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[Wii] fixed support for 3rd-party classic controllers with invalid calibration
settings (continued)
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@ -1140,12 +1140,9 @@ int gx_input_FindDevices(void)
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(js->max.y <= js->center.y) || (js->min.y >= js->center.y))
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(js->max.y <= js->center.y) || (js->min.y >= js->center.y))
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{
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{
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/* Reset to default values */
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/* Reset to default values */
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js->min.x = 0;
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js->min.x = js->min.y = 0;
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js->max.x = 64;
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js->max.x = js->max.y = 64;
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js->center.x = 32;
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js->center.x = js->center.y = 32;
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js->min.y = 0;
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js->max.y = 32;
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js->center.y = 16 ;
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}
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}
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/* Right analog stick */
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/* Right analog stick */
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@ -1156,12 +1153,9 @@ int gx_input_FindDevices(void)
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(js->max.y <= js->center.y) || (js->min.y >= js->center.y))
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(js->max.y <= js->center.y) || (js->min.y >= js->center.y))
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{
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{
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/* Reset to default values */
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/* Reset to default values */
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js->min.x = 0;
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js->min.x = js->min.y = 0;
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js->max.x = 64;
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js->max.x = js->max.y = 32;
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js->center.x = 32;
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js->center.x = js->center.y = 16;
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js->min.y = 0;
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js->max.y = 32;
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js->center.y = 16 ;
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}
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}
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}
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}
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}
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}
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