(Xbox 1) Define INLINE as 'static _inline'

This commit is contained in:
twinaphex 2012-08-20 21:09:54 +02:00
parent 4c33d7af7c
commit 49c74e66a5

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@ -22,7 +22,7 @@
Optimization="0"
OptimizeForProcessor="2"
AdditionalIncludeDirectories=""$(SolutionDir)\..\..\source";"$(SolutionDir)\..\..\source\cd_hw";"$(SolutionDir)\..\..\source\cart_hw";"$(SolutionDir)\..\..\source\sound";"$(SolutionDir)\..\..\source\z80";"$(SolutionDir)\..\..\";"$(SolutionDir)";"$(SolutionDir)\..\..\source\m68k";"$(SolutionDir)\..\..\source\input_hw";"$(SolutionDir)\..\..\source\cart_hw\svp";"$(SolutionDir)\..\..\source\ntsc";"$(SolutionDir)\..\..\libretro";"$(SolutionDir)\msvc-2003-xbox1""
PreprocessorDefinitions="_DEBUG;_XBOX;_XBOX1;_LIB;__LIBRETRO__;LSB_FIRST;USE_15BPP_RENDERING;INLINE=_inline;__restrict="
PreprocessorDefinitions="_DEBUG;_XBOX;_XBOX1;_LIB;__LIBRETRO__;LSB_FIRST;USE_15BPP_RENDERING;INLINE=static _inline;__restrict="
MinimalRebuild="TRUE"
BasicRuntimeChecks="3"
RuntimeLibrary="1"
@ -56,7 +56,7 @@
OmitFramePointers="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories=""$(SolutionDir)\..\..\source";"$(SolutionDir)\..\..\source\cd_hw";"$(SolutionDir)\..\..\source\cart_hw";"$(SolutionDir)\..\..\source\sound";"$(SolutionDir)\..\..\source\z80";"$(SolutionDir)\..\..\";"$(SolutionDir)";"$(SolutionDir)\..\..\source\m68k";"$(SolutionDir)\..\..\source\input_hw";"$(SolutionDir)\..\..\source\cart_hw\svp";"$(SolutionDir)\..\..\source\ntsc";"$(SolutionDir)\..\..\libretro";"$(SolutionDir)\msvc-2003-xbox1""
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;PROFILE;_LIB;__LIBRETRO__;LSB_FIRST;USE_15BPP_RENDERING;INLINE=_inline;__restrict="
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;PROFILE;_LIB;__LIBRETRO__;LSB_FIRST;USE_15BPP_RENDERING;INLINE=static _inline;__restrict="
StringPooling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="TRUE"
@ -91,7 +91,7 @@
OmitFramePointers="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories=""$(SolutionDir)\..\..\source";"$(SolutionDir)\..\..\source\cd_hw";"$(SolutionDir)\..\..\source\cart_hw";"$(SolutionDir)\..\..\source\sound";"$(SolutionDir)\..\..\source\z80";"$(SolutionDir)\..\..\";"$(SolutionDir)";"$(SolutionDir)\..\..\source\m68k";"$(SolutionDir)\..\..\source\input_hw";"$(SolutionDir)\..\..\source\cart_hw\svp";"$(SolutionDir)\..\..\source\ntsc";"$(SolutionDir)\..\..\libretro";"$(SolutionDir)\msvc-2003-xbox1""
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;PROFILE;FASTCAP;_LIB;__LIBRETRO__;LSB_FIRST;USE_15BPP_RENDERING;INLINE=_inline;__restrict="
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;PROFILE;FASTCAP;_LIB;__LIBRETRO__;LSB_FIRST;USE_15BPP_RENDERING;INLINE=static _inline;__restrict="
StringPooling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="TRUE"
@ -127,7 +127,7 @@
OmitFramePointers="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories=""$(SolutionDir)\..\..\source";"$(SolutionDir)\..\..\source\cd_hw";"$(SolutionDir)\..\..\source\cart_hw";"$(SolutionDir)\..\..\source\sound";"$(SolutionDir)\..\..\source\z80";"$(SolutionDir)\..\..\";"$(SolutionDir)";"$(SolutionDir)\..\..\source\m68k";"$(SolutionDir)\..\..\source\input_hw";"$(SolutionDir)\..\..\source\cart_hw\svp";"$(SolutionDir)\..\..\source\ntsc";"$(SolutionDir)\..\..\libretro";"$(SolutionDir)\msvc-2003-xbox1""
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;_LIB;__LIBRETRO__;LSB_FIRST;USE_15BPP_RENDERING;INLINE=_inline;__restrict="
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;_LIB;__LIBRETRO__;LSB_FIRST;USE_15BPP_RENDERING;INLINE=static _inline;__restrict="
StringPooling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="TRUE"
@ -163,7 +163,7 @@
OmitFramePointers="TRUE"
OptimizeForProcessor="2"
AdditionalIncludeDirectories=""$(SolutionDir)\..\..\source";"$(SolutionDir)\..\..\source\cd_hw";"$(SolutionDir)\..\..\source\cart_hw";"$(SolutionDir)\..\..\source\sound";"$(SolutionDir)\..\..\source\z80";"$(SolutionDir)\..\..\";"$(SolutionDir)";"$(SolutionDir)\..\..\source\m68k";"$(SolutionDir)\..\..\source\input_hw";"$(SolutionDir)\..\..\source\cart_hw\svp";"$(SolutionDir)\..\..\source\ntsc";"$(SolutionDir)\..\..\libretro";"$(SolutionDir)\msvc-2003-xbox1""
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;LTCG;_LIB;__LIBRETRO__;LSB_FIRST;USE_15BPP_RENDERING;INLINE=_inline;__restrict="
PreprocessorDefinitions="NDEBUG;_XBOX;_XBOX1;LTCG;_LIB;__LIBRETRO__;LSB_FIRST;USE_15BPP_RENDERING;INLINE=static _inline;__restrict="
StringPooling="TRUE"
RuntimeLibrary="0"
BufferSecurityCheck="TRUE"