(XBOX) Build fix for C89 compliance

This commit is contained in:
twinaphex 2013-04-12 16:30:44 +02:00
parent d8af16f193
commit 60e0ba70e2

View File

@ -38,8 +38,6 @@ static retro_audio_sample_batch_t audio_batch_cb;
void retro_set_environment(retro_environment_t cb)
{
environ_cb = cb;
static const struct retro_variable vars[] = {
{ "blargg_ntsc_filter", "Blargg NTSC filter; disabled|monochrome|composite|svideo|rgb" },
{ "overscan", "Overscan mode; 0|1|2|3" },
@ -47,6 +45,7 @@ void retro_set_environment(retro_environment_t cb)
{ NULL, NULL },
};
environ_cb = cb;
cb(RETRO_ENVIRONMENT_SET_VARIABLES, (void*)vars);
}
@ -1179,6 +1178,7 @@ void osd_input_update(void)
void retro_run(void)
{
int aud;
bool updated = false;
if (system_hw == SYSTEM_MCD)
system_frame_scd(0);
@ -1192,7 +1192,6 @@ void retro_run(void)
aud = audio_update(soundbuffer) << 1;
audio_batch_cb(soundbuffer, aud >> 1);
bool updated = false;
if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated)
check_variables();
}