[Core/CD] increased CD access latency (fixes "Aisle Lord (J)")

This commit is contained in:
ekeeke 2019-03-23 13:56:50 +01:00
parent cae62cd675
commit 76d6fb87a2
2 changed files with 5 additions and 5 deletions

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@ -2,7 +2,7 @@
* Genesis Plus
* CD drive processor & CD-DA fader
*
* Copyright (C) 2012-2018 Eke-Eke (Genesis Plus GX)
* Copyright (C) 2012-2019 Eke-Eke (Genesis Plus GX)
*
* Redistribution and use of this code or any derivative works are permitted
* provided that the following conditions are met:
@ -1922,9 +1922,9 @@ void cdd_process(void)
{
/* Fixes a few games hanging because they expect data to be read with some delay */
/* Radical Rex needs at least one interrupt delay */
/* Wolf Team games (Anet Futatabi, Cobra Command, Earnest Evans, Road Avenger & Time Gal) need at least 10 interrupts delay */
/* Space Adventure Cobra (2nd morgue scene) needs at least 13 interrupts delay (incl. seek time, so 10 is OK) */
cdd.latency = 10;
/* Wolf Team games (Anet Futatabi, Aisle Lord, Cobra Command, Earnest Evans, Road Avenger & Time Gal) need at least 11 interrupts delay */
/* Space Adventure Cobra (2nd morgue scene) needs at least 13 interrupts delay (incl. seek time, so 11 is OK) */
cdd.latency = 11;
}
/* CD drive seek time */

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@ -2,7 +2,7 @@
* Genesis Plus
* CD drive processor & CD-DA fader
*
* Copyright (C) 2012-2018 Eke-Eke (Genesis Plus GX)
* Copyright (C) 2012-2019 Eke-Eke (Genesis Plus GX)
*
* Redistribution and use of this code or any derivative works are permitted
* provided that the following conditions are met: