mirror of
https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2024-11-04 01:45:08 +01:00
(360) Fix solution
This commit is contained in:
parent
53104c2a29
commit
370e505af6
@ -244,7 +244,7 @@
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<PreprocessorDefinitions>_DEBUG;_XBOX;_XBOX360;_LIB;INLINE=static _inline;__attribute__=;__inline__=_inline;__extension__=;USE_16BPP_RENDERING;__LIBRETRO__;FRONTEND_SUPPORTS_RGB565;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>_DEBUG;_XBOX;_XBOX360;_LIB;INLINE=static _inline;__attribute__=;__inline__=_inline;__extension__=;USE_16BPP_RENDERING;__LIBRETRO__;FRONTEND_SUPPORTS_RGB565;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<CallAttributedProfiling>Callcap</CallAttributedProfiling>
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<CallAttributedProfiling>Callcap</CallAttributedProfiling>
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<AdditionalIncludeDirectories>$(SolutionDir)\..\..\..\source;$(SolutionDir)\..\..\..\source\cd_hw;$(SolutionDir)\..\..\..\source\cart_hw;$(SolutionDir)\..\..\..\source\sound;$(SolutionDir)\..\..\..\source\z80;$(SolutionDir)\..\..\..\;$(SolutionDir)\..\..\..\source\m68k;$(SolutionDir)\..\..\..\source\input_hw;$(SolutionDir)\..\..\..\source\cart_hw\svp;$(SolutionDir)\..\..\..\source\ntsc;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(SolutionDir)\..\..\source;$(SolutionDir)\..\..\source\cd_hw;$(SolutionDir)\..\..\source\cart_hw;$(SolutionDir)\..\..\source\sound;$(SolutionDir)\..\..\source\z80;$(SolutionDir)\..\..\source\m68k;$(SolutionDir)\..\..\source\input_hw;$(SolutionDir)\..\..\source\cart_hw\svp;$(SolutionDir)\..\..\source\ntsc;$(SolutionDir)\..\;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<CompileAs>CompileAsC</CompileAs>
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<CompileAs>CompileAsC</CompileAs>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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@ -265,7 +265,7 @@
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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<PreprocessorDefinitions>_DEBUG;_XBOX;_XBOX360;_LIB;%(PreprocessorDefinitions);INLINE=static _inline;__attribute__=;__inline__=_inline;__extension__=;USE_16BPP_RENDERING;__LIBRETRO__;FRONTEND_SUPPORTS_RGB565</PreprocessorDefinitions>
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<PreprocessorDefinitions>_DEBUG;_XBOX;_XBOX360;_LIB;%(PreprocessorDefinitions);INLINE=static _inline;__attribute__=;__inline__=_inline;__extension__=;USE_16BPP_RENDERING;__LIBRETRO__;FRONTEND_SUPPORTS_RGB565</PreprocessorDefinitions>
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<CallAttributedProfiling>Callcap</CallAttributedProfiling>
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<CallAttributedProfiling>Callcap</CallAttributedProfiling>
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<AdditionalIncludeDirectories>$(SolutionDir)\..\..\..\source;$(SolutionDir)\..\..\..\source\cd_hw;$(SolutionDir)\..\..\..\source\cart_hw;$(SolutionDir)\..\..\..\source\sound;$(SolutionDir)\..\..\..\source\z80;$(SolutionDir)\..\..\..\;$(SolutionDir)\..\..\..\source\m68k;$(SolutionDir)\..\..\..\source\input_hw;$(SolutionDir)\..\..\..\source\cart_hw\svp;$(SolutionDir)\..\..\..\source\ntsc;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(SolutionDir)\..\..\source;$(SolutionDir)\..\..\source\cd_hw;$(SolutionDir)\..\..\source\cart_hw;$(SolutionDir)\..\..\source\sound;$(SolutionDir)\..\..\source\z80;$(SolutionDir)\..\..\source\m68k;$(SolutionDir)\..\..\source\input_hw;$(SolutionDir)\..\..\source\cart_hw\svp;$(SolutionDir)\..\..\source\ntsc;$(SolutionDir)\..\;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<CompileAs>CompileAsC</CompileAs>
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<CompileAs>CompileAsC</CompileAs>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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@ -287,7 +287,7 @@
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<PreprocessorDefinitions>NDEBUG;_XBOX;_XBOX360;PROFILE;_LIB;__LIBRETRO__;USE_16BPP_RENDERING;INLINE=static _inline;FRONTEND_SUPPORTS_RGB565;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>NDEBUG;_XBOX;_XBOX360;PROFILE;_LIB;__LIBRETRO__;USE_16BPP_RENDERING;INLINE=static _inline;FRONTEND_SUPPORTS_RGB565;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<CallAttributedProfiling>Callcap</CallAttributedProfiling>
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<CallAttributedProfiling>Callcap</CallAttributedProfiling>
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<AdditionalIncludeDirectories>$(SolutionDir)\..\..\..\source;$(SolutionDir)\..\..\..\source\cd_hw;$(SolutionDir)\..\..\..\source\cart_hw;$(SolutionDir)\..\..\..\source\sound;$(SolutionDir)\..\..\..\source\z80;$(SolutionDir)\..\..\..\;$(SolutionDir)\..\..\..\source\m68k;$(SolutionDir)\..\..\..\source\input_hw;$(SolutionDir)\..\..\..\source\cart_hw\svp;$(SolutionDir)\..\..\..\source\ntsc;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(SolutionDir)\..\..\source;$(SolutionDir)\..\..\source\cd_hw;$(SolutionDir)\..\..\source\cart_hw;$(SolutionDir)\..\..\source\sound;$(SolutionDir)\..\..\source\z80;$(SolutionDir)\..\..\source\m68k;$(SolutionDir)\..\..\source\input_hw;$(SolutionDir)\..\..\source\cart_hw\svp;$(SolutionDir)\..\..\source\ntsc;$(SolutionDir)\..\;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<CompileAs>CompileAsC</CompileAs>
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<CompileAs>CompileAsC</CompileAs>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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@ -312,7 +312,7 @@
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<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
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<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<PreprocessorDefinitions>NDEBUG;_XBOX;_XBOX360;PROFILE;FASTCAP;_LIB;__LIBRETRO__;USE_16BPP_RENDERING;INLINE=static _inline;FRONTEND_SUPPORTS_RGB565;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>NDEBUG;_XBOX;_XBOX360;PROFILE;FASTCAP;_LIB;__LIBRETRO__;USE_16BPP_RENDERING;INLINE=static _inline;FRONTEND_SUPPORTS_RGB565;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(SolutionDir)\..\..\..\source;$(SolutionDir)\..\..\..\source\cd_hw;$(SolutionDir)\..\..\..\source\cart_hw;$(SolutionDir)\..\..\..\source\sound;$(SolutionDir)\..\..\..\source\z80;$(SolutionDir)\..\..\..\;$(SolutionDir)\..\..\..\source\m68k;$(SolutionDir)\..\..\..\source\input_hw;$(SolutionDir)\..\..\..\source\cart_hw\svp;$(SolutionDir)\..\..\..\source\ntsc;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(SolutionDir)\..\..\source;$(SolutionDir)\..\..\source\cd_hw;$(SolutionDir)\..\..\source\cart_hw;$(SolutionDir)\..\..\source\sound;$(SolutionDir)\..\..\source\z80;$(SolutionDir)\..\..\source\m68k;$(SolutionDir)\..\..\source\input_hw;$(SolutionDir)\..\..\source\cart_hw\svp;$(SolutionDir)\..\..\source\ntsc;$(SolutionDir)\..\;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<CompileAs>CompileAsC</CompileAs>
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<CompileAs>CompileAsC</CompileAs>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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@ -335,7 +335,7 @@
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<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
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<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<PreprocessorDefinitions>NDEBUG;_XBOX;_XBOX360;_LIB;INLINE=static _inline;__inline__=_inline;__extension__=;USE_16BPP_RENDERING;__LIBRETRO__;FRONTEND_SUPPORTS_RGB565;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>NDEBUG;_XBOX;_XBOX360;_LIB;INLINE=static _inline;__inline__=_inline;__extension__=;USE_16BPP_RENDERING;__LIBRETRO__;FRONTEND_SUPPORTS_RGB565;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(SolutionDir)\..\..\..\source;$(SolutionDir)\..\..\..\source\cd_hw;$(SolutionDir)\..\..\..\source\cart_hw;$(SolutionDir)\..\..\..\source\sound;$(SolutionDir)\..\..\..\source\z80;$(SolutionDir)\..\..\..\;$(SolutionDir)\..\..\..\source\m68k;$(SolutionDir)\..\..\..\source\input_hw;$(SolutionDir)\..\..\..\source\cart_hw\svp;$(SolutionDir)\..\..\..\source\ntsc;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(SolutionDir)\..\..\source;$(SolutionDir)\..\..\source\cd_hw;$(SolutionDir)\..\..\source\cart_hw;$(SolutionDir)\..\..\source\sound;$(SolutionDir)\..\..\source\z80;$(SolutionDir)\..\..\source\m68k;$(SolutionDir)\..\..\source\input_hw;$(SolutionDir)\..\..\source\cart_hw\svp;$(SolutionDir)\..\..\source\ntsc;$(SolutionDir)\..\;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<CompileAs>CompileAsC</CompileAs>
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<CompileAs>CompileAsC</CompileAs>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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@ -358,7 +358,7 @@
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<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
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<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<PreprocessorDefinitions>NDEBUG;_XBOX;_XBOX360;LTCG;_LIB;INLINE=static _inline;__inline__=_inline;__extension__=;USE_16BPP_RENDERING;__LIBRETRO__;FRONTEND_SUPPORTS_RGB565;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>NDEBUG;_XBOX;_XBOX360;LTCG;_LIB;INLINE=static _inline;__inline__=_inline;__extension__=;USE_16BPP_RENDERING;__LIBRETRO__;FRONTEND_SUPPORTS_RGB565;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<AdditionalIncludeDirectories>$(SolutionDir)\..\..\..\source;$(SolutionDir)\..\..\..\source\cd_hw;$(SolutionDir)\..\..\..\source\cart_hw;$(SolutionDir)\..\..\..\source\sound;$(SolutionDir)\..\..\..\source\z80;$(SolutionDir)\..\..\..\;$(SolutionDir)\..\..\..\source\m68k;$(SolutionDir)\..\..\..\source\input_hw;$(SolutionDir)\..\..\..\source\cart_hw\svp;$(SolutionDir)\..\..\..\source\ntsc;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<AdditionalIncludeDirectories>$(SolutionDir)\..\..\source;$(SolutionDir)\..\..\source\cd_hw;$(SolutionDir)\..\..\source\cart_hw;$(SolutionDir)\..\..\source\sound;$(SolutionDir)\..\..\source\z80;$(SolutionDir)\..\..\source\m68k;$(SolutionDir)\..\..\source\input_hw;$(SolutionDir)\..\..\source\cart_hw\svp;$(SolutionDir)\..\..\source\ntsc;$(SolutionDir)\..\;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<CompileAs>CompileAsC</CompileAs>
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<CompileAs>CompileAsC</CompileAs>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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