mirror of
https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2024-12-25 02:31:49 +01:00
This commit is contained in:
parent
70eedd9505
commit
698594f777
@ -35,7 +35,7 @@ int font_size[256], fheight;
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#ifndef HW_RVL
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#ifndef HW_RVL
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/* disable Qoob Modchip before IPL access (emukiddid) */
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/* disable Qoob Modchip before IPL access (emukiddid) */
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void ipl_set_config(unsigned char c)
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static void ipl_set_config(unsigned char c)
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{
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{
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volatile unsigned long* exi = (volatile unsigned long*)0xCC006800;
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volatile unsigned long* exi = (volatile unsigned long*)0xCC006800;
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unsigned long val,addr;
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unsigned long val,addr;
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@ -54,12 +54,9 @@ void ipl_set_config(unsigned char c)
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}
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}
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#endif
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#endif
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//static u8 *sys_fontarea;
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static sys_fontheader *fontHeader;
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static sys_fontheader *fontHeader;
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static u8 *texture;
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static u8 *texture;
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extern u32 __SYS_LoadFont(void *src,void *dest);
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void init_font(void)
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void init_font(void)
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{
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{
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#ifndef HW_RVL
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#ifndef HW_RVL
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@ -84,8 +81,7 @@ void init_font(void)
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texture = memalign(32, fontHeader->cell_width * fontHeader->cell_height / 2);
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texture = memalign(32, fontHeader->cell_width * fontHeader->cell_height / 2);
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}
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}
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u8 draw_done = 0;
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void font_DrawChar(unsigned char c, u32 xpos, u32 ypos, u32 size)
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void font_DrawChar(unsigned char c, u32 xpos, u32 ypos, u32 color)
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{
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{
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s32 width;
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s32 width;
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memset(texture,0,fontHeader->cell_width * fontHeader->cell_height / 2);
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memset(texture,0,fontHeader->cell_width * fontHeader->cell_height / 2);
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@ -93,16 +89,17 @@ void font_DrawChar(unsigned char c, u32 xpos, u32 ypos, u32 color)
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GX_InitTexObj(&texobj, texture, fontHeader->cell_width, fontHeader->cell_height, GX_TF_I4, GX_CLAMP, GX_CLAMP, GX_FALSE);
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GX_InitTexObj(&texobj, texture, fontHeader->cell_width, fontHeader->cell_height, GX_TF_I4, GX_CLAMP, GX_CLAMP, GX_FALSE);
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GX_LoadTexObj(&texobj, GX_TEXMAP0);
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GX_LoadTexObj(&texobj, GX_TEXMAP0);
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SYS_GetFontTexel(c,texture,0,fontHeader->cell_width/2,&width);
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SYS_GetFontTexel(c,texture,0,fontHeader->cell_width/2,&width);
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DCFlushRange(texture, fontHeader->cell_width * fontHeader->cell_height / 2);
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DCFlushRange(texture, fontHeader->cell_width * fontHeader->cell_height / 2);
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GX_InvalidateTexAll();
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GX_InvalidateTexAll();
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width = (fontHeader->cell_width * size) / fontHeader->cell_height;
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GX_Begin(GX_QUADS, GX_VTXFMT0, 4);
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GX_Begin(GX_QUADS, GX_VTXFMT0, 4);
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GX_Position2s16(xpos, ypos - fontHeader->cell_height);
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GX_Position2s16(xpos, ypos - size);
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GX_TexCoord2f32(0.0, 0.0);
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GX_TexCoord2f32(0.0, 0.0);
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GX_Position2s16(xpos + fontHeader->cell_width, ypos - fontHeader->cell_height);
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GX_Position2s16(xpos + width, ypos - size);
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GX_TexCoord2f32(1.0, 0.0);
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GX_TexCoord2f32(1.0, 0.0);
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GX_Position2s16(xpos + fontHeader->cell_width, ypos);
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GX_Position2s16(xpos + width, ypos);
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GX_TexCoord2f32(1.0, 1.0);
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GX_TexCoord2f32(1.0, 1.0);
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GX_Position2s16(xpos, ypos);
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GX_Position2s16(xpos, ypos);
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GX_TexCoord2f32(0.0, 1.0);
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GX_TexCoord2f32(0.0, 1.0);
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@ -111,16 +108,13 @@ void font_DrawChar(unsigned char c, u32 xpos, u32 ypos, u32 color)
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GX_DrawDone();
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GX_DrawDone();
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}
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}
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void setfontcolour (int fcolour)
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{
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}
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void write_font(int x, int y, char *string)
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void write_font(int x, int y, char *string)
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{
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{
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int ox = x;
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int ox = x;
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while (*string && (x < (ox + back_framewidth)))
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while (*string && (x < (ox + back_framewidth)))
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{
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{
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font_DrawChar(*string, x -(vmode->fbWidth/2), y-(vmode->efbHeight/2),1);
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font_DrawChar(*string, x -(vmode->fbWidth/2), y-(vmode->efbHeight/2),fontHeader->cell_height);
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x += font_size[(u8)*string];
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x += font_size[(u8)*string];
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string++;
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string++;
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}
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}
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@ -153,7 +147,19 @@ void WriteCentre_HL( int y, char *string)
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hl = 0;
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hl = 0;
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}
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}
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void WriteText(char *text, u16 size, u16 x, u16 y)
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{
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int ox = x;
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while (*text && (x < (ox + back_framewidth)))
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{
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font_DrawChar(*text, x -(vmode->fbWidth/2), y-(vmode->efbHeight/2),size);
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x += (font_size[(u8)*text] * size) / fontHeader->cell_height;;
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text++;
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}
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}
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void setfontcolour (int fcolour)
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{}
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/****************************************************************************
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/****************************************************************************
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* Draw functions (FrameBuffer)
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* Draw functions (FrameBuffer)
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*
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*
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@ -49,6 +49,7 @@ extern void init_font(void);
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extern void WriteCentre_HL( int y, char *string);
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extern void WriteCentre_HL( int y, char *string);
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extern void WriteCentre (int y, char *text);
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extern void WriteCentre (int y, char *text);
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extern void write_font (int x, int y, char *text);
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extern void write_font (int x, int y, char *text);
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extern void WriteText(char *text, u16 size, u16 x, u16 y);
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extern void WaitPrompt (char *msg);
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extern void WaitPrompt (char *msg);
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extern void ShowAction (char *msg);
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extern void ShowAction (char *msg);
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extern void WaitButtonA ();
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extern void WaitButtonA ();
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File diff suppressed because it is too large
Load Diff
@ -1,254 +0,0 @@
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#include "shared.h"
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#include "dvd.h"
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#include "font.h"
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#include "file_dvd.h"
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#include "file_fat.h"
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#include "filesel.h"
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#include "Banner_bottom.h"
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#include "Banner_top.h"
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#include "Banner_main.h"
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#include "Background_main.h"
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#include "Main_logo.h"
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#ifdef HW_RVL
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#include <wiiuse/wpad.h>
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#include <di/di.h>
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#endif
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#define SCROLL_V 0
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#define SCROLL_H 1
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#define SCROLL_NONE 2
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typedef struct
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{
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u8 *img;
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char txt[30];
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u32 x;
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u32 y;
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u32 w;
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u32 h;
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} gui_item;
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typedef struct
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{
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gui_item item;
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u8 *img_norm;
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u8 *img_over;
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u8 scroll;
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u32 x;
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u32 y;
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u32 w;
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u32 h;
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} gui_butn;
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typedef struct
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{
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u8 nb_items;
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u8 nb_butns;
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u8 selected;
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u8 stride;
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gui_item *item_list;
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gui_bttn *butn_list;
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int (*bttn_callback)(int val);
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int (*special_callback)();
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} gui_menu;
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gui_butn main_buttons[6] =
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{
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{{Main_play , "", 108, 76, 92, 88}, Button, Button_over, SCROLL_NONE, 80, 50, 148, 132},
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{{Main_load , "", 280, 72, 80, 92}, Button, Button_over, SCROLL_NONE, 246, 50, 148, 132},
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{{Main_options, "", 456 , 76, 60, 88}, Button, Button_over, SCROLL_NONE, 412, 50, 148, 132},
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{{Main_file , "", 114, 216, 80, 92}, Button, Button_over, SCROLL_NONE, 80, 194, 148, 132},
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{{Main_reset , "", 282, 224, 76, 84}, Button, Button_over, SCROLL_NONE, 246, 194, 148, 132},
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{{Main_info , "", 446, 212, 88, 96}, Button, Button_over, SCROLL_NONE, 412, 194, 148, 132}
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}
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#ifdef HW_RVL
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gui_butn loadrom_buttons[4] =
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{
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{{Load_recent, "", 276, 120, 88, 96}, Button, Button_over, SCROLL_NONE, 246, 102, 148, 132},
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{{Load_sd , "", 110, 266, 88, 96}, Button, Button_over, SCROLL_NONE, 80, 248, 148, 132},
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{{Load_usb , "", 276, 266, 88, 96}, Button, Button_over, SCROLL_NONE, 246, 248, 148, 132},
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{{Load_dvd , "", 442, 266, 88, 96}, Button, Button_over, SCROLL_NONE, 412, 248, 148, 132}
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}
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#else
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gui_butn loadrom_buttons[3] =
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{
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{{Load_recent, "", 110, 198, 88, 96}, Button, Button_over, SCROLL_NONE, 80, 180, 148, 132},
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{{Load_sd , "", 276, 198, 88, 96}, Button, Button_over, SCROLL_NONE, 246, 180, 148, 132},
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{{Load_dvd , "", 442, 198, 88, 96}, Button, Button_over, SCROLL_NONE, 412, 180, 148, 132}
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}
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#endif
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gui_butn options_buttons[5] =
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{
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{{Option_system, "", 114, 142, 80, 92}, Button, Button_over, SCROLL_NONE, 80, 120, 148, 132},
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{{Option_video , "", 288, 150, 64, 84}, Button, Button_over, SCROLL_NONE, 246, 120, 148, 132},
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{{Option_audio , "", 464, 154, 44, 80}, Button, Button_over, SCROLL_NONE, 412, 120, 148, 132},
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{{Option_ctrl , "", 192, 286, 88, 92}, Button, Button_over, SCROLL_NONE, 162, 264, 148, 132},
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{{Option_ggenie, "", 360, 282, 88, 96}, Button, Button_over, SCROLL_NONE, 330, 264, 148, 132}
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}
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gui_menu main_m = { 6, 6, 0, 3, &main_back, &main_buttons, main_func, exit_func};
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gui_menu option_m = { 9, 5, 0, 3, &misc_back, &m_options_buttons, m_option_func, main_menu};
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gui_menu manage_m = {12, 7, 0, 1, &misc_back, &manage_buttons, manage_func, main_menu};
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gui_menu load_m = { 9, 4, 0, 1, &misc_back, &m_load_buttons, m_load_func, main_menu};
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gui_menu video_m = { 9, 5, 0, 3, &m_options_back, &m_options_buttons, m_option_func, main_menu};
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gui_menu option_m = {8, 5, 0, 3, &m_options_back, &m_options_buttons, m_option_func, main_menu};
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void DrawMenu (gui_menu *menu)
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{
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int i;
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gui_item *item;
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gui_bttn *butn;
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/* reset texture data */
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png_texture texture;
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memset(texture,0,sizeof(png_texture));
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/* clear EFB */
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ClearScreen ((GXColor)BLACK);
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/* draw background items */
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for (i=0; i<menu->nb_items; i++)
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{
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item = &menu->item_list[i];
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if (item->img)
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{
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OpenPNGFromMemory(&texture, item->img);
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DrawTexture(&texture, item->x, item->y, item->w, item->h);
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memset(texture,0,sizeof(png_texture));
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}
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else
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{
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/* TODO */
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}
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}
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/* draw selectable items */
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for (i=0; i<menu->nb_butns; i++)
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{
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/* draw button */
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butn = &menu->butn_list[i];
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if (i == menu->selected) OpenPNGFromMemory(&texture, butn->img_over);
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else OpenPNGFromMemory(&texture, butn->img_norm);
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DrawTexture(&texture, butn->x, butn->y, butn->w, butn->h);
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memset(texture,0,sizeof(png_texture));
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/* draw item */
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item = butn->item;
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if (item->img)
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{
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OpenPNGFromMemory(&texture, item->img);
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DrawTexture(&texture, item->x, item->y, item->w, item->h);
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memset(texture,0,sizeof(png_texture));
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}
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else
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{
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/* TODO */
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}
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}
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}
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int DoMenu (gui_menu *menu)
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{
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int redraw = 1;
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int sel = 0;
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short p;
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gui_bttn *butn;
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while (1)
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{
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if (redraw & 1) DrawMenu (menu);
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redraw = 0;
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p = GetInputKeys();
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if (p & MENU_KEY_UP)
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{
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butn = &menu->butn_list[menu->selected];
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if (butn->scroll == TYPE_SCROLL_V)
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{
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ret = (*menu->butn_callback)(-menu->selected);
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if (ret != -1) return ret;
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redraw = 1;
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}
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else
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{
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sel = menu->selected - menu->stride;
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if (sel < 0) sel = 0;
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if (sel != menu->selected) redraw = 1;
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menu->selected = sel;
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}
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}
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else if (p & MENU_KEY_DOWN)
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{
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butn = &menu->butn_list[menu->selected];
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if (butn->scroll == TYPE_SCROLL_V)
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{
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ret = (*menu->butn_callback)(menu->selected);
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if (ret != -1) return ret;
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redraw = 1;
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}
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else
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{
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sel = menu->selected + menu->stride;
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if (sel >= menu->max_butns) sel = menu->max_butns;
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if (sel != menu->selected) redraw = 1;
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menu->selected = sel;
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}
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}
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else if (p & MENU_KEY_RIGHT)
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{
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butn = &menu->butn_list[menu->selected];
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if (butn->scroll == TYPE_SCROLL_H)
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{
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ret = (*menu->butn_callback)(menu->selected);
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if (ret != -1) return ret;
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redraw = 1;
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}
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else
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{
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sel = menu->selected + 1;
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if (sel >= menu->max_butns) sel = menu->max_butns;
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if (sel != menu->selected) redraw = 1;
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menu->selected = sel;
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}
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}
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else if (p & MENU_KEY_LEFT)
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{
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butn = &menu->butn_list[menu->selected];
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if (butn->scroll == TYPE_SCROLL_H)
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{
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ret = (*menu->butn_callback)(-menu->selected);
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if (ret != -1) return ret;
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redraw = 1;
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}
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else
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{
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sel = menu->selected - menu->stride;
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if (sel < 0) sel = 0;
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if (sel != menu->selected) redraw = 1;
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menu->selected = sel;
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}
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||||||
}
|
|
||||||
|
|
||||||
if (p & MENU_KEY_SELECT)
|
|
||||||
{
|
|
||||||
ret = (*menu->butn_callback)(menu->selected);
|
|
||||||
redraw = 1;
|
|
||||||
if (ret != -1) return ret;
|
|
||||||
}
|
|
||||||
else if (p & MENU_KEY_CANCEL)
|
|
||||||
{
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
Loading…
Reference in New Issue
Block a user