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https://github.com/ekeeke/Genesis-Plus-GX.git
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54 lines
1.6 KiB
C
54 lines
1.6 KiB
C
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#ifndef _RENDER_H_
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#define _RENDER_H_
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/* Look-up pixel table information */
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#define LUT_MAX (5)
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#define LUT_SIZE (0x10000)
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/* Clip structure */
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typedef struct
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{
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uint8 left;
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uint8 right;
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uint8 enable;
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}clip_t;
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/* Function prototypes */
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int render_init(void);
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void render_reset(void);
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void render_shutdown(void);
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void render_line(int line);
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void render_obj(int line, uint8 *buf, uint8 *table);
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void render_obj_im2(int line, uint8 *buf, uint8 *table);
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void render_ntw(int line, uint8 *buf);
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void render_ntw_im2(int line, uint8 *buf);
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void render_ntx(int which, int line, uint8 *buf);
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void render_ntx_im2(int which, int line, uint8 *buf);
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void render_ntx_vs(int which, int line, uint8 *buf);
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void update_bg_pattern_cache(void);
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void get_hscroll(int line, int shift, uint16 *scroll);
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void window_clip(int line);
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int make_lut_bg(int bx, int ax);
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int make_lut_obj(int bx, int sx);
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int make_lut_bg_ste(int bx, int ax);
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int make_lut_obj_ste(int bx, int sx);
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int make_lut_bgobj_ste(int bx, int sx);
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void remap_8(uint8 *src, uint8 *dst, uint8 *table, int length);
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void remap_16(uint8 *src, uint16 *dst, uint16 *table, int length);
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void remap_32(uint8 *src, uint32 *dst, uint32 *table, int length);
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void merge(uint8 *srca, uint8 *srcb, uint8 *dst, uint8 *table, int width);
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void color_update_8(int index, uint16 data);
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void color_update_15(int index, uint16 data);
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void color_update_16(int index, uint16 data);
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void color_update_32(int index, uint16 data);
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void make_name_lut(void);
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void parse_satb(int line);
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/* global variables */
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extern uint8 object_index_count;
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#endif /* _RENDER_H_ */
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