Merge pull request #12 from libretro/master

(Libretro) Maintenance
This commit is contained in:
ekeeke 2013-02-03 08:30:33 -08:00
commit 6d9c513150
4 changed files with 32 additions and 26 deletions

View File

@ -31,56 +31,56 @@ else ifneq ($(findstring MINGW,$(shell uname -a)),)
endif
ifeq ($(platform), unix)
TARGET := libretro.so
TARGET := genesis_plus_gx_libretro.so
fpic := -fPIC
SHARED := -shared -Wl,--version-script=libretro/link.T -Wl,--no-undefined -lz
ENDIANNESS_DEFINES := -DLSB_FIRST
PLATFORM_DEFINES := -DHAVE_ZLIB
else ifeq ($(platform), osx)
TARGET := libretro.dylib
TARGET := genesis_plus_gx_libretro.dylib
fpic := -fPIC
SHARED := -dynamiclib -lz
ENDIANNESS_DEFINES := -DLSB_FIRST
PLATFORM_DEFINES := -DHAVE_ZLIB
else ifeq ($(platform), sncps3)
TARGET := libretro_ps3.a
TARGET := genesis_plus_gx_libretro_ps3.a
CC = $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe
AR = $(CELL_SDK)/host-win32/sn/bin/ps3snarl.exe
PLATFORM_DEFINES := -D__CELLOS_LV2 -DALT_RENDER
else ifeq ($(platform), ps3)
TARGET := libretro_ps3.a
TARGET := genesis_plus_gx_libretro_ps3.a
CC = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-gcc.exe
AR = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-ar.exe
PLATFORM_DEFINES := -D__CELLOS_LV2 -DALT_RENDER
else ifeq ($(platform), psl1ght)
TARGET := libretro_psl1ght.a$(EXE_EXT)
TARGET := genesis_plus_gx_libretro_psl1ght.a$(EXE_EXT)
CC = $(PS3DEV)/ppu/bin/ppu-gcc$(EXE_EXT)
AR = $(PS3DEV)/ppu/bin/ppu-ar$(EXE_EXT)
PLATFORM_DEFINES := -D__CELLOS_LV2 -DALT_RENDER
else ifeq ($(platform), psp1)
TARGET := libretro_psp1.a$(EXE_EXT)
TARGET := genesis_plus_gx_libretro_psp1.a$(EXE_EXT)
CC = psp-gcc$(EXE_EXT)
AR = psp-ar$(EXE_EXT)
ENDIANNESS_DEFINES := -DLSB_FIRST
PLATFORM_DEFINES := -DPSP
CFLAGS += -G0
else ifeq ($(platform), xenon)
TARGET := libretro_xenon360.a
TARGET := genesis_plus_gx_libretro_xenon360.a
CC = xenon-gcc$(EXE_EXT)
AR = xenon-ar$(EXE_EXT)
PLATFORM_DEFINES := -D__LIBXENON__ -DALT_RENDER
else ifeq ($(platform), ngc)
TARGET := libretro_ngc.a
TARGET := genesis_plus_gx_libretro_ngc.a
CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
AR = $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT)
PLATFORM_DEFINES := -DGEKKO -DHW_DOL -mrvl -mcpu=750 -meabi -mhard-float -DALT_RENDER
else ifeq ($(platform), wii)
TARGET := libretro_wii.a
TARGET := genesis_plus_gx_libretro_wii.a
CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
AR = $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT)
PLATFORM_DEFINES := -DGEKKO -DHW_RVL -mrvl -mcpu=750 -meabi -mhard-float -DALT_RENDER
else
TARGET := retro.dll
TARGET := genesis_plus_gx_retro.dll
CC = gcc
SHARED := -shared -static-libgcc -static-libstdc++ -Wl,--version-script=libretro/link.T -Wl,--no-undefined -lz

View File

@ -701,7 +701,7 @@ static struct retro_system_av_info g_av_info;
void retro_get_system_info(struct retro_system_info *info)
{
info->library_name = "Genesis Plus GX";
info->library_version = "v1.7.1";
info->library_version = "v1.7.3";
info->valid_extensions = "md|smd|bin|cue|gen|zip|MD|SMD|bin|iso|ISO|CUE|GEN|ZIP|sms|SMS|gg|GG|sg|SG";
info->block_extract = false;
info->need_fullpath = true;
@ -829,7 +829,7 @@ static bool LoadFile(char * filename)
if (!size)
{
/* close CD tray to force system reset */
cdd.status = CD_STOP;
cdd.status = NO_DISC;
/* load game file */
size = load_rom(filename);

View File

@ -1,7 +1,7 @@

Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "genesis-next-msvc-2010-360", "msvc-2010-360/msvc-2010-360.vcxproj", "{00CE82EC-E948-4BB6-B726-23BF1571B05A}"
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "genesis-next-msvc-2010-360", "msvc-2010-360\msvc-2010-360.vcxproj", "{00CE82EC-E948-4BB6-B726-23BF1571B05A}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -15,16 +15,22 @@ Global
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{00CE82EC-E948-4BB6-B726-23BF1571B05A}.CodeAnalysis|Xbox 360.ActiveCfg = CodeAnalysis|Xbox 360
{00CE82EC-E948-4BB6-B726-23BF1571B05A}.CodeAnalysis|Xbox 360.Build.0 = CodeAnalysis|Xbox 360
{00CE82EC-E948-4BB6-B726-23BF1571B05A}.CodeAnalysis|Xbox 360.Deploy.0 = CodeAnalysis|Xbox 360
{00CE82EC-E948-4BB6-B726-23BF1571B05A}.Debug|Xbox 360.ActiveCfg = Debug|Xbox 360
{00CE82EC-E948-4BB6-B726-23BF1571B05A}.Debug|Xbox 360.Build.0 = Debug|Xbox 360
{00CE82EC-E948-4BB6-B726-23BF1571B05A}.Debug|Xbox 360.Deploy.0 = Debug|Xbox 360
{00CE82EC-E948-4BB6-B726-23BF1571B05A}.Profile_FastCap|Xbox 360.ActiveCfg = Profile_FastCap|Xbox 360
{00CE82EC-E948-4BB6-B726-23BF1571B05A}.Profile_FastCap|Xbox 360.Build.0 = Profile_FastCap|Xbox 360
{00CE82EC-E948-4BB6-B726-23BF1571B05A}.Profile_FastCap|Xbox 360.Deploy.0 = Profile_FastCap|Xbox 360
{00CE82EC-E948-4BB6-B726-23BF1571B05A}.Profile|Xbox 360.ActiveCfg = Profile|Xbox 360
{00CE82EC-E948-4BB6-B726-23BF1571B05A}.Profile|Xbox 360.Build.0 = Profile|Xbox 360
{00CE82EC-E948-4BB6-B726-23BF1571B05A}.Profile|Xbox 360.Deploy.0 = Profile|Xbox 360
{00CE82EC-E948-4BB6-B726-23BF1571B05A}.Release_LTCG|Xbox 360.ActiveCfg = Release_LTCG|Xbox 360
{00CE82EC-E948-4BB6-B726-23BF1571B05A}.Release_LTCG|Xbox 360.Build.0 = Release_LTCG|Xbox 360
{00CE82EC-E948-4BB6-B726-23BF1571B05A}.Release_LTCG|Xbox 360.Deploy.0 = Release_LTCG|Xbox 360
{00CE82EC-E948-4BB6-B726-23BF1571B05A}.Release|Xbox 360.ActiveCfg = Release|Xbox 360
{00CE82EC-E948-4BB6-B726-23BF1571B05A}.Release|Xbox 360.Build.0 = Release|Xbox 360
{00CE82EC-E948-4BB6-B726-23BF1571B05A}.Release|Xbox 360.Deploy.0 = Release|Xbox 360
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@ -214,22 +214,22 @@
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">
<OutputFile>$(OutDir)libretro_xdk360$(TargetExt)</OutputFile>
<OutputFile>$(OutDir)genesis_plus_gx_libretro_xdk360$(TargetExt)</OutputFile>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='CodeAnalysis|Xbox 360'">
<OutputFile>$(OutDir)libretro_xdk360$(TargetExt)</OutputFile>
<OutputFile>$(OutDir)genesis_plus_gx_libretro_xdk360$(TargetExt)</OutputFile>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile|Xbox 360'">
<OutputFile>$(OutDir)libretro_xdk360$(TargetExt)</OutputFile>
<OutputFile>$(OutDir)genesis_plus_gx_libretro_xdk360$(TargetExt)</OutputFile>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Profile_FastCap|Xbox 360'">
<OutputFile>$(OutDir)libretro_xdk360$(TargetExt)</OutputFile>
<OutputFile>$(OutDir)genesis_plus_gx_libretro_xdk360$(TargetExt)</OutputFile>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">
<OutputFile>$(OutDir)libretro_xdk360$(TargetExt)</OutputFile>
<OutputFile>$(OutDir)genesis_plus_gx_libretro_xdk360$(TargetExt)</OutputFile>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_LTCG|Xbox 360'">
<OutputFile>$(OutDir)libretro_xdk360$(TargetExt)</OutputFile>
<OutputFile>$(OutDir)genesis_plus_gx_libretro_xdk360$(TargetExt)</OutputFile>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">
<ClCompile>
@ -244,7 +244,7 @@
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PreprocessorDefinitions>_DEBUG;_XBOX;_XBOX360;_LIB;INLINE=static _inline;__attribute__=;__inline__=_inline;__extension__=;USE_16BPP_RENDERING;__LIBRETRO__;FRONTEND_SUPPORTS_RGB565;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\libretro;$(SolutionDir)\..\..\source;$(SolutionDir)\..\..\source\m68k;$(SolutionDir)\..\..\source\sound;$(SolutionDir)\..\..\source\cart_hw;$(SolutionDir)\..\..\source\cart_hw\svp;$(SolutionDir)\..\..\source\input_hw;$(SolutionDir)\..\..\source\ntsc;$(SolutionDir)\..\..\source\z80;$(SolutionDir)\..\..\source\cd_hw;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\source;$(SolutionDir)\..\..\source\cd_hw;$(SolutionDir)\..\..\source\cart_hw;$(SolutionDir)\..\..\source\sound;$(SolutionDir)\..\..\source\z80;$(SolutionDir)\..\..\source\m68k;$(SolutionDir)\..\..\source\input_hw;$(SolutionDir)\..\..\source\cart_hw\svp;$(SolutionDir)\..\..\source\ntsc;$(SolutionDir)\..\;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<CompileAs>CompileAsC</CompileAs>
</ClCompile>
<Link>
@ -265,7 +265,7 @@
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PreprocessorDefinitions>_DEBUG;_XBOX;_XBOX360;_LIB;%(PreprocessorDefinitions);INLINE=static _inline;__attribute__=;__inline__=_inline;__extension__=;USE_16BPP_RENDERING;__LIBRETRO__;FRONTEND_SUPPORTS_RGB565</PreprocessorDefinitions>
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\libretro;$(SolutionDir)\..\..\source;$(SolutionDir)\..\..\source\m68k;$(SolutionDir)\..\..\source\sound;$(SolutionDir)\..\..\source\cart_hw;$(SolutionDir)\..\..\source\cart_hw\svp;$(SolutionDir)\..\..\source\input_hw;$(SolutionDir)\..\..\source\ntsc;$(SolutionDir)\..\..\source\z80;$(SolutionDir)\..\..\source\cd_hw;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\source;$(SolutionDir)\..\..\source\cd_hw;$(SolutionDir)\..\..\source\cart_hw;$(SolutionDir)\..\..\source\sound;$(SolutionDir)\..\..\source\z80;$(SolutionDir)\..\..\source\m68k;$(SolutionDir)\..\..\source\input_hw;$(SolutionDir)\..\..\source\cart_hw\svp;$(SolutionDir)\..\..\source\ntsc;$(SolutionDir)\..\;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<CompileAs>CompileAsC</CompileAs>
</ClCompile>
<Link>
@ -287,7 +287,7 @@
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;_XBOX360;PROFILE;_LIB;__LIBRETRO__;USE_16BPP_RENDERING;INLINE=static _inline;FRONTEND_SUPPORTS_RGB565;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<CallAttributedProfiling>Callcap</CallAttributedProfiling>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\libretro;$(SolutionDir)\..\..\source;$(SolutionDir)\..\..\source\m68k;$(SolutionDir)\..\..\source\sound;$(SolutionDir)\..\..\source\cart_hw;$(SolutionDir)\..\..\source\cart_hw\svp;$(SolutionDir)\..\..\source\input_hw;$(SolutionDir)\..\..\source\ntsc;$(SolutionDir)\..\..\source\z80;$(SolutionDir)\..\..\source\cd_hw;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\source;$(SolutionDir)\..\..\source\cd_hw;$(SolutionDir)\..\..\source\cart_hw;$(SolutionDir)\..\..\source\sound;$(SolutionDir)\..\..\source\z80;$(SolutionDir)\..\..\source\m68k;$(SolutionDir)\..\..\source\input_hw;$(SolutionDir)\..\..\source\cart_hw\svp;$(SolutionDir)\..\..\source\ntsc;$(SolutionDir)\..\;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<CompileAs>CompileAsC</CompileAs>
</ClCompile>
<Link>
@ -312,7 +312,7 @@
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;_XBOX360;PROFILE;FASTCAP;_LIB;__LIBRETRO__;USE_16BPP_RENDERING;INLINE=static _inline;FRONTEND_SUPPORTS_RGB565;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\libretro;$(SolutionDir)\..\..\source;$(SolutionDir)\..\..\source\m68k;$(SolutionDir)\..\..\source\sound;$(SolutionDir)\..\..\source\cart_hw;$(SolutionDir)\..\..\source\cart_hw\svp;$(SolutionDir)\..\..\source\input_hw;$(SolutionDir)\..\..\source\ntsc;$(SolutionDir)\..\..\source\z80;$(SolutionDir)\..\..\source\cd_hw;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\source;$(SolutionDir)\..\..\source\cd_hw;$(SolutionDir)\..\..\source\cart_hw;$(SolutionDir)\..\..\source\sound;$(SolutionDir)\..\..\source\z80;$(SolutionDir)\..\..\source\m68k;$(SolutionDir)\..\..\source\input_hw;$(SolutionDir)\..\..\source\cart_hw\svp;$(SolutionDir)\..\..\source\ntsc;$(SolutionDir)\..\;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<CompileAs>CompileAsC</CompileAs>
</ClCompile>
<Link>
@ -335,7 +335,7 @@
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;_XBOX360;_LIB;INLINE=static _inline;__inline__=_inline;__extension__=;USE_16BPP_RENDERING;__LIBRETRO__;FRONTEND_SUPPORTS_RGB565;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\libretro;$(SolutionDir)\..\..\source;$(SolutionDir)\..\..\source\m68k;$(SolutionDir)\..\..\source\sound;$(SolutionDir)\..\..\source\cart_hw;$(SolutionDir)\..\..\source\cart_hw\svp;$(SolutionDir)\..\..\source\input_hw;$(SolutionDir)\..\..\source\ntsc;$(SolutionDir)\..\..\source\z80;$(SolutionDir)\..\..\source\cd_hw;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\source;$(SolutionDir)\..\..\source\cd_hw;$(SolutionDir)\..\..\source\cart_hw;$(SolutionDir)\..\..\source\sound;$(SolutionDir)\..\..\source\z80;$(SolutionDir)\..\..\source\m68k;$(SolutionDir)\..\..\source\input_hw;$(SolutionDir)\..\..\source\cart_hw\svp;$(SolutionDir)\..\..\source\ntsc;$(SolutionDir)\..\;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<CompileAs>CompileAsC</CompileAs>
</ClCompile>
<Link>
@ -358,7 +358,7 @@
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>NDEBUG;_XBOX;_XBOX360;LTCG;_LIB;INLINE=static _inline;__inline__=_inline;__extension__=;USE_16BPP_RENDERING;__LIBRETRO__;FRONTEND_SUPPORTS_RGB565;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\libretro;$(SolutionDir)\..\..\source;$(SolutionDir)\..\..\source\m68k;$(SolutionDir)\..\..\source\sound;$(SolutionDir)\..\..\source\cart_hw;$(SolutionDir)\..\..\source\cart_hw\svp;$(SolutionDir)\..\..\source\input_hw;$(SolutionDir)\..\..\source\ntsc;$(SolutionDir)\..\..\source\z80;$(SolutionDir)\..\..\source\cd_hw;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(SolutionDir)\..\..\source;$(SolutionDir)\..\..\source\cd_hw;$(SolutionDir)\..\..\source\cart_hw;$(SolutionDir)\..\..\source\sound;$(SolutionDir)\..\..\source\z80;$(SolutionDir)\..\..\source\m68k;$(SolutionDir)\..\..\source\input_hw;$(SolutionDir)\..\..\source\cart_hw\svp;$(SolutionDir)\..\..\source\ntsc;$(SolutionDir)\..\;$(SolutionDir)\..\..\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<CompileAs>CompileAsC</CompileAs>
</ClCompile>
<Link>