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synced 2024-11-13 06:15:07 +01:00
[Wii] added configurable menu key combo
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@ -173,6 +173,7 @@ Genesis Plus GX 1.7.5 (xx/xx/xxxx) (Eke-Eke)
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* added configurable NTSC filter
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* added configurable FPS display & toggleable fast-forward key combo
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(HOME + MINUS with Wii controllers or R TRIGGER + START with Gamecube controller)
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* added configurable menu key combo
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* added 50hz progressive mode (576p) support for emulation
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* added WiiU GamePad Controller support on vWii (Fix94)
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* added support for Sega CD / Mega-CD PRG-RAM and Word-RAM cheat codes
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@ -103,7 +103,7 @@ typedef struct
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t_input_config input[MAX_INPUTS];
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uint16 pad_keymap[4][MAX_KEYS+1];
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#ifdef HW_RVL
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uint32 wpad_keymap[4*3+1][MAX_KEYS];
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uint32 wpad_keymap[4*3+1][MAX_KEYS+1];
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uint8 autosleep;
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int32 calx;
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int32 caly;
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@ -3,7 +3,7 @@
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*
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* Genesis Plus GX input support
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*
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* Copyright Eke-Eke (2007-2019)
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* Copyright Eke-Eke (2007-2022)
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*
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* Redistribution and use of this code or any derivative works are permitted
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* provided that the following conditions are met:
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@ -73,7 +73,7 @@
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#ifdef HW_RVL
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#define PAD_UP 0
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#define PAD_UP 0
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#define PAD_DOWN 1
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#define PAD_LEFT 2
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#define PAD_RIGHT 3
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@ -522,7 +522,7 @@ static int wpad_StickX(WPADData *data, u8 right)
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int min = js->min.x;
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int max = js->max.x;
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int center = js->center.x;
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/* some 3rd party controllers return invalid analog sticks calibration data */
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if ((min >= center) || (max <= center))
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{
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@ -580,7 +580,7 @@ static int wpad_StickY(WPADData *data, u8 right)
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int min = js->min.y;
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int max = js->max.y;
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int center = js->center.y;
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/* some 3rd party controllers return invalid analog sticks calibration data */
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if ((min >= center) || (max <= center))
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{
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@ -593,7 +593,7 @@ static int wpad_StickY(WPADData *data, u8 right)
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/* value returned could be above calibration limits */
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if (pos > max) return 127;
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if (pos < min) return -128;
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/* adjust against center position */
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pos -= center;
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@ -784,7 +784,50 @@ static void wpad_config(u8 exp, int chan, int first_key, int last_key)
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}
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}
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/* re-enable background PAD scanning and exit */
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/* Configurable menu key */
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GUI_MsgBoxUpdate(0,"Press key(s) for MENU");
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/* reset key combo */
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config.wpad_keymap[4*exp + chan][KEY_MENU] = 0;
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/* wait for user input */
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p = 0;
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while (!p)
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{
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VIDEO_WaitVSync();
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if (exp <= WPAD_EXP_CLASSIC)
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{
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WPAD_ScanPads();
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p = WPAD_ButtonsHeld(chan);
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}
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else
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{
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WiiDRC_ScanPads();
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p = WiiDRC_ButtonsHeld();
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}
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}
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/* register keys until none are pressed anymore */
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while (p)
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{
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/* update key combo */
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config.wpad_keymap[4*exp + chan][KEY_MENU] |= p;
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/* update WPAD status */
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VIDEO_WaitVSync();
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if (exp <= WPAD_EXP_CLASSIC)
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{
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WPAD_ScanPads();
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p = WPAD_ButtonsHeld(chan);
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}
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else
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{
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WiiDRC_ScanPads();
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p = WiiDRC_ButtonsHeld();
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}
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}
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/* re-enable background WPAD scanning and exit */
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inputs_disabled = 0;
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}
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@ -813,20 +856,15 @@ static void wpad_update(s8 chan, u8 i, u32 exp)
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p = WiiDRC_ButtonsHeld();
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/* Default Wii controller menu keys */
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/* Default fast-forward key combo */
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if (WiiDRC_ButtonsDown() & WIIDRC_BUTTON_HOME)
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{
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/* Default fast-forward key combo */
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if (p & WIIDRC_BUTTON_MINUS)
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{
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audioSync ^= AUDIO_WAIT;
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videoSync = (audioSync && config.vsync && (gc_pal != vdp_pal)) ? VIDEO_WAIT : 0;
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return;
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}
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/* Return to emulator settings */
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ConfigRequested = 1;
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return;
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}
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/* Left Analog Stick */
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@ -847,6 +885,13 @@ static void wpad_update(s8 chan, u8 i, u32 exp)
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/* Retrieve current key mapping */
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u32 *wpad_keymap = config.wpad_keymap[4*exp + chan];
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/* User configurable menu combo */
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if ((p & wpad_keymap[KEY_MENU]) == wpad_keymap[KEY_MENU])
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{
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ConfigRequested = 1;
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return;
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}
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/* Emulated device */
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switch (input.dev[i])
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{
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@ -912,7 +957,7 @@ static void wpad_update(s8 chan, u8 i, u32 exp)
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{
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input.analog[i+1][0] = (x + 128);
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}
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else
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else
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{
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input.analog[i+1][0] = (y + 128);
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}
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@ -1351,7 +1396,6 @@ int gx_input_FindDevices(void)
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return found;
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}
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void gx_input_SetDefault(void)
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{
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int i,j;
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@ -1383,6 +1427,7 @@ void gx_input_SetDefault(void)
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config.wpad_keymap[4*WPAD_EXP_NONE + i][KEY_BUTTONY] = 0;
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config.wpad_keymap[4*WPAD_EXP_NONE + i][KEY_BUTTONZ] = 0;
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config.wpad_keymap[4*WPAD_EXP_NONE + i][KEY_MODE] = 0;
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config.wpad_keymap[4*WPAD_EXP_NONE + i][KEY_MENU] = WPAD_BUTTON_HOME;
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/* Wiimote + Nunchuk */
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config.wpad_keymap[4*WPAD_EXP_NUNCHUK + i][KEY_BUTTONA] = WPAD_NUNCHUK_BUTTON_Z;
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@ -1393,6 +1438,7 @@ void gx_input_SetDefault(void)
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config.wpad_keymap[4*WPAD_EXP_NUNCHUK + i][KEY_BUTTONY] = WPAD_BUTTON_1;
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config.wpad_keymap[4*WPAD_EXP_NUNCHUK + i][KEY_BUTTONZ] = WPAD_BUTTON_2;
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config.wpad_keymap[4*WPAD_EXP_NUNCHUK + i][KEY_MODE] = WPAD_BUTTON_MINUS;
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config.wpad_keymap[4*WPAD_EXP_NUNCHUK + i][KEY_MENU] = WPAD_BUTTON_HOME;
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/* Classic Controller */
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config.wpad_keymap[4*WPAD_EXP_CLASSIC + i][KEY_BUTTONA] = WPAD_CLASSIC_BUTTON_Y;
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@ -1403,6 +1449,7 @@ void gx_input_SetDefault(void)
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config.wpad_keymap[4*WPAD_EXP_CLASSIC + i][KEY_BUTTONY] = WPAD_CLASSIC_BUTTON_ZR;
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config.wpad_keymap[4*WPAD_EXP_CLASSIC + i][KEY_BUTTONZ] = WPAD_CLASSIC_BUTTON_X;
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config.wpad_keymap[4*WPAD_EXP_CLASSIC + i][KEY_MODE] = WPAD_CLASSIC_BUTTON_MINUS;
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config.wpad_keymap[4*WPAD_EXP_CLASSIC + i][KEY_MENU] = WPAD_CLASSIC_BUTTON_HOME;
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/* WiiU GamePad Controller */
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config.wpad_keymap[4*3][KEY_BUTTONA] = WIIDRC_BUTTON_Y;
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@ -1413,6 +1460,7 @@ void gx_input_SetDefault(void)
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config.wpad_keymap[4*3][KEY_BUTTONY] = WIIDRC_BUTTON_R;
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config.wpad_keymap[4*3][KEY_BUTTONZ] = WIIDRC_BUTTON_X;
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config.wpad_keymap[4*3][KEY_MODE] = WIIDRC_BUTTON_MINUS;
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config.wpad_keymap[4*3][KEY_MENU] = WIIDRC_BUTTON_HOME;
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}
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#endif
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@ -1673,20 +1721,15 @@ void gx_input_UpdateEmu(void)
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/* Update Wii controllers status */
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WPAD_ScanPads();
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/* Default Wii controller menu keys */
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/* Default fast-forward key combo */
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if (WPAD_ButtonsDown(0) & (WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME))
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{
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/* Default fast-forward key combo */
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if (WPAD_ButtonsHeld(0) & (WPAD_BUTTON_MINUS | WPAD_CLASSIC_BUTTON_MINUS))
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{
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audioSync ^= AUDIO_WAIT;
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videoSync = (audioSync && config.vsync && (gc_pal != vdp_pal)) ? VIDEO_WAIT : 0;
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return;
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}
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/* Return to emulator settings */
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ConfigRequested = 1;
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return;
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}
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#endif
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@ -3,7 +3,7 @@
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*
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* Genesis Plus GX input support
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*
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* Copyright Eke-Eke (2007-2019)
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* Copyright Eke-Eke (2007-2022)
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*
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* Redistribution and use of this code or any derivative works are permitted
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* provided that the following conditions are met:
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