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https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2024-11-13 06:15:07 +01:00
Fix crash loading CHD on some ARM boards (minimal changes)
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944e349e24
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77b967f4d5
@ -201,6 +201,7 @@ typedef struct _zlib_allocator zlib_allocator;
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struct _zlib_allocator
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{
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UINT32 * allocptr[MAX_ZLIB_ALLOCS];
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UINT32 * allocptr2[MAX_ZLIB_ALLOCS];
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};
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typedef struct _zlib_codec_data zlib_codec_data;
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@ -220,10 +221,11 @@ struct _lzma_allocator
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void (*Free)(void *p, void *address); /* address can be 0 */
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void (*FreeSz)(void *p, void *address, size_t size); /* address can be 0 */
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uint32_t* allocptr[MAX_LZMA_ALLOCS];
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uint32_t* allocptr2[MAX_LZMA_ALLOCS];
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};
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typedef struct _lzma_codec_data lzma_codec_data;
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struct _lzma_codec_data
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struct _lzma_codec_data
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{
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CLzmaDec decoder;
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lzma_allocator allocator;
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@ -375,6 +377,7 @@ void lzma_allocator_init(void* p)
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/* reset pointer list */
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memset(codec->allocptr, 0, sizeof(codec->allocptr));
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memset(codec->allocptr2, 0, sizeof(codec->allocptr2));
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codec->Alloc = lzma_fast_alloc;
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codec->Free = lzma_fast_free;
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}
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@ -403,11 +406,16 @@ void lzma_allocator_free(void* p )
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*-------------------------------------------------
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*/
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/* Huge alignment values for possible SIMD optimization by compiler (NEON, SSE, AVX) */
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#define LZMA_MIN_ALIGNMENT_BITS 512
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#define LZMA_MIN_ALIGNMENT_BYTES (LZMA_MIN_ALIGNMENT_BITS / 8)
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void *lzma_fast_alloc(void *p, size_t size)
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{
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int scan;
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uint32_t *addr;
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uint32_t *addr = NULL;
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lzma_allocator *codec = (lzma_allocator *)(p);
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uintptr_t vaddr = 0;
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/* compute the size, rounding to the nearest 1k */
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size = (size + 0x3ff) & ~0x3ff;
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@ -420,28 +428,37 @@ void *lzma_fast_alloc(void *p, size_t size)
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{
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/* set the low bit of the size so we don't match next time */
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*ptr |= 1;
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return ptr + 1;
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/* return aligned address of the block */
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return codec->allocptr2[scan];
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}
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}
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/* alloc a new one and put it into the list */
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addr = (uint32_t *)malloc(sizeof(uint8_t) * (size + sizeof(uint32_t)));
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addr = (uint32_t *)malloc(size + sizeof(uint32_t) + LZMA_MIN_ALIGNMENT_BYTES);
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if (addr==NULL)
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return NULL;
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for (scan = 0; scan < MAX_LZMA_ALLOCS; scan++)
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for (int scan = 0; scan < MAX_LZMA_ALLOCS; scan++)
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{
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if (codec->allocptr[scan] == NULL)
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{
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/* store block address */
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codec->allocptr[scan] = addr;
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/* compute aligned address, store it */
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vaddr = (uintptr_t)addr;
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vaddr = (vaddr + sizeof(uint32_t) + (LZMA_MIN_ALIGNMENT_BYTES-1)) & (~(LZMA_MIN_ALIGNMENT_BYTES-1));
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codec->allocptr2[scan] = (uint32_t*)vaddr;
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break;
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}
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}
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/* set the low bit of the size so we don't match next time */
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*addr = size | 1;
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return addr + 1;
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}
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/* return aligned address */
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return (void*)vaddr;
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}
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/*-------------------------------------------------
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* lzma_fast_free - fast free for lzma, which
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@ -452,21 +469,22 @@ void *lzma_fast_alloc(void *p, size_t size)
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void lzma_fast_free(void *p, void *address)
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{
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int scan;
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uint32_t *ptr;
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lzma_allocator *codec;
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uint32_t *ptr = NULL;
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lzma_allocator *codec = NULL;
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if (address == NULL)
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return;
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codec = (lzma_allocator *)(p);
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/* find the hunk */
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ptr = (uint32_t *)(address) - 1;
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ptr = (uint32_t *)address;
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for (scan = 0; scan < MAX_LZMA_ALLOCS; scan++)
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{
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if (ptr == codec->allocptr[scan])
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if (ptr == codec->allocptr2[scan])
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{
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/* clear the low bit of the size to allow matches */
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*ptr &= ~1;
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*codec->allocptr[scan] &= ~1;
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return;
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}
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}
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@ -2458,9 +2476,14 @@ static chd_error zlib_codec_decompress(void *codec, const uint8_t *src, uint32_t
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allocates and frees memory frequently
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-------------------------------------------------*/
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/* Huge alignment values for possible SIMD optimization by compiler (NEON, SSE, AVX) */
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#define ZLIB_MIN_ALIGNMENT_BITS 512
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#define ZLIB_MIN_ALIGNMENT_BYTES (ZLIB_MIN_ALIGNMENT_BITS / 8)
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static voidpf zlib_fast_alloc(voidpf opaque, uInt items, uInt size)
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{
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zlib_allocator *alloc = (zlib_allocator *)opaque;
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uintptr_t paddr = 0;
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UINT32 *ptr;
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int i;
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@ -2475,12 +2498,14 @@ static voidpf zlib_fast_alloc(voidpf opaque, uInt items, uInt size)
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{
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/* set the low bit of the size so we don't match next time */
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*ptr |= 1;
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return ptr + 1;
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/* return aligned block address */
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return (voidpf)(alloc->allocptr2[i]);
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}
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}
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/* alloc a new one */
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ptr = (UINT32 *)malloc(size + sizeof(UINT32));
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ptr = (UINT32 *)malloc(size + sizeof(UINT32) + ZLIB_MIN_ALIGNMENT_BYTES);
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if (!ptr)
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return NULL;
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@ -2489,12 +2514,16 @@ static voidpf zlib_fast_alloc(voidpf opaque, uInt items, uInt size)
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if (!alloc->allocptr[i])
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{
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alloc->allocptr[i] = ptr;
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paddr = (((uintptr_t)ptr) + sizeof(UINT32) + (ZLIB_MIN_ALIGNMENT_BYTES-1)) & (~(ZLIB_MIN_ALIGNMENT_BYTES-1));
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alloc->allocptr2[i] = (uint32_t*)paddr;
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break;
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}
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/* set the low bit of the size so we don't match next time */
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*ptr = size | 1;
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return ptr + 1;
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/* return aligned block address */
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return (voidpf)paddr;
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}
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@ -2506,15 +2535,15 @@ static voidpf zlib_fast_alloc(voidpf opaque, uInt items, uInt size)
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static void zlib_fast_free(voidpf opaque, voidpf address)
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{
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zlib_allocator *alloc = (zlib_allocator *)opaque;
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UINT32 *ptr = (UINT32 *)address - 1;
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UINT32 *ptr = (UINT32 *)address;
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int i;
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/* find the hunk */
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for (i = 0; i < MAX_ZLIB_ALLOCS; i++)
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if (ptr == alloc->allocptr[i])
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if (ptr == alloc->allocptr2[i])
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{
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/* clear the low bit of the size to allow matches */
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*ptr &= ~1;
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*(alloc->allocptr[i]) &= ~1;
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return;
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}
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}
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