Genesis-Plus-GX/source/ngc/gui/confjoy.c

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2007-08-10 22:34:06 +02:00
/****************************************************************************
* Genesis Plus 1.2a
*
* Copyright (C) 1998, 1999, 2000, 2001, 2002, 2003 Charles Mac Donald
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* NGC - Joypad Configuration
***************************************************************************/
#include <shared.h>
extern int domenu (char items[][20], int maxitems);
extern unsigned short gcpadmap[];
extern int menu;
extern char menutitle[];
extern int padcal;
extern void reloadrom();
int configpadcount = 11;
char padmenu[11][20] = {
{"Genesis A - B"},
{"Genesis B - A"},
{"Genesis C - X"},
{"Genesis X - TL"},
{"Genesis Y - Y"},
{"Genesis Z - TR"},
{"Analog - 70"},
{"Type - 3BUTTONS"},
{"PortA - GAMEPAD"},
{"PortB - GAMEPAD"},
{" Exit Config "}
};
uint8 mpads[6] = {0, 1, 2, 3, 4, 5 }; /*** Default Mapping ***/
uint8 sys_type[2] = {0,0};
uint8 old_sys_type[2] = {0,0};
/****************************************************************************
* UpdatePadMaps
****************************************************************************/
void UpdatePadMaps (uint8 padvalue, int padnum)
{
padmenu[padnum][15] = ' ';
padmenu[padnum][16] = ' ';
switch (padvalue)
{
case 0:
gcpadmap[padnum] = PAD_BUTTON_B;
padmenu[padnum][16] = 'B';
break;
case 1:
gcpadmap[padnum] = PAD_BUTTON_A;
padmenu[padnum][16] = 'A';
break;
case 2:
gcpadmap[padnum] = PAD_BUTTON_X;
padmenu[padnum][16] = 'X';
break;
case 3:
gcpadmap[padnum] = PAD_TRIGGER_R;
padmenu[padnum][15] = 'T';
padmenu[padnum][16] = 'R';
break;
case 4:
gcpadmap[padnum] = PAD_BUTTON_Y;
padmenu[padnum][16] = 'Y';
break;
case 5:
gcpadmap[padnum] = PAD_TRIGGER_L;
padmenu[padnum][15] = 'T';
padmenu[padnum][16] = 'L';
break;
}
}
/****************************************************************************
* ConfigureJoypads
****************************************************************************/
void ConfigureJoypads ()
{
int ret;
int quit = 0;
int prevmenu = menu;
strcpy (menutitle, "");
if (pad_type) sprintf (padmenu[7], "Type - 6BUTTONS");
else sprintf (padmenu[7], "Type - 3BUTTONS");
if (input.system[1] == SYSTEM_MENACER) sprintf (padmenu[8], "PortA - NONE");
else if (sys_type[0] == 0) sprintf (padmenu[8], "PortA - GAMEPAD");
else if (sys_type[0] == 1) sprintf (padmenu[8], "PortA - MULTITAP");
else if (sys_type[0] == 2) sprintf (padmenu[8], "PortA - NONE");
if (input.system[1] == SYSTEM_MENACER) sprintf (padmenu[9], "PortB - MENACER");
else if (sys_type[1] == 0) sprintf (padmenu[9], "PortB - GAMEPAD");
else if (sys_type[1] == 1) sprintf (padmenu[9], "PortB - MULTITAP");
else if (sys_type[1] == 2) sprintf (padmenu[9], "PortB - NONE");
menu = 0;
while (quit == 0)
{
ret = domenu (&padmenu[0], configpadcount);
switch (ret)
{
case 0:
case 1:
case 2:
case 3:
case 4:
case 5:
mpads[ret]++;
if (mpads[ret] > 5) mpads[ret] = 0;
UpdatePadMaps (mpads[ret], ret);
break;
case 6: /*** Pad calibrate analog ***/
case -8:
if (ret>0) padcal += 2;
else padcal -= 2;
if (padcal > 90) padcal = 0;
if (padcal < 0) padcal = 90;
sprintf (padmenu[6], "Analog - %02d", padcal);
break;
case 7:
pad_type ^= 1;
if (pad_type) sprintf (padmenu[7], "Type - 6BUTTONS");
else sprintf (padmenu[7], "Type - 3BUTTONS");
system_reset();
break;
case 8:
if (input.system[1] == SYSTEM_MENACER) break;
sys_type[0] ++;
if (sys_type[0] > 2) sys_type[0] = 0;
if (sys_type[0] == 0)
{
input.system[0] = SYSTEM_GAMEPAD;
sprintf (padmenu[8], "PortA - GAMEPAD");
}
else if (sys_type[0] == 1)
{
input.system[0] = SYSTEM_TEAMPLAYER;
sprintf (padmenu[8], "PortA - MULTITAP");
}
else if (sys_type[0] == 2)
{
input.system[0] = NO_SYSTEM;
sprintf (padmenu[8], "PortA - NONE");
}
break;
case 9:
if (input.system[1] == SYSTEM_MENACER) break;
sys_type[1] ++;
if (sys_type[1] > 2) sys_type[1] = 0;
if (sys_type[1] == 0)
{
input.system[1] = SYSTEM_GAMEPAD;
sprintf (padmenu[9], "PortB - GAMEPAD");
}
else if (sys_type[1] == 1)
{
input.system[1] = SYSTEM_TEAMPLAYER;
sprintf (padmenu[9], "PortB - MULTITAP");
}
else if (sys_type[1] == 2)
{
input.system[1] = NO_SYSTEM;
sprintf (padmenu[9], "PortB - NONE");
}
break;
case 10:
case -1:
if ((old_sys_type[0] != sys_type[0]) || (old_sys_type[1] != sys_type[1]))
{
old_sys_type[0] = sys_type[0];
old_sys_type[1] = sys_type[1];
system_reset();
}
quit = 1;
break;
}
}
menu = prevmenu;
}