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https://github.com/ekeeke/Genesis-Plus-GX.git
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Merge git://github.com/ekeeke/Genesis-Plus-GX
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commit
5d03f645ea
@ -92,6 +92,12 @@ void prg_ram_dma_w(unsigned int words)
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/* update DMA source address */
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cdc.dac.w += (words << 1);
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/* check PRG-RAM write protected area */
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if (dst_index < (scd.regs[0x02>>1].byte.h << 9))
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{
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return;
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}
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/* DMA transfer */
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while (words--)
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{
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@ -327,8 +327,33 @@ void gen_reset(int hard_reset)
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/* reset Z80 */
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z80_reset();
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}
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/* some Z80 registers need to be initialized on Power ON */
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if (hard_reset)
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{
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/* Power Base Converter specific */
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if (system_hw == SYSTEM_PBC)
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{
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/* startup code logic (verified on real hardware): */
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/* 21 01 E1 : LD HL, $E101
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25 -- -- : DEC H
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F9 -- -- : LD SP,HL
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C7 -- -- : RST $00
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01 01 -- : LD BC, $xx01
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*/
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Z80.hl.w.l = 0xE001;
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Z80.sp.w.l = 0xDFFF;
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Z80.r = 4;
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}
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/* Master System specific (when BIOS is disabled) */
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else if ((system_hw & SYSTEM_SMS) && (!(config.bios & 1) || !(system_bios & SYSTEM_SMS)))
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{
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/* usually done by BIOS & required by some SMS games that don't initialize SP */
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Z80.sp.w.l = 0xDFFF;
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}
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}
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}
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/*-----------------------------------------------------------------------*/
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/* OS ROM / TMSS register control functions (Genesis mode) */
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@ -1070,28 +1070,36 @@ INLINE uint OPER_PCIX_32(void) {uint ea = EA_PCIX_32(); return m68ki_read_pcre
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/* ---------------------------- Stack Functions --------------------------- */
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/* Push/pull data from the stack */
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/* Optimized access assuming stack is always located in ROM/RAM [EkeEke] */
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INLINE void m68ki_push_16(uint value)
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{
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REG_SP = MASK_OUT_ABOVE_32(REG_SP - 2);
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m68ki_write_16(REG_SP, value);
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/*m68ki_write_16(REG_SP, value);*/
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*(uint16 *)(m68ki_cpu.memory_map[(REG_SP>>16)&0xff].base + (REG_SP & 0xffff)) = value;
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}
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INLINE void m68ki_push_32(uint value)
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{
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REG_SP = MASK_OUT_ABOVE_32(REG_SP - 4);
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m68ki_write_32(REG_SP, value);
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/*m68ki_write_32(REG_SP, value);*/
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*(uint16 *)(m68ki_cpu.memory_map[(REG_SP>>16)&0xff].base + (REG_SP & 0xffff)) = value >> 16;
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*(uint16 *)(m68ki_cpu.memory_map[((REG_SP + 2)>>16)&0xff].base + ((REG_SP + 2) & 0xffff)) = value & 0xffff;
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}
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INLINE uint m68ki_pull_16(void)
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{
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uint sp = REG_SP;
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REG_SP = MASK_OUT_ABOVE_32(REG_SP + 2);
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return m68ki_read_16(REG_SP-2);
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return m68k_read_immediate_16(sp);
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/*return m68ki_read_16(sp);*/
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}
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INLINE uint m68ki_pull_32(void)
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{
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uint sp = REG_SP;
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REG_SP = MASK_OUT_ABOVE_32(REG_SP + 4);
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return m68ki_read_32(REG_SP-4);
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return m68k_read_immediate_32(sp);
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/*return m68ki_read_32(sp);*/
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}
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@ -650,6 +650,12 @@ void ctrl_io_write_byte(unsigned int address, unsigned int data)
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return;
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}
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case 0x02: /* PRG-RAM Write Protection */
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{
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scd.regs[0x02>>1].byte.h = data;
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return;
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}
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case 0x03: /* Memory mode */
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{
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m68k_poll_sync(0x02);
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@ -31,6 +31,7 @@
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* This Z80 emulator assumes a ZiLOG NMOS model.
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*
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* Additional changes [Eke-Eke]:
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* - Removed z80_burn function (unused)
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* - Discarded multi-chip support (unused)
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* - Fixed cycle counting for FD and DD prefixed instructions
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* - Fixed behavior of chained FD and DD prefixes (R register should be only incremented by one
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@ -3358,11 +3359,9 @@ void z80_init(const void *config, int (*irqcallback)(int))
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Z80.daisy = config;
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Z80.irq_callback = irqcallback;
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/* Reset registers to their initial values (NB: should be random on real hardware) */
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AF = BC = DE = HL = 0;
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/* Clear registers values (NB: should be random on real hardware ?) */
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AF = BC = DE = HL = SP = IX = IY =0;
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F = ZF; /* Zero flag is set */
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IX = IY = 0xffff; /* IX and IY are FFFF after a reset! (from MAME) */
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SP = 0xdfff; /* required by some SMS games that don't initialize SP */
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/* setup cycle tables */
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cc[Z80_TABLE_op] = cc_op;
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@ -3411,20 +3410,6 @@ void z80_run(unsigned int cycles)
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}
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}
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/****************************************************************************
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* Burn 'cycles' T-states. Adjust R register for the lost time
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****************************************************************************/
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void z80_burn(unsigned int cycles)
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{
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if( cycles > 0 )
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{
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/* NOP takes 4 cycles per instruction */
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int n = (cycles + 3) / 4;
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R += n;
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Z80.cycles += 4 * n * 15;
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}
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}
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/****************************************************************************
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* Get all registers in given buffer
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****************************************************************************/
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@ -62,7 +62,6 @@ extern unsigned char (*z80_readport)(unsigned int port);
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extern void z80_init(const void *config, int (*irqcallback)(int));
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extern void z80_reset (void);
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extern void z80_run(unsigned int cycles);
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extern void z80_burn(unsigned int cycles);
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extern void z80_get_context (void *dst);
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extern void z80_set_context (void *src);
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extern void z80_set_irq_line(unsigned int state);
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