(360) Path fix so that CD BIOS loading works again - broken in

maister change
This commit is contained in:
twinaphex 2012-08-22 12:20:51 +02:00
parent 5a5082c69f
commit 2bea974cc0
2 changed files with 27 additions and 11 deletions

View File

@ -128,12 +128,12 @@ int load_archive(char *filename, unsigned char *buffer, int maxsize, char *exten
/* Mega CD BIOS are required files */
if (!strcmp(filename,CD_BIOS_US) || !strcmp(filename,CD_BIOS_EU) || !strcmp(filename,CD_BIOS_JP))
{
sprintf(msg,"Unable to open CD BIOS");
sprintf(msg,"Unable to open CD BIOS: %s", filename);
}
if (!fd)
{
fprintf(stderr, "ERROR - %s.\n");
fprintf(stderr, "ERROR - %s.\n", msg);
return 0;
}
@ -814,8 +814,10 @@ bool retro_load_game(const struct retro_game_info *info)
if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir)
{
#ifdef _WIN32
#if defined(_WIN32) && !defined(_XBOX360)
const char slash[] = "\\";
#elif defined(_WIN32) && defined(_XBOX360)
const char slash[] = "\0";
#else
const char slash[] = "/";
#endif

View File

@ -55,8 +55,22 @@
<ClCompile Include="..\..\..\source\input_hw\xe_a1p.c" />
<ClCompile Include="..\..\..\source\io_ctrl.c" />
<ClCompile Include="..\..\..\source\loadrom.c" />
<ClCompile Include="..\..\..\source\m68k\m68kcpu.c" />
<ClCompile Include="..\..\..\source\m68k\s68kcpu.c" />
<ClCompile Include="..\..\..\source\m68k\m68kcpu.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='CodeAnalysis|Xbox 360'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Profile|Xbox 360'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Profile_FastCap|Xbox 360'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release_LTCG|Xbox 360'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\..\..\source\m68k\s68kcpu.c">
<CompileAs Condition="'$(Configuration)|$(Platform)'=='CodeAnalysis|Xbox 360'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Profile|Xbox 360'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Profile_FastCap|Xbox 360'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">CompileAsC</CompileAs>
<CompileAs Condition="'$(Configuration)|$(Platform)'=='Release_LTCG|Xbox 360'">CompileAsC</CompileAs>
</ClCompile>
<ClCompile Include="..\..\..\source\mem68k.c" />
<ClCompile Include="..\..\..\source\membnk.c" />
<ClCompile Include="..\..\..\source\memz80.c" />
@ -165,7 +179,7 @@
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<CompileAs>CompileAsC</CompileAs>
@ -186,7 +200,7 @@
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<CompileAs>CompileAsC</CompileAs>
@ -208,7 +222,7 @@
<BufferSecurityCheck>false</BufferSecurityCheck>
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<CallAttributedProfiling>Callcap</CallAttributedProfiling>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\libretro;$(SolutionDir)\..\..\source;$(SolutionDir)\..\..\source\m68k;$(SolutionDir)\..\..\source\sound;$(SolutionDir)\..\..\source\cart_hw;$(SolutionDir)\..\..\source\cart_hw\svp;$(SolutionDir)\..\..\source\input_hw;$(SolutionDir)\..\..\source\ntsc;$(SolutionDir)\..\..\source\z80;$(SolutionDir)\..\..\source\cd_hw;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<CompileAs>CompileAsC</CompileAs>
@ -234,7 +248,7 @@
<BufferSecurityCheck>false</BufferSecurityCheck>
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<CompileAs>CompileAsC</CompileAs>
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@ -257,7 +271,7 @@
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@ -280,7 +294,7 @@
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