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@ -553,7 +553,7 @@ int load_rom(char *filename)
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/* auto-detect CD image file */
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/* auto-detect CD image file */
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//No CD support
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//No CD support
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size = 0;// cdd_load(filename, (char *)(cart.rom));
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size = cdd_load(filename, (char *)(cart.rom));
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if (size < 0)
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if (size < 0)
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{
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{
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/* error opening file */
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/* error opening file */
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@ -113,7 +113,6 @@ static uint8_t temp[0x10000];
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static int16 soundbuffer[3068];
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static int16 soundbuffer[3068];
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static uint16_t bitmap_data_[720 * 576];
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static uint16_t bitmap_data_[720 * 576];
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static char g_rom_path[256];
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static char g_rom_dir[256];
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static char g_rom_dir[256];
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static char g_rom_name[256];
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static char g_rom_name[256];
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static char *save_dir;
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static char *save_dir;
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@ -167,12 +166,6 @@ void error(char * fmt, ...)
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int load_archive(char *filename, unsigned char *buffer, int maxsize, char *extension)
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int load_archive(char *filename, unsigned char *buffer, int maxsize, char *extension)
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{
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{
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/* If trying to read from game rom, use frontend callback */
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if (strcmp(filename, g_rom_path) == 0)
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{
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return retro_game_read_cb(buffer, maxsize);
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}
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int size, left;
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int size, left;
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/* Open file */
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/* Open file */
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@ -2021,7 +2014,6 @@ bool retro_load_game(const struct retro_game_info *info)
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init_bitmap();
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init_bitmap();
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config_default();
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config_default();
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strncpy(g_rom_path, info->path, sizeof(g_rom_path));
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extract_directory(g_rom_dir, info->path, sizeof(g_rom_dir));
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extract_directory(g_rom_dir, info->path, sizeof(g_rom_dir));
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extract_name(g_rom_name, info->path, sizeof(g_rom_name));
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extract_name(g_rom_name, info->path, sizeof(g_rom_name));
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