mirror of
https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2024-12-24 02:01:48 +01:00
GUI: added TEV color channel support (transparency, colored font), added basic menu effects (fadein/out)
This commit is contained in:
parent
f96ba2ceaf
commit
148391d681
@ -87,7 +87,7 @@ int FONT_Init(void)
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return 0;
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}
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static void DrawChar(unsigned char c, int xpos, int ypos, int size)
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static void DrawChar(unsigned char c, int xpos, int ypos, int size, GXColor color)
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{
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s32 width;
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@ -108,12 +108,16 @@ static void DrawChar(unsigned char c, int xpos, int ypos, int size)
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/* GX rendering */
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GX_Begin(GX_QUADS, GX_VTXFMT0, 4);
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GX_Position2s16(xpos, ypos - size);
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GX_Color4u8(color.r, color.g, color.b, 0xff);
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GX_TexCoord2f32(0.0, 0.0);
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GX_Position2s16(xpos + width, ypos - size);
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GX_Color4u8(color.r, color.g, color.b, 0xff);
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GX_TexCoord2f32(1.0, 0.0);
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GX_Position2s16(xpos + width, ypos);
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GX_Color4u8(color.r, color.g, color.b, 0xff);
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GX_TexCoord2f32(1.0, 1.0);
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GX_Position2s16(xpos, ypos);
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GX_Color4u8(color.r, color.g, color.b, 0xff);
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GX_TexCoord2f32(0.0, 1.0);
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GX_End ();
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GX_DrawDone();
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@ -125,7 +129,7 @@ void write_font(int x, int y, char *string)
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int ox = x;
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while (*string && (x < (ox + back_framewidth)))
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{
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DrawChar(*string, x -(vmode->fbWidth/2), y-(vmode->efbHeight/2),fontHeader->cell_height);
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DrawChar(*string, x -(vmode->fbWidth/2), y-(vmode->efbHeight/2),fontHeader->cell_height,(GXColor)WHITE);
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x += font_size[(u8)*string];
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string++;
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}
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@ -159,7 +163,7 @@ void FONT_alignLeft(char *string, int size, int x, int y)
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while (*string)
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{
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DrawChar(*string, x, y, size);
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DrawChar(*string, x, y, size,(GXColor)WHITE);
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x += (font_size[(u8)*string++] * size) / fheight;
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}
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}
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@ -177,7 +181,7 @@ void FONT_alignRight(char *string, int size, int x, int y)
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while (*string)
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{
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DrawChar(*string, x, y, size);
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DrawChar(*string, x, y, size,(GXColor)WHITE);
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x += (font_size[(u8)*string++] * size) / fheight;
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}
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}
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@ -195,7 +199,7 @@ void FONT_writeCenter(char *string, int size, int x1, int x2, int y)
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while (*string)
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{
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DrawChar(*string, x1, y, size);
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DrawChar(*string, x1, y, size,(GXColor)WHITE);
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x1 += (font_size[(u8)*string++] * size) / fheight;
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}
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}
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@ -453,12 +457,16 @@ void DrawTexture(png_texture *texture, int x, int y, int w, int h)
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/* Draw textured quad */
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GX_Begin(GX_QUADS, GX_VTXFMT0, 4);
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GX_Position2s16(x,y+h);
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GX_Color4u8(0xff,0xff,0xff,0xff);
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GX_TexCoord2f32(0.0, 1.0);
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GX_Position2s16(x+w,y+h);
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GX_Color4u8(0xff,0xff,0xff,0xff);
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GX_TexCoord2f32(1.0, 1.0);
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GX_Position2s16(x+w,y);
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GX_Color4u8(0xff,0xff,0xff,0xff);
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GX_TexCoord2f32(1.0, 0.0);
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GX_Position2s16(x,y);
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GX_Color4u8(0xff,0xff,0xff,0xff);
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GX_TexCoord2f32(0.0, 0.0);
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GX_End ();
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GX_DrawDone();
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@ -25,8 +25,8 @@
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#ifndef _FONT_H
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#define _FONT_H
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#define BLACK {0,0,0,255}
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#define WHITE {255,255,255,255}
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#define BLACK {0,0,0,0xff}
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#define WHITE {0xff,0xff,0xff,0xff}
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typedef struct
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{
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@ -663,6 +663,11 @@ static void menu_draw(gui_menu *menu)
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/* clear EFB */
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ClearScreen ((GXColor)BLACK);
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if ((menu == &menu_main) && genromsize)
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{
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ogc_video_caption(128);
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}
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/* draw background image */
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image = menu->background;
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if (image) DrawTexture(image->texture,image->x,image->y,image->w,image->h);
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@ -742,6 +747,93 @@ static void menu_draw(gui_menu *menu)
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SetScreen ();
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}
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static void menu_fade(gui_menu *menu, u8 speed, u8 out)
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{
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int offset;
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int yfinal[3];
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gui_image *image[3];
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menu_initialize(menu);
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offset = 0;
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yfinal[0] = 0;
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yfinal[1] = 0;
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yfinal[2] = 0;
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/* logo (top or bottom) */
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image[2] = menu->logo;
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/* Top banner */
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image[0] = menu->frames[0];
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if (image[0])
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{
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/* intial offset */
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offset = image[0]->y + image[0]->h;
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/* final ypos */
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yfinal[0] = out ? (-image[0]->h) : (image[0]->y);
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if (image[2] && !image[1]) yfinal[2] = out ? (image[2]->y - offset) : image[2]->y;
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}
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/* Bottom banner */
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image[1] = menu->frames[1];
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if (image[1])
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{
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if ((480 + image[1]->h - image[1]->y) > offset)
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{
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/* intial offset */
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offset = 480 - image[1]->y;
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/* final ypos */
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yfinal[1] = out ? 480 : (image[1]->y);
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if (image[2] && !image[0]) yfinal[2] = out ? (image[2]->y + offset) : image[2]->y;
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}
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}
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/* alpha step */
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u16 alpha = out ? 128 : 255;
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int alpha_step = out ? (128/offset) : -(128/offset);
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/* loop until final position is reeached */
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while (offset > 0)
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{
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/* clear EFB */
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ClearScreen ((GXColor)BLACK);
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if ((menu == &menu_main) && genromsize)
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{
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ogc_video_caption(alpha);
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}
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/* draw top banner + logo */
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if (image[out])
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{
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DrawTexture(image[out]->texture,image[out]->x,yfinal[out]-offset,image[out]->w,image[out]->h);
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if (image[2] && !image[out^1]) DrawTexture(image[2]->texture,image[2]->x,yfinal[2]-offset,image[2]->w,image[2]->h);
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}
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/* draw bottom banner + logo */
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if (image[out^1])
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{
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DrawTexture(image[out^1]->texture,image[out^1]->x,yfinal[out^1]+offset,image[out^1]->w,image[out^1]->h);
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if (image[2] && !image[out]) DrawTexture(image[2]->texture,image[2]->x,image[2]->y+offset,image[2]->w,image[2]->h);
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}
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/* update offset */
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offset -= speed;
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/* update alpha */
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alpha += alpha_step;
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if (alpha > 255) alpha = 255;
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/* copy EFB to XFB */
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SetScreen ();
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}
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if (!out) menu_draw(menu);
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menu_delete(menu);
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}
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static int menu_callback(gui_menu *menu)
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{
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u16 p;
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@ -2030,6 +2122,9 @@ void MainMenu (u32 fps)
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VIDEO_SetPostRetraceCallback(menu_updateInputs);
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/* basic fade-in effect */
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menu_fade(m,10,0);
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while (quit == 0)
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{
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/* crccheck = crc32 (0, &sram.sram[0], 0x10000);
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@ -2045,7 +2140,12 @@ void MainMenu (u32 fps)
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{
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case -1: /*** Button B ***/
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case 0: /*** Play Game ***/
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if (genromsize) quit = 1;
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if (genromsize)
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{
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/* basic fade-out effect */
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menu_fade(m,10,1);
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quit = 1;
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}
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break;
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case 1: /*** Load ROM Menu ***/
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@ -338,13 +338,8 @@ static void gxStart(void)
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GX_SetPixelFmt(GX_PF_RGB8_Z24, GX_ZC_LINEAR);
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GX_SetCullMode(GX_CULL_NONE);
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GX_SetDispCopyGamma(GX_GM_1_0);
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GX_SetBlendMode(GX_BM_BLEND,GX_BL_SRCALPHA,GX_BL_INVSRCALPHA,GX_LO_CLEAR);
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GX_SetZMode(GX_FALSE, GX_ALWAYS, GX_TRUE);
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GX_SetColorUpdate(GX_TRUE);
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GX_SetTevOp(GX_TEVSTAGE0, GX_REPLACE);
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GX_SetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLORNULL);
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GX_SetNumTexGens(1);
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GX_SetNumChans(0);
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/* Modelview */
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Mtx view;
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@ -358,31 +353,49 @@ static void gxStart(void)
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memset (texturemem, 0, TEX_SIZE);
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}
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/* Reset GX vertex attributes */
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static void gxResetVtx(bool isMenu)
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/* Reset GX rendering */
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static void gxResetRendering(bool isMenu)
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{
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GX_ClearVtxDesc();
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/* Set Position Params (quad aspect ratio) */
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if (isMenu)
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{
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/* menu uses direct position */
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/* GX menu (uses direct positionning, alpha blending & color channel) */
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GX_SetBlendMode(GX_BM_BLEND,GX_BL_SRCALPHA,GX_BL_INVSRCALPHA,GX_LO_CLEAR);
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GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XY, GX_S16, 0);
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GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_CLR0, GX_CLR_RGBA, GX_RGBA8, 0);
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GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_F32, 0);
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GX_SetVtxDesc(GX_VA_POS, GX_DIRECT);
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GX_SetVtxDesc(GX_VA_TEX0, GX_DIRECT);
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GX_SetVtxDesc (GX_VA_CLR0, GX_DIRECT);
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/*
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Color.out = Color.rasterized*Color.texture
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Alpha.out = Alpha.rasterized*Alpha.texture
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*/
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GX_SetTevOp (GX_TEVSTAGE0, GX_MODULATE);
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GX_SetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR0A0);
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GX_SetNumTexGens(1);
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GX_SetNumChans(1);
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}
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else
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{
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/* emulation uses an indexed array for easy control on aspect ratio */
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/* video emulation (uses array positionning, no alpha blending, no color channel) */
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GX_SetBlendMode(GX_BM_NONE,GX_BL_SRCALPHA,GX_BL_INVSRCALPHA,GX_LO_CLEAR);
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GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_S16, 0);
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GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_F32, 0);
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GX_SetVtxDesc(GX_VA_POS, GX_INDEX8);
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GX_SetVtxDesc(GX_VA_TEX0, GX_DIRECT);
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GX_SetArray(GX_VA_POS, square, 3 * sizeof (s16));
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/*
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Color.out = Color.texture
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Alpha.out = Alpha.texture
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*/
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GX_SetTevOp (GX_TEVSTAGE0, GX_REPLACE);
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GX_SetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLORNULL);
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GX_SetNumTexGens(1);
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GX_SetNumChans(0);
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}
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/* Set Tex Coord Params */
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GX_SetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_TEX_ST, GX_F32, 0);
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GX_SetVtxDesc(GX_VA_TEX0, GX_DIRECT);
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GX_Flush();
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}
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@ -551,7 +564,7 @@ void ogc_video__stop(void)
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VIDEO_WaitVSync();
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/* reset GX */
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gxResetVtx(GX_TRUE);
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gxResetRendering(GX_TRUE);
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gxResetView(vmode);
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}
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@ -609,21 +622,42 @@ void ogc_video__start(void)
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/* apply changes on next video update */
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bitmap.viewport.changed = 1;
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/* reset GX */
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gxResetVtx(GX_FALSE);
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/* reset GX rendering */
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gxResetRendering(GX_FALSE);
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}
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static GXTexObj texobj;
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static u32 vwidth,vheight;
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void ogc_video_caption(void)
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void ogc_video_caption(u8 alpha)
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{
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gxResetVtx(0);
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GXTexObj texobj;
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GX_InitTexObj(&texobj, texturemem, vwidth, vheight, GX_TF_RGB565, GX_CLAMP, GX_CLAMP, GX_FALSE);
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GX_LoadTexObj(&texobj, GX_TEXMAP0);
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GX_InvalidateTexAll();
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draw_square();
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/* reset Scaler (display screenshot in background) */
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s32 x = config.overscan ? -352 : -320;
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s32 y = config.overscan ? -240 : -224;
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s32 w = config.overscan ? 704 : 640;
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s32 h = config.overscan ? 480 : 448;
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/* Draw textured quad */
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GX_Begin(GX_QUADS, GX_VTXFMT0, 4);
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GX_Position2s16(x,y+h);
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GX_Color4u8(0xff,0xff,0xff,alpha);
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GX_TexCoord2f32(0.0, 1.0);
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GX_Position2s16(x+w,y+h);
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GX_Color4u8(0xff,0xff,0xff,alpha);
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GX_TexCoord2f32(1.0, 1.0);
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GX_Position2s16(x+w,y);
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GX_Color4u8(0xff,0xff,0xff,alpha);
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GX_TexCoord2f32(1.0, 0.0);
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GX_Position2s16(x,y);
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GX_Color4u8(0xff,0xff,0xff,alpha);
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GX_TexCoord2f32(0.0, 0.0);
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GX_End ();
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GX_DrawDone();
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gxResetVtx(1);
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}
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/* GX render update */
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@ -635,8 +669,8 @@ void ogc_video__update(void)
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bitmap.viewport.changed = 0;
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/* update texture size */
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u32 vwidth = bitmap.viewport.w + 2 * bitmap.viewport.x;
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u32 vheight = bitmap.viewport.h + 2 * bitmap.viewport.y;
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vwidth = bitmap.viewport.w + 2 * bitmap.viewport.x;
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vheight = bitmap.viewport.h + 2 * bitmap.viewport.y;
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/* special cases */
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if (config.render && interlaced) vheight = vheight << 1;
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@ -647,6 +681,7 @@ void ogc_video__update(void)
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vheight = (vheight >> 2) << 2;
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/* initialize texture object */
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GXTexObj texobj;
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GX_InitTexObj(&texobj, texturemem, vwidth, vheight, GX_TF_RGB565, GX_CLAMP, GX_CLAMP, GX_FALSE);
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/* configure texture filtering */
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@ -736,12 +771,8 @@ void ogc_video__init(void)
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TV60hz_480i.viTVMode = VI_TVMODE_EURGB60_INT;
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config.tv_mode = 1;
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/* display should be centered vertically (borders) */
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/* use harwdare vertical scaling to fill screen */
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vmode = &TVPal574IntDfScale;
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vmode->xfbHeight = 480;
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vmode->viYOrigin = (VI_MAX_HEIGHT_PAL - 480)/2;
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vmode->viHeight = 480;
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break;
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case VI_NTSC: /* 480 lines (NTSC 60hz) */
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@ -797,7 +828,7 @@ void ogc_video__init(void)
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/* Initialize GX */
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gxStart();
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gxResetVtx(GX_TRUE);
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gxResetRendering(GX_TRUE);
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gxResetView(vmode);
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/* Initialize Font */
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@ -34,7 +34,7 @@ extern void ogc_video__init(void);
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extern void ogc_video__start(void);
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extern void ogc_video__stop(void);
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extern void ogc_video__update(void);
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extern void ogc_video_caption(void);
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extern void ogc_video_caption(u8 alpha);
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extern void gxResetCamera(f32 angle);
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