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~fixed audio menu items description
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@ -707,8 +707,8 @@ static void soundmenu ()
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else if (config.filter == 1) sprintf (items[3].text, "Filtering: LOW PASS");
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else sprintf (items[3].text, "Filtering: OFF");
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sprintf (items[4].text, "Low Gain: %1.2f", config.lg);
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sprintf (items[5].text, "Low Gain: %1.2f", config.mg);
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sprintf (items[6].text, "Low Gain: %1.2f", config.hg);
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sprintf (items[5].text, "Middle Gain: %1.2f", config.mg);
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sprintf (items[6].text, "High Gain: %1.2f", config.hg);
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GUI_InitMenu(m);
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@ -791,13 +791,13 @@ static void soundmenu ()
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case 5:
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GUI_OptionBox(m,0,"Middle Gain",(void *)&config.mg,0.01,0.0,2.0,0);
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sprintf (items[5].text, "Low Gain: %1.2f", config.mg);
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sprintf (items[5].text, "Middle Gain: %1.2f", config.mg);
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audio_set_equalizer();
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break;
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case 6:
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GUI_OptionBox(m,0,"High Gain",(void *)&config.hg,0.01,0.0,2.0,0);
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sprintf (items[6].text, "Low Gain: %1.2f", config.hg);
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sprintf (items[6].text, "High Gain: %1.2f", config.hg);
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audio_set_equalizer();
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break;
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