Genesis-Plus-GX/source/ngc/gui/dvd.c

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/****************************************************************************
* Nintendo Gamecube DVD Reading Library
*
* This is NOT a complete DVD library, in that it works for reading
* ISO9660 discs only.
*
* If you need softmod drivecodes etc, look elsewhere.
* There are known issues with libogc dvd handling, so these work
* outside of it ,if you will.
*
* This is ideal for using with a gc-linux self booting DVD only.
* Go http://www.gc-linux.org for further information and the tools
* for your platform.
*
* To keep libOGC stable, make sure you call DVD_Init before using
* these functions.
***************************************************************************/
#include "shared.h"
#ifdef HW_DOL
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#include "dvd.h"
u64 DvdMaxOffset = 0x57057C00;
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/** DVD I/O Address base **/
static vu32* const dvd = (u32*)0xCC006000;
static unsigned char *inquiry=(unsigned char *)0x80000004;
/** Due to lack of memory, we'll use this little 2k keyhole for all DVD operations **/
unsigned char DVDreadbuffer[2048] ATTRIBUTE_ALIGN (32);
#else
#include "wdvd.h"
u64 DvdMaxOffset = 0x118244F00LL;
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#endif
/***************************************************************************
* dvd_read
*
* Read DVD disc sectors
***************************************************************************/
int dvd_read (void *dst, unsigned int len, u64 offset)
{
/*** We only allow 2k reads **/
if (len > 2048) return 0;
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/*** Let's not read past end of DVD ***/
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if(offset < DvdMaxOffset)
{
#ifdef HW_DOL
unsigned char *buffer = (unsigned char *) (unsigned int) DVDreadbuffer;
DCInvalidateRange((void *)buffer, len);
/*dvd[0] = 0x2E;
dvd[1] = 0;
dvd[2] = 0xA8000000;
dvd[3] = (u32)(offset >> 2);
dvd[4] = len;
dvd[5] = (u32) buffer;
dvd[6] = len;
dvd[7] = 3; */
/*** Enable reading with DMA ***/
DVD_LowRead(buffer,len,offset,NULL);
while (dvd[7] & 1);
memcpy (dst, buffer, len);
/*** Ensure it has completed ***/
if (dvd[0] & 0x4) return 0;
return 1;
#elif WII_DVD
return WDVD_LowUnencryptedRead((unsigned char **)&dst, len, (u32)(offset >> 2));
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#endif
}
return 0;
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}
/****************************************************************************
* uselessinquiry
*
* As the name suggests, this function is quite useless.
* It's only purpose is to stop any pending DVD interrupts while we use the
* memcard interface.
*
* libOGC tends to foul up if you don't, and sometimes does if you do!
****************************************************************************/
#ifdef HW_DOL
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void uselessinquiry ()
{
dvddrvinfo drive_info;
DVD_LowInquiry(&drive_info,NULL);
/*
dvd[0] = 0;
dvd[1] = 0;
dvd[2] = 0x12000000;
dvd[3] = 0;
dvd[4] = 0x20;
dvd[5] = 0x80000000;
dvd[6] = 0x20;
dvd[7] = 1;
while (dvd[7] & 1);*/
}
#endif
/****************************************************************************
* dvd_motor_off
*
* Stop the DVD Motor
*
* This can be used to prevent the Disc from spinning during playtime
****************************************************************************/
#ifdef HW_DOL
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void dvd_motor_off( )
{
DVD_LowStopMotor(NULL);
/*
dvd[0] = 0x2e;
dvd[1] = 0;
dvd[2] = 0xe3000000;
dvd[3] = 0;
dvd[4] = 0;
dvd[5] = 0;
dvd[6] = 0;
dvd[7] = 1; // Do immediate
while (dvd[7] & 1);*/
/*** PSO Stops blackscreen at reload ***/
/* dvd[0] = 0x14;
dvd[1] = 0;*/
}
#endif
/****************************************************************************
* dvd_drive_detect()
*
* Detect the DVD Drive Type
*
****************************************************************************/
#ifdef HW_DOL
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void dvd_drive_detect()
{
/*dvd[0] = 0x2e;
dvd[1] = 0;
dvd[2] = 0x12000000;
dvd[3] = 0;
dvd[4] = 0x20;
dvd[5] = 0x80000000;
dvd[6] = 0x20;
dvd[7] = 3;
while( dvd[7] & 1 );
DCFlushRange((void *)0x80000000, 32);*/
dvddrvinfo drive_info;
DVD_LowInquiry(&drive_info,NULL);
//int driveid = (int)inquiry[2];
int driveid = drive_info.dev_code;
if ((driveid == 4) || (driveid == 6) || (driveid == 8))
{
/* Gamecube DVD Drive (1.4 GB)*/
DvdMaxOffset = 0x57057C00;
}
else
{
/* Wii DVD Drive (4.7GB) */
DvdMaxOffset = 0x118244F00LL;
}
}
#endif