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https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2024-12-27 19:51:48 +01:00
Add support for short GG cheats.
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@ -1265,7 +1265,7 @@ static uint32_t decode_cheat(char *string, int index)
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//If System is Master-based
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//Game Genie
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if ((strlen(string) >=11) && (string[3] == '-') && (string[7] == '-'))
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if ((strlen(string) >=7) && (string[3] == '-'))
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{
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/* decode 8-bit data */
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for (i=0; i<2; i++)
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@ -1290,27 +1290,27 @@ static uint32_t decode_cheat(char *string, int index)
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n = (p - arvalidchars) & 0xF;
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n ^= 0xF; /* bits inversion */
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address |= (n << 12);
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/* RAM address are also supported */
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if (address >= 0xC000)
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/* Optional: decode reference 8-bit data */
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if (*string=='-')
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{
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/* convert to 24-bit Work RAM address */
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address = 0xFF0000 | (address & 0x1FFF);
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for (i=0; i<2; i++)
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{
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string++; /* skip separator and 2nd digit */
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p = strchr (arvalidchars, *string++);
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if (p == NULL) return 0;
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n = (p - arvalidchars) & 0xF;
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ref |= (n << ((1 - i) * 4));
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}
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ref = (ref >> 2) | ((ref & 0x03) << 6); /* 2-bit right rotation */
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ref ^= 0xBA; /* XOR */
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/* code length */
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len = 11;
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}
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/* decode reference 8-bit data */
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for (i=0; i<2; i++)
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else
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{
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string++; /* skip separator and 2nd digit */
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p = strchr (arvalidchars, *string++);
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if (p == NULL) return 0;
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n = (p - arvalidchars) & 0xF;
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ref |= (n << ((1 - i) * 4));
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/* code length */
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len = 7;
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}
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ref = (ref >> 2) | ((ref & 0x03) << 6); /* 2-bit right rotation */
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ref ^= 0xBA; /* XOR */
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/* update old data value */
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cheatlist[index].old = ref;
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/* code length */
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len = 11;
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}
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//Action Replay
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@ -1389,11 +1389,14 @@ static uint32_t decode_cheat(char *string, int index)
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n = (p - arvalidchars) & 0xF;
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data |= (n << ((1 - i) * 4));
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}
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/* update old data value */
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cheatlist[index].old = ref;
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/* code length */
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len = 9;
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}
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/* convert to 24-bit Work RAM address */
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if (address >= 0xC000)
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{
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address = 0xFF0000 | (address & 0x1FFF);
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}
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}
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/* Valid code found ? */
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if (len)
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@ -1401,6 +1404,7 @@ static uint32_t decode_cheat(char *string, int index)
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/* update cheat address & data values */
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cheatlist[index].address = address;
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cheatlist[index].data = data;
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cheatlist[index].old = ref;
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}
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/* return code length (0 = invalid) */
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return len;
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@ -1544,8 +1548,8 @@ void ROMCheatUpdate(void)
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/* get current banked ROM address */
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ptr = &z80_readmap[(cheatlist[index].address) >> 10][cheatlist[index].address & 0x03FF];
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/* check if reference matches original ROM data */
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if (((uint8_t)cheatlist[index].old) == *ptr)
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/* check if reference exists and matches original ROM data */
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if (!cheatlist[index].old || ((uint8_t)cheatlist[index].old) == *ptr)
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{
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/* patch data */
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*ptr = cheatlist[index].data;
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