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https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2024-11-10 21:05:12 +01:00
[SDL] use 'return' instead of 'exit' in main, removed useless buffer
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parent
d01c8bed7d
commit
1cbf897ed1
10
sdl/main.c
10
sdl/main.c
@ -710,7 +710,7 @@ int main (int argc, char **argv)
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char caption[256];
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sprintf(caption, "Genesis Plus GX\\SDL\nusage: %s gamename\n", argv[0]);
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MessageBox(NULL, caption, "Information", 0);
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exit(1);
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return 1;
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}
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/* set default config */
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@ -750,10 +750,8 @@ int main (int argc, char **argv)
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/* initialize SDL */
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if(SDL_Init(0) < 0)
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{
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char caption[256];
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sprintf(caption, "SDL initialization failed");
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MessageBox(NULL, caption, "Error", 0);
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exit(1);
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MessageBox(NULL, "SDL initialization failed", "Error", 0);
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return 1;
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}
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sdl_video_init();
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if (use_sound) sdl_sound_init();
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@ -783,7 +781,7 @@ int main (int argc, char **argv)
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char caption[256];
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sprintf(caption, "Error loading file `%s'.", argv[1]);
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MessageBox(NULL, caption, "Error", 0);
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exit(1);
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return 1;
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}
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/* initialize system hardware */
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