fixed DVD support (gamecube), improved controller options

This commit is contained in:
ekeeke31 2008-08-11 18:02:04 +00:00
parent ec3f6c3d37
commit 0d367d7d16
6 changed files with 113 additions and 81 deletions

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@ -14,7 +14,7 @@ current:
- added support for some more unlicensed games: Pocket Monster, King of Fighter 98, Soul Blade (credits to Haze) - added support for some more unlicensed games: Pocket Monster, King of Fighter 98, Soul Blade (credits to Haze)
- improved Menacer emulation: fix lightgun support in Body Count & T2: The Arcade Game - improved Menacer emulation: fix lightgun support in Body Count & T2: The Arcade Game
- implemented Konami Justifier emulation: fix lightgun support in Lethal Enforcers 1 & 2 - implemented Konami Justifier emulation: fix lightgun support in Lethal Enforcers 1 & 2
- implemented Sega Mouse emulation (Populous 2, Body Count, Shangai 2...) - implemented Sega Mouse emulation (Populous 2, Body Count, Shangai 2, Fun'n Games, ...)
[Wii] [Wii]
- added lightgun support (Menacer/Justifier) through Wiimote IR - added lightgun support (Menacer/Justifier) through Wiimote IR

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@ -51,8 +51,8 @@
/* System IO ports */ /* System IO ports */
#define NO_SYSTEM (0) /* Unconnected Port*/ #define NO_SYSTEM (0) /* Unconnected Port*/
#define SYSTEM_GAMEPAD (1) /* Single Gamepad */ #define SYSTEM_MOUSE (1) /* Sega Mouse */
#define SYSTEM_MOUSE (2) /* Sega Mouse */ #define SYSTEM_GAMEPAD (2) /* Single Gamepad */
#define SYSTEM_MENACER (3) /* Sega Menacer (port 2) */ #define SYSTEM_MENACER (3) /* Sega Menacer (port 2) */
#define SYSTEM_JUSTIFIER (4) /* Konami Justifier (port 2) */ #define SYSTEM_JUSTIFIER (4) /* Konami Justifier (port 2) */
#define SYSTEM_TEAMPLAYER (5) /* Sega TeamPlayer */ #define SYSTEM_TEAMPLAYER (5) /* Sega TeamPlayer */

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@ -64,6 +64,6 @@ void set_config_defaults(void)
/* controllers options */ /* controllers options */
ogc_input__set_defaults(); ogc_input__set_defaults();
config.gun_cursor = 1; config.gun_cursor = 1;
config.invert_mouse = 1; config.invert_mouse = 0;
} }

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@ -17,24 +17,22 @@
***************************************************************************/ ***************************************************************************/
#include "shared.h" #include "shared.h"
#ifdef WII_DVD
#include "wdvd.h" #ifdef HW_DOL
#endif
#include "dvd.h" #include "dvd.h"
u64 DvdMaxOffset = 0x57057C00;
/** DVD I/O Address base **/ /** DVD I/O Address base **/
#ifndef HW_RVL
static vu32* const dvd = (u32*)0xCC006000; static vu32* const dvd = (u32*)0xCC006000;
static unsigned char *inquiry=(unsigned char *)0x80000004; static unsigned char *inquiry=(unsigned char *)0x80000004;
#endif
/** Due to lack of memory, we'll use this little 2k keyhole for all DVD operations **/ /** Due to lack of memory, we'll use this little 2k keyhole for all DVD operations **/
unsigned char DVDreadbuffer[2048] ATTRIBUTE_ALIGN (32); unsigned char DVDreadbuffer[2048] ATTRIBUTE_ALIGN (32);
#ifdef HW_RVL
u64 DvdMaxOffset = 0x118244F00LL;
#else #else
u64 DvdMaxOffset = 0x57057C00; // default #include "wdvd.h"
u64 DvdMaxOffset = 0x118244F00LL;
#endif #endif
/*************************************************************************** /***************************************************************************
@ -44,37 +42,41 @@ u64 DvdMaxOffset = 0x57057C00; // default
***************************************************************************/ ***************************************************************************/
int dvd_read (void *dst, unsigned int len, u64 offset) int dvd_read (void *dst, unsigned int len, u64 offset)
{ {
#ifndef HW_RVL /*** We only allow 2k reads **/
//unsigned char *buffer = (unsigned char *) (unsigned int) DVDreadbuffer; if (len > 2048) return 0;
// if (len > 2048) return 1; /*** We only allow 2k reads **/
/* DCInvalidateRange((void *)buffer, len);
/*** Let's not read past end of DVD ***/
if(offset < DvdMaxOffset) if(offset < DvdMaxOffset)
{ {
dvd[0] = 0x2E;
dvd[1] = 0;
dvd[2] = 0xA8000000;
dvd[3] = (u32)(offset >> 2);
dvd[4] = len;
dvd[5] = (u32) buffer;
dvd[6] = len;
dvd[7] = 3; *//*** Enable reading with DMA ***/
// while (dvd[7] & 1);
// memcpy (dst, buffer, len);
// }
// else return 1; // Let's not read past end of DVD
// if (dvd[0] & 0x4) return 0; /* Ensure it has completed */
if (DVD_LowRead(dst,len,offset,NULL) == 1)
return 0;
#elif WII_DVD
if (WDVD_LowUnencryptedRead((unsigned char **)&dst, len, (u32)(offset >> 2)) == 1) #ifdef HW_DOL
return 0; unsigned char *buffer = (unsigned char *) (unsigned int) DVDreadbuffer;
DCInvalidateRange((void *)buffer, len);
/*dvd[0] = 0x2E;
dvd[1] = 0;
dvd[2] = 0xA8000000;
dvd[3] = (u32)(offset >> 2);
dvd[4] = len;
dvd[5] = (u32) buffer;
dvd[6] = len;
dvd[7] = 3; */
/*** Enable reading with DMA ***/
DVD_LowRead(buffer,len,offset,NULL);
while (dvd[7] & 1);
memcpy (dst, buffer, len);
/*** Ensure it has completed ***/
if (dvd[0] & 0x4) return 0;
return 1;
#elif WII_DVD
return WDVD_LowUnencryptedRead((unsigned char **)&dst, len, (u32)(offset >> 2));
#endif #endif
}
return 1;
return 0;
} }
/**************************************************************************** /****************************************************************************
@ -86,11 +88,10 @@ int dvd_read (void *dst, unsigned int len, u64 offset)
* *
* libOGC tends to foul up if you don't, and sometimes does if you do! * libOGC tends to foul up if you don't, and sometimes does if you do!
****************************************************************************/ ****************************************************************************/
#ifndef HW_RVL #ifdef HW_DOL
void uselessinquiry () void uselessinquiry ()
{ {
dvddrvinfo drive_info; dvddrvinfo drive_info;
DVD_LowInquiry(&drive_info,NULL); DVD_LowInquiry(&drive_info,NULL);
/* /*
@ -114,7 +115,7 @@ void uselessinquiry ()
* *
* This can be used to prevent the Disc from spinning during playtime * This can be used to prevent the Disc from spinning during playtime
****************************************************************************/ ****************************************************************************/
#ifndef HW_RVL #ifdef HW_DOL
void dvd_motor_off( ) void dvd_motor_off( )
{ {
@ -143,7 +144,7 @@ void dvd_motor_off( )
* Detect the DVD Drive Type * Detect the DVD Drive Type
* *
****************************************************************************/ ****************************************************************************/
#ifndef HW_RVL #ifdef HW_DOL
void dvd_drive_detect() void dvd_drive_detect()
{ {
/*dvd[0] = 0x2e; /*dvd[0] = 0x2e;

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@ -455,6 +455,11 @@ void ConfigureJoypads ()
sprintf (padmenu[1], "Port 2: GAMEPAD"); sprintf (padmenu[1], "Port 2: GAMEPAD");
max_players ++; max_players ++;
} }
else if (input.system[0] == SYSTEM_MOUSE)
{
sprintf (padmenu[0], "Port 1: MOUSE");
max_players ++;
}
else if (input.system[1] == SYSTEM_WAYPLAY) else if (input.system[1] == SYSTEM_WAYPLAY)
{ {
sprintf (padmenu[1], "Port 2: 4-WAYPLAY"); sprintf (padmenu[1], "Port 2: 4-WAYPLAY");
@ -472,7 +477,7 @@ void ConfigureJoypads ()
else if (input.system[1] == SYSTEM_JUSTIFIER) else if (input.system[1] == SYSTEM_JUSTIFIER)
{ {
sprintf (padmenu[1], "Port 2: JUSTIFIERS"); sprintf (padmenu[1], "Port 2: JUSTIFIERS");
max_players += 1; max_players += 2;
} }
else else
sprintf (padmenu[1], "Port 2: NONE"); sprintf (padmenu[1], "Port 2: NONE");
@ -526,11 +531,10 @@ void ConfigureJoypads ()
break; break;
} }
input.system[0] ++; input.system[0] ++;
if (input.system[0] == SYSTEM_MENACER) input.system[0] ++; if (input.system[0] == SYSTEM_MENACER) input.system[0] = SYSTEM_TEAMPLAYER;
if (input.system[0] == SYSTEM_JUSTIFIER) input.system[0] ++; else if ((input.system[0] == SYSTEM_MOUSE) && (input.system[1] == SYSTEM_MOUSE)) input.system[1] ++;
else if (input.system[0] == SYSTEM_WAYPLAY) input.system[1] = SYSTEM_WAYPLAY;
if (input.system[0] == SYSTEM_WAYPLAY) input.system[1] = SYSTEM_WAYPLAY; else if (input.system[0] > SYSTEM_WAYPLAY)
if (input.system[0] > SYSTEM_WAYPLAY)
{ {
input.system[0] = NO_SYSTEM; input.system[0] = NO_SYSTEM;
input.system[1] = SYSTEM_GAMEPAD; input.system[1] = SYSTEM_GAMEPAD;
@ -544,9 +548,9 @@ void ConfigureJoypads ()
break; break;
} }
input.system[1] ++; input.system[1] ++;
if (input.system[1] == SYSTEM_MOUSE) input.system[0] ++; if ((input.system[1] == SYSTEM_MOUSE) && (input.system[0] == SYSTEM_MOUSE)) input.system[0] ++;
if (input.system[1] == SYSTEM_WAYPLAY) input.system[0] = SYSTEM_WAYPLAY; else if (input.system[1] == SYSTEM_WAYPLAY) input.system[0] = SYSTEM_WAYPLAY;
if (input.system[1] > SYSTEM_WAYPLAY) else if (input.system[1] > SYSTEM_WAYPLAY)
{ {
input.system[1] = NO_SYSTEM; input.system[1] = NO_SYSTEM;
input.system[0] = SYSTEM_GAMEPAD; input.system[0] = SYSTEM_GAMEPAD;
@ -576,7 +580,7 @@ void ConfigureJoypads ()
case 5: case 5:
#ifdef HW_RVL #ifdef HW_RVL
if (config.input[player].device == 1) if (config.input[player].device > 0)
{ {
config.input[player].port ++; config.input[player].port ++;
} }
@ -592,7 +596,58 @@ void ConfigureJoypads ()
if (config.input[player].port<4) if (config.input[player].port<4)
{ {
WPAD_Probe(config.input[player].port,&exp); WPAD_Probe(config.input[player].port,&exp);
if ((exp == WPAD_EXP_NONE) && (config.input[player].port == (player % 4))) exp = WPAD_EXP_CLASSIC; if (exp == WPAD_EXP_NUNCHUK) exp = 4;
}
while ((config.input[player].port<4) && (exp == 4))
{
config.input[player].port ++;
if (config.input[player].port<4)
{
exp = 4;
WPAD_Probe(config.input[player].port,&exp);
if (exp == WPAD_EXP_NUNCHUK) exp = 4;
}
}
if (config.input[player].port >= 4)
{
config.input[player].port = 0;
config.input[player].device = 2;
}
}
if (config.input[player].device == 2)
{
exp = 4;
if (config.input[player].port<4)
{
WPAD_Probe(config.input[player].port,&exp);
}
while ((config.input[player].port<4) && (exp != WPAD_EXP_NUNCHUK))
{
config.input[player].port ++;
if (config.input[player].port<4)
{
exp = 4;
WPAD_Probe(config.input[player].port,&exp);
}
}
if (config.input[player].port >= 4)
{
config.input[player].port = 0;
config.input[player].device = 3;
}
}
if (config.input[player].device == 3)
{
exp = 4;
if (config.input[player].port<4)
{
WPAD_Probe(config.input[player].port,&exp);
} }
while ((config.input[player].port<4) && (exp != WPAD_EXP_CLASSIC)) while ((config.input[player].port<4) && (exp != WPAD_EXP_CLASSIC))
@ -602,41 +657,17 @@ void ConfigureJoypads ()
{ {
exp = 4; exp = 4;
WPAD_Probe(config.input[player].port,&exp); WPAD_Probe(config.input[player].port,&exp);
if ((exp == WPAD_EXP_NONE) && (config.input[player].port == (player % 4))) exp = WPAD_EXP_CLASSIC;
} }
} }
if (config.input[player].port >= 4) if (config.input[player].port >= 4)
{ {
config.input[player].port = player % 4; config.input[player].port = player % 4;
config.input[player].device = 2; config.input[player].device = 0;
} }
} }
if (config.input[player].device == 2)
{
exp = 4;
WPAD_Probe(config.input[player].port,&exp);
if (exp != WPAD_EXP_NUNCHUK) config.input[player].device ++;
}
if (config.input[player].device == 3)
{
exp = 4;
WPAD_Probe(config.input[player].port,&exp);
if (exp != WPAD_EXP_CLASSIC) config.input[player].device ++;
}
if (config.input[player].device > 3)
{
config.input[player].device = 0;
}
#else #else
config.input[player].device ++; config.input[player].device = 0;
if (config.input[player].device > 0)
{
config.input[player].device = 0;
}
#endif #endif
break; break;

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@ -223,7 +223,7 @@ static void pad_update(s8 num, u8 i)
{ {
input.analog[2][0] = x * 2; input.analog[2][0] = x * 2;
input.analog[2][1] = y * 2; input.analog[2][1] = y * 2;
if (config.invert_mouse) input.analog[2][1] = 0 - input.analog[2][1]; if (!config.invert_mouse) input.analog[2][1] = 0 - input.analog[2][1];
} }
/* GAMEPAD directional buttons */ /* GAMEPAD directional buttons */
@ -485,7 +485,7 @@ static void wpad_update(s8 num, u8 i, u32 exp)
/* analog stick */ /* analog stick */
input.analog[2][0] = x * 2; input.analog[2][0] = x * 2;
input.analog[2][1] = y * 2; input.analog[2][1] = y * 2;
if (config.invert_mouse) input.analog[2][1] = 0 - input.analog[2][1]; if (!config.invert_mouse) input.analog[2][1] = 0 - input.analog[2][1];
} }
/* GAMEPAD directional buttons */ /* GAMEPAD directional buttons */