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[Wii/Gamecube] removed unused GX rendering code
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@ -384,24 +384,6 @@ static void vi_callback(u32 cnt)
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video_sync = 0;
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}
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/* Vertex Rendering */
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static inline void draw_vert(u8 pos, f32 s, f32 t)
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{
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GX_Position1x8(pos);
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GX_TexCoord2f32(s, t);
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}
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/* textured quad rendering */
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static inline void draw_square(void)
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{
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GX_Begin(GX_QUADS, GX_VTXFMT0, 4);
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draw_vert(3, 0.0, 0.0);
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draw_vert(2, 1.0, 0.0);
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draw_vert(1, 1.0, 1.0);
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draw_vert(0, 0.0, 1.0);
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GX_End();
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}
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/* Initialize GX */
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static void gxStart(void)
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{
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