mirror of
https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2024-12-26 11:11:48 +01:00
* added configurable on-screen CD leds [Gamecube/Wii]
* Wii DVD light is now used to indicate when virtual CD tray is open * make sure Wiimote is connected before auto-detecting input settings
This commit is contained in:
parent
00be89a4a6
commit
68fd6e7e89
@ -1269,6 +1269,10 @@ void cdd_process(void)
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scd.regs[0x3c>>1].w = 0x0000;
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scd.regs[0x3e>>1].w = 0x0000;
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scd.regs[0x40>>1].w = 0x000f;
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#ifdef CD_TRAY_CALLBACK
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CD_TRAY_CALLBACK
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#endif
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return;
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}
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@ -1283,6 +1287,10 @@ void cdd_process(void)
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scd.regs[0x3c>>1].w = 0x0000;
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scd.regs[0x3e>>1].w = 0x0000;
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scd.regs[0x40>>1].w = 0x0001;
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#ifdef CD_TRAY_CALLBACK
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CD_TRAY_CALLBACK
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#endif
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return;
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}
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@ -167,7 +167,9 @@ void config_default(void)
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config.gun_cursor[0] = 1;
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config.gun_cursor[1] = 1;
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config.invert_mouse = 0;
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gx_input_SetDefault();
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/* on-screen options */
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config.cd_leds = 0;
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/* menu options */
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config.autoload = 0;
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@ -251,5 +253,6 @@ void config_default(void)
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if (!loaded)
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{
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GUI_WaitPrompt("Warning","Default Settings restored");
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gx_input_SetDefault();
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}
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}
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@ -40,7 +40,7 @@
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#ifndef _CONFIG_H_
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#define _CONFIG_H_
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#define CONFIG_VERSION "GENPLUS-GX 1.7.1"
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#define CONFIG_VERSION "GENPLUS-GX 1.7.2"
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/****************************************************************************
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* Config Option
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@ -104,6 +104,7 @@ typedef struct
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uint8 s_device;
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uint8 l_device;
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uint8 bg_overlay;
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uint8 cd_leds;
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int16 screen_w;
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float bgm_volume;
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float sfx_volume;
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@ -387,7 +387,7 @@ static gui_item items_video[10] =
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};
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/* Menu options */
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static gui_item items_prefs[9] =
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static gui_item items_prefs[10] =
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{
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{NULL,NULL,"Auto ROM Load: OFF", "Enable/Disable automatic ROM loading on startup", 56,132,276,48},
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{NULL,NULL,"Auto Cheats: OFF", "Enable/Disable automatic cheats activation", 56,132,276,48},
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@ -398,6 +398,7 @@ static gui_item items_prefs[9] =
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{NULL,NULL,"BGM Volume: 100", "Adjust background music volume", 56,132,276,48},
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{NULL,NULL,"BG Overlay: ON", "Enable/disable background overlay", 56,132,276,48},
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{NULL,NULL,"Screen Width: 658", "Adjust menu screen width in pixels", 56,132,276,48},
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{NULL,NULL,"Show CD Leds: OFF", "Enable/Disable CD leds display", 56,132,276,48},
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};
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/* Save Manager */
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@ -606,7 +607,7 @@ static gui_menu menu_prefs =
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{
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"Menu Settings",
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0,0,
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9,4,6,0,
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10,4,6,0,
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items_prefs,
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buttons_list,
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bg_list,
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@ -673,6 +674,7 @@ static void prefmenu ()
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sprintf (items[6].text, "BGM Volume: %1.1f", config.bgm_volume);
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sprintf (items[7].text, "BG Overlay: %s", config.bg_overlay ? "ON":"OFF");
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sprintf (items[8].text, "Screen Width: %d", config.screen_w);
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sprintf (items[9].text, "Show CD Leds: %s", config.cd_leds ? "ON":"OFF");
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GUI_InitMenu(m);
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GUI_SlideMenuTitle(m,strlen("Menu "));
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@ -757,6 +759,11 @@ static void prefmenu ()
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sprintf (items[8].text, "Screen Width: %d", config.screen_w);
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break;
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case 9: /*** CD LEDS ***/
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config.cd_leds ^= 1;
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sprintf (items[9].text, "Show CD Leds: %s", config.cd_leds ? "ON":"OFF");
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break;
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case -1:
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quit = 1;
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break;
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@ -3300,7 +3307,7 @@ static void exitmenu(void)
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};
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/* autodetect loader stub */
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bool stub = FALSE;
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int maxitems = 2;
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u32 *sig = (u32*)0x80001800;
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void (*reload)() = (void(*)())0x80001800;
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@ -3309,10 +3316,12 @@ static void exitmenu(void)
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#else
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if (sig[0] == 0x7c6000a6) // SDLOAD
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#endif
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stub = TRUE;
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{
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maxitems = 3;
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}
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/* display option window */
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switch (GUI_OptionWindow(&menu_main, VERSION, items, stub ? 3:2))
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switch (GUI_OptionWindow(&menu_main, osd_version, items, maxitems))
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{
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case 0: /* credits */
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GUI_DeleteMenu(&menu_main);
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@ -1257,13 +1257,12 @@ void gx_input_SetDefault(void)
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}
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#ifdef HW_RVL
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/* Autodetect Wii Controllers */
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WPAD_ScanPads();
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/* autodetect connected Wii Controllers */
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for (i=0; i<4; i++)
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{
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/* try to autodetect connected controller */
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exp = 255;
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WPAD_Probe(i, &exp);
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if (exp == WPAD_EXP_CLASSIC)
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{
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/* use Classic Controller */
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@ -1276,7 +1275,7 @@ void gx_input_SetDefault(void)
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config.input[i].device = 2;
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config.input[i].port = i;
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}
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else if (exp <= EXP_MOTION_PLUS)
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else if (exp != 255)
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{
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/* use Wiimote by default */
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config.input[i].device = 1;
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@ -61,6 +61,10 @@ typedef struct
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extern const u8 Crosshair_p1_png[];
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extern const u8 Crosshair_p2_png[];
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extern const u8 CD_access_off_png[];
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extern const u8 CD_access_on_png[];
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extern const u8 CD_ready_off_png[];
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extern const u8 CD_ready_on_png[];
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/*** VI ***/
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GXRModeObj *vmode; /* Default Video Mode */
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@ -80,6 +84,7 @@ static u8 gp_fifo[DEFAULT_FIFO_SIZE] ATTRIBUTE_ALIGN (32);
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/*** GX Textures ***/
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static u32 vwidth,vheight;
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static gx_texture *crosshair[2];
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static gx_texture *cd_leds[2][2];
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/*** Framebuffers ***/
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static u32 *xfb[2];
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@ -657,60 +662,134 @@ static void gxResetScaler(u32 width)
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static void gxDrawCrosshair(gx_texture *texture, int x, int y)
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{
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if (texture->data)
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/* adjust texture dimensions to XFB->VI scaling */
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int w = (texture->width * rmode->fbWidth) / (rmode->viWidth);
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int h = (texture->height * rmode->efbHeight) / (rmode->viHeight);
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/* EFB scale & shift */
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int xwidth = square[3] - square[9];
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int ywidth = square[4] - square[10];
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/* adjust texture coordinates to EFB */
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x = (((x + bitmap.viewport.x) * xwidth) / vwidth) + square[9] - w/2;
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y = (((y + bitmap.viewport.y) * ywidth) / vheight) + square[10] - h/2;
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/* reset GX rendering */
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gxResetRendering(1);
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/* load texture object */
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GXTexObj texObj;
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GX_InitTexObj(&texObj, texture->data, texture->width, texture->height, GX_TF_RGBA8, GX_CLAMP, GX_CLAMP, GX_FALSE);
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GX_InitTexObjLOD(&texObj,GX_LINEAR,GX_LIN_MIP_LIN,0.0,10.0,0.0,GX_FALSE,GX_TRUE,GX_ANISO_4);
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GX_LoadTexObj(&texObj, GX_TEXMAP0);
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GX_InvalidateTexAll();
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/* Draw textured quad */
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GX_Begin(GX_QUADS, GX_VTXFMT0, 4);
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GX_Position2s16(x,y+h);
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GX_Color4u8(0xff,0xff,0xff,0xff);
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GX_TexCoord2f32(0.0, 1.0);
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GX_Position2s16(x+w,y+h);
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GX_Color4u8(0xff,0xff,0xff,0xff);
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GX_TexCoord2f32(1.0, 1.0);
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GX_Position2s16(x+w,y);
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GX_Color4u8(0xff,0xff,0xff,0xff);
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GX_TexCoord2f32(1.0, 0.0);
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GX_Position2s16(x,y);
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GX_Color4u8(0xff,0xff,0xff,0xff);
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GX_TexCoord2f32(0.0, 0.0);
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GX_End();
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/* restore GX rendering */
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gxResetRendering(0);
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/* restore texture object */
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GXTexObj texobj;
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GX_InitTexObj(&texobj, texturemem, vwidth, vheight, GX_TF_RGB565, GX_CLAMP, GX_CLAMP, GX_FALSE);
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if (!config.bilinear)
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{
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/* EFB scale & shift */
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int xwidth = square[3] - square[9];
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int ywidth = square[4] - square[10];
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int xshift = (square[3] + square[9]) / 2;
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int yshift = (square[4] + square[10]) / 2;
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/* adjust texture dimensions to XFB->VI scaling */
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int w = (texture->width * rmode->fbWidth) / (rmode->viWidth);
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int h = (texture->height * rmode->efbHeight) / (rmode->viHeight);
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/* adjust texture coordinates to EFB */
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x = (((x + bitmap.viewport.x) * xwidth) / (bitmap.viewport.w + 2*bitmap.viewport.x)) - w/2 - (xwidth/2) + xshift;
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y = (((y + bitmap.viewport.y) * ywidth) / (bitmap.viewport.h + 2*bitmap.viewport.y)) - h/2 - (ywidth/2) + yshift;
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/* reset GX rendering */
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gxResetRendering(1);
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/* load texture object */
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GXTexObj texObj;
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GX_InitTexObj(&texObj, texture->data, texture->width, texture->height, GX_TF_RGBA8, GX_CLAMP, GX_CLAMP, GX_FALSE);
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GX_InitTexObjLOD(&texObj,GX_LINEAR,GX_LIN_MIP_LIN,0.0,10.0,0.0,GX_FALSE,GX_TRUE,GX_ANISO_4);
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GX_LoadTexObj(&texObj, GX_TEXMAP0);
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GX_InvalidateTexAll();
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/* Draw textured quad */
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GX_Begin(GX_QUADS, GX_VTXFMT0, 4);
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GX_Position2s16(x,y+h);
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GX_Color4u8(0xff,0xff,0xff,0xff);
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GX_TexCoord2f32(0.0, 1.0);
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GX_Position2s16(x+w,y+h);
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GX_Color4u8(0xff,0xff,0xff,0xff);
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GX_TexCoord2f32(1.0, 1.0);
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GX_Position2s16(x+w,y);
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GX_Color4u8(0xff,0xff,0xff,0xff);
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GX_TexCoord2f32(1.0, 0.0);
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GX_Position2s16(x,y);
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GX_Color4u8(0xff,0xff,0xff,0xff);
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GX_TexCoord2f32(0.0, 0.0);
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GX_End();
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/* restore GX rendering */
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gxResetRendering(0);
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/* restore texture object */
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GXTexObj texobj;
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GX_InitTexObj(&texobj, texturemem, vwidth, vheight, GX_TF_RGB565, GX_CLAMP, GX_CLAMP, GX_FALSE);
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if (!config.bilinear) GX_InitTexObjLOD(&texobj,GX_NEAR,GX_NEAR_MIP_NEAR,0.0,10.0,0.0,GX_FALSE,GX_FALSE,GX_ANISO_1);
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GX_LoadTexObj(&texobj, GX_TEXMAP0);
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GX_InvalidateTexAll();
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GX_InitTexObjLOD(&texobj,GX_NEAR,GX_NEAR_MIP_NEAR,0.0,10.0,0.0,GX_FALSE,GX_FALSE,GX_ANISO_1);
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}
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GX_LoadTexObj(&texobj, GX_TEXMAP0);
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GX_InvalidateTexAll();
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}
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static void gxDrawCdLeds(gx_texture *texture_l, gx_texture *texture_r)
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{
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/* adjust texture dimensions to XFB->VI scaling */
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int w = (texture_l->width * rmode->fbWidth) / (rmode->viWidth);
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int h = (texture_r->height * rmode->efbHeight) / (rmode->viHeight);
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/* EFB scale & shift */
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int xwidth = square[3] - square[9];
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int ywidth = square[4] - square[10];
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/* adjust texture coordinates to EFB */
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int xl = (((bitmap.viewport.x + 4) * xwidth) / vwidth) + square[9];
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int xr = (((bitmap.viewport.x + bitmap.viewport.w - 4) * xwidth) / vwidth) + square[9] - w;
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int y = (((bitmap.viewport.y + bitmap.viewport.h - 4) * ywidth) / vheight) + square[10] - h;
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/* reset GX rendering */
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gxResetRendering(1);
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/* load left screen texture */
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GXTexObj texObj;
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GX_InitTexObj(&texObj, texture_l->data, texture_l->width, texture_l->height, GX_TF_RGBA8, GX_CLAMP, GX_CLAMP, GX_FALSE);
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GX_InitTexObjLOD(&texObj,GX_LINEAR,GX_LIN_MIP_LIN,0.0,10.0,0.0,GX_FALSE,GX_TRUE,GX_ANISO_4);
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GX_LoadTexObj(&texObj, GX_TEXMAP0);
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GX_InvalidateTexAll();
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/* Draw textured quad */
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GX_Begin(GX_QUADS, GX_VTXFMT0, 4);
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GX_Position2s16(xl,y+h);
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GX_Color4u8(0xff,0xff,0xff,0xff);
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GX_TexCoord2f32(0.0, 1.0);
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GX_Position2s16(xl+w,y+h);
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GX_Color4u8(0xff,0xff,0xff,0xff);
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GX_TexCoord2f32(1.0, 1.0);
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GX_Position2s16(xl+w,y);
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GX_Color4u8(0xff,0xff,0xff,0xff);
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GX_TexCoord2f32(1.0, 0.0);
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GX_Position2s16(xl,y);
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GX_Color4u8(0xff,0xff,0xff,0xff);
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GX_TexCoord2f32(0.0, 0.0);
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GX_End();
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/* load right screen texture */
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GX_InitTexObj(&texObj, texture_r->data, texture_r->width, texture_r->height, GX_TF_RGBA8, GX_CLAMP, GX_CLAMP, GX_FALSE);
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GX_InitTexObjLOD(&texObj,GX_LINEAR,GX_LIN_MIP_LIN,0.0,10.0,0.0,GX_FALSE,GX_TRUE,GX_ANISO_4);
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GX_LoadTexObj(&texObj, GX_TEXMAP0);
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GX_InvalidateTexAll();
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/* Draw textured quad */
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GX_Begin(GX_QUADS, GX_VTXFMT0, 4);
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GX_Position2s16(xr,y+h);
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GX_Color4u8(0xff,0xff,0xff,0xff);
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GX_TexCoord2f32(0.0, 1.0);
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GX_Position2s16(xr+w,y+h);
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GX_Color4u8(0xff,0xff,0xff,0xff);
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GX_TexCoord2f32(1.0, 1.0);
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GX_Position2s16(xr+w,y);
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GX_Color4u8(0xff,0xff,0xff,0xff);
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GX_TexCoord2f32(1.0, 0.0);
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GX_Position2s16(xr,y);
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GX_Color4u8(0xff,0xff,0xff,0xff);
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GX_TexCoord2f32(0.0, 0.0);
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GX_End();
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/* restore GX rendering */
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gxResetRendering(0);
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/* restore texture object */
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GXTexObj texobj;
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GX_InitTexObj(&texobj, texturemem, vwidth, vheight, GX_TF_RGB565, GX_CLAMP, GX_CLAMP, GX_FALSE);
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if (!config.bilinear)
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{
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GX_InitTexObjLOD(&texobj,GX_NEAR,GX_NEAR_MIP_NEAR,0.0,10.0,0.0,GX_FALSE,GX_FALSE,GX_ANISO_1);
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}
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GX_LoadTexObj(&texobj, GX_TEXMAP0);
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GX_InvalidateTexAll();
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}
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void gxDrawRectangle(s32 x, s32 y, s32 w, s32 h, u8 alpha, GXColor color)
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{
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@ -1379,6 +1458,12 @@ void gx_video_Stop(void)
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gxTextureClose(&crosshair[0]);
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gxTextureClose(&crosshair[1]);
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/* CD leds textures */
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gxTextureClose(&cd_leds[0][0]);
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gxTextureClose(&cd_leds[0][1]);
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gxTextureClose(&cd_leds[1][0]);
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gxTextureClose(&cd_leds[1][1]);
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/* GX menu rendering */
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gxResetRendering(1);
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gxResetMode(vmode);
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@ -1524,6 +1609,18 @@ void gx_video_Start(void)
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}
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}
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/* CD leds textures */
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if (system_hw == SYSTEM_MCD)
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{
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if (config.cd_leds)
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{
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cd_leds[0][0] = gxTextureOpenPNG(CD_access_off_png,0);
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cd_leds[0][1] = gxTextureOpenPNG(CD_access_on_png,0);
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cd_leds[1][0] = gxTextureOpenPNG(CD_ready_off_png,0);
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cd_leds[1][1] = gxTextureOpenPNG(CD_ready_on_png,0);
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}
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}
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/* GX emulation rendering */
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gxResetRendering(0);
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|
||||
@ -1628,6 +1725,14 @@ int gx_video_Update(void)
|
||||
}
|
||||
}
|
||||
|
||||
/* CD LEDS */
|
||||
if (cd_leds[1][1])
|
||||
{
|
||||
/* CD LEDS status */
|
||||
u8 mode = scd.regs[0x06 >> 1].byte.h;
|
||||
gxDrawCdLeds(cd_leds[1][(mode >> 1) & 1], cd_leds[0][mode & 1]);
|
||||
}
|
||||
|
||||
/* swap XFB */
|
||||
whichfb ^= 1;
|
||||
|
||||
|
BIN
source/gx/images/CD_access_off.png
Normal file
BIN
source/gx/images/CD_access_off.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 971 B |
BIN
source/gx/images/CD_access_on.png
Normal file
BIN
source/gx/images/CD_access_on.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.2 KiB |
BIN
source/gx/images/CD_ready_off.png
Normal file
BIN
source/gx/images/CD_ready_off.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 901 B |
BIN
source/gx/images/CD_ready_on.png
Normal file
BIN
source/gx/images/CD_ready_on.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.5 KiB |
@ -54,6 +54,7 @@
|
||||
|
||||
u32 Shutdown = 0;
|
||||
u32 ConfigRequested = 1;
|
||||
char osd_version[32];
|
||||
|
||||
#ifdef LOG_TIMING
|
||||
u64 prevtime;
|
||||
@ -172,11 +173,6 @@ static void run_emulation(void)
|
||||
/* clear flag */
|
||||
bitmap.viewport.changed &= ~4;
|
||||
}
|
||||
|
||||
#ifdef HW_RVL
|
||||
/* use Wii DVD light to simulate CD Drive access led */
|
||||
*(u32*)0xcd0000c0 = (*(u32*)0xcd0000c0 & ~0x20) | ((scd.regs[0x06>>1].byte.h & 0x01) << 5);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
else if ((system_hw & SYSTEM_PBC) == SYSTEM_MD)
|
||||
@ -248,11 +244,6 @@ static void run_emulation(void)
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef HW_RVL
|
||||
/* reset Wii DVD light */
|
||||
*(u32*)0xcd0000c0 = (*(u32*)0xcd0000c0 & ~0x20);
|
||||
#endif
|
||||
|
||||
/* stop video & audio */
|
||||
gx_audio_Stop();
|
||||
gx_video_Stop();
|
||||
@ -456,6 +447,10 @@ int main (int argc, char *argv[])
|
||||
/* initialize DI interface */
|
||||
DI_UseCache(0);
|
||||
DI_Init();
|
||||
|
||||
sprintf(osd_version, "%s (IOS %d)", VERSION, IOS_GetVersion());
|
||||
#else
|
||||
sprintf(osd_version, "%s (GCN)", VERSION);
|
||||
#endif
|
||||
|
||||
/* initialize video engine */
|
||||
|
@ -29,14 +29,14 @@
|
||||
#include "file_load.h"
|
||||
#include "cheats.h"
|
||||
|
||||
/*************************************************/
|
||||
/* required by Genesis Plus GX core */
|
||||
/*************************************************/
|
||||
|
||||
#include "config.h"
|
||||
#include "fileio.h"
|
||||
|
||||
#define DEFAULT_PATH "/genplus"
|
||||
|
||||
/*************************************************/
|
||||
/* required by Genesis Plus GX core */
|
||||
/*************************************************/
|
||||
#define GG_ROM "/genplus/lock-on/ggenie.bin"
|
||||
#define AR_ROM "/genplus/lock-on/areplay.bin"
|
||||
#define SK_ROM "/genplus/lock-on/sk.bin"
|
||||
@ -54,15 +54,21 @@
|
||||
#define CD_BRAM_JP "/genplus/saves/cd/scd_J.brm"
|
||||
#define CART_BRAM "/genplus/saves/cd/cart.brm"
|
||||
|
||||
#define ALIGN_SND 0xfffffff8 /* 32 bytes aligned sound buffers (8 samples alignment) */
|
||||
/*********************************************************/
|
||||
/* implemented by Genesis Plus GX core (GC/Wii specific) */
|
||||
/*********************************************************/
|
||||
|
||||
/* 32 bytes aligned sound buffers (8 samples alignment) */
|
||||
#define ALIGN_SND 0xfffffff8
|
||||
|
||||
/* use Wii DVD LED to indicate when virtual CD tray is open */
|
||||
#ifdef HW_RVL
|
||||
#define CD_TRAY_CALLBACK *(u32*)0xcd0000c0 = (*(u32*)0xcd0000c0 & ~0x20) | ((cdd.status == CD_OPEN) << 5);
|
||||
#endif
|
||||
|
||||
/*************************************************/
|
||||
|
||||
#ifdef HW_RVL
|
||||
#define VERSION "Genesis Plus GX 1.7.1 (WII)"
|
||||
#else
|
||||
#define VERSION "Genesis Plus GX 1.7.1 (GCN)"
|
||||
#endif
|
||||
#define VERSION "Genesis Plus GX 1.7.2"
|
||||
|
||||
#define NO_SYNC 0
|
||||
#define SYNC_VIDEO 1
|
||||
@ -75,6 +81,7 @@ extern void reloadrom(void);
|
||||
extern void shutdown(void);
|
||||
extern u32 Shutdown;
|
||||
extern u32 ConfigRequested;
|
||||
extern char osd_version[32];
|
||||
|
||||
#ifdef LOG_TIMING
|
||||
#include <ogc/lwp_watchdog.h>
|
||||
|
Loading…
Reference in New Issue
Block a user