Genesis-Plus-GX/source/ngc/gui/menu.c.gx

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#include "shared.h"
#include "dvd.h"
#include "font.h"
#include "file_dvd.h"
#include "file_fat.h"
#include "filesel.h"
#include "Banner_bottom.h"
#include "Banner_top.h"
#include "Banner_main.h"
#include "Background_main.h"
#include "Main_logo.h"
#ifdef HW_RVL
#include <wiiuse/wpad.h>
#include <di/di.h>
#endif
#define SCROLL_V 0
#define SCROLL_H 1
#define SCROLL_NONE 2
typedef struct
{
u8 *img;
char txt[30];
u32 x;
u32 y;
u32 w;
u32 h;
} gui_item;
typedef struct
{
gui_item item;
u8 *img_norm;
u8 *img_over;
u8 scroll;
u32 x;
u32 y;
u32 w;
u32 h;
} gui_butn;
typedef struct
{
u8 nb_items;
u8 nb_butns;
u8 selected;
u8 stride;
gui_item *item_list;
gui_bttn *butn_list;
int (*bttn_callback)(int val);
int (*special_callback)();
} gui_menu;
gui_butn main_buttons[6] =
{
{{Main_play , "", 108, 76, 92, 88}, Button, Button_over, SCROLL_NONE, 80, 50, 148, 132},
{{Main_load , "", 280, 72, 80, 92}, Button, Button_over, SCROLL_NONE, 246, 50, 148, 132},
{{Main_options, "", 456 , 76, 60, 88}, Button, Button_over, SCROLL_NONE, 412, 50, 148, 132},
{{Main_file , "", 114, 216, 80, 92}, Button, Button_over, SCROLL_NONE, 80, 194, 148, 132},
{{Main_reset , "", 282, 224, 76, 84}, Button, Button_over, SCROLL_NONE, 246, 194, 148, 132},
{{Main_info , "", 446, 212, 88, 96}, Button, Button_over, SCROLL_NONE, 412, 194, 148, 132}
}
#ifdef HW_RVL
gui_butn loadrom_buttons[4] =
{
{{Load_recent, "", 276, 120, 88, 96}, Button, Button_over, SCROLL_NONE, 246, 102, 148, 132},
{{Load_sd , "", 110, 266, 88, 96}, Button, Button_over, SCROLL_NONE, 80, 248, 148, 132},
{{Load_usb , "", 276, 266, 88, 96}, Button, Button_over, SCROLL_NONE, 246, 248, 148, 132},
{{Load_dvd , "", 442, 266, 88, 96}, Button, Button_over, SCROLL_NONE, 412, 248, 148, 132}
}
#else
gui_butn loadrom_buttons[3] =
{
{{Load_recent, "", 110, 198, 88, 96}, Button, Button_over, SCROLL_NONE, 80, 180, 148, 132},
{{Load_sd , "", 276, 198, 88, 96}, Button, Button_over, SCROLL_NONE, 246, 180, 148, 132},
{{Load_dvd , "", 442, 198, 88, 96}, Button, Button_over, SCROLL_NONE, 412, 180, 148, 132}
}
#endif
gui_butn options_buttons[5] =
{
{{Option_system, "", 114, 142, 80, 92}, Button, Button_over, SCROLL_NONE, 80, 120, 148, 132},
{{Option_video , "", 288, 150, 64, 84}, Button, Button_over, SCROLL_NONE, 246, 120, 148, 132},
{{Option_audio , "", 464, 154, 44, 80}, Button, Button_over, SCROLL_NONE, 412, 120, 148, 132},
{{Option_ctrl , "", 192, 286, 88, 92}, Button, Button_over, SCROLL_NONE, 162, 264, 148, 132},
{{Option_ggenie, "", 360, 282, 88, 96}, Button, Button_over, SCROLL_NONE, 330, 264, 148, 132}
}
gui_menu main_m = { 6, 6, 0, 3, &main_back, &main_buttons, main_func, exit_func};
gui_menu option_m = { 9, 5, 0, 3, &misc_back, &m_options_buttons, m_option_func, main_menu};
gui_menu manage_m = {12, 7, 0, 1, &misc_back, &manage_buttons, manage_func, main_menu};
gui_menu load_m = { 9, 4, 0, 1, &misc_back, &m_load_buttons, m_load_func, main_menu};
gui_menu video_m = { 9, 5, 0, 3, &m_options_back, &m_options_buttons, m_option_func, main_menu};
gui_menu option_m = {8, 5, 0, 3, &m_options_back, &m_options_buttons, m_option_func, main_menu};
void DrawMenu (gui_menu *menu)
{
int i;
gui_item *item;
gui_bttn *butn;
/* reset texture data */
png_texture texture;
memset(texture,0,sizeof(png_texture));
/* clear EFB */
ClearScreen ((GXColor)BLACK);
/* draw background items */
for (i=0; i<menu->nb_items; i++)
{
item = &menu->item_list[i];
if (item->img)
{
OpenPNGFromMemory(&texture, item->img);
DrawTexture(&texture, item->x, item->y, item->w, item->h);
memset(texture,0,sizeof(png_texture));
}
else
{
/* TODO */
}
}
/* draw selectable items */
for (i=0; i<menu->nb_butns; i++)
{
/* draw button */
butn = &menu->butn_list[i];
if (i == menu->selected) OpenPNGFromMemory(&texture, butn->img_over);
else OpenPNGFromMemory(&texture, butn->img_norm);
DrawTexture(&texture, butn->x, butn->y, butn->w, butn->h);
memset(texture,0,sizeof(png_texture));
/* draw item */
item = butn->item;
if (item->img)
{
OpenPNGFromMemory(&texture, item->img);
DrawTexture(&texture, item->x, item->y, item->w, item->h);
memset(texture,0,sizeof(png_texture));
}
else
{
/* TODO */
}
}
}
int DoMenu (gui_menu *menu)
{
int redraw = 1;
int sel = 0;
short p;
gui_bttn *butn;
while (1)
{
if (redraw & 1) DrawMenu (menu);
redraw = 0;
p = GetInputKeys();
if (p & MENU_KEY_UP)
{
butn = &menu->butn_list[menu->selected];
if (butn->scroll == TYPE_SCROLL_V)
{
ret = (*menu->butn_callback)(-menu->selected);
if (ret != -1) return ret;
redraw = 1;
}
else
{
sel = menu->selected - menu->stride;
if (sel < 0) sel = 0;
if (sel != menu->selected) redraw = 1;
menu->selected = sel;
}
}
else if (p & MENU_KEY_DOWN)
{
butn = &menu->butn_list[menu->selected];
if (butn->scroll == TYPE_SCROLL_V)
{
ret = (*menu->butn_callback)(menu->selected);
if (ret != -1) return ret;
redraw = 1;
}
else
{
sel = menu->selected + menu->stride;
if (sel >= menu->max_butns) sel = menu->max_butns;
if (sel != menu->selected) redraw = 1;
menu->selected = sel;
}
}
else if (p & MENU_KEY_RIGHT)
{
butn = &menu->butn_list[menu->selected];
if (butn->scroll == TYPE_SCROLL_H)
{
ret = (*menu->butn_callback)(menu->selected);
if (ret != -1) return ret;
redraw = 1;
}
else
{
sel = menu->selected + 1;
if (sel >= menu->max_butns) sel = menu->max_butns;
if (sel != menu->selected) redraw = 1;
menu->selected = sel;
}
}
else if (p & MENU_KEY_LEFT)
{
butn = &menu->butn_list[menu->selected];
if (butn->scroll == TYPE_SCROLL_H)
{
ret = (*menu->butn_callback)(-menu->selected);
if (ret != -1) return ret;
redraw = 1;
}
else
{
sel = menu->selected - menu->stride;
if (sel < 0) sel = 0;
if (sel != menu->selected) redraw = 1;
menu->selected = sel;
}
}
if (p & MENU_KEY_SELECT)
{
ret = (*menu->butn_callback)(menu->selected);
redraw = 1;
if (ret != -1) return ret;
}
else if (p & MENU_KEY_CANCEL)
{
return 0;
}
}
return 0;
}