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[Gamecube/Wii] avoid reinitializing sound buffers when switching video mode
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@ -1861,7 +1861,7 @@ int gx_video_Update(int status)
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if (!config.render && config.vsync && (gc_pal == vdp_pal))
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{
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/* framerate has changed, reinitialize audio timings */
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audio_init(snd.sample_rate, get_framerate());
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audio_set_rate(snd.sample_rate, get_framerate());
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}
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/* clear flag */
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