~fixed audio menu items description

This commit is contained in:
ekeeke31 2009-05-27 06:06:22 +00:00
parent adcd65f2f4
commit 5f3fce01ec

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@ -707,8 +707,8 @@ static void soundmenu ()
else if (config.filter == 1) sprintf (items[3].text, "Filtering: LOW PASS");
else sprintf (items[3].text, "Filtering: OFF");
sprintf (items[4].text, "Low Gain: %1.2f", config.lg);
sprintf (items[5].text, "Low Gain: %1.2f", config.mg);
sprintf (items[6].text, "Low Gain: %1.2f", config.hg);
sprintf (items[5].text, "Middle Gain: %1.2f", config.mg);
sprintf (items[6].text, "High Gain: %1.2f", config.hg);
GUI_InitMenu(m);
@ -791,13 +791,13 @@ static void soundmenu ()
case 5:
GUI_OptionBox(m,0,"Middle Gain",(void *)&config.mg,0.01,0.0,2.0,0);
sprintf (items[5].text, "Low Gain: %1.2f", config.mg);
sprintf (items[5].text, "Middle Gain: %1.2f", config.mg);
audio_set_equalizer();
break;
case 6:
GUI_OptionBox(m,0,"High Gain",(void *)&config.hg,0.01,0.0,2.0,0);
sprintf (items[6].text, "Low Gain: %1.2f", config.hg);
sprintf (items[6].text, "High Gain: %1.2f", config.hg);
audio_set_equalizer();
break;