[libretro] added temporary solution for incorrect SRAM file saving

This commit is contained in:
EkeEke 2014-11-29 20:09:43 +01:00
parent f0fd2d8fc1
commit 7f3803b002

View File

@ -31,7 +31,6 @@
#include "shared.h"
#include "libretro.h"
#include "state.h"
#include "md_ntsc.h"
#include "sms_ntsc.h"
@ -66,6 +65,7 @@ static uint8_t brm_format[0x40] =
0x52,0x41,0x4d,0x5f,0x43,0x41,0x52,0x54,0x52,0x49,0x44,0x47,0x45,0x5f,0x5f,0x5f
};
static bool is_running = 0;
static uint8_t temp[0x10000];
static int16 soundbuffer[3068];
static uint16_t bitmap_data_[720 * 576];
@ -1232,6 +1232,7 @@ bool retro_load_game(const struct retro_game_info *info)
audio_init(44100, vdp_pal ? pal_fps : ntsc_fps);
system_init();
system_reset();
is_running = false;
if (system_hw == SYSTEM_MCD)
bram_load();
@ -1280,7 +1281,27 @@ size_t retro_get_memory_size(unsigned id)
switch (id)
{
case RETRO_MEMORY_SAVE_RAM:
return 0x10000;
{
/* if emulation is not running, we assume the frontend is requesting SRAM size for loading */
if (!is_running)
{
/* max supported size is returned */
return 0x10000;
}
/* otherwise, we assume this is for saving and we need to check if SRAM data has been modified */
/* this is obviously not %100 safe since the frontend could still be trying to load SRAM while emulation is running */
/* a better solution would be that the frontend itself checks if data has been modified before writing it to a file */
int i;
for (i=0xffff; i>0; i--)
{
if (sram.sram[i] != 0xff)
{
/* only save modified size */
return (i+1);
}
}
}
default:
return 0;
@ -1335,6 +1356,7 @@ void retro_reset(void) { system_reset(); }
void retro_run(void)
{
bool updated = false;
is_running = true;
if (system_hw == SYSTEM_MCD)
system_frame_scd(0);