massive source code cleanup/renaming, fixed some (potential) memory leaks

This commit is contained in:
ekeeke31 2009-04-15 15:33:51 +00:00
parent dc3b20600c
commit 23ccdb6e6b
301 changed files with 3783 additions and 2095 deletions

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@ -176,6 +176,7 @@ void gen_reset (uint32 hard_reset)
void gen_shutdown (void) void gen_shutdown (void)
{ {
z80_exit();
} }
/*----------------------------------------------------------------------- /*-----------------------------------------------------------------------

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@ -1,5 +1,5 @@
/**************************************************************************** /****************************************************************************
* gcaram.c * aram.c
* *
* ARAM wrapper for libogc * ARAM wrapper for libogc
* *
@ -21,7 +21,6 @@
* *
***************************************************************************/ ***************************************************************************/
#include "shared.h" #include "shared.h"
#define ARAMSTART 0x8000 #define ARAMSTART 0x8000

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@ -1,5 +1,5 @@
/**************************************************************************** /****************************************************************************
* gcaram.c * aram.c
* *
* ARAM wrapper for libogc * ARAM wrapper for libogc
* *

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@ -72,7 +72,7 @@ void config_load()
fclose(fp); fclose(fp);
} }
void set_config_defaults(void) void config_setDefault(void)
{ {
/* version TAG */ /* version TAG */
strncpy(config.version,CONFIG_VERSION,15); strncpy(config.version,CONFIG_VERSION,15);
@ -107,7 +107,7 @@ void set_config_defaults(void)
config.bilinear = 1; config.bilinear = 1;
/* controllers options */ /* controllers options */
ogc_input_default(); gx_input_setDefault();
config.gun_cursor = 1; config.gun_cursor = 1;
config.invert_mouse = 0; config.invert_mouse = 0;
} }

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@ -64,7 +64,7 @@ t_config config;
extern void config_save(); extern void config_save();
extern void config_load(); extern void config_load();
extern void set_config_defaults(void); extern void config_setDefault(void);
#endif /* _CONFIG_H_ */ #endif /* _CONFIG_H_ */

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@ -24,10 +24,6 @@
#include "shared.h" #include "shared.h"
#include "font.h" #include "font.h"
#ifdef HW_RVL
#include "di/di.h"
#endif
#ifndef HW_RVL #ifndef HW_RVL
static u64 DvdMaxOffset = 0x57057C00; /* 1.4 GB max. by default */ static u64 DvdMaxOffset = 0x57057C00; /* 1.4 GB max. by default */
static vu32* const dvd = (u32*)0xCC006000; /* DVD I/O Address base */ static vu32* const dvd = (u32*)0xCC006000; /* DVD I/O Address base */

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@ -27,10 +27,6 @@
#include "unzip.h" #include "unzip.h"
#include "filesel.h" #include "filesel.h"
#ifdef HW_RVL
#include "di/di.h"
#endif
/** Minimal ISO Directory Definition **/ /** Minimal ISO Directory Definition **/
#define RECLEN 0 /* Record length */ #define RECLEN 0 /* Record length */
#define EXTENT 6 /* Extent */ #define EXTENT 6 /* Extent */

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@ -1,5 +1,5 @@
/* /*
* filemem.c * file_mem.c
* *
* FAT and Memory Card SRAM/Savestate files managment * FAT and Memory Card SRAM/Savestate files managment
* *
@ -23,12 +23,10 @@
#include "shared.h" #include "shared.h"
#include "font.h" #include "font.h"
#include "saveicon.h" #include "menu.h"
#include "filesel.h" #include "filesel.h"
#include "saveicon.h"
#ifndef HW_RVL
#include "dvd.h" #include "dvd.h"
#endif
/* Support for MemCards */ /* Support for MemCards */
/** /**

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@ -110,7 +110,7 @@ void history_load()
fclose(fp); fclose(fp);
} }
void set_history_defaults(void) void history_setDefault(void)
{ {
int i; int i;
for(i=0; i < NUM_HISTORY_ENTRIES; i++) for(i=0; i < NUM_HISTORY_ENTRIES; i++)

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@ -46,6 +46,6 @@ typedef struct
extern t_history history; extern t_history history;
extern void history_add_file(char *filepath, char *filename); extern void history_add_file(char *filepath, char *filename);
extern void history_load(); extern void history_load();
extern void set_history_defaults(); extern void history_setDefault();
#endif #endif

406
source/gx/gui/filesel.c Normal file
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@ -0,0 +1,406 @@
/*
* filesel.c
*
* File Selection menu
*
* code by Softdev (2006), Eke-Eke (2007,2008)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
********************************************************************************/
#include "shared.h"
#include "menu.h"
#include "font.h"
#include "file_dvd.h"
#include "file_fat.h"
#include "filesel.h"
#ifdef HW_RVL
#include <wiiuse/wpad.h>
#endif
/* this is emulator specific ! */
#define PAGESIZE 14
//#define PAGEOFFSET 120
/* Global Variables */
int maxfiles = 0;
int offset = 0;
int selection = 0;
int old_selection = 0;
int old_offset = 0;
int useFAT = 0;
int useHistory = 0;
int haveDVDdir = 0;
int haveFATdir = 0;
FILEENTRIES filelist[MAXFILES];
/***************************************************************************
* ShowFiles
*
* Show filenames list in current directory
***************************************************************************/
/*static void ShowFiles (int offset, int selection)
{
int i, j;
char text[MAXJOLIET+2];
gxClearScreen ((GXColor)BLACK);
j = 0;
for (i = offset; i < (offset + PAGESIZE) && (i < maxfiles); i++)
{
memset(text,0,MAXJOLIET+2);
if (filelist[i].flags) sprintf(text, "[%s]", filelist[i].filename + filelist[i].filename_offset);
else sprintf (text, "%s", filelist[i].filename + filelist[i].filename_offset);
if (j == (selection - offset)) WriteCentre_HL ((j * fheight) + PAGEOFFSET, text);
else WriteCentre ((j * fheight) + PAGEOFFSET, text);
j++;
}
gxSetScreen ();
}*/
/***************************************************************************
* FileSortCallback (Marty Disibio)
*
* Quick sort callback to sort file entries with the following order:
* .
* ..
* <dirs>
* <files>
***************************************************************************/
int FileSortCallback(const void *f1, const void *f2)
{
/* Special case for implicit directories */
if(((FILEENTRIES *)f1)->filename[0] == '.' || ((FILEENTRIES *)f2)->filename[0] == '.')
{
if(strcmp(((FILEENTRIES *)f1)->filename, ".") == 0) { return -1; }
if(strcmp(((FILEENTRIES *)f2)->filename, ".") == 0) { return 1; }
if(strcmp(((FILEENTRIES *)f1)->filename, "..") == 0) { return -1; }
if(strcmp(((FILEENTRIES *)f2)->filename, "..") == 0) { return 1; }
}
/* If one is a file and one is a directory the directory is first. */
if(((FILEENTRIES *)f1)->flags == 1 && ((FILEENTRIES *)f2)->flags == 0) return -1;
if(((FILEENTRIES *)f1)->flags == 0 && ((FILEENTRIES *)f2)->flags == 1) return 1;
return stricmp(((FILEENTRIES *)f1)->filename, ((FILEENTRIES *)f2)->filename);
}
/****************************************************************************
* FileSelector
*
* Let user select a file from the File listing
..* ROM file buffer is provided as input
* ROM size is returned
*
****************************************************************************/
int FileSelector(unsigned char *buffer)
{
short p;
// int redraw = 1;
int go_up = 0;
int quit =0;
int ret;
int i,size;
int yoffset = 86;
char comment[2][30] = {"Back","Load ROM File"};
char fname[MAXPATHLEN];
FILE *xml;
FILE *snap;
#ifdef HW_RVL
/* allocate wiimote pointer data (only done once) */
gx_texture *pointer = gxTextureOpenPNG(generic_point);
#endif
/* allocate background overlay texture */
gui_image *overlay = &bg_overlay_line;
if (!overlay->texture) overlay->texture = gxTextureOpenPNG(overlay->data);
/* allocate background image texture */
gui_image *bg = &bg_right;
if (!bg->texture) bg->texture = gxTextureOpenPNG(bg->data);
/* allocate logo texture */
gui_image *logo = &logo_small;
if (!logo->texture) logo->texture = gxTextureOpenPNG(logo->data);
/* allocate background elements textures */
gui_image *banners[2] = {&top_banner,&bottom_banner};
gui_item *helpers[2] = {&action_cancel, &action_select};
for (i=0; i<2; i++)
{
/* banners */
if (!banners[i]->texture) banners[i]->texture = gxTextureOpenPNG(banners[i]->data);
/* key helpers */
if (!helpers[i]->texture) helpers[i]->texture = gxTextureOpenPNG(helpers[i]->data);
}
/* frames */
gx_texture *frame_left = gxTextureOpenPNG(Frame_s1);
gx_texture *frame_right = gxTextureOpenPNG(Frame_s2);
/* arrows */
gx_texture *arrow_up = gxTextureOpenPNG(Button_up);
gx_texture *arrow_up_over = gxTextureOpenPNG(Button_up_over);
gx_texture *arrow_down = gxTextureOpenPNG(Button_down);
gx_texture *arrow_down_over = gxTextureOpenPNG(Button_down_over);
/* selection bar */
gx_texture *bar_over = gxTextureOpenPNG(Overlay_bar);
/* directory icon */
gx_texture *dir_icon = gxTextureOpenPNG(Browser_dir);
/* stars */
gx_texture *star_full = gxTextureOpenPNG(Star_full);
gx_texture *star_empty = gxTextureOpenPNG(Star_empty);
/* snapshots */
gx_texture *snap_frame = gxTextureOpenPNG(Snap_frame);
gx_texture *snap_empty = gxTextureOpenPNG(Snap_empty);
while (!quit)
{
/* Draw menu*/
gxClearScreen ((GXColor)BACKGROUND);
gxDrawRepeat(overlay->texture,overlay->x,overlay->y,overlay->w,overlay->h);
gxDrawTexture(bg->texture,bg->x,bg->y,bg->w,bg->h,255);
gxDrawTexture(banners[0]->texture,banners[0]->x,banners[0]->y,banners[0]->w,banners[0]->h,255);
gxDrawTexture(banners[1]->texture,banners[1]->x,banners[1]->y,banners[1]->w,banners[1]->h,255);
gxDrawTexture(helpers[0]->texture,helpers[0]->x,helpers[0]->y,helpers[0]->w,helpers[0]->h,255);
gxDrawTexture(helpers[1]->texture,helpers[1]->x,helpers[1]->y,helpers[1]->w,helpers[1]->h,255);
gxDrawTexture(logo->texture,logo->x,logo->y,logo->w,logo->h,255);
/* Draw title & helps */
FONT_alignLeft("ROM Files Selection", 22,10,56, (GXColor)WHITE);
FONT_alignLeft(comment[0], 16, helpers[0]->x+helpers[0]->w+6,helpers[0]->y+(helpers[0]->h-16)/2 + 16, (GXColor)WHITE);
FONT_alignRight(comment[1], 16, helpers[1]->x - 6, helpers[1]->y+(helpers[1]->h-16)/2 + 16, (GXColor)WHITE);
/* ROM database informations */
strncpy(fname, filelist[selection].filename, strlen(filelist[selection].filename) - 4);
sprintf(fname, "%s%s.xml","/genplus/db/",fname);
xml = fopen(fname, "rb");
if (xml)
{
gxDrawTexture(frame_right,384,264,frame_right->width,frame_right->height,204);
fclose(xml); /* TODO */
}
/* ROM snapshot */
strncpy(fname, filelist[selection].filename, strlen(filelist[selection].filename) - 4);
sprintf(fname, "%s%s.png","/genplus/snap/",fname);
snap = fopen(fname, "rb");
if (snap)
{
fclose(snap); /* TODO */
}
else
{
gxDrawTexture(snap_empty,422,114,snap_empty->width,snap_empty->height,255);
}
/* Cartridge picture */
gxDrawTexture(snap_frame,388,112,snap_frame->width,snap_frame->height,255);
/* File list */
gxDrawTexture(frame_left,14,76,frame_left->width,frame_left->height,204);
for (i = offset; i < (offset + PAGESIZE) && (i < maxfiles); i++)
{
if (i == selection)
{
gxDrawTexture(bar_over,22,yoffset - ((bar_over->height - dir_icon->height)/2), bar_over->width,bar_over->height,255);
}
if (filelist[i].flags)
{
/* directory icon */
gxDrawTexture(dir_icon,26,yoffset,dir_icon->width,dir_icon->height,255);
FONT_alignLeft(filelist[i].filename + filelist[i].filename_offset, 12,26+dir_icon->width+6,yoffset+(dir_icon->height-12)/2 + 12, (GXColor)WHITE);
}
else
{
FONT_alignLeft(filelist[i].filename + filelist[i].filename_offset, 12,26,yoffset+(dir_icon->height-12)/2 + 12, (GXColor)WHITE);
}
yoffset += 22;
}
/* copy EFB to XFB */
gxSetScreen ();
/* if (redraw) ShowFiles (offset, selection);
redraw = 0;*/
p = m_input.keys;
/* scroll displayed filename */
if (p & PAD_BUTTON_LEFT)
{
if (filelist[selection].filename_offset > 0)
{
filelist[selection].filename_offset --;
//redraw = 1;
}
}
else if (p & PAD_BUTTON_RIGHT)
{
size = 0;
for (i=filelist[selection].filename_offset; i<strlen(filelist[selection].filename); i++)
size += font_size[(int)filelist[selection].filename[i]];
if (size > back_framewidth)
{
filelist[selection].filename_offset ++;
//redraw = 1;
}
}
/* highlight next item */
else if (p & PAD_BUTTON_DOWN)
{
filelist[selection].filename_offset = 0;
selection++;
if (selection == maxfiles) selection = offset = 0;
if ((selection - offset) >= PAGESIZE) offset += PAGESIZE;
//redraw = 1;
}
/* highlight previous item */
else if (p & PAD_BUTTON_UP)
{
filelist[selection].filename_offset = 0;
selection--;
if (selection < 0)
{
selection = maxfiles - 1;
offset = selection - PAGESIZE + 1;
}
if (selection < offset) offset -= PAGESIZE;
if (offset < 0) offset = 0;
//redraw = 1;
}
/* go back one page */
else if (p & PAD_TRIGGER_L)
{
filelist[selection].filename_offset = 0;
selection -= PAGESIZE;
if (selection < 0)
{
selection = maxfiles - 1;
offset = selection - PAGESIZE + 1;
}
if (selection < offset) offset -= PAGESIZE;
if (offset < 0) offset = 0;
//redraw = 1;
}
/* go forward one page */
else if (p & PAD_TRIGGER_R)
{
filelist[selection].filename_offset = 0;
selection += PAGESIZE;
if (selection > maxfiles - 1) selection = offset = 0;
if ((selection - offset) >= PAGESIZE) offset += PAGESIZE;
//redraw = 1;
}
/* quit */
if (p & PAD_TRIGGER_Z)
{
filelist[selection].filename_offset = 0;
return 0;
}
/* open selected file or directory */
if ((p & PAD_BUTTON_A) || (p & PAD_BUTTON_B))
{
filelist[selection].filename_offset = 0;
go_up = 0;
if (p & PAD_BUTTON_B)
{
/* go up one directory or quit */
go_up = 1;
selection = useFAT ? 0 : 1;
}
/*** This is directory ***/
if (filelist[selection].flags)
{
/* get new directory */
if (useFAT) ret =FAT_UpdateDir(go_up);
else ret = DVD_UpdateDir(go_up);
/* get new entry list or quit */
if (ret)
{
if (useFAT) maxfiles = FAT_ParseDirectory();
else maxfiles = DVD_ParseDirectory();
}
else
{
quit = 2;
}
}
/*** This is a file ***/
else
{
/* root directory ? */
if (go_up) quit = 2;
else quit = 1;
}
//redraw = 1;
}
}
#ifdef HW_RVL
/* allocate wiimote pointer data (only done once) */
gxTextureClose(&pointer);
#endif
gxTextureClose(&overlay->texture);
gxTextureClose(&bg->texture);
gxTextureClose(&logo->texture);
for (i=0; i<2; i++)
{
gxTextureClose(&banners[i]->texture);
gxTextureClose(&helpers[i]->texture);
}
gxTextureClose(&frame_left);
gxTextureClose(&frame_right);
gxTextureClose(&arrow_up);
gxTextureClose(&arrow_up_over);
gxTextureClose(&arrow_down);
gxTextureClose(&arrow_down_over);
gxTextureClose(&bar_over);
gxTextureClose(&dir_icon);
gxTextureClose(&star_full);
gxTextureClose(&star_empty);
gxTextureClose(&snap_frame);
gxTextureClose(&snap_empty);
if (quit == 2) return 0;
else if (useFAT) return FAT_LoadFile(buffer);
else return DVD_LoadFile(buffer);
}

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@ -27,11 +27,6 @@
#define MAXJOLIET 256 #define MAXJOLIET 256
#define MAXFILES 1000 #define MAXFILES 1000
/* this is emulator specific ! */
#define PAGESIZE 12
#define PAGEOFFSET 120
/* Filelist structure */ /* Filelist structure */
typedef struct typedef struct
{ {

278
source/gx/gui/font.c Normal file
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@ -0,0 +1,278 @@
/*****************************************************************************
* font.c
*
* IPL FONT Engine, based on Qoob MP3 Player Font
*
* code by Softdev (2006), Eke-Eke(2007-2008)
*
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
********************************************************************************/
#include "shared.h"
#include "font.h"
#include "menu.h"
/* Backdrop Frame Width (to avoid writing outside of the background frame) */
u16 back_framewidth = 640;
int font_size[256], fheight;
#ifndef HW_RVL
/* disable Qoob Modchip before IPL access (emukiddid) */
static void ipl_set_config(unsigned char c)
{
volatile unsigned long* exi = (volatile unsigned long*)0xCC006800;
unsigned long val,addr;
addr=0xc0000000;
val = c << 24;
exi[0] = ((((exi[0]) & 0x405) | 256) | 48); //select IPL
//write addr of IPL
exi[0 * 5 + 4] = addr;
exi[0 * 5 + 3] = ((4 - 1) << 4) | (1 << 2) | 1;
while (exi[0 * 5 + 3] & 1);
//write the ipl we want to send
exi[0 * 5 + 4] = val;
exi[0 * 5 + 3] = ((4 - 1) << 4) | (1 << 2) | 1;
while (exi[0 * 5 + 3] & 1);
exi[0] &= 0x405; //deselect IPL
}
#endif
static sys_fontheader *fontHeader;
static u8 *fontTexture;
int FONT_Init(void)
{
#ifndef HW_RVL
/* disable Qoob before accessing IPL */
ipl_set_config(6);
#endif
/* initialize IPL font */
fontHeader = memalign(32,sizeof(sys_fontheader));
if (!fontHeader) return 0;
SYS_InitFont(&fontHeader);
/* character width table */
int i,c;
for (i=0; i<256; ++i)
{
if ((i < fontHeader->first_char) || (i > fontHeader->last_char)) c = fontHeader->inval_char;
else c = i - fontHeader->first_char;
font_size[i] = ((unsigned char*)fontHeader)[fontHeader->width_table + c];
}
/* default font height */
fheight = fontHeader->cell_height;
/* initialize texture data */
fontTexture = memalign(32, fontHeader->cell_width * fontHeader->cell_height / 2);
if (!fontTexture)
{
free(fontHeader);
return 0;
}
return 1;
}
void FONT_Shutdown(void)
{
if (fontHeader) free(fontHeader);
if (fontTexture) free(fontTexture);
}
static void DrawChar(unsigned char c, int xpos, int ypos, int size, GXColor color)
{
s32 width;
/* reintialize texture object */
GXTexObj texobj;
GX_InitTexObj(&texobj, fontTexture, fontHeader->cell_width, fontHeader->cell_height, GX_TF_I4, GX_CLAMP, GX_CLAMP, GX_FALSE);
GX_LoadTexObj(&texobj, GX_TEXMAP0);
/* reinitialize font texture data */
memset(fontTexture,0,fontHeader->cell_width * fontHeader->cell_height / 2);
SYS_GetFontTexel(c,fontTexture,0,fontHeader->cell_width/2,&width);
DCFlushRange(fontTexture, fontHeader->cell_width * fontHeader->cell_height / 2);
GX_InvalidateTexAll();
/* adjust texture width */
width = (fontHeader->cell_width * size) / fontHeader->cell_height;
/* GX rendering */
GX_Begin(GX_QUADS, GX_VTXFMT0, 4);
GX_Position2s16(xpos, ypos - size);
GX_Color4u8(color.r, color.g, color.b, 0xff);
GX_TexCoord2f32(0.0, 0.0);
GX_Position2s16(xpos + width, ypos - size);
GX_Color4u8(color.r, color.g, color.b, 0xff);
GX_TexCoord2f32(1.0, 0.0);
GX_Position2s16(xpos + width, ypos);
GX_Color4u8(color.r, color.g, color.b, 0xff);
GX_TexCoord2f32(1.0, 1.0);
GX_Position2s16(xpos, ypos);
GX_Color4u8(color.r, color.g, color.b, 0xff);
GX_TexCoord2f32(0.0, 1.0);
GX_End ();
GX_DrawDone();
}
void write_font(int x, int y, char *string)
{
int ox = x;
while (*string && (x < (ox + back_framewidth)))
{
DrawChar(*string, x -(vmode->fbWidth/2), y-(vmode->efbHeight/2),fontHeader->cell_height,(GXColor)WHITE);
x += font_size[(u8)*string];
string++;
}
}
void WriteCentre( int y, char *string)
{
int x, t;
for (x=t=0; t<strlen(string); t++) x += font_size[(u8)string[t]];
if (x>back_framewidth) x=back_framewidth;
x = (640 - x) >> 1;
write_font(x, y, string);
}
void WriteCentre_HL( int y, char *string)
{
gx_texture *texture = gxTextureOpenPNG(Overlay_bar);
if (texture)
{
gxDrawTexture(texture, 0, y-fheight, 640, fheight,240);
if (texture->data) free(texture->data);
free(texture);
}
WriteCentre(y, string);
}
void FONT_alignLeft(char *string, int size, int x, int y, GXColor color)
{
x -= (vmode->fbWidth / 2);
y -= (vmode->efbHeight / 2);
while (*string)
{
DrawChar(*string, x, y, size,color);
x += (font_size[(u8)*string++] * size) / fheight;
}
}
void FONT_alignRight(char *string, int size, int x, int y, GXColor color)
{
int i;
u16 width = 0;
for (i=0; i<strlen(string); i++)
width += (font_size[(u8)string[i]] * size) / fheight;
x -= (vmode->fbWidth / 2) + width;
y -= (vmode->efbHeight / 2);
while (*string)
{
DrawChar(*string, x, y, size,color);
x += (font_size[(u8)*string++] * size) / fheight;
}
}
void FONT_writeCenter(char *string, int size, int x1, int x2, int y, GXColor color)
{
int i;
u16 width = 0;
for (i=0; i<strlen(string); i++)
width += (font_size[(u8)string[i]] * size) / fheight;
x1 += (x2 - x1 - width - vmode->fbWidth) / 2;
y -= (vmode->efbHeight / 2);
while (*string)
{
DrawChar(*string, x1, y, size,color);
x1 += (font_size[(u8)*string++] * size) / fheight;
}
}
/****************************************************************************
* Draw functions (FrameBuffer)
*
****************************************************************************/
void fntDrawHLine (int x1, int x2, int y, int color)
{
int i;
y = 320 * y;
x1 >>= 1;
x2 >>= 1;
for (i = x1; i <= x2; i++) xfb[whichfb][y + i] = color;
}
void fntDrawVLine (int x, int y1, int y2, int color)
{
int i;
x >>= 1;
for (i = y1; i <= y2; i++) xfb[whichfb][x + (640 * i) / 2] = color;
}
void fntDrawBox (int x1, int y1, int x2, int y2, int color)
{
fntDrawHLine (x1, x2, y1, color);
fntDrawHLine (x1, x2, y2, color);
fntDrawVLine (x1, y1, y2, color);
fntDrawVLine (x2, y1, y2, color);
}
void fntDrawBoxFilled (int x1, int y1, int x2, int y2, int color)
{
int h;
for (h = y1; h <= y2; h++) fntDrawHLine (x1, x2, h, color);
}
/****************************************************************************
* Generic GUI functions (deprecated)
*
****************************************************************************/
u8 SILENT = 0;
void WaitButtonA ()
{
while (m_input.keys & PAD_BUTTON_A) VIDEO_WaitVSync();
while (!(m_input.keys & PAD_BUTTON_A)) VIDEO_WaitVSync();
}
void WaitPrompt (char *msg)
{
if (SILENT) return;
gxClearScreen((GXColor)BLACK);
WriteCentre(254, msg);
WriteCentre(254 + fheight, "Press A to Continue");
gxSetScreen();
WaitButtonA ();
}
void ShowAction (char *msg)
{
if (SILENT) return;
gxClearScreen((GXColor)BLACK);
WriteCentre(254, msg);
gxSetScreen();
}

View File

@ -1,9 +1,9 @@
/***************************************************************************** /*****************************************************************************
* font.c * font.c
* *
* IPL FONT Engine, based on Qoob MP3 Player Font * IPL Font Engine, powered by GX hardware
* *
* code by Softdev (2006), Eke-Eke(2007-2008) * code Eke-Eke(2009)
* *
* *
* This program is free software; you can redistribute it and/or modify * This program is free software; you can redistribute it and/or modify
@ -25,46 +25,25 @@
#ifndef _FONT_H #ifndef _FONT_H
#define _FONT_H #define _FONT_H
#define BLACK {0,0,0,0xff}
#define DARK_GREY {0x22,0x22,0x22,0xff}
#define WHITE {0xff,0xff,0xff,0xff}
extern GXColor BACKGROUND;
typedef struct
{
u8 *data;
u16 width;
u16 height;
u8 format;
} png_texture;
extern void CloseTexturePNG(png_texture **p_texture);
extern png_texture *OpenTexturePNG(const u8 *buffer);
extern void DrawTexture(png_texture *texture, int x, int y, int w, int h);
extern void DrawTextureRepeat(png_texture *texture, int x, int y, int w, int h);
extern void DrawTextureAlpha(png_texture *texture, int x, int y, int w, int h, u8 alpha);
extern int FONT_Init(void); extern int FONT_Init(void);
extern void FONT_Shutdown(void);
extern void FONT_alignLeft(char *string, int size, int x, int y, GXColor color); extern void FONT_alignLeft(char *string, int size, int x, int y, GXColor color);
extern void FONT_alignRight(char *string, int size, int x, int y, GXColor color); extern void FONT_alignRight(char *string, int size, int x, int y, GXColor color);
extern void FONT_writeCenter(char *string, int size, int x1, int x2, int y, GXColor color); extern void FONT_writeCenter(char *string, int size, int x1, int x2, int y, GXColor color);
extern void WaitButtonA ();
extern void WaitPrompt (char *msg);
extern void ShowAction (char *msg);
extern void WriteCentre_HL( int y, char *string); extern void WriteCentre_HL( int y, char *string);
extern void WriteCentre (int y, char *string); extern void WriteCentre (int y, char *string);
extern void write_font (int x, int y, char *string); extern void write_font (int x, int y, char *string);
extern void WriteText(char *text, int size, int x, int y); extern void WriteText(char *text, int size, int x, int y);
extern void WaitPrompt (char *msg);
extern void ShowAction (char *msg);
extern void WaitButtonA ();
extern void ClearScreen (GXColor color);
extern void SetScreen ();
extern void fntDrawBoxFilled (int x1, int y1, int x2, int y2, int color); extern void fntDrawBoxFilled (int x1, int y1, int x2, int y2, int color);
extern int fheight; extern int fheight;
extern int font_size[256]; extern int font_size[256];
extern u16 back_framewidth; extern u16 back_framewidth;
extern u8 SILENT;
#endif #endif

View File

@ -23,11 +23,11 @@
#include "shared.h" #include "shared.h"
#include "font.h" #include "font.h"
#include "menu.h"
#define MAXCODES 8 #define MAXCODES 8
extern char menutitle[60]; extern char menutitle[60];
extern s16 ogc_input__getMenuButtons(u32 cnt);
typedef struct typedef struct
{ {
@ -166,7 +166,7 @@ void DrawGGCodes ()
int i,j; int i,j;
unsigned char c[2] = { 0, 0 }; unsigned char c[2] = { 0, 0 };
ClearScreen ((GXColor)BACKGROUND); gxClearScreen ((GXColor)BLACK);
WriteCentre (134, menutitle); WriteCentre (134, menutitle);
for (i = 0; i < MAXCODES; i++) for (i = 0; i < MAXCODES; i++)
@ -193,7 +193,7 @@ void DrawGGCodes ()
} }
else WriteCentre ((i * fheight) + 190, (char *)ggcodes[i]); else WriteCentre ((i * fheight) + 190, (char *)ggcodes[i]);
} }
SetScreen (); gxSetScreen ();
} }
/**************************************************************************** /****************************************************************************
@ -221,7 +221,7 @@ void GGEditLine ()
redraw = 0; redraw = 0;
} }
p = ogc_input__getMenuButtons(0); p = m_input.keys;
if (p & PAD_BUTTON_UP) if (p & PAD_BUTTON_UP)
{ {
@ -294,7 +294,7 @@ void GGSelectLine ()
redraw = 0; redraw = 0;
} }
j = ogc_input__getMenuButtons(0); j = m_input.keys;
if (j & PAD_BUTTON_UP) if (j & PAD_BUTTON_UP)
{ {

View File

@ -24,12 +24,7 @@
#include "shared.h" #include "shared.h"
#include "font.h" #include "font.h"
#include "Background_intro_c1.h" #include "menu.h"
#include "Background_intro_c2.h"
#include "Background_intro_c3.h"
#include "Background_intro_c4.h"
extern s16 ogc_input__getMenuButtons(u32 cnt);
/* /*
* This is the legal stuff - which must be shown at program startup * This is the legal stuff - which must be shown at program startup
@ -40,9 +35,9 @@ extern s16 ogc_input__getMenuButtons(u32 cnt);
void legal () void legal ()
{ {
int ypos = 64; int ypos = 64;
png_texture *texture; gx_texture *texture;
ClearScreen((GXColor)BLACK); gxClearScreen((GXColor)BLACK);
WriteCentre (ypos, "Genesis Plus Sega Mega Drive Emulator (v1.2a)"); WriteCentre (ypos, "Genesis Plus Sega Mega Drive Emulator (v1.2a)");
ypos += fheight; ypos += fheight;
@ -63,60 +58,60 @@ void legal ()
WriteCentre (ypos, "You are free to use it as you wish."); WriteCentre (ypos, "You are free to use it as you wish.");
ypos += 2*fheight; ypos += 2*fheight;
texture= OpenTexturePNG(Background_intro_c4); texture= gxTextureOpenPNG(Background_intro_c4);
if (texture) if (texture)
{ {
DrawTexture(texture, (640-texture->width)/2, ypos, texture->width, texture->height); gxDrawTexture(texture, (640-texture->width)/2, ypos, texture->width, texture->height,255);
ypos += texture->height + 2 * fheight; ypos += texture->height + 2 * fheight;
if (texture->data) free(texture->data); if (texture->data) free(texture->data);
free(texture); free(texture);
} }
SetScreen (); gxSetScreen ();
sleep (1); sleep (1);
WriteCentre (ypos, "Press any button to skip intro"); WriteCentre (ypos, "Press any button to skip intro");
SetScreen (); gxSetScreen ();
int count = 100; int count = 100;
while (count > 0) while (count > 0)
{ {
count--; count--;
VIDEO_WaitVSync(); VIDEO_WaitVSync();
if (ogc_input__getMenuButtons(0)) return; if (m_input.keys) return;
} }
ClearScreen((GXColor)BLACK); gxClearScreen((GXColor)BLACK);
texture = OpenTexturePNG(Background_intro_c1); texture = gxTextureOpenPNG(Background_intro_c1);
if (texture) if (texture)
{ {
DrawTexture(texture, (640-texture->width)/2, (480-texture->height)/2, texture->width, texture->height); gxDrawTexture(texture, (640-texture->width)/2, (480-texture->height)/2, texture->width, texture->height,255);
if (texture->data) free(texture->data); if (texture->data) free(texture->data);
free(texture); free(texture);
} }
SetScreen (); gxSetScreen ();
sleep (1); sleep (1);
ClearScreen((GXColor)WHITE); gxClearScreen((GXColor)WHITE);
texture = OpenTexturePNG(Background_intro_c2); texture = gxTextureOpenPNG(Background_intro_c2);
if (texture) if (texture)
{ {
DrawTexture(texture, (640-texture->width)/2, (480-texture->height)/2, texture->width, texture->height); gxDrawTexture(texture, (640-texture->width)/2, (480-texture->height)/2, texture->width, texture->height,255);
if (texture->data) free(texture->data); if (texture->data) free(texture->data);
free(texture); free(texture);
} }
SetScreen (); gxSetScreen ();
sleep (1); sleep (1);
ClearScreen((GXColor)BLACK); gxClearScreen((GXColor)BLACK);
texture = OpenTexturePNG(Background_intro_c3); texture = gxTextureOpenPNG(Background_intro_c3);
if (texture) if (texture)
{ {
DrawTexture(texture, (640-texture->width)/2, (480-texture->height)/2, texture->width, texture->height); gxDrawTexture(texture, (640-texture->width)/2, (480-texture->height)/2, texture->width, texture->height,255);
if (texture->data) free(texture->data); if (texture->data) free(texture->data);
free(texture); free(texture);
} }
SetScreen (); gxSetScreen ();
sleep (2); sleep (2);
} }

File diff suppressed because it is too large Load Diff

209
source/gx/gui/menu.h Normal file
View File

@ -0,0 +1,209 @@
/****************************************************************************
* menu.c
*
* Genesis Plus GX menu
*
* code by Eke-Eke (march 2009)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
***************************************************************************/
#ifndef _MENU_H
#define _MENU_H
#ifdef HW_RVL
#include <wiiuse/wpad.h>
#endif
#include "Background_intro_c1.h"
#include "Background_intro_c2.h"
#include "Background_intro_c3.h"
#include "Background_intro_c4.h"
#include "Banner_main.h"
#include "Banner_bottom.h"
#include "Banner_top.h"
#include "Background_main.h"
#include "Background_overlay.h"
#include "Frame_s1.h"
#include "Frame_s2.h"
#include "Frame_title.h"
#include "Overlay_bar.h"
#include "Browser_dir.h"
#include "Star_full.h"
#include "Star_empty.h"
#include "Snap_empty.h"
#include "Snap_frame.h"
#include "Main_logo.h"
#include "Main_play.h"
#include "Main_load.h"
#include "Main_options.h"
#include "Main_file.h"
#include "Main_reset.h"
#include "Main_info.h"
#include "Option_ctrl.h"
#include "Option_ggenie.h"
#include "Option_sound.h"
#include "Option_video.h"
#include "Option_system.h"
#include "Load_recent.h"
#include "Load_sd.h"
#include "Load_dvd.h"
#include "Button_text.h"
#include "Button_text_over.h"
#include "Button_icon.h"
#include "Button_icon_over.h"
#include "Button_up.h"
#include "Button_down.h"
#include "Button_up_over.h"
#include "Button_down_over.h"
#ifdef HW_RVL
#include "Load_usb.h"
#include "Key_A_wii.h"
#include "Key_B_wii.h"
#include "Key_home.h"
#include "generic_point.h"
#include "generic_openhand.h"
#else
#include "Key_A_gcn.h"
#include "Key_B_gcn.h"
#include "Key_trigger_Z.h"
#endif
#include "button_select.h"
#include "button_over.h"
/*****************************************************************************/
/* Generic GUI structures */
/*****************************************************************************/
/* Menu Inputs */
typedef struct
{
u16 keys;
#ifdef HW_RVL
struct ir_t ir;
#endif
} t_input_menu;
/* Item descriptor*/
typedef struct
{
gx_texture *texture; /* temporary texture data */
const u8 *data; /* pointer to png image data (items icon only) */
char text[64]; /* item string (items list only) */
char comment[64]; /* item comment */
u16 x; /* button image or text X position (upper left corner) */
u16 y; /* button image or text Y position (upper left corner) */
u16 w; /* button image or text width */
u16 h; /* button image or text height */
} gui_item;
/* Button descriptor */
typedef struct
{
gx_texture *texture[2]; /* temporary texture datas */
const u8 *image[2]; /* pointer to png image datas (default) */
} butn_data;
/* Button descriptor */
typedef struct
{
butn_data *data; /* pointer to button image/texture data */
u16 x; /* button image X position (upper left corner) */
u16 y; /* button image Y position (upper left corner) */
u16 w; /* button image pixels width */
u16 h; /* button image pixels height */
} gui_butn;
/* Image descriptor */
typedef struct
{
gx_texture *texture; /* temporary texture data */
const u8 *data; /* pointer to png image data */
u16 x; /* button image or text X position (upper left corner) */
u16 y; /* button image or text Y position (upper left corner) */
u16 w; /* button image or text width */
u16 h; /* button image or text height */
} gui_image;
/* Menu descriptor */
typedef struct
{
char title[64]; /* menu title */
s8 selected; /* index of selected item */
u8 offset; /* items list offset */
u8 max_items; /* total number of items */
u8 max_buttons; /* total number of buttons (not necessary identical) */
u8 shift; /* number of items by line */
gui_item *items; /* menu items table */
gui_butn *buttons; /* menu buttons table */
gui_image *overlay; /* overlay image */
gui_image *background; /* background image */
gui_image *logo; /* logo image */
gui_image *frames[2]; /* windows (max. 2) */
gui_image *banners[2]; /* bottom & top banners */
gui_item *helpers[2]; /* left & right key comments */
gui_butn *arrows[2]; /* items list up & down arrows */
} gui_menu;
/* Global data */
extern u8 SILENT;
extern t_input_menu m_input;
/*****************************************************************************/
/* Common GUI images */
/*****************************************************************************/
extern gui_image logo_main;
extern gui_image logo_small;
extern gui_image top_banner;
extern gui_image bottom_banner;
extern gui_image main_banner;
extern gui_image bg_right;
extern gui_image bg_center;
extern gui_image bg_overlay_line;
extern gui_image left_frame;
extern gui_image right_frame;
/*****************************************************************************/
/* Common GUI buttons data */
/*****************************************************************************/
extern butn_data arrow_up_data;
extern butn_data arrow_down_data;
extern butn_data button_text_data;
extern butn_data button_icon_data;
/*****************************************************************************/
/* Common GUI items */
/*****************************************************************************/
extern gui_item action_cancel;
extern gui_item action_select;
extern gui_item action_exit;
#endif

View File

@ -1,5 +1,5 @@
/**************************************************************************** /****************************************************************************
* ogc_audio.c * gx_audio.c
* *
* Genesis Plus GX audio support * Genesis Plus GX audio support
* *
@ -65,12 +65,12 @@ static void AudioDmaCallback(void)
} }
/*** /***
ogc_audio__init gx_audio__init
This function initializes the Audio Interface This function initializes the Audio Interface
Default samplerate is set to 48khZ Default samplerate is set to 48khZ
***/ ***/
void ogc_audio_init(void) void gx_audio_init(void)
{ {
AUDIO_Init (NULL); AUDIO_Init (NULL);
AUDIO_SetDSPSampleRate (AI_SAMPLERATE_48KHZ); AUDIO_SetDSPSampleRate (AI_SAMPLERATE_48KHZ);
@ -92,7 +92,7 @@ void ogc_audio_init(void)
} }
/*** /***
ogc_audio__update gx_audio__update
This function is called at the end of each frame This function is called at the end of each frame
Genesis Plus only provides sound data on completion of each frame. Genesis Plus only provides sound data on completion of each frame.
@ -100,7 +100,7 @@ void ogc_audio_init(void)
This function retrieves samples for the frame then set the next DMA parameters This function retrieves samples for the frame then set the next DMA parameters
Parameters will be taken in account only when current DMA operation is over Parameters will be taken in account only when current DMA operation is over
***/ ***/
void ogc_audio_update(void) void gx_audio_update(void)
{ {
u32 size = dma_len; u32 size = dma_len;
@ -135,12 +135,12 @@ void ogc_audio_update(void)
} }
/*** /***
ogc_audio__start gx_audio__start
This function resets the audio engine This function resets the audio engine
This is called when coming back from Main Menu This is called when coming back from Main Menu
***/ ***/
void ogc_audio_start(void) void gx_audio_start(void)
{ {
/* shutdown menu audio */ /* shutdown menu audio */
ASND_Pause(1); ASND_Pause(1);
@ -172,13 +172,13 @@ void ogc_audio_start(void)
} }
/*** /***
ogc_audio__stop gx_audio__stop
This function stops current Audio DMA process This function stops current Audio DMA process
This is called when going back to Main Menu This is called when going back to Main Menu
DMA need to be restarted when going back to the game (see above) DMA need to be restarted when going back to the game (see above)
***/ ***/
void ogc_audio_stop(void) void gx_audio_stop(void)
{ {
/* shutdown sound emulation */ /* shutdown sound emulation */
AUDIO_StopDMA (); AUDIO_StopDMA ();

View File

@ -1,5 +1,5 @@
/**************************************************************************** /****************************************************************************
* ogc_audio.c * gx_audio.c
* *
* Genesis Plus GX audio support * Genesis Plus GX audio support
* *
@ -27,9 +27,9 @@
extern u8 soundbuffer[2][3840]; extern u8 soundbuffer[2][3840];
extern u8 mixbuffer; extern u8 mixbuffer;
extern void ogc_audio_init(void); extern void gx_audio_init(void);
extern void ogc_audio_start(void); extern void gx_audio_start(void);
extern void ogc_audio_stop(void); extern void gx_audio_stop(void);
extern void ogc_audio_update(void); extern void gx_audio_update(void);
#endif #endif

View File

@ -1,5 +1,5 @@
/**************************************************************************** /****************************************************************************
* ogc_input.c * gx_input.c
* *
* Genesis Plus GX input support * Genesis Plus GX input support
* *
@ -23,11 +23,7 @@
#include "shared.h" #include "shared.h"
#include "font.h" #include "font.h"
#include "menu.h"
#ifdef HW_RVL
#include <wiiuse/wpad.h>
#include <di/di.h>
#endif
/* configurable keys */ /* configurable keys */
#define KEY_BUTTONA 0 #define KEY_BUTTONA 0
@ -137,10 +133,10 @@ static void pad_config(int num, int padtype)
PAD_ScanPads(); PAD_ScanPads();
} }
ClearScreen((GXColor)BLACK); gxClearScreen((GXColor)BLACK);
sprintf(msg,"Press key for %s",keys_name[i]); sprintf(msg,"Press key for %s",keys_name[i]);
WriteCentre(254, msg); WriteCentre(254, msg);
SetScreen(); gxSetScreen();
/* check buttons state */ /* check buttons state */
quit = 0; quit = 0;
@ -364,10 +360,10 @@ static void wpad_config(u8 num, u8 exp, u8 padtype)
} }
/* user information */ /* user information */
ClearScreen((GXColor)BLACK); gxClearScreen((GXColor)BLACK);
sprintf(msg,"Press key for %s",keys_name[i]); sprintf(msg,"Press key for %s",keys_name[i]);
WriteCentre(254, msg); WriteCentre(254, msg);
SetScreen(); gxSetScreen();
/* wait for input */ /* wait for input */
quit = 0; quit = 0;
@ -574,7 +570,7 @@ static void wpad_update(s8 num, u8 i, u32 exp)
Generic input handlers Generic input handlers
******************************************************************/ ******************************************************************/
void ogc_input_init(void) void gx_input_init(void)
{ {
PAD_Init (); PAD_Init ();
@ -584,11 +580,11 @@ void ogc_input_init(void)
WPAD_SetDataFormat(WPAD_CHAN_ALL,WPAD_FMT_BTNS_ACC_IR); WPAD_SetDataFormat(WPAD_CHAN_ALL,WPAD_FMT_BTNS_ACC_IR);
WPAD_SetVRes(WPAD_CHAN_ALL,640,480); WPAD_SetVRes(WPAD_CHAN_ALL,640,480);
#endif #endif
VIDEO_SetPostRetraceCallback(menu_updateInputs); VIDEO_SetPostRetraceCallback(gx_input_updateMenu);
VIDEO_Flush(); VIDEO_Flush();
} }
void ogc_input_default(void) void gx_input_setDefault(void)
{ {
int i; int i;
@ -687,7 +683,23 @@ void ogc_input_default(void)
#endif #endif
} }
void ogc_input_update(void) void gx_input_config(u8 num, u8 type, u8 padtype)
{
switch (type)
{
case 0:
pad_config(num, padtype);
break;
default:
#ifdef HW_RVL
wpad_config(num,type-1, padtype);
#endif
break;
}
}
void gx_input_updateEmu(void)
{ {
int i; int i;
int num = 0; int num = 0;
@ -723,18 +735,74 @@ void ogc_input_update(void)
} }
} }
void ogc_input_config(u8 num, u8 type, u8 padtype) /* Menu inputs update function (done by Video Interrupt callback) */
void gx_input_updateMenu(u32 cnt)
{ {
switch (type) /* get gamepad inputs */
{ PAD_ScanPads();
case 0: s16 p = PAD_ButtonsDown(0);
pad_config(num, padtype); s8 x = PAD_StickX(0);
break; s8 y = PAD_StickY(0);
if (x > 70) p |= PAD_BUTTON_RIGHT;
else if (x < -70) p |= PAD_BUTTON_LEFT;
if (y > 60) p |= PAD_BUTTON_UP;
else if (y < -60) p |= PAD_BUTTON_DOWN;
default:
#ifdef HW_RVL #ifdef HW_RVL
wpad_config(num,type-1, padtype); /* get wiimote + expansions inputs */
WPAD_ScanPads();
u32 q = WPAD_ButtonsDown(0);
/*u32 h = WPAD_ButtonsHeld(0);*/
x = WPAD_StickX(0, 0);
y = WPAD_StickY(0, 0);
/* Wiimote orientation */
WPAD_IR(0, &m_input.ir);
/* wiimote directions */
if (m_input.ir.valid)
{
if (q & WPAD_BUTTON_UP) p |= PAD_BUTTON_UP;
else if (q & WPAD_BUTTON_DOWN) p |= PAD_BUTTON_DOWN;
else if (q & WPAD_BUTTON_LEFT) p |= PAD_BUTTON_LEFT;
else if (q & WPAD_BUTTON_RIGHT) p |= PAD_BUTTON_RIGHT;
}
else
{
if (q & WPAD_BUTTON_UP) p |= PAD_BUTTON_LEFT;
else if (q & WPAD_BUTTON_DOWN) p |= PAD_BUTTON_RIGHT;
else if (q & WPAD_BUTTON_LEFT) p |= PAD_BUTTON_DOWN;
else if (q & WPAD_BUTTON_RIGHT) p |= PAD_BUTTON_UP;
}
/* analog sticks */
if (y > 70) p |= PAD_BUTTON_UP;
else if (y < -70) p |= PAD_BUTTON_DOWN;
if (x < -60) p |= PAD_BUTTON_LEFT;
else if (x > 60) p |= PAD_BUTTON_RIGHT;
/* classic controller directions */
if (q & WPAD_CLASSIC_BUTTON_UP) p |= PAD_BUTTON_UP;
else if (q & WPAD_CLASSIC_BUTTON_DOWN) p |= PAD_BUTTON_DOWN;
if (q & WPAD_CLASSIC_BUTTON_LEFT) p |= PAD_BUTTON_LEFT;
else if (q & WPAD_CLASSIC_BUTTON_RIGHT) p |= PAD_BUTTON_RIGHT;
/* wiimote keys */
if (q & WPAD_BUTTON_MINUS) p |= PAD_TRIGGER_L;
if (q & WPAD_BUTTON_PLUS) p |= PAD_TRIGGER_R;
if (q & WPAD_BUTTON_A) p |= PAD_BUTTON_A;
if (q & WPAD_BUTTON_B) p |= PAD_BUTTON_B;
if (q & WPAD_BUTTON_2) p |= PAD_BUTTON_A;
if (q & WPAD_BUTTON_1) p |= PAD_BUTTON_B;
if (q & WPAD_BUTTON_HOME) p |= PAD_TRIGGER_Z;
/* classic controller keys */
if (q & WPAD_CLASSIC_BUTTON_FULL_L) p |= PAD_TRIGGER_L;
if (q & WPAD_CLASSIC_BUTTON_FULL_R) p |= PAD_TRIGGER_R;
if (q & WPAD_CLASSIC_BUTTON_A) p |= PAD_BUTTON_A;
if (q & WPAD_CLASSIC_BUTTON_B) p |= PAD_BUTTON_B;
if (q & WPAD_CLASSIC_BUTTON_HOME) p |= PAD_TRIGGER_Z;
#endif #endif
break;
} m_input.keys = p;
} }

View File

@ -1,5 +1,5 @@
/**************************************************************************** /****************************************************************************
* ogc_input.c * gx_input.c
* *
* Genesis Plus GX input support * Genesis Plus GX input support
* *
@ -21,7 +21,6 @@
* *
***************************************************************************/ ***************************************************************************/
#ifndef _GC_INPUT_H_ #ifndef _GC_INPUT_H_
#define _GC_INPUT_H_ #define _GC_INPUT_H_
@ -35,8 +34,10 @@
/* number of configurable keys */ /* number of configurable keys */
#define MAX_KEYS 8 #define MAX_KEYS 8
#define update_input() ogc_input_update() /* wrapper for genesis plus */
#define update_input() gx_input_updateEmu()
/* key configuration structure */
typedef struct typedef struct
{ {
s8 device; s8 device;
@ -45,10 +46,11 @@ typedef struct
extern u8 ConfigRequested; extern u8 ConfigRequested;
extern void ogc_input_init(void); extern void gx_input_init(void);
extern void ogc_input_default(void); extern void gx_input_setDefault(void);
extern void ogc_input_update(void); extern void gx_input_config(u8 num, u8 type, u8 padtype);
extern void ogc_input_config(u8 num, u8 type, u8 padtype); extern void gx_input_updateEmu(void);
extern void gx_input_updateMenu(u32 cnt);
extern s8 WPAD_StickX(u8 chan,u8 right); extern s8 WPAD_StickX(u8 chan,u8 right);
extern s8 WPAD_StickY(u8 chan,u8 right); extern s8 WPAD_StickY(u8 chan,u8 right);

View File

@ -1,9 +1,9 @@
/**************************************************************************** /****************************************************************************
* ogc_video.c * gx_video.c
* *
* Genesis Plus GX video support * Genesis Plus GX video & rendering support
* *
* code by Softdev (2006), Eke-Eke (2007,2008) * code by Softdev (2006), Eke-Eke (2007,2009)
* *
* This program is free software; you can redistribute it and/or modify * This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by * it under the terms of the GNU General Public License as published by
@ -23,13 +23,16 @@
#include "shared.h" #include "shared.h"
#include "font.h" #include "font.h"
#include "gcaram.h" #include "sms_ntsc.h"
#include "aram.h"
#include "md_ntsc.h" #include "md_ntsc.h"
#include "sms_ntsc.h" #include "sms_ntsc.h"
#include "Crosshair_p1.h" #include "Crosshair_p1.h"
#include "Crosshair_p2.h" #include "Crosshair_p2.h"
#include <png.h>
#define TEX_WIDTH 720 #define TEX_WIDTH 720
#define TEX_HEIGHT 576 #define TEX_HEIGHT 576
#define TEX_SIZE (TEX_WIDTH * TEX_HEIGHT * 2) #define TEX_SIZE (TEX_WIDTH * TEX_HEIGHT * 2)
@ -37,6 +40,13 @@
#define HASPECT 320 #define HASPECT 320
#define VASPECT 240 #define VASPECT 240
/* libpng wrapper */
typedef struct
{
u8 *buffer;
u32 offset;
} png_file;
/*** VI ***/ /*** VI ***/
unsigned int *xfb[2]; /* External Framebuffers */ unsigned int *xfb[2]; /* External Framebuffers */
int whichfb = 0; /* Current Framebuffer */ int whichfb = 0; /* Current Framebuffer */
@ -60,7 +70,7 @@ static GXRModeObj *rmode;
/*** GX Textures ***/ /*** GX Textures ***/
static u32 vwidth,vheight; static u32 vwidth,vheight;
static png_texture *crosshair[2]; static gx_texture *crosshair[2];
/* 288 lines progressive (PAL 50Hz) */ /* 288 lines progressive (PAL 50Hz) */
static GXRModeObj TV50hz_288p = static GXRModeObj TV50hz_288p =
@ -359,10 +369,6 @@ static void gxStart(void)
guLookAt(view, &cam.pos, &cam.up, &cam.view); guLookAt(view, &cam.pos, &cam.up, &cam.view);
GX_LoadPosMtxImm(view, GX_PNMTX0); GX_LoadPosMtxImm(view, GX_PNMTX0);
GX_Flush(); GX_Flush();
/*** Initialize texture data ***/
texturemem = memalign(32, TEX_SIZE);
memset (texturemem, 0, TEX_SIZE);
} }
/* Reset GX rendering */ /* Reset GX rendering */
@ -534,7 +540,7 @@ static void gxResetScale(u32 width, u32 height)
GX_InvVtxCache(); GX_InvVtxCache();
} }
static void gxDrawCrosshair(png_texture *texture, int x, int y) static void gxDrawCrosshair(gx_texture *texture, int x, int y)
{ {
if (texture->data) if (texture->data)
{ {
@ -583,6 +589,205 @@ static void gxDrawCrosshair(png_texture *texture, int x, int y)
} }
} }
/* libpng read callback function */
static void png_read_from_mem (png_structp png_ptr, png_bytep data, png_size_t length)
{
png_file *file = (png_file *)png_get_io_ptr (png_ptr);
/* copy data from image buffer */
memcpy (data, file->buffer + file->offset, length);
/* advance in the file */
file->offset += length;
}
/* convert a png file into RGBA8 texture */
gx_texture *gxTextureOpenPNG(const u8 *buffer)
{
int i;
png_file file;
/* init PNG file structure */
file.buffer = (u8 *) buffer;
file.offset = 0;
/* check for valid magic number */
/*if (!png_check_sig (file.buffer, 8)) return;*/
/* create a png read struct */
png_structp png_ptr = png_create_read_struct (PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
if (!png_ptr) return NULL;
/* create a png info struct */
png_infop info_ptr = png_create_info_struct (png_ptr);
if (!info_ptr)
{
png_destroy_read_struct (&png_ptr, NULL, NULL);
return NULL;
}
/* set callback for the read function */
png_set_read_fn (png_ptr, (png_voidp *)(&file), png_read_from_mem);
/* read png info */
png_read_info (png_ptr, info_ptr);
/* retrieve image information */
u32 width = png_get_image_width(png_ptr, info_ptr);
u32 height = png_get_image_height(png_ptr, info_ptr);
#if 0
/* ensure PNG images are in the supported format */
u32 bit_depth = png_get_bit_depth(png_ptr, info_ptr);
u32 color_type = png_get_color_type(png_ptr, info_ptr);
/* support for RGBA8 textures ONLY !*/
if ((color_type != PNG_COLOR_TYPE_RGB_ALPHA) || (bit_depth != 8))
{
png_destroy_read_struct (&png_ptr, &info_ptr, NULL);
return;
}
/* 4x4 tiles are required */
if ((width%4) || (height%4))
{
png_destroy_read_struct (&png_ptr, &info_ptr, NULL);
return;
}
#endif
/* allocate memory to store raw image data */
u32 stride = width << 2;
u8 *img_data = memalign (32, stride * height);
if (!img_data)
{
png_destroy_read_struct (&png_ptr, &info_ptr, NULL);
return NULL;
}
/* allocate row pointer data */
png_bytep *row_pointers = (png_bytep *)memalign (32, sizeof (png_bytep) * height);
if (!row_pointers)
{
free (img_data);
png_destroy_read_struct (&png_ptr, &info_ptr, NULL);
return NULL;
}
/* store raw image data */
for (i = 0; i < height; i++)
{
row_pointers[i] = img_data + (i * stride);
}
/* decode image */
png_read_image (png_ptr, row_pointers);
/* finish decompression and release memory */
png_read_end (png_ptr, NULL);
png_destroy_read_struct (&png_ptr, &info_ptr, NULL);
free(row_pointers);
/* initialize texture */
gx_texture *texture = (gx_texture *)memalign(32, sizeof(gx_texture));
if (!texture)
{
free (img_data);
return NULL;
}
/* initialize texture data */
texture->data = memalign(32, stride * height);
if (!texture->data)
{
free (img_data);
free(texture);
return NULL;
}
memset(texture->data, 0, stride * height);
texture->width = width;
texture->height = height;
texture->format = GX_TF_RGBA8;
/* encode to GX_TF_RGBA8 format (4x4 pixels paired titles) */
u16 *dst_ar = (u16 *)(texture->data);
u16 *dst_gb = (u16 *)(texture->data + 32);
u32 *src1 = (u32 *)(img_data);
u32 *src2 = (u32 *)(img_data + stride);
u32 *src3 = (u32 *)(img_data + 2*stride);
u32 *src4 = (u32 *)(img_data + 3*stride);
u32 pixel,h,w;
for (h=0; h<height; h+=4)
{
for (w=0; w<width; w+=4)
{
/* line N (4 pixels) */
for (i=0; i<4; i++)
{
pixel = *src1++;
*dst_ar++= ((pixel << 8) & 0xff00) | ((pixel >> 24) & 0x00ff);
*dst_gb++= (pixel >> 8) & 0xffff;
}
/* line N + 1 (4 pixels) */
for (i=0; i<4; i++)
{
pixel = *src2++;
*dst_ar++= ((pixel << 8) & 0xff00) | ((pixel >> 24) & 0x00ff);
*dst_gb++= (pixel >> 8) & 0xffff;
}
/* line N + 2 (4 pixels) */
for (i=0; i<4; i++)
{
pixel = *src3++;
*dst_ar++= ((pixel << 8) & 0xff00) | ((pixel >> 24) & 0x00ff);
*dst_gb++= (pixel >> 8) & 0xffff;
}
/* line N + 3 (4 pixels) */
for (i=0; i<4; i++)
{
pixel = *src4++;
*dst_ar++= ((pixel << 8) & 0xff00) | ((pixel >> 24) & 0x00ff);
*dst_gb++= (pixel >> 8) & 0xffff;
}
/* next paired tiles */
dst_ar += 16;
dst_gb += 16;
}
/* next 4 lines */
src1 = src4;
src2 = src1 + width;
src3 = src2 + width;
src4 = src3 + width;
}
/* release memory */
free(img_data);
/* flush texture data from cache */
DCFlushRange(texture->data, height * stride);
return texture;
}
void gxTextureClose(gx_texture **p_texture)
{
gx_texture *texture = *p_texture;
if (texture)
{
if (texture->data) free(texture->data);
free(texture);
*p_texture = NULL;
}
}
void gxDrawScreenshot(u8 alpha) void gxDrawScreenshot(u8 alpha)
{ {
if (rmode) if (rmode)
@ -626,7 +831,78 @@ void gxDrawScreenshot(u8 alpha)
} }
} }
void gxResetCamera(f32 angle) void gxDrawTexture(gx_texture *texture, int x, int y, int w, int h, u8 alpha)
{
if (texture->data)
{
/* load texture object */
GXTexObj texObj;
GX_InitTexObj(&texObj, texture->data, texture->width, texture->height, GX_TF_RGBA8, GX_CLAMP, GX_CLAMP, GX_FALSE);
GX_InitTexObjLOD(&texObj,GX_LINEAR,GX_LIN_MIP_LIN,0.0,10.0,0.0,GX_FALSE,GX_TRUE,GX_ANISO_4); /* does this really change anything ? */
GX_LoadTexObj(&texObj, GX_TEXMAP0);
GX_InvalidateTexAll();
/* vertex coordinate */
x -= (vmode->fbWidth/2);
y -= (vmode->efbHeight/2);
/* draw textured quad */
GX_Begin(GX_QUADS, GX_VTXFMT0, 4);
GX_Position2s16(x,y+h);
GX_Color4u8(0xff,0xff,0xff,alpha);
GX_TexCoord2f32(0.0, 1.0);
GX_Position2s16(x+w,y+h);
GX_Color4u8(0xff,0xff,0xff,alpha);
GX_TexCoord2f32(1.0, 1.0);
GX_Position2s16(x+w,y);
GX_Color4u8(0xff,0xff,0xff,alpha);
GX_TexCoord2f32(1.0, 0.0);
GX_Position2s16(x,y);
GX_Color4u8(0xff,0xff,0xff,alpha);
GX_TexCoord2f32(0.0, 0.0);
GX_End ();
GX_DrawDone();
}
}
void gxDrawRepeat(gx_texture *texture, int x, int y, int w, int h)
{
if (texture->data)
{
/* load texture object */
GXTexObj texObj;
GX_InitTexObj(&texObj, texture->data, texture->width, texture->height, GX_TF_RGBA8, GX_MIRROR, GX_MIRROR, GX_FALSE);
GX_LoadTexObj(&texObj, GX_TEXMAP0);
GX_InvalidateTexAll();
/* vertex coordinate */
x -= (vmode->fbWidth/2);
y -= (vmode->efbHeight/2);
/* texture coordinates */
f32 s = (f32)w / (f32)texture->width;
f32 t = (f32)h / (f32)texture->height;
/* draw textured quad */
GX_Begin(GX_QUADS, GX_VTXFMT0, 4);
GX_Position2s16(x,y+h);
GX_Color4u8(0xff,0xff,0xff,0xff);
GX_TexCoord2f32(0.0, t);
GX_Position2s16(x+w,y+h);
GX_Color4u8(0xff,0xff,0xff,0xff);
GX_TexCoord2f32(s, t);
GX_Position2s16(x+w,y);
GX_Color4u8(0xff,0xff,0xff,0xff);
GX_TexCoord2f32(s, 0.0);
GX_Position2s16(x,y);
GX_Color4u8(0xff,0xff,0xff,0xff);
GX_TexCoord2f32(0.0, 0.0);
GX_End ();
GX_DrawDone();
}
}
void gxResetAngle(f32 angle)
{ {
Mtx view; Mtx view;
@ -647,9 +923,27 @@ void gxResetCamera(f32 angle)
GX_Flush(); GX_Flush();
} }
GXColor BACKGROUND = {0xd4,0xd0,0xc8,0xff};
void gxSetScreen ()
{
GX_CopyDisp(xfb[whichfb], GX_FALSE);
GX_Flush();
VIDEO_SetNextFramebuffer (xfb[whichfb]);
VIDEO_Flush ();
VIDEO_WaitVSync ();
}
void gxClearScreen (GXColor color)
{
whichfb ^= 1;
GX_SetCopyClear(color,0x00ffffff);
GX_CopyDisp(xfb[whichfb], GX_TRUE);
GX_Flush();
}
/* Restore Menu Video mode */ /* Restore Menu Video mode */
void ogc_video_stop(void) void gx_video_stop(void)
{ {
/* lightgun textures */ /* lightgun textures */
if (crosshair[0]) if (crosshair[0])
@ -673,12 +967,12 @@ void ogc_video_stop(void)
gxDrawScreenshot(0xff); gxDrawScreenshot(0xff);
VIDEO_Configure(vmode); VIDEO_Configure(vmode);
VIDEO_SetPreRetraceCallback(NULL); VIDEO_SetPreRetraceCallback(NULL);
VIDEO_SetPostRetraceCallback(menu_updateInputs); VIDEO_SetPostRetraceCallback(gx_input_updateMenu);
SetScreen (); gxSetScreen ();
} }
/* Update Video settings */ /* Update Video settings */
void ogc_video_start(void) void gx_video_start(void)
{ {
/* 50Hz/60Hz mode */ /* 50Hz/60Hz mode */
if ((config.tv_mode == 1) || ((config.tv_mode == 2) && vdp_pal)) gc_pal = 1; if ((config.tv_mode == 1) || ((config.tv_mode == 2) && vdp_pal)) gc_pal = 1;
@ -728,8 +1022,8 @@ void ogc_video_start(void)
{ {
if (config.gun_cursor) if (config.gun_cursor)
{ {
if (input.dev[4] == DEVICE_LIGHTGUN) crosshair[0] = OpenTexturePNG(Crosshair_p1); if (input.dev[4] == DEVICE_LIGHTGUN) crosshair[0] = gxTextureOpenPNG(Crosshair_p1);
if (input.dev[5] == DEVICE_LIGHTGUN) crosshair[1] = OpenTexturePNG(Crosshair_p2); if (input.dev[5] == DEVICE_LIGHTGUN) crosshair[1] = gxTextureOpenPNG(Crosshair_p2);
} }
} }
@ -743,7 +1037,7 @@ void ogc_video_start(void)
/* GX render update */ /* GX render update */
void ogc_video_update(void) void gx_video_update(void)
{ {
/* check if display has changed */ /* check if display has changed */
if (bitmap.viewport.changed) if (bitmap.viewport.changed)
@ -833,7 +1127,7 @@ void ogc_video_update(void)
} }
/* Initialize VIDEO subsystem */ /* Initialize VIDEO subsystem */
void ogc_video_init(void) void gx_video_init(void)
{ {
/* /*
* Before doing anything else under libogc, * Before doing anything else under libogc,
@ -937,6 +1231,17 @@ void ogc_video_init(void)
gxResetRendering(1); gxResetRendering(1);
gxResetView(vmode); gxResetView(vmode);
/* Initialize Font */ /* Initialize texture data */
FONT_Init(); texturemem = memalign(32, TEX_SIZE);
if (!texturemem)
{
WaitPrompt("Failed to allocate texture buffer... Rebooting");
#ifdef HW_RVL
DI_Close();
SYS_ResetSystem(SYS_RESTART,0,0);
#else
SYS_ResetSystem(SYS_HOTRESET,0,0);
#endif
}
memset (texturemem, 0, TEX_SIZE);
} }

View File

@ -1,5 +1,5 @@
/**************************************************************************** /****************************************************************************
* ogc_video.c * gx_video.c
* *
* Genesis Plus GX video support * Genesis Plus GX video support
* *
@ -24,6 +24,12 @@
#ifndef _GC_VIDEO_H_ #ifndef _GC_VIDEO_H_
#define _GC_VIDEO_H_ #define _GC_VIDEO_H_
/* EFB colors */
#define BLACK {0,0,0,0xff}
#define DARK_GREY {0x22,0x22,0x22,0xff}
#define WHITE {0xff,0xff,0xff,0xff}
/* image texture */
typedef struct typedef struct
{ {
u8 *data; u8 *data;
@ -32,20 +38,28 @@ typedef struct
u8 format; u8 format;
} gx_texture; } gx_texture;
/* Global variables */
extern unsigned int *xfb[2]; extern unsigned int *xfb[2];
extern int whichfb; extern int whichfb;
extern GXRModeObj *vmode; extern GXRModeObj *vmode;
extern u8 *texturemem; extern u8 *texturemem;
extern u8 gc_pal; extern u8 gc_pal;
extern GXColor BACKGROUND;
extern void ogc_video_init(void); /* GX video emulation functions */
extern void ogc_video_start(void); extern void gx_video_init(void);
extern void ogc_video_stop(void); extern void gx_video_start(void);
extern void ogc_video_update(void); extern void gx_video_stop(void);
extern void gx_video_update(void);
extern void gxResetCamera(f32 angle); /* GX draw functions */
extern gx_texture *gxTextureOpenPNG(const u8 *buffer);
extern void gxTextureClose(gx_texture **p_texture);
extern void gxDrawScreenshot(u8 alpha); extern void gxDrawScreenshot(u8 alpha);
extern void gxDrawTexture(gx_texture *texture, int x, int y, int w, int h, u8 alpha);
extern void gxDrawRepeat(gx_texture *texture, int x, int y, int w, int h);
extern void gxResetAngle(f32 angle);
extern void gxClearScreen (GXColor color);
extern void gxSetScreen ();
#endif #endif

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@ -1,5 +1,5 @@
/**************************************************************************** /****************************************************************************
* ngc.c * main.c
* *
* Genesis Plus GX main * Genesis Plus GX main
* *
@ -24,18 +24,15 @@
#include "shared.h" #include "shared.h"
#include "font.h" #include "font.h"
#include "history.h" #include "history.h"
#include "gcaram.h" #include "aram.h"
#ifdef HW_DOL
#include "dvd.h" #include "dvd.h"
#else
#include <di/di.h>
#endif
#include <fat.h> #include <fat.h>
#ifdef HW_RVL #ifdef HW_RVL
#include <wiiuse/wpad.h>
#include <di/di.h>
/* Power Button callback */ /* Power Button callback */
u8 Shutdown = 0; u8 Shutdown = 0;
void Power_Off(void) void Power_Off(void)
@ -80,7 +77,19 @@ static void load_bios()
static void init_machine (void) static void init_machine (void)
{ {
/* Allocate cart_rom here ( 10 MBytes ) */ /* Allocate cart_rom here ( 10 MBytes ) */
cart_rom = memalign(32, 10 * 1024 * 1024); cart_rom = memalign(32, MAXROMSIZE);
if (!cart_rom)
{
WaitPrompt("Failed to allocate ROM buffer... Rebooting");
free(texturemem);
FONT_Shutdown();
#ifdef HW_RVL
DI_Close();
SYS_ResetSystem(SYS_RESTART,0,0);
#else
SYS_ResetSystem(SYS_HOTRESET,0,0);
#endif
}
/* BIOS support */ /* BIOS support */
load_bios(); load_bios();
@ -134,10 +143,23 @@ int main (int argc, char *argv[])
uint32 TotalFrames = 0; uint32 TotalFrames = 0;
uint32 FramesPerSecond = 0; uint32 FramesPerSecond = 0;
/* initialize OGC subsystems */ /* initialize harwdare */
ogc_video_init(); gx_video_init();
ogc_input_init(); gx_input_init();
ogc_audio_init(); gx_audio_init();
/* initialize font */
if (!FONT_Init())
{
WaitPrompt("Failed to allocate ROM buffer... Rebooting");
free(texturemem);
#ifdef HW_RVL
DI_Close();
SYS_ResetSystem(SYS_RESTART,0,0);
#else
SYS_ResetSystem(SYS_HOTRESET,0,0);
#endif
}
#ifdef HW_DOL #ifdef HW_DOL
/* initialize GC DVD interface */ /* initialize GC DVD interface */
@ -165,11 +187,11 @@ int main (int argc, char *argv[])
/* default config */ /* default config */
legal(); legal();
set_config_defaults(); config_setDefault();
config_load(); config_load();
/* restore recent files list */ /* restore recent files list */
set_history_defaults(); history_setDefault();
history_load(); history_load();
/* initialize Virtual Machine */ /* initialize Virtual Machine */
@ -180,8 +202,8 @@ int main (int argc, char *argv[])
{ {
ARAMFetch((char *)cart_rom, (void *)0x8000, genromsize); ARAMFetch((char *)cart_rom, (void *)0x8000, genromsize);
reloadrom (); reloadrom ();
ogc_video_start(); gx_video_start();
ogc_audio_start(); gx_audio_start();
frameticker = 1; frameticker = 1;
} }
else else
@ -197,8 +219,8 @@ int main (int argc, char *argv[])
if (ConfigRequested) if (ConfigRequested)
{ {
/* stop audio & video */ /* stop audio & video */
ogc_audio_stop(); gx_audio_stop();
ogc_video_stop(); gx_video_stop();
/* go to menu */ /* go to menu */
MainMenu (FramesPerSecond); MainMenu (FramesPerSecond);
@ -210,8 +232,8 @@ int main (int argc, char *argv[])
FramesPerSecond = vdp_rate; FramesPerSecond = vdp_rate;
/* start audio & video */ /* start audio & video */
ogc_video_start(); gx_video_start();
ogc_audio_start(); gx_audio_start();
/* reset framesync */ /* reset framesync */
frameticker = 1; frameticker = 1;
@ -224,7 +246,7 @@ int main (int argc, char *argv[])
system_frame (1); system_frame (1);
/* update audio only */ /* update audio only */
ogc_audio_update(); gx_audio_update();
} }
else else
{ {
@ -236,8 +258,8 @@ int main (int argc, char *argv[])
system_frame (0); system_frame (0);
/* update video & audio */ /* update video & audio */
ogc_video_update(); gx_video_update();
ogc_audio_update(); gx_audio_update();
RenderedFrames++; RenderedFrames++;
} }

View File

@ -12,9 +12,13 @@
#include <malloc.h> #include <malloc.h>
#include <sys/dir.h> #include <sys/dir.h>
#include "ogc_input.h" #ifdef HW_RVL
#include "ogc_audio.h" #include <di/di.h>
#include "ogc_video.h" #endif
#include "gx_input.h"
#include "gx_audio.h"
#include "gx_video.h"
#include "config.h" #include "config.h"
#define DEFAULT_PATH "/genplus" #define DEFAULT_PATH "/genplus"
@ -30,7 +34,6 @@ extern int ManageSRAM(u8 direction, u8 device);
extern int ManageState(u8 direction, u8 device); extern int ManageState(u8 direction, u8 device);
extern void memfile_autosave(); extern void memfile_autosave();
extern void memfile_autoload(); extern void memfile_autoload();
extern void menu_updateInputs(u32 cnt);
extern u8 fat_enabled; extern u8 fat_enabled;
extern u32 frameticker; extern u32 frameticker;

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