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Buildfix
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61b6fb9169
commit
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@ -81,106 +81,6 @@
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#define ARRAY_SIZE(a) (sizeof(a) / sizeof((a)[0]))
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#define ARRAY_SIZE(a) (sizeof(a) / sizeof((a)[0]))
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#ifdef DJGPP
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#define timespec timeval
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#define tv_nsec tv_usec
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#include <unistd.h>
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extern int nanosleep(const struct timespec *rqtp, struct timespec *rmtp);
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static int nanosleepDOS(const struct timespec *rqtp, struct timespec *rmtp)
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{
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usleep(1000000 * rqtp->tv_sec + rqtp->tv_nsec / 1000);
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if (rmtp)
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rmtp->tv_sec = rmtp->tv_nsec=0;
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return 0;
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}
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#define nanosleep nanosleepDOS
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#endif
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/**
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* retro_sleep:
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* @msec : amount in milliseconds to sleep
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*
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* Sleeps for a specified amount of milliseconds (@msec).
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**/
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static INLINE void retro_sleep(unsigned msec)
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{
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#if defined(__CELLOS_LV2__) && !defined(__PSL1GHT__)
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sys_timer_usleep(1000 * msec);
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#elif defined(PSP) || defined(VITA)
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sceKernelDelayThread(1000 * msec);
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#elif defined(_3DS)
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svcSleepThread(1000000 * (s64)msec);
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#elif defined(_WIN32)
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Sleep(msec);
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#elif defined(XENON)
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udelay(1000 * msec);
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#elif defined(GEKKO) || defined(__PSL1GHT__) || defined(__QNX__)
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usleep(1000 * msec);
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#elif defined(WIIU)
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OSSleepTicks(ms_to_ticks(msec));
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#else
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struct timespec tv = {0};
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tv.tv_sec = msec / 1000;
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tv.tv_nsec = (msec % 1000) * 1000000;
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nanosleep(&tv, NULL);
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#endif
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}
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/**
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* next_pow2:
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* @v : initial value
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*
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* Get next power of 2 value based on initial value.
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*
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* Returns: next power of 2 value (derived from @v).
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**/
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static INLINE uint32_t next_pow2(uint32_t v)
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{
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v--;
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v |= v >> 1;
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v |= v >> 2;
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v |= v >> 4;
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v |= v >> 8;
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v |= v >> 16;
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v++;
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return v;
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}
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/**
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* prev_pow2:
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* @v : initial value
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*
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* Get previous power of 2 value based on initial value.
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*
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* Returns: previous power of 2 value (derived from @v).
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**/
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static INLINE uint32_t prev_pow2(uint32_t v)
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{
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v |= v >> 1;
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v |= v >> 2;
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v |= v >> 4;
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v |= v >> 8;
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v |= v >> 16;
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return v - (v >> 1);
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}
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static INLINE uint32_t read_le(const uint8_t *data, unsigned size)
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{
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unsigned i;
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uint32_t val = 0;
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size *= 8;
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for (i = 0; i < size; i += 8)
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val |= (uint32_t)*data++ << i;
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return val;
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}
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/* Helper macros and struct to keep track of many booleans.
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/* Helper macros and struct to keep track of many booleans.
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* To check for multiple bits, use &&, not &.
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* To check for multiple bits, use &&, not &.
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* For OR, | can be used. */
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* For OR, | can be used. */
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@ -10,6 +10,10 @@ GENPLUS_SRC_DIR := $(CORE_DIR)/core \
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SOURCES_C = $(foreach dir,$(GENPLUS_SRC_DIR),$(wildcard $(dir)/*.c))
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SOURCES_C = $(foreach dir,$(GENPLUS_SRC_DIR),$(wildcard $(dir)/*.c))
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ifneq ($(STATIC_LINKING), 1)
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SOURCES_C += $(CORE_DIR)/libretro-common/streams/file_stream.c
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endif
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ifeq ($(SHARED_LIBVORBIS),)
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ifeq ($(SHARED_LIBVORBIS),)
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SOURCES_C += $(foreach dir,$(TREMOR_SRC_DIR),$(wildcard $(dir)/*.c))
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SOURCES_C += $(foreach dir,$(TREMOR_SRC_DIR),$(wildcard $(dir)/*.c))
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endif
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endif
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@ -18,4 +22,4 @@ SOURCES_C += $(LIBRETRO_DIR)/libretro.c
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SOURCES_C += $(LIBRETRO_DIR)/scrc32.c
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SOURCES_C += $(LIBRETRO_DIR)/scrc32.c
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INCFLAGS += $(foreach dir,$(GENPLUS_SRC_DIR),-I$(dir)) -I$(LIBRETRO_DIR)
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INCFLAGS += $(foreach dir,$(GENPLUS_SRC_DIR),-I$(dir)) -I$(LIBRETRO_DIR) -I$(CORE_DIR)/libretro-common/include
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