Games surfing event) * fixed YM2612 phase precision * minor optimizations to YM2612 core [Core/Game Gear] --------------- * added support for CJ Elephant Fugitive (recently released by SMS Power) * added Game Gear extended screen option [Core/Genesis] --------------- * added support for a few recently dumped (but unreleased) games [Core/General] --------------- * improved ROM & CD image file loading * various code cleanup [Gamecube/Wii] --------------- * added automatic disc swap feature * removed automatic frameskipping (no use) * improved general audio/video sync * various code cleanup & bugfixes
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$(GENPLUS_SRC_DIR)/cart_hw/eeprom_93c.c \
$(GENPLUS_SRC_DIR)/cart_hw/eeprom_i2c.c \
$(GENPLUS_SRC_DIR)/cart_hw/eeprom_spi.c \
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$(GENPLUS_SRC_DIR)/cart_hw/ggenie.c \
$(GENPLUS_SRC_DIR)/cart_hw/sram.c \
$(GENPLUS_SRC_DIR)/cart_hw/svp/ssp16.c \
$(GENPLUS_SRC_DIR)/cart_hw/svp/svp.c \
$(GENPLUS_SRC_DIR)/ntsc/md_ntsc.c \
$(GENPLUS_SRC_DIR)/ntsc/sms_ntsc.c \
[Core/SCD] --------------- * added support for CUE files * added CD-DA tracks emulation (needs CUE+BIN or ISO+WAV images) * added CD fader emulation * added CDD "Fast FW" & "Fast RW" commands emulation * improved CDD TOC emulation (random freezes in Sonic CD, Switch/Panic, Final Fight CD and probably many others) * improved PCM chip synchronization with SUB-CPU (missing speeches in Willy Beamish) * fixed PCM chip emulation (random hangs in Snatcher, missing sound effects in Switch/Panic, Final Fight CD, Wonderdog...) * fixed Word-RAM memory mode on soft-reset (missing logo gfx effects) * fixed SUB-CPU access to unused areas when using PC-relative instructions (Final Fight CD first boss random crash) * fixed CPU idle loop detection on memory mode register access (Pugsy CD first boss slowdown) * fixed Mode 1 emulation (cartridge boot mode) [Core/Sound] --------------- * replaced FIR resampler by Blip Buffer for FM resampling * modified SN76489 core for use of Blip Buffer * improved PSG & FM chips synchronization using Blip Buffer * added Game Gear PSG stereo support * fixed SG-1000 specific PSG noise * fixed YM2612 LFO AM waveform (California Games surfing event) * fixed YM2612 phase precision * minor optimizations to YM2612 core [Core/Game Gear] --------------- * added support for CJ Elephant Fugitive (recently released by SMS Power) * added Game Gear extended screen option [Core/Genesis] --------------- * added support for a few recently dumped (but unreleased) games [Core/General] --------------- * improved ROM & CD image file loading * various code cleanup [Gamecube/Wii] --------------- * added automatic disc swap feature * removed automatic frameskipping (no use) * improved general audio/video sync * various code cleanup & bugfixes
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= $(GENPLUS_SRC_DIR)/sound/eq.c \
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$(GENPLUS_SRC_DIR)/sound/sound.c \
$(GENPLUS_SRC_DIR)/sound/ym2612.c \
$(GENPLUS_SRC_DIR)/sound/ym2413.c \
$(GENPLUS_SRC_DIR)/sound/sn76489.c \
[Core/SCD] --------------- * added support for CUE files * added CD-DA tracks emulation (needs CUE+BIN or ISO+WAV images) * added CD fader emulation * added CDD "Fast FW" & "Fast RW" commands emulation * improved CDD TOC emulation (random freezes in Sonic CD, Switch/Panic, Final Fight CD and probably many others) * improved PCM chip synchronization with SUB-CPU (missing speeches in Willy Beamish) * fixed PCM chip emulation (random hangs in Snatcher, missing sound effects in Switch/Panic, Final Fight CD, Wonderdog...) * fixed Word-RAM memory mode on soft-reset (missing logo gfx effects) * fixed SUB-CPU access to unused areas when using PC-relative instructions (Final Fight CD first boss random crash) * fixed CPU idle loop detection on memory mode register access (Pugsy CD first boss slowdown) * fixed Mode 1 emulation (cartridge boot mode) [Core/Sound] --------------- * replaced FIR resampler by Blip Buffer for FM resampling * modified SN76489 core for use of Blip Buffer * improved PSG & FM chips synchronization using Blip Buffer * added Game Gear PSG stereo support * fixed SG-1000 specific PSG noise * fixed YM2612 LFO AM waveform (California Games surfing event) * fixed YM2612 phase precision * minor optimizations to YM2612 core [Core/Game Gear] --------------- * added support for CJ Elephant Fugitive (recently released by SMS Power) * added Game Gear extended screen option [Core/Genesis] --------------- * added support for a few recently dumped (but unreleased) games [Core/General] --------------- * improved ROM & CD image file loading * various code cleanup [Gamecube/Wii] --------------- * added automatic disc swap feature * removed automatic frameskipping (no use) * improved general audio/video sync * various code cleanup & bugfixes
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$(GENPLUS_SRC_DIR)/sound/blip_buf.c \
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$(GENPLUS_SRC_DIR)/z80/z80.c \
$(GENPLUS_SRC_DIR)/m68k/m68kcpu.c \
$(GENPLUS_SRC_DIR)/m68k/s68kcpu.c \
$(LIBRETRO_DIR)/libretro.c
LIBRETRO_OBJ := $(LIBRETRO_SRC:.c=.o)
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ifeq ($(LOGSOUND), 1)
LIBRETRO_CFLAGS := -DLOGSOUND
endif
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ifeq ($(platform), sncps3)
CODE_DEFINES =
else
CODE_DEFINES = -std=gnu99
endif
DEFINES :=
CFLAGS += $(fpic) $(DEFINES) $(CODE_DEFINES)
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LIBRETRO_CFLAGS += -I$(GENPLUS_SRC_DIR) \
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-I$(GENPLUS_SRC_DIR)/sound \
-I$(GENPLUS_SRC_DIR)/input_hw \
-I$(GENPLUS_SRC_DIR)/cart_hw \
-I$(GENPLUS_SRC_DIR)/cd_hw \
-I$(GENPLUS_SRC_DIR)/cart_hw/svp \
-I$(GENPLUS_SRC_DIR)/m68k \
-I$(GENPLUS_SRC_DIR)/z80 \
-I$(GENPLUS_SRC_DIR)/ntsc \
-I$(LIBRETRO_DIR) \
-DUSE_15BPP_RENDERING \
$(ENDIANNESS_DEFINES) \
$(PLATFORM_DEFINES) \
-DINLINE="static inline" \
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-D__LIBRETRO__
LIBRETRO_LIBS := -lm
all: $(TARGET)
%.o: %.c
$(CC) -o $@ -c $< $(CFLAGS) $(LIBRETRO_CFLAGS)
$(TARGET): $(LIBRETRO_OBJ)
ifeq ($(platform), sncps3)
$(AR) rcs $@ $(LIBRETRO_OBJ)
else ifeq ($(platform), ps3)
$(AR) rcs $@ $(LIBRETRO_OBJ)
else ifeq ($(platform), psl1ght)
$(AR) rcs $@ $(LIBRETRO_OBJ)
else ifeq ($(platform), xenon)
$(AR) rcs $@ $(LIBRETRO_OBJ)
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else ifeq ($(platform), ngc)
$(AR) rcs $@ $(LIBRETRO_OBJ)
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else ifeq ($(platform), wii)
$(AR) rcs $@ $(LIBRETRO_OBJ)
else
$(CC) -o $(TARGET) $(fpic) $(LIBRETRO_OBJ) $(LIBRETRO_LIBS) $(SHARED)
endif
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clean-objs:
rm -f $(LIBRETRO_OBJ)
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clean:
rm -f $(LIBRETRO_OBJ)
rm -f $(TARGET)
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.PHONY: clean clean-objs
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