mirror of
https://github.com/ekeeke/Genesis-Plus-GX.git
synced 2024-11-04 01:45:08 +01:00
fixed some warnings in render.c, switched to -O3 optimization (no performance increase for Virtua Racing however), modified libsamplerate default when Virtua Racing is running to gain some fps
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parent
68e201835f
commit
7b4ec49188
@ -26,7 +26,7 @@ INCLUDES := source source/m68k source/z80 source/sound source/cart_hw \
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# options for code generation
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# options for code generation
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#---------------------------------------------------------------------------------
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#---------------------------------------------------------------------------------
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CFLAGS = -fno-strict-aliasing -O2 -Wall $(MACHDEP) $(INCLUDE) -DWORDS_BIGENDIAN -DNGC="1" -DHW_DOL
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CFLAGS = -O3 -Wall $(MACHDEP) $(INCLUDE) -DWORDS_BIGENDIAN -DNGC="1" -DHW_DOL
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CXXFLAGS = $(CFLAGS)
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CXXFLAGS = $(CFLAGS)
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LDFLAGS = $(MACHDEP) -Wl,-Map,$(notdir $@).map
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LDFLAGS = $(MACHDEP) -Wl,-Map,$(notdir $@).map
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@ -26,7 +26,7 @@ INCLUDES := source source/m68k source/z80 source/sound source/cart_hw\
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# options for code generation
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# options for code generation
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#---------------------------------------------------------------------------------
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#---------------------------------------------------------------------------------
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CFLAGS = -O2 -mrvl -Wall $(MACHDEP) -fno-strict-aliasing $(INCLUDE) -DWORDS_BIGENDIAN -DNGC="1" -DHW_RVL
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CFLAGS = -O3 -mrvl -Wall $(MACHDEP) -fno-strict-aliasing $(INCLUDE) -DWORDS_BIGENDIAN -DNGC="1" -DHW_RVL
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CXXFLAGS = $(CFLAGS)
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CXXFLAGS = $(CFLAGS)
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LDFLAGS = $(MACHDEP) -Wl,-Map,$(notdir $@).map
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LDFLAGS = $(MACHDEP) -Wl,-Map,$(notdir $@).map
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@ -757,7 +757,7 @@ void render_ntx(int which, int line, uint8 *buf)
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int shift;
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int shift;
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int v_line;
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int v_line;
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uint32 atex, atbuf, *src, *dst;
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uint32 atex, atbuf, *src, *dst;
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uint16 xscroll;
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uint16 xscroll = 0;
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int y_scroll;
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int y_scroll;
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uint32 *nt;
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uint32 *nt;
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uint32 *vs;
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uint32 *vs;
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@ -819,7 +819,7 @@ void render_ntx_im2(int which, int line, uint8 *buf, uint8 odd)
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int shift;
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int shift;
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int v_line;
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int v_line;
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uint32 atex, atbuf, *src, *dst;
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uint32 atex, atbuf, *src, *dst;
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uint16 xscroll;
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uint16 xscroll = 0;
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int y_scroll;
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int y_scroll;
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uint32 *nt;
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uint32 *nt;
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uint32 *vs;
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uint32 *vs;
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@ -880,7 +880,7 @@ void render_ntx_vs(int which, int line, uint8 *buf)
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int shift;
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int shift;
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int v_line;
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int v_line;
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uint32 atex, atbuf, *src, *dst;
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uint32 atex, atbuf, *src, *dst;
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uint16 xscroll;
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uint16 xscroll = 0;
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int y_scroll;
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int y_scroll;
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uint32 *nt;
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uint32 *nt;
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uint32 *vs;
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uint32 *vs;
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@ -164,7 +164,7 @@ void sound_update(void)
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}
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}
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/* samplerate conversion */
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/* samplerate conversion */
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src_simple (&src_data, SRC_SINC_FASTEST, 2);
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src_simple (&src_data, svp ? SRC_LINEAR : SRC_SINC_FASTEST, 2);
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/* this is basically libsamplerate "src_float_to_int_array" function, adapted to interlace samples */
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/* this is basically libsamplerate "src_float_to_int_array" function, adapted to interlace samples */
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len = snd.buffer_size;
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len = snd.buffer_size;
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